TheLoverLabCriminal Posted April 11, 2020 Posted April 11, 2020 2 hours ago, Balgin said: If that's the pack I think it is, it's a very nice pack. You don't mean the KS & other styles pack but the one where they're all just numbers? Hairstyle names like _dintHairPack_H01 (all the way up to around H30)? H01, H04, H25 and one or two others are really well done (I think it's around 16/17 and another around the 10-12 mark). In other words, the one with some really nice jaw length bobs, a lot of extremely long styles, some Cleopatra variants towards the end of the list etc? I'd make the punky one a broad mohiccan because it's distinctly shaved between the plaits on the exposed side, same goes for the obvious one as well. I suppose the main challenge there would be choosing the right lengths for them all. Image attached. You meant that pack, right? At least I hope so. Compared to some other hdt hairs they move quite well. Not quite HHaley's Bobs level of motion but pretty close. 2nd screenshot added with H01 because it's much more recogniseable. yes the mods from https://www.nexusmods.com/skyrim/mods/98438
TheLoverLabCriminal Posted April 11, 2020 Posted April 11, 2020 1 hour ago, Balgin said: I believe the latest public version is available here on his patreon. There might be a more up to date version that isn't publicly available. For some reason I could've sworn there was a version on the Nexus at one point as well (and I do mean a version of the one I just linked to, not the KS SG HG HDT pack which he has put up on the Nexus) but it doesn't seem to be there now. Actually, while we're on the topic, I notice that recent hair pack json's have started listing the various shaved side styles as broad mohawks. Personally I would have listed them as buzzed napes because it's easier to grow them out and cover them up as they grow than it is if both sides of the head are severely shaved. While the area shaved is not in the usual place for a buzzed nape cut it's also concealable and not as extreme as the major mohiccans so I would've gone with buzzed napes for them personally. I know you were originally considering having shaved side styles as a separate category but that would've been awkward (as they aren't all on the same side for starters). i dont think we should put old hdt hair pack for some reason it make conflict with his hair pack on nexus if u understand what i mean it overwrite and make some hair missing
Balgin Posted April 11, 2020 Posted April 11, 2020 That's the link for the dint KS SG HG pack. Different to the one I posted. The one you linked to is already mostly implemented in YPS. I've used both mods without conflict. Or at least I haven't noticed any conflict. There's a few good models in the older pack. Also, as you can see from my hair slider - I obviously use a lot of hair mods. I actually took out a few recently to make room for other things on the load order.
crudo Posted April 11, 2020 Posted April 11, 2020 7 minutes ago, Balgin said: The one you linked to is already mostly implemented in YPS. If you're referencing the HDT pack on Nexus from Dint with that comment I can verify that there were 36 different hairstyles added since the last time, though two pairs of them look nearly identical if not spot on identical.
TheLoverLabCriminal Posted April 11, 2020 Posted April 11, 2020 1 hour ago, Balgin said: The one you linked to is already mostly implemented in YPS. then why it doesnt show in the hair default when trying to reinstall (i mean default hair) Spoiler
Balgin Posted April 11, 2020 Posted April 11, 2020 18 minutes ago, TheLoverLabCriminal said: then why it doesnt show in the hair default when trying to reinstall (i mean default hair) Reveal hidden contents That would need a new custom default option to be set up. It would have to be a combination as I don't believe the pack has styles at all lengths.
TheLoverLabCriminal Posted April 11, 2020 Posted April 11, 2020 11 minutes ago, Balgin said: That would need a new custom default option to be set up. It would have to be a combination as I don't believe the pack has styles at all lengths. i see that i wanted to know thx I'll wait then
emily1673 Posted April 11, 2020 Author Posted April 11, 2020 2 hours ago, TheLoverLabCriminal said: i see that i wanted to know thx I'll wait then I've a task for you: edit the file skse\plugins\ypsFashion\ypsHairDefault.json and change them to the Dint hair styles you think are most suitable for each length, then post it here and I will add this to the mod.
Slorm Posted April 11, 2020 Posted April 11, 2020 15 hours ago, emily1673 said: 2) not sure, but maybe that has something to do with the new packaging format. Make sure that upon uninstalling all YPS files are removed, in particular the file skse\plugins\ypsfashion\ypsHairDefault.json ; and also make sure you install the correct sub packages in the installer (use only one of the "01" sub-directories). I'd forgotten about that. I use NMM and it just appears to install as normal, but I'll check to see what it's done EDIT: Ahh, that may be it, all of them are in the /Data folder. EDIT2: I just checked in the SKSE folder though and these json files (in the Data folder) are not there at all. I'll manually repack these going forward Spoiler Data Directory SKSE Plugin Folder
TheLoverLabCriminal Posted April 11, 2020 Posted April 11, 2020 10 hours ago, emily1673 said: I've a task for you: edit the file skse\plugins\ypsFashion\ypsHairDefault.json and change them to the Dint hair styles you think are most suitable for each length, then post it here and I will add this to the mod. I tried once and didnt work well sadly ypsCustomStyles.json i tried but it stuck at the second hair do u guys know why ?
Sgt. Marge Posted April 11, 2020 Posted April 11, 2020 8 hours ago, Slorm said: I'd forgotten about that. I use NMM and it just appears to install as normal, but I'll check to see what it's done EDIT: Ahh, that may be it, all of them are in the /Data folder. EDIT2: I just checked in the SKSE folder though and these json files (in the Data folder) are not there at all. I'll manually repack these going forward Hide contents Data Directory SKSE Plugin Folder I think I am having the same problem with the latest version. I did verify that when I uninstall, the folder is removed from the data / skse / plugins path. When I reinstall, and I choose just the 01 KS + KS HDT + HG Hair Defaults it seems to be placing every possible .json file in the skse / plugins / ypsfashion directory (I see 19 total), is that what it is supposed to do? When I make a new character, this version asks me to pick default hair color and whether I want it to control body+hair right away, vs the other version that waited until after I chose a start using alternate start and loaded in to initiate. However my hair never changes to the initial straight long hair like in the old version. It keeps saying I'm proud of my long hair, but didn't actually change it. Not sure what to do from here except possibly revert back to the previous version. Interestingly enough though, when I played with the latest version yesterday I started a male character and did the Followers of Dibella quest. And during the certain part, the mod did ask me again how I wanted my hair, and that time it did work. But it doesn't seem to be working when I start off as female (unless I'm just being impatient?)
emily1673 Posted April 12, 2020 Author Posted April 12, 2020 12 hours ago, TheLoverLabCriminal said: I tried once and didnt work well sadly ypsCustomStyles.json i tried but it stuck at the second hair do u guys know why ? Because the lengths don't match: "1ST", "_Dint_KSBlackBulletHDT", "2ST", "_Dint_KSSheroHDT", "2ST", "_Dint_KS_BlossomStoryHDT", "2ST", "_Dint_KS_CambrianHDT", "5ST", "_Dint_KS_FragileHDT", Must be 1ST, 2ST, 3ST, 4ST, 5ST
TheLoverLabCriminal Posted April 12, 2020 Posted April 12, 2020 1 hour ago, emily1673 said: Because the lengths don't match: "1ST", "_Dint_KSBlackBulletHDT", "2ST", "_Dint_KSSheroHDT", "2ST", "_Dint_KS_BlossomStoryHDT", "2ST", "_Dint_KS_CambrianHDT", "5ST", "_Dint_KS_FragileHDT", Must be 1ST, 2ST, 3ST, 4ST, 5ST I see
TheLoverLabCriminal Posted April 12, 2020 Posted April 12, 2020 1 hour ago, emily1673 said: Because the lengths don't match: "1ST", "_Dint_KSBlackBulletHDT", "2ST", "_Dint_KSSheroHDT", "2ST", "_Dint_KS_BlossomStoryHDT", "2ST", "_Dint_KS_CambrianHDT", "5ST", "_Dint_KS_FragileHDT", Must be 1ST, 2ST, 3ST, 4ST, 5ST ok so i fixed it here the files is a custom haire idk how i can make it ypsdefaulthair sadly YPS DINT HDT HAIR CUSTOM.rar
Sgt. Marge Posted April 12, 2020 Posted April 12, 2020 16 hours ago, Marg597 said: I think I am having the same problem with the latest version. I did verify that when I uninstall, the folder is removed from the data / skse / plugins path. When I reinstall, and I choose just the 01 KS + KS HDT + HG Hair Defaults it seems to be placing every possible .json file in the skse / plugins / ypsfashion directory (I see 19 total), is that what it is supposed to do? When I make a new character, this version asks me to pick default hair color and whether I want it to control body+hair right away, vs the other version that waited until after I chose a start using alternate start and loaded in to initiate. However my hair never changes to the initial straight long hair like in the old version. It keeps saying I'm proud of my long hair, but didn't actually change it. Not sure what to do from here except possibly revert back to the previous version. Interestingly enough though, when I played with the latest version yesterday I started a male character and did the Followers of Dibella quest. And during the certain part, the mod did ask me again how I wanted my hair, and that time it did work. But it doesn't seem to be working when I start off as female (unless I'm just being impatient?) I figured out what my problem was, I had not checked if there was a new version of the yps-Sound&TexturePack the other day. I just looked and saw I was using the older version. I installed yps-Sound&TexturePack20200328 and opened the initial save file, and chose for the mod to control the hair, body and head, and a second later it changed her hair as it should! Thank you so much Emily for this mod, it is quickly becoming a favorite. The moral of my story: Always make sure that everything is the latest version! ?
Lord Ariakas Posted April 13, 2020 Posted April 13, 2020 hi all, just a quick question, for body hair shaving is there meant to be an animation? My character just stands there while shaving. I was not sure if I missed something or it meant to be like that?
Lord Ariakas Posted April 13, 2020 Posted April 13, 2020 3 hours ago, Lord Ariakas said: hi all, just a quick question, for body hair shaving is there meant to be an animation? My character just stands there while shaving. I was not sure if I missed something or it meant to be like that? Ok kinda solved it, but now it seems when after having ponytail and using the hair brush the character's hair won't change back to default. Maybe there is an issue with the default hair is there a way to designate a hairstyle as default? Also I can still change hairstyles in racemenu, I am not sure what is wrong. I am using SE 6.0 version. Please send help:)
Balgin Posted April 13, 2020 Posted April 13, 2020 3 minutes ago, Lord Ariakas said: Also I can still change hairstyles in racemenu, Do you have frequent hairstyle updates turned on in the mcm? If not then the hair only checks and updates every 24 hours. Frequent hair updates is something like every 8 seconds. It gobbles up processing power and you only really need to turn it on for a quick update to register. A frequent update always happens after loading a game as well even if it's turned off. Turn on frequent hair updates then try changing hairstyle in racemenu and see if it lasts longer than about 8-20 seconds before reverting back to what it previously was.
Lord Ariakas Posted April 13, 2020 Posted April 13, 2020 kk I give it a go Update: I turned on frequent updates, waited for a minute changed the hair in racemenu...and it is not changing back. The hair stays what I set in racemenu.
emily1673 Posted April 13, 2020 Author Posted April 13, 2020 17 minutes ago, Lord Ariakas said: kk I give it a go Update: I turned on frequent updates, waited for a minute changed the hair in racemenu...and it is not changing back. The hair stays what I set in racemenu. Did you install the hair configuration files correctly? (need to install one of the "01" subpackages)
Lord Ariakas Posted April 14, 2020 Posted April 14, 2020 21 hours ago, emily1673 said: Did you install the hair configuration files correctly? (need to install one of the "01" subpackages) Yeah I checked, I am using MO2 and I have installed the SE package, which includes all the hair config files. Do I need to delete some (at the moment I have them all installed)?
emily1673 Posted April 15, 2020 Author Posted April 15, 2020 10 hours ago, Lord Ariakas said: Yeah I checked, I am using MO2 and I have installed the SE package, which includes all the hair config files. Do I need to delete some (at the moment I have them all installed)? SE has another texture pack. I don't support SE officially (at least not for the time being), but I have put it in the mod description (click the link on the top).
emily1673 Posted April 15, 2020 Author Posted April 15, 2020 Just posted a new version: v. 6.1: - Added MCM option to set the duration of nail polish (standard and professional manicure). - Added MCM option to enable/disable the selection of custom hairstyles (default = disabled); if you are using custom hairstyles, enable the option in MCM and all should work fine. - Fixed bug causing +1 health added to the player - Hair catalog: Once you have chosen hairstyle type and length, you can now browse through all hairstyles of all properly configured hairmods. This will make choosing a hairstyle much easier (as well as detecting improperly configured hairstyles). - Added complete hairstyle configuration for Dint KS HG HDT Hair (thanks to Crudo) - Dibella quest: Changed way to start quest. You need to read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold, then talk to Lena Golvo. (This should solve issues with the quest not starting properly.) - Dibella quest: Added more quest stages, including one possible ending. The main quest line will still be continued in a future update. - New chastity piercing quest: This is a “devious devices” quest. Installing the mod Devious Chastity Piercings is required (must activate the esp file). To start the quest, read the “torn book page”, found on a barrel in the cellar of the Bee and Barb Inn (Riften). The quest is rather hardcore and dramatic in the beginning, but then softens out and will soon lead to a happy end (unless you are doing really stupid things). - For modders: mod events may now remove lipstick and eyeshadow, for details see here. 4
steelmagpie Posted April 15, 2020 Posted April 15, 2020 Just a quick question for the new quest. Does the slot number matter for the Devious chastity piercings mod or will both the slot 49 version and the slot 50 version work?
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