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Guest Mogie56
Posted

Is it just me, or has this thread been flooded with saggy, old woman tits?

 

Nothing and no one is forcing you to look at the images shared here (this isn't an image share thread), if you don't like said captures pass them by but voicing your disaproval will get you nowhere and shows little tact. you have your own tastes, respect the fact that others have their's.

Posted

 

 

 

Anyone know what the long johns armors filename is? I want to replace it with the nevernude underwear. dont worry its for personal use only.

Data/Textures/Armor/Raider02/Raider02_d.dds

 

thanks but i tried the same for the meshes (Data/meshes/armor/Raider02/Raider02F.nif)  but the long johns did not change are the mesh path names different? 

 

 

In FO4Edit I found the entry here:

 

Armor\Raider02\Raider02UnderwearGO.nif

 

I extracted with bae and viewed with the new nifscope.  The female body mesh is Data/Meshes/Armor/Raider02/Raider02BaseArmorF.nif  Iam pretty sure that Raider02UnderwearGO.nif is the ground object.

 

Edit: oh nvm i guess you figured that out. LOL

 

FYI from what i can tell the naming schemes for the meshes and textures are almost...Conventionless its utterly chaos in the archives in this regard.  It might be worth it to download BAE and the fallout 4 nifscope alpha so that its easy for you to look the names up in the future.

 

Posted

 

Hi, bodyslide and cbbe seems to be working, only problem is that I now have a purple patch in the back of my neck.

 

Does anybody else has that problem?

 

Perhaps there is some other mod you installed not compatible.

 

Just in case anyone has had the same problem has me : 

 

- At first, I did installed it with NMM

- To fix  it, I overwrited the mesh, material and texture files in the data foldier by those straight from the mod file

- I ran it in bodyslide and build the harness and naked body

 

Now I don't have the purple neck problem anymore.

 

This is just an fyi for anyone who encounter the same problem as me and if a topic is created for alpha problems, I might delete this post and put it in that topic.

 

And again I don't want it to look like I'm whining. I think it's an outstanding mod givin it's alpha state and that g.e.c.k. hasn't even come out. 

Posted

 

 

 

 

Anyone know what the long johns armors filename is? I want to replace it with the nevernude underwear. dont worry its for personal use only.

Data/Textures/Armor/Raider02/Raider02_d.dds

 

thanks but i tried the same for the meshes (Data/meshes/armor/Raider02/Raider02F.nif)  but the long johns did not change are the mesh path names different? 

 

 

In FO4Edit I found the entry here:

 

Armor\Raider02\Raider02UnderwearGO.nif

 

thanks but that only changed the drop mesh attachicon.gif2015-12-18_00001.jpg

 

 The GO at the end of the name stands for ground.   Should be Raider02Underwear.nif

Posted

 

 

 

 

 

Anyone know what the long johns armors filename is? I want to replace it with the nevernude underwear. dont worry its for personal use only.

Data/Textures/Armor/Raider02/Raider02_d.dds

 

thanks but i tried the same for the meshes (Data/meshes/armor/Raider02/Raider02F.nif)  but the long johns did not change are the mesh path names different? 

 

 

In FO4Edit I found the entry here:

 

Armor\Raider02\Raider02UnderwearGO.nif

 

thanks but that only changed the drop mesh attachicon.gif2015-12-18_00001.jpg

 

 The GO at the end of the name stands for ground.   Should be Raider02Underwear.nif

 

Yah except there is no file by that name in the archive.  God knows why they added the underwear part their in the first place considering the entry is for a full body covering clothing item. 

Posted

 

 

 

 

Anyone know what the long johns armors filename is? I want to replace it with the nevernude underwear. dont worry its for personal use only.

Data/Textures/Armor/Raider02/Raider02_d.dds

 

thanks but i tried the same for the meshes (Data/meshes/armor/Raider02/Raider02F.nif)  but the long johns did not change are the mesh path names different? 

 

 

In FO4Edit I found the entry here:

 

Armor\Raider02\Raider02UnderwearGO.nif

 

I extracted with bae and viewed with the new nifscope.  The female body mesh is Data/Meshes/Armor/Raider02/Raider02BaseArmorF.nif  Iam pretty sure that Raider02UnderwearGO.nif is the ground object.

 

Edit: oh nvm i guess you figured that out. LOL

 

FYI from what i can tell the naming schemes for the meshes and textures are almost...Conventionless its utterly chaos in the archives in this regard.  It might be worth it to download BAE and the fallout 4 nifscope alpha so that its easy for you to look the names up in the future.

 

Thanks yeah remember from skyrim GO nifs were used with droped armor. Thanks for that info about  BEA and nifscope post-176004-0-40087200-1450473529_thumb.jpg

 

 

 

 

 

 

Anyone know what the long johns armors filename is? I want to replace it with the nevernude underwear. dont worry its for personal use only.

Data/Textures/Armor/Raider02/Raider02_d.dds

 

thanks but i tried the same for the meshes (Data/meshes/armor/Raider02/Raider02F.nif)  but the long johns did not change are the mesh path names different? 

 

 

In FO4Edit I found the entry here:

 

Armor\Raider02\Raider02UnderwearGO.nif

 

thanks but that only changed the drop mesh attachicon.gif2015-12-18_00001.jpg

 

 The GO at the end of the name stands for ground.   Should be Raider02Underwear.nif

 

Yah except there is no file by that name in the archive.  God knows why they added the underwear part their in the first place considering the entry is for a full body covering clothing item. 

 

 

Posted

 

 

 

 

Anyone know what the long johns armors filename is? I want to replace it with the nevernude underwear. dont worry its for personal use only.

Data/Textures/Armor/Raider02/Raider02_d.dds

 

thanks but i tried the same for the meshes (Data/meshes/armor/Raider02/Raider02F.nif)  but the long johns did not change are the mesh path names different? 

 

 

In FO4Edit I found the entry here:

 

Armor\Raider02\Raider02UnderwearGO.nif

 

I extracted with bae and viewed with the new nifscope.  The female body mesh is Data/Meshes/Armor/Raider02/Raider02BaseArmorF.nif  Iam pretty sure that Raider02UnderwearGO.nif is the ground object.

 

Edit: oh nvm i guess you figured that out. LOL

 

FYI from what i can tell the naming schemes for the meshes and textures are almost...Conventionless its utterly chaos in the archives in this regard.  It might be worth it to download BAE and the fallout 4 nifscope alpha so that its easy for you to look the names up in the future.

 

 

It is super chaotic.

 

By the way, if you go into the quests you will find they ctrl-c ctrl-v a lot of shit from Skyrim. Literally. They call quests DarkBrotherhood, Mage's Guild, Thieve's Guild. I am not kidding. 

Posted

 

 

It is super chaotic.

 

By the way, if you go into the quests you will find they ctrl-c ctrl-v a lot of shit from Skyrim. Literally. They call quests DarkBrotherhood, Mage's Guild, Thieve's Guild. I am not kidding. 

 

 

That because the devs themselfes said FO4 started as a Skyrim ps4 port... gg Beth

 

 

Posted

Hi all, i'm not a modder but i use Photoshop for work, I am a little amused to change the textures of the vanilla body for CBBE! I have converted the specular map of Mature Skin for Skyrim on the FO4 CBBE version (it's absolutely the same texture) and add trimmed pubic hair! With this mod the skin are has less glare of Vanilla version and seems more silky and soft (and and not plastic as the vanilla version). I like both versions so I dont know if I continue to use my mod or if I will change it :lol:but I will try to add some modifications for more reflections of the lights on the skin. I repeat, i'm not a modder I don't think I will publish the mod on NexusMods even when it comes out the official version of CBBE, is only in the spirit of sharing with the forum and why I feel embarrassed to ask only (also because i have only converted the specular maps and add the trimmed pubic hair)  :) Still missing neck seam, I will do when I have time or you can do it, does not matter

xy9fjpar.jpg

 

Fallout4_2015_12_18_14_31_41_20.jpg

 

Fallout4_2015_12_18_14_32_15_86.jpg

 

Fallout4_2015_12_18_14_32_03_98.jpg

 

Looks amazing! Any chance you could also do SG Textures? It's by far my all time favorite. :>

I would do it myself, but I'm totally helpless when it comes to photoshopping and 3D modeling.

Posted

 

 

 

 

 

It takes the current settings and make a mesh and texture for each outfit

 

 

 

Just of the vanillas? Is there a way to make it use specific armors (ie. downloaded armors)? I didn't see it put  them , anywhere, it ran for like a fifth of a second and said it was finished.

 

 

 

At the moment ONLY the Harness outfit is included. When Bodyslide and CBBE are finalised for release, then we can expect more outfits. Until then none other clothes fit the CBBE body.

 

 

Oh sorry, I think I was thinking of Skyrim when I wrote that. Id like to know if it's possible in skyrim to use that feature after downloading a mod like a unp vanilla armor replacer, and have a way to convert a chunk of armors from unp to cbbe or sevenbase in a group instead of doing it individually

 

Posted

 

Hi, bodyslide and cbbe seems to be working, only problem is that I now have a purple patch in the back of my neck.

 

Does anybody else has that problem?

 

Someone else posted the same issue a ways back. Here is one of the posts and the post under it may help. Good luck.

 

 

I have the same issue but that post doesn't explain things very well unfortunately.

Posted

For those that can't get it to work or it's looking like a mess, you can try downloading this:

 

Body files: REQUIRED: drop contents in Fallout 4/data folder

attachicon.gifCBBE_Fo4_alpha_v0_2a.7z

 

Also, uninstall other body mods if you have them.

 

After getting the sliders where you want them, you can save the preset at the top of the window and for it to show up with the CBBE.esp, press build at the bottom of the BodySlide window to export your desired body over to FO4.

 

 

Part of the confusion may be that even though it says REQUIRED, it's alpha v0.2 and there's an alpha v0.3, so people may read over and skip to alpha v0.3 as a full package.

well it still dont work, i mean the body works fine but the BodySlide tool still dont work at all also here is how the ESP looks for me: 

post-16756-0-11080100-1450481728_thumb.jpg also looks like there is error in the ESP but no idea if it means anything

Posted

Ok I've got the invisible texture working now by changing the reference to the female body in FO4Edit. My only problem is that the hands become invisible.

 

If anybody knows why the hands become invisible you would be a great help

 

If you go to nexusmods you will find one that is called ballistic undewear (and ballistic underwear b ) that adds some underwear outfits wich are basically just naked outfits allowing you to use multiple femalebody textures. The author says the underwear outfit exists in vanilla but is not used by the game. Maybe you could take a look at this and see what mesh it is as it might solve your issues. Also if it is possible to combine a different texture and a different CBBE mesh for every outfit this would be awesome.

Posted

Why am i getting this?

 

i had same problem, i uninstalled every other mods and also deleted texture, mesh etc.and that fixed the problem.

 

update

 

and of course reinstalled this one.

Posted

Ive noticed that the CBBE body folds in at the joint of the upper thigh and lower abdomen during upright sitting animations.  It appears to be more pronounced on higher weight settings than lower.  It does not occur at all during the slouchy sitting animation.

 

post-972848-0-93986800-1450486492_thumb.jpg

post-972848-0-12414200-1450486646_thumb.jpg

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