Sdesser Posted December 10, 2015 Posted December 10, 2015 Boys and girls, we have lift off! Thank you for your hard work Caliente, Cell and folks.
Caliente Posted December 10, 2015 Posted December 10, 2015 Yay for stopping by to say thanks and yay for trying it out! oh and yay for screenshots! It's working, yay!
RustyXXL Posted December 10, 2015 Posted December 10, 2015 Thanks a lot for your work cell, Caliente and everyone else who has been involved. I just gave it a quick test, and I hae to say it already looks great. Sure there are the issues you already mentioned, but apart from that I didn't really notice anything, and I'm sure this will all be worked out over time. As some ppl in the old thread were worried about their frame rates. I'm running on a gtx660 and I didn't noice any additional strain on my system. I didn't do any profiling or benchmarking, so this is merely subjective feeling, so take it as it is.
Pristbeast Posted December 10, 2015 Posted December 10, 2015 First off all, thank you! It works and looks awesome so far. Only sad thing is that I now can´t wear my Groknak outfit anymore. Well Super Mutants die in two hits anymay.
warbaby2 Posted December 10, 2015 Posted December 10, 2015 Congratultions for a successful alpha, lookin' gooood!
milasian Posted December 10, 2015 Posted December 10, 2015 On a basic level it works perfectly so great job! Bodyslide really does NOT like the grognak costume............... but i think its kinda hilarious. I can't wait to see the finished project!
HeatSeek Posted December 10, 2015 Posted December 10, 2015 Wanted to add a bit of my own shots. Just something I did right quick. Really love what you did with it and looking forward to more teaks and fixes! Love your work.
jotunnqi Posted December 10, 2015 Posted December 10, 2015 Thankyou Caliente and team for yet again making gaming infinitely better. Just wanted to let peeps know that it works great with unique player mod on nexus, also despite a bit of gaps, works well with synth light armor too, covers those seams nicely till they are fixed. http://ibin.co/2PVEFCwDL0J0
oli3d Posted December 10, 2015 Posted December 10, 2015 Moin, congrats you all.. *openigabottleofwine* a toast for our cbbe/bs/os team! Oli
brokezor Posted December 10, 2015 Posted December 10, 2015 Looking great so far! Here's a SS of my bodyslide preset, lover of slim & petite here And now to patiently wait on the conversions of vanilla armor
Savio Posted December 10, 2015 Posted December 10, 2015 Thank you Caliente, cell and everyone that was involved. I found a few issues that are not mentioned: BigButt Slider doesn't do anything Vanilla morphes can transform the body in very strange ways. Other than that, great work!
ousnius Posted December 10, 2015 Posted December 10, 2015 Thank you Caliente, cell and everyone that was involved. I found a few issues that are not mentioned: BigButt Slider doesn't do anything Vanilla morphes can transform the body in very strange ways. Other than that, great work! Cali's fixing the BigButt and adding an Ankles slider right now, thanks. For the vanilla sliders, you have to reset all other sliders to 0% and use only one of the vanilla ones.
Z0mBieP00Nani Posted December 10, 2015 Posted December 10, 2015 Hello all! At last, Here we are. An alpha version of both bodyslide and CBBE! There have been a lot of changes under the hood for both, and there will be many changes to come, but we wanted to get you all an early version to take a look at and test a bit before we do a full release elsewhere. Since this is a test release, we'd like to ask that you do not redistribute these files... it's not polished enough for the full public Included: CBBE Body for Fallout 4. "HD" with 21000 quads, high resolution textures that fit the same UV map CBBE used for Skyrim. Includes detailed feet and hands. Bodyslide for Fallout 4, which will create a custom shaped body based on nearly 70 sliders, including a vanilla shape slider that gives you the CBBE textures and resolution on a body shaped like the vanilla fo4 one. Two shape presets -- a prototype curvy and slim that represent a more natural figure than the default CBBE for skyrim. The ability to create your own shape presets for as natural or extreme shape you wish! CBBE_HD_WIP.fbx -- an fbx file containing the base body mesh, skinned to the fallout 4 skeleton. NOTE: the skinning weights are an early WIP, so adapting these weights for outfits may require a re-work of the weighting in the future CBBE_HD_WIP.obj -- an obj file containing the base body mesh. Not included: Outfit Studio has been disabled, not ready for public use yet (Crashy, buggy, undocumented!).. but will be available soon, and will allow you to easily and quickly adapt game outfits or custom outfits to the body Outfits that fit the body... coming soon! Textures for females that aren't the basehumanfemale -- raider females will have broken body textures. first person meshes Blending solution for neck seam Known Issues: These are the known problems that you might encounter while using this version. Since it's a test release, you will likely not enjoy playing fallout with it until some of these are resolved! We are working to get these taken care of as soon as possible, and will expand this list as more problems are discovered! Wrist seam -- there's a small disconnect between the wrist and the arm, causing both a slight gap and a texture discontinuity. believed to be weight paint related. Neck seam -- the mesh matches position, but the texture seam is very noticeable. Additionally the weight painting isn't perfect causing some gaps to appear. First person textures incorrect -- first person meshes haven't been replaced for arms and hands so the textures don't match. Outfits that replace the body will have ugly textures anywhere skin is showing (and the body will be the vanilla shape of course) Outfits that don't replace the body (armor pieces) may have clipping and obvious sizing issues Dismemberment does not work for replaced bodies currently Building bodies with Bodyslide may fail if you do not have permission to write to the fallout data folder (if it's installed in program files for instance), so you may need to run the program as admin Some pics: And the files: (Attachments working now yay) Body files: REQUIRED: drop contents in Fallout 4/data folder CBBE_Fo4_alpha_v0.1a.7z Bodyslide: BodySlide FO4 Alpha v0.1a.zip Thanks all hope you enjoy! and don't hesitate to send us your comments and issues! Note, remember to add the line bInvalidateOlderFiles=1 to your Fallout4Custom.ini ! YEAH! IT'S FINALLY HERE! It's like... Christmas came early, lol! Thank you! Also, could we please get this post linked to the front of this thread if it hasn't been already?
Revuu Posted December 10, 2015 Posted December 10, 2015 What is causing this? Excessive radiation... But hey, you get an extra chest-nipple! And what looks like a stoma on your hip. Huh.
bobtheguy Posted December 10, 2015 Posted December 10, 2015 and now we just wait for bbp and sex mods lmaooo
2pac4eva7 Posted December 10, 2015 Posted December 10, 2015 What is causing this? looks like you either didnt install the textures or dont have the correct ini setup
Caliente Posted December 10, 2015 Posted December 10, 2015 What is causing this? The body mesh didn't get installed. If you ran bodyslide, it may have failed to copy the file there due to permissions. Try running it as admin to correct that. Additionally, perhaps you need to add "bInvalidateOlderFiles=1" to your Fallout4Custom.ini
indipuk Posted December 10, 2015 Posted December 10, 2015 What is causing this? looks like you either didnt install the textures or dont have the correct ini setup I Installed this over http://www.nexusmods.com/fallout4/mods/3841/? But I think that mesh is not working correctly. What should I add to ini besides "bInvalidateOlderFiles=1 to your Fallout4Custom.ini !"
ousnius Posted December 10, 2015 Posted December 10, 2015 What is causing this? CBBE textures on vanilla body. Make sure you added the line to your Fallout4Custom.ini as described in the download post. EDIT: Seems like 3 people were faster.
Caliente Posted December 10, 2015 Posted December 10, 2015 What is causing this? looks like you either didnt install the textures or dont have the correct ini setup I Installed this over http://www.nexusmods.com/fallout4/mods/3841/? But I think that mesh is not working correctly. What should I add to ini besides "bInvalidateOlderFiles=1 to your Fallout4Custom.ini !" if you haven't yet try adding meshes to [Archive] sResourceDataDirsFinal=STRINGS\, TEXTURES\, MESHES\
Stevierage Posted December 10, 2015 Posted December 10, 2015 What is causing this? looks like you either didnt install the textures or dont have the correct ini setup I Installed this over http://www.nexusmods.com/fallout4/mods/3841/? But I think that mesh is not working correctly. What should I add to ini besides "bInvalidateOlderFiles=1 to your Fallout4Custom.ini !" if you haven't yet try adding meshes to [Archive] sResourceDataDirsFinal=STRINGS\, TEXTURES\, MESHES\ Also check the folder is named 'characterassets' and not 'character assets'.
ousnius Posted December 10, 2015 Posted December 10, 2015 What is causing this? looks like you either didnt install the textures or dont have the correct ini setup I Installed this over http://www.nexusmods.com/fallout4/mods/3841/? But I think that mesh is not working correctly. What should I add to ini besides "bInvalidateOlderFiles=1 to your Fallout4Custom.ini !" if you haven't yet try adding meshes to [Archive] sResourceDataDirsFinal=STRINGS\, TEXTURES\, MESHES\ Also check the folder is named 'characterassets' and not 'character assets'. characterassets is correct for FO4, just checked in the BA2.
thebladeavenger Posted December 10, 2015 Posted December 10, 2015 Hey boss, sorry i have FO4CBBE-ites. I need to get home. I wont be in tomorrow. I have my sicktime paperwork here. Later.
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