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Posted

So am I just missing seeing it, or is the gold navel jewelry the only one included with the mod? If that is the case though, could I get a quick lesson from someone in how to change them to silver please? 

Posted
1 hour ago, Xiaron said:

So am I just missing seeing it, or is the gold navel jewelry the only one included with the mod? If that is the case though, could I get a quick lesson from someone in how to change them to silver please? 

your not i cant see any piercing lol

  • 2 weeks later...
Posted

I noticed that speed debufs from heel training weren't removed when I unequipped heels from Deviously Cursed Loot (using the latest YPS 5.X version).  Anyone else ?

Posted
11 hours ago, Soap desu said:

quick question is it normal to go bald, then to gain hair back every time the mod does a hair check?

That's not normal.

Posted
On 12/6/2018 at 2:49 PM, snarfies said:

This:  Does it work in SSE currently?

I was going to ask the same.

Are any plans to port the mod to SSE?

(I realized the physics in SSE are really alpha state, I prefer to stay in LE)

 

Also, I was thinking a perfume system would be nice.

Nice mod.

Posted

I have this weird issue when cutting hair : I choose a hairstyle (let's say X), which is applied.  Then I put an elastic hairband to get a ponytail.  I then remove the ponytail but the hair isn't X but what looks like a default haircut for that length...

Posted
On 12/28/2018 at 5:36 PM, Soap desu said:

lol damn.. ill have to figure out what is causing it... lol

Let me know if you do figure it out, I have the vanishing hair issue sometimes too. It's probably a mod conflict.

Posted
1 hour ago, mangalo said:

I have this weird issue when cutting hair : I choose a hairstyle (let's say X), which is applied.  Then I put an elastic hairband to get a ponytail.  I then remove the ponytail but the hair isn't X but what looks like a default haircut for that length... 

The mod is doing what it should do.

You choose a basic hairstyle. You use your brush to style your hair. You use the band to make a ponytail. The brush style is destroyed. You remove your ponytail... guess what: You have your basic hairstyle. Just like in RL ;)  Maybe the hair in RL is a bit unruly after removing the ponytail, but hey... give Emily a break :)

Posted
44 minutes ago, Rogwar002 said:

The mod is doing what it should do.

You choose a basic hairstyle. You use your brush to style your hair. You use the band to make a ponytail. The brush style is destroyed. You remove your ponytail... guess what: You have your basic hairstyle. Just like in RL ;)  Maybe the hair in RL is a bit unruly after removing the ponytail, but hey... give Emily a break :)

Oh, I didn't consider that the brush had to be used ?  Thanks !

Posted

I'm having a problem with piercings, even with SlaveTats installed none of the piercings are showing up. Anyone have any solutions or advice on why this is happening, and how to fix it?

Posted
21 hours ago, Oddside said:

I'm having a problem with piercings, even with SlaveTats installed none of the piercings are showing up. Anyone have any solutions or advice on why this is happening, and how to fix it?

Did you give Nioverride the extra layers as described in the mod's description & readme?

 

Quote

This mod uses more SlaveTat layers than come with the original installation. It is important that you increase the maximum number of layers manually. To do so, count the values you need together according to the following table:

  • Earlobe piercings: 2*Face + 2*Face (swap)
  • Nostril, Septum, Right Labret, Central Labret, Right Eyebrow, Nose Bridge piercings: each 1*Face
  • Snake Bites: 1*Face + 1*Face (swap)
  • Navel, Clitoris (Labia is not yet implemented): each 1*Body
  • Nipples: 1*Body + 1*Body (swap)
  • Fingernail polish: 1*Hands + 1*Hands (swap)
  • Toenail polish: 1*Feet + 1*Feet (swap)
  • Lipstick: 1*Face
  • Eyeshadow: 1*Face
  • Pubic hair: 1*Body + 1*Body (swap)

Add up the slot numbers; swap slots only count once (even if you use more than one piercing needing a swap slot).
E.g. using Earlobe piercings plus Snake Bites plus Nostril needs: 2+1+1 normal face slots, plus the maximum of 2 swap slots, for a total of 6 face slots.
Then add the corresponding numbers in the file Data\SKSE\Plugins\nioverride.ini to the variable iNumOverlays in the four sections [Overlays/...]
Note that high values for iNumOverlays may slow down your computer! In particular use a lower number for face overlays, if you don't use that many face fashion items. Maximum number of Overlays in a section is 12 (SlaveTats won't recognize more).

 

Posted
21 hours ago, Oddside said:

I'm having a problem with piercings, even with SlaveTats installed none of the piercings are showing up. Anyone have any solutions or advice on why this is happening, and how to fix it?

Or do you use the correct texture? There is a UNP and a CBBE Version.

If the Racemenu is configured correctly and still the piercings don´t show, look on page 41.

Posted
36 minutes ago, Balgin said:

Did you give Nioverride the extra layers as described in the mod's description & readme?

This was the problem. I made an dumb error in the Nioverride. Thanks for the help you two.

Posted

So I can't seem to find Lena Golvo,  used Live another life to start out at the college, but she is no where to be found in the hall of attainment.  Is there a pre-req for her to show up?

Posted

I finally managed to get the belt and bra to work by updating Devious Devices Expansion (which isn't even listed as a mod requirement - the description simply says Devious Devices Assets & Integration) from version 1.2.3 to version 4.2. I then tweaked my load order a little just to be on the safe side.

 

That was two days of download failed: network error that I got to enjoy. DDX is a lot larger than it used to be. At least that problem's solved.

 

[EDIT]In order to get them to work I had to drop them, disable them with the console, then spawn new ones with AddItemMenu. Re-enabling them and picking them back up again wouldn't work and simply spawning new ones wouldn't work either while I had the original ones in my inventory. I was able to replicate this behaviour with two separate saves and each time the same convoluted sequence was required to progress the quest.[/EDIT]

Posted
On 1/17/2019 at 3:15 PM, Balgin said:

I finally managed to get the belt and bra to work by updating Devious Devices Expansion (which isn't even listed as a mod requirement - the description simply says Devious Devices Assets & Integration) from version 1.2.3 to version 4.2. I then tweaked my load order a little just to be on the safe side.

 

That was two days of download failed: network error that I got to enjoy. DDX is a lot larger than it used to be. At least that problem's solved.

 

[EDIT]In order to get them to work I had to drop them, disable them with the console, then spawn new ones with AddItemMenu. Re-enabling them and picking them back up again wouldn't work and simply spawning new ones wouldn't work either while I had the original ones in my inventory. I was able to replicate this behaviour with two separate saves and each time the same convoluted sequence was required to progress the quest.[/EDIT]

I am very curious as to where the quest will go. 

 

Tried it to the point where it ends with the player going for a walk, but would like to know what the end of the quest will be waiting for the next update now. 

Posted

I've done a little further experimentation. On an old save where Lena won't speak to the existing player character I can spawn the belt and bra and equip them. When I do I get messages pop up about them describing how they fit and asking for confirmation. These messages do not appear on the new save (well, a bit of an old new save now).  Afterwards a transformation was triggered as usual and the quest began at the "go and ask Lena to help you take it off" stage. However Lena still wouldn't speak to me because it was an old save so it essentially broke the quest. By old I'm talking pre Dawnguard kind of old here :p.

 

Sleeping in my bed gave another message about finding a comfortable position to sleep in while wearing this clunky attire. This message also never appeared on a new save. Something tells me that if the original belt and bra that were handed to a new character would work without having to be dropped, disabled, and respawned from the additems menu then those messages might have appeared because they seemed more appropriate to having been given the items by Lena than to simply finding them.

 

Extra check: If the player character already has pierced ears she still gets sent to the smith for the earrings. He performs the same conversation but at the relevant point, the written notifications declare "you already have pierced ears", no piercing procedure follows, piercings are locked (to whatever is currently worn). However, the conversation then continues exactly as before as if he had just pierced them.

 

Thoughts on where the quest could go: Well the locked hair length, style & colour (despite Lena claiming that you could just chop it off at any time) suggests to me that it's locked so that Yolie can do something with it (probably inviting the player to chose a natural hair colour - this choice could be what's difficult as all the other transformations so far have been single option only).

 

The medicinal potion being taken daily is probably helping to ease the transition, to make it less painful. The choice of the word vitamins feels very modern.

 

I think Lena is trying to turn back into a man again but she's beginning to enjoy life as a woman. Eventually she might come to terms with it (especially if she cannot turn back after all). There might be a final scene with a powerful magician or Daedric lord who turns Lena back (some ritual with Ray) and then offers the pc the choice of remaining as a woman or becoming a man again. BUT this feels rather far fetched. It doesn't quite feel in keeping with the overall tone of the mod so far.

 

I imagine that ear healing & high heel training will feature in future updates. I don't know if these will be healing at whatever rate the player has set in the MCM or if the quest will control the healing and training times (possibly even accelerating them if the player has them set to normal rates and the quest becomes stuck waiting for their body to catch up).

Posted

I just wanted to say that I love your mod, can't wait till the next update. That being said, I was playing a character and she got the bimbo curse from hormones, on the second day when it applied the fingernail and toenail polish I moved around before it dried, I then got a quest about using the toe separator from the quest to prevent the toenail polish from smearing, I think that the quest from 6.0 to turn a male to a female has bled over to other parts of the mod. Just wanted to let you know, still love the mod though.

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