chuBBies1 Posted April 15, 2020 Posted April 15, 2020 15 minutes ago, steelmagpie said: Just a quick question for the new quest. Does the slot number matter for the Devious chastity piercings mod or will both the slot 49 version and the slot 50 version work? I chose slot 49 since that is the slot for the chastity belt. Haven't tested tho, so I'm not really sure. Also good job @emily1673 , I recently tried this mod a few months back and I have to say that it never leaves my load order now 1
steelmagpie Posted April 15, 2020 Posted April 15, 2020 5 minutes ago, chuBBies1 said: I chose slot 49 since that is the slot for the chastity belt. Haven't tested tho, so I'm not really sure. Also good job @emily1673 , I recent tried this mod a few months back and I have to say that it never leaves my load order now Cheers .. I will give slot 49 a try.. Also agree this mod is a must have mod in my games too. 1
emily1673 Posted April 15, 2020 Author Posted April 15, 2020 Just now, steelmagpie said: Cheers .. I will give slot 49 a try.. Also agree this mod is a must have mod in my games too. Both slots should work. Tests were done with slot 49 mostly. 1
steelmagpie Posted April 15, 2020 Posted April 15, 2020 1 hour ago, emily1673 said: Both slots should work. Tests were done with slot 49 mostly. Slot 49 worked perfectly.. What a great quest.. A fine addition to the mod.. Simple and immersive but done with a lot of style.. Thanks.. it was a lot of fun
Balgin Posted April 15, 2020 Posted April 15, 2020 The new piercing quest works okay but there are some error warnings. After getting the device installed there's a message about the piercing being absorbed into the labia (or dropping off it) and vanishing completely yet it clearly remains visible. After that there are some messages about chastity belts and warnings not to leave the pierced labia empty. Upon asking a beautician to check it lists pierced labia, studs only, and the date of infibulation. After successfully removing the device the holes seem to instantly heal up. There appears to be no option to go back to Radiant Rayment and ask to have it done again (and get scolded for having them removed). It might be nice to have an option to go and have the piercings reinstalled as a removable option as a reward for suffering through all that experience. 1
steelmagpie Posted April 15, 2020 Posted April 15, 2020 41 minutes ago, Balgin said: There appears to be no option to go back to Radiant Raiment and ask to have it done again (and get scolded for having them removed). It might be nice to have an option to go and have the piercings reinstalled as a removable option as a reward for suffering through all that experience. It could be turned into a whole makeover as a punishment. Make up, nails, hair makeover and multiple piercings. All these to boost the payment to the dibella beauty fund as a punishment for wasting their time. And of course having a new set of labia rings inserted. (not welded but needing maybe 8 chastity keys to unlock?)
Balgin Posted April 15, 2020 Posted April 15, 2020 34 minutes ago, steelmagpie said: It could be turned into a whole makeover as a punishment. Make up, nails, hair makeover and multiple piercings. All these to boost the payment to the dibella beauty fund as a punishment for wasting their time. And of course having a new set of labia rings inserted. (not welded but needing maybe 8 chastity keys to unlock?) That sounds more like a Devious Followers crossover there. 1
kapibar Posted April 15, 2020 Posted April 15, 2020 Hey @emily1673 I tried the updated Follower of Dibella Quest and there are few bugs I noticed: - The extra grade makeup is not showing. - When the nail polish has been applied the hands disappear. I don't know if it's the case for the standard makeup & nail polish after the update, but it's happening during this specific quest.Update - I checked on an older save and the hands disappear with the nail polish when it was applied normally.
emily1673 Posted April 15, 2020 Author Posted April 15, 2020 5 hours ago, Balgin said: The new piercing quest works okay but there are some error warnings. After getting the device installed there's a message about the piercing being absorbed into the labia (or dropping off it) and vanishing completely yet it clearly remains visible. After that there are some messages about chastity belts and warnings not to leave the pierced labia empty. Upon asking a beautician to check it lists pierced labia, studs only, and the date of infibulation. After successfully removing the device the holes seem to instantly heal up. There appears to be no option to go back to Radiant Rayment and ask to have it done again (and get scolded for having them removed). It might be nice to have an option to go and have the piercings reinstalled as a removable option as a reward for suffering through all that experience. There are some strange messages when the item is equipped, just ignore them. The warning of empty piercings shouldn't show up, I will look into this. The quest can only be done a single time. If you want to wear the devices for a longer time --- well, just continue wearing them. But I could add the normal set of lockable rings as quest reward, yes. 49 minutes ago, kapibar said: Hey @emily1673 I tried the updated Follower of Dibella Quest and there are few bugs I noticed: - The extra grade makeup is not showing. - When the nail polish has been applied the hands disappear. I don't know if it's the case for the standard makeup & nail polish after the update, but it's happening during this specific quest.Update - I checked on an older save and the hands disappear with the nail polish when it was applied normally. Probably something went wrong with installing the sound & texture pack.
kapibar Posted April 15, 2020 Posted April 15, 2020 @emily1673 it took four reinstalls and a clean save, but I solved it. Now let's see if I can finish this quest ;). Thanks for your help and for this great mod.
Balgin Posted April 15, 2020 Posted April 15, 2020 I was testing with the slot 49 version of the mod. The labia is being treated as empty for the entire duration of the quest (and healing up until the holes finally close immediately once the device is removed).
Lord Ariakas Posted April 15, 2020 Posted April 15, 2020 15 hours ago, emily1673 said: SE has another texture pack. I don't support SE officially (at least not for the time being), but I have put it in the mod description (click the link on the top). I have installed the texture pack which is in a description and the problem is still present. I suspect something is to do with the scripts, not textures as it seems it is not recognizing the default hair (or that function is not working it seems). It is changing the hair when using elastic band and everything works as it should except I can still change hairs in racemenu and it won't revert back to default hairstyle if I change it to ponytail and using hair brush. I did not play long enough to see if hair growth is working but nail polish and shaving (body hair) working as intended. Is there a way to designate a default hairstyle, or change the default one later on?
Shion11 Posted April 15, 2020 Posted April 15, 2020 i like the addidions of nylons being stuck if you can't remove it, and i'm wondering if you need a physical item like equippable stockings cause i have another mod that adds pantyhose and it uses race menu overlay specifically. is it possible to use this mod in the same fashion as equippable stockings? https://www.nexusmods.com/skyrim/mods/101458?tab=description
emily1673 Posted April 16, 2020 Author Posted April 16, 2020 14 hours ago, Shion11 said: i like the addidions of nylons being stuck if you can't remove it, and i'm wondering if you need a physical item like equippable stockings cause i have another mod that adds pantyhose and it uses race menu overlay specifically. is it possible to use this mod in the same fashion as equippable stockings? https://www.nexusmods.com/skyrim/mods/101458?tab=description I am trying to avoid physical equippable items, because they may lead to conflicts with items from other mods. Using Slavetats or Overlays is the better way to go. I like the stocking mod you linked, in particular the idea of having hosiery runs. - Furthermore a small bug report: After finishing the Dibella quest (current quest ending), you will continue to be asked to drink the potion. This is a bug, and will be fixed in the next update. 1
Slorm Posted April 16, 2020 Posted April 16, 2020 A tip for getting rid of the extra 1hp, turn off Heel Training before uninstalling and reinstalling v6.1. The other way is uninstall/reinstall, switch off Heels Training but the 1hp will still be there. To get rid of it open console and type: player.modav health -1 Which will work as well. The first method is probably preferable though
Balgin Posted April 17, 2020 Posted April 17, 2020 Okay, so there are some very strange things going on with the new labia piercing quest. First off, the quest works. I haven't had any problems getting the quest to work from start to finish. However there are constant warning messages about leaving the pierced labia empty (even when it's full). I've tested with 3 or 4 different characters (including at least one new save made specifically for testing this quest). Sometimes the piercing is not applied correctly. In such a case something like this happens: This seems to happen slightly more often with old saves than with new but even new saves are not safe from the slot mysteriously emptying at a random point in time after being pierced. In fact, at one point I managed to maintain it for about a week before the game decided the slot was empty. I didn't screenshot the week long disappearance. Interestingly one time I checked with Tris immediately after being pierced and the slot displayed as empty then, a few seconds later, when I checked again, it was now registering as full so there might be some kind of odd delay. Once the slot is deemed empty it does not refill at a later point and remains empty. The empty slot does not heal until the actual piercing is removed at the end of the quest at which point the holes close up fully. The new labia piercing ignores the healing rate chosen in the MCM. In fact the most healed I've managed to see (after about a week) was healing (studs only). I have set the healing rate to Ultra Fast for testing purposes and piercings that were made a day or two prior to being infibulated have become permanent while the labia piercing remained just pierced (studs only). Definitely some very strange behaviour going on under the hood indeed (or under the skirt, if you will).
Amrovich Posted April 18, 2020 Posted April 18, 2020 Hi, thanks @emily1673 for this lovely mod. I would like to suggest adding professional toe nails application with meshes support. Here is RP toe nails (contains 2 styles for toe nails with mesh) https://www.nexusmods.com/skyrim/mods/91373 I created bodyslide for that to build the flat nail variant for "unified UUNP feet" and also for "leito fem feet redesigned" I am attaching the bodyslides in this post And in this mod "Myrtles" (you can find high heels nails mesh) that are also compatible with charming high heels variants https://www.nexusmods.com/skyrim/mods/89744 You can simply add support by adding dialogue to apply professional pedicure and use RP meshes (just like what you did with hn66 finger nails). Or you can also add support so that it automatically switches to heels mesh when wearing heels. Thanks RPFlatToeNailUUNP_LeitoFeet_bodySlide.7z
Balgin Posted April 18, 2020 Posted April 18, 2020 Here's an interesting little suggestion for a few extra quest stages to help build our girl's confidence. Since she's supposed to be showing off her new hairstyle as advertising for the hairdresser perhaps we could have another "walk in town" section (although hopefully it won't involve spending half a week or more visiting 4 or 5 different towns to eventually get the second stage to trigger). This time, instead of men harassing her, she could be approached by women who would compliment her on her hair. They could say she's very brave, they don't know if they'd dare to try such a style themselves, can they touch it etc? The last one or two women would also ask where they could go to get a similar haircut because they're seriously considering it (they don't actually have to go and change their appearance, of course, as they could change their mind later on). Just a thought that's been rattling around inside my head for the last day or so.
Brekfust Posted April 18, 2020 Posted April 18, 2020 Thanks Emily! Really great mod! I'm afraid I'm coming across the same problem as LordAriakas... I'm not sure what exactly the problem is. When I first installed the mod and tried on a test character, the popup for hair control came up, and after selecting length and colour, the racemenu hair I had chosen did not change... HOWEVER, when the hair length grew (I had set it to the fastest setting for testing purposes) it did change to the next lengths default and all seemed to be in order. Having then played for a while on a different character with the mod enabled, but hair control disabled, I activated hair control. The length I choose does seem to be registered, as when using the elastic band the correct length hair options appear, and the hair does change when I pick one... the problem seems to be with the default hair option not changing... it just stays with the hair chosen in racemenu before hair control was enabled, and that is the same for all lengths. Any ideas what could be causing this?
Balgin Posted April 18, 2020 Posted April 18, 2020 44 minutes ago, Brekfust said: Any ideas what could be causing this? Usually the cause is being a vampire. Vampirism seems to conflict with the hair control. The Vampire Hair Control button in the MCM helps but, most importantly, a cured vampire still needs vampire hair control. Whatever it is that being a vampire does to the hair remains after vampirism is cured so I suppose the question should be "are you now, or have you ever been a vampire?" If vampirism is not related then that's interesting and definitely something that should be looked in to.
Xiaron Posted April 19, 2020 Posted April 19, 2020 So, any idea what's causing me to see a pretty frequent message that the hair script is busy?
emily1673 Posted April 19, 2020 Author Posted April 19, 2020 17 hours ago, Amrovich said: Hi, thanks @emily1673 for this lovely mod. I would like to suggest adding professional toe nails application with meshes support. Thank you for linking these mods. I would like to add them, but they don't seem to be compatible with the Cinderella Feet. Any workaround? 4 hours ago, Xiaron said: So, any idea what's causing me to see a pretty frequent message that the hair script is busy? When this message appears, the hair script is overloaded. Usually you can just ignore it. But when the hair script is busy, please wait 2 seconds before browsing through hair styles or similar things. Turning "frequent hair checks" off in MCM also will help.
Brekfust Posted April 19, 2020 Posted April 19, 2020 9 hours ago, Balgin said: Usually the cause is being a vampire. Vampirism seems to conflict with the hair control. The Vampire Hair Control button in the MCM helps but, most importantly, a cured vampire still needs vampire hair control. Whatever it is that being a vampire does to the hair remains after vampirism is cured so I suppose the question should be "are you now, or have you ever been a vampire?" If vampirism is not related then that's interesting and definitely something that should be looked in to. Ah, this will be it. I was aware of the problems of vampirism and hair control, but thought that if I only activated hair control after bring cured it would be fine. How experimental is the vampire hair control? And is this an issue with all vampire transformations (lesser and lord)? I just wonder why the problem would remain after being cured... Presumeably it's a problem with scripts, but does that means it a vanilla script to do with being a vampire that is stopping the YPS script from working? Or could it be some change to the character data that then causes the YPS script to not work properly? One thing which could be of relevance (though I have absolutely no knowledge of coding and scripting) could be to do with the fact that Bethesda did not give vampires the ability to use the face sculptor... I dont know why but it could be because of a script issue like this. Racemenu still works, and works for vampires, so not sure why there would be an issue, though.
Balgin Posted April 19, 2020 Posted April 19, 2020 39 minutes ago, Brekfust said: How experimental is the vampire hair control? At this point it's fairly reliable. The only times I've seriously noticed it malfunction was when transforming to Vampire Lord form and back again while in the Soul Cairn during the Dawnguard quest line. After finishing Dawnguard it seemed to work just fine. Quote I just wonder why the problem would remain after being cured... Presumeably it's a problem with scripts, but does that means it a vanilla script to do with being a vampire that is stopping the YPS script from working? Or could it be some change to the character data that then causes the YPS script to not work properly? I don't know but the fact that it persists after being cured means that vampirism is more permanent than we thought. I know that characters can become infected again but, in that case, it's interesting to know why the game still tracks the condition. Maybe so you don't have to repeat the earlier stages of the curing quest next time? I don't know.
Brekfust Posted April 19, 2020 Posted April 19, 2020 1 hour ago, Balgin said: I don't know but the fact that it persists after being cured means that vampirism is more permanent than we thought. I know that characters can become infected again but, in that case, it's interesting to know why the game still tracks the condition. Maybe so you don't have to repeat the earlier stages of the curing quest next time? I don't know. Well there must be tracking of some form for the vampire lord at least, because Serana will only turn the PC twice, so there may be one of those hidden quest stage things that goes from 0 to 1 once the PC has been turned... but I don't know. I've done some more teesting. Unfortunately, even with the vampire hair control enabled, I still seem to be having the same problem. The default hair styles do not seem to be present at all. Hair growth only is working when I use the debug potion that grows it to max length. This change is recognised, as using the elastic band gives me the options for that length (braid or ponytail), and if I choose one, if appears. However, brushing it out doesn't change the hair. When having a hair cut, everything seems to work as usual, except when I choose the default hair option for my length: if I do so, regardless of the length, it doesn't seem to work and my hair stays the same. I'm also not sure if the growth is working either.... I have put the hair growth speed on the highest possible setting (10 and with ultra fast), as well as using the frequent check, yet the hair length never changes. When asking Yolie to check my hair, the time to next stage is displayed (9h and something at present), but it doesn't reduce. Waiting or leaving the game running doesn't seem to change this time. A further thing I have encountered is with the "show me a style" option. When asking for a demonstration of a style in a different colour, the style is displayed in the correct colour, but after the 5 seconds have passed, the colour changes back, but the hair style does not. So I was left with a length 7 haircut, even though the menu was telling me my length was 19. Any further suggestions as to what I might try to fix this? The main problem is the growth issue (as well as the default hairstyles not appearing), but I thought the demonstration style problem would be of interest. EDIT: I think I've found the problem and the solution. For some reason, in the MCM, the "use custom styles as defaults" option was selected. (Not sure why, as I definitely didn't tick that). However, I think it was therefore trying to give me a hair option I hadn't defined, and so there was no change. This may also solve the demonstration problem, but will check that.
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