seym56 Posted December 19, 2015 Posted December 19, 2015 I need to tweak the body a bit more, but it looks spectacular! Since you wanted some pics, here ya go Caliente cbbet1.png cbbet2.png cbbet3.png cbbet4.png Any way you can post your CBBE preset here? I'm afraid I'm not that good at shaping my body's the way I like them. I just tend to look for presets I like and use those.
deltadeath93 Posted December 19, 2015 Posted December 19, 2015 It takes the current settings and make a mesh and texture for each outfit Just of the vanillas? Is there a way to make it use specific armors (ie. downloaded armors)? I didn't see it put them , anywhere, it ran for like a fifth of a second and said it was finished. At the moment ONLY the Harness outfit is included. When Bodyslide and CBBE are finalised for release, then we can expect more outfits. Until then none other clothes fit the CBBE body. Oh sorry, I think I was thinking of Skyrim when I wrote that. Id like to know if it's possible in skyrim to use that feature after downloading a mod like a unp vanilla armor replacer, and have a way to convert a chunk of armors from unp to cbbe or sevenbase in a group instead of doing it individually seven base creators already said they were porting it to fo4 once creation kit launches.
Azunyan Posted December 19, 2015 Posted December 19, 2015 Hi, bodyslide and cbbe seems to be working, only problem is that I now have a purple patch in the back of my neck. Does anybody else has that problem? Someone else posted the same issue a ways back. Here is one of the posts and the post under it may help. Good luck. if anyone is still getting this I just removed the femaleheadrear from the meshes>faceparts and its gone.
angevil Posted December 19, 2015 Posted December 19, 2015 I wanted to share with you my preset which i am quite happy with. I made the boobs large with some sag, as natural looking as possible for their size, and the build curvy, but not fat looking. I had to adjust the sliders for several hours as the sliders are made to quickly make fake looking silicon globes. The curve on the upper part of the breast (from the nipple and up) is the most problematic. Also Caliente and cell and all the other less known crew of nifskope you have my huge thanks. I love having beautiful women in games, and also the bodyslide itself is like a minigame. The reverse engineering of the Fallout 4 nif format that you did is amazing. CustomPreset1.xml
Silvist Posted December 19, 2015 Posted December 19, 2015 I need to tweak the body a bit more, but it looks spectacular! Since you wanted some pics, here ya go Caliente cbbet1.png cbbet2.png cbbet3.png cbbet4.png Any way you can post your CBBE preset here? I'm afraid I'm not that good at shaping my body's the way I like them. I just tend to look for presets I like and use those. Sure, thing i've made two different ones trying to copy my fav Victoria 4 bodystyle. Here's the one from the screen shots: Test1.xml Here's another variation: Victoria4.xml
Galacta Posted December 19, 2015 Posted December 19, 2015 Here's a couple pictures of my custom preset: It has a very peculiar shape to it, but I enjoy it. Basically, the upper torso is the same width as the waist. It took quite a bit of guesswork to get the shoulder width correct. Had to set BigTorso to -250. CustomPreset7C.xml
NoTomorrow Posted December 19, 2015 Posted December 19, 2015 For those that can't get it to work or it's looking like a mess, you can try downloading this: Body files: REQUIRED: drop contents in Fallout 4/data folder CBBE_Fo4_alpha_v0_2a.7z Also, uninstall other body mods if you have them. After getting the sliders where you want them, you can save the preset at the top of the window and for it to show up with the CBBE.esp, press build at the bottom of the BodySlide window to export your desired body over to FO4. Part of the confusion may be that even though it says REQUIRED, it's alpha v0.2 and there's an alpha v0.3, so people may read over and skip to alpha v0.3 as a full package. After uninstalling CBBE the player mesh seems to be missing entirely. Is there a way around this? Try deleting \Data\meshes\actors\character\CharacterAssets\FemaleBody.nif I've deleted this but the problem persists. For some reason the vanilla mesh while wearing armor is missing completely. The only workaround I've found is to use the femalebody.nif from another unrelated mod as a placeholder.
Chocobo99 Posted December 19, 2015 Posted December 19, 2015 It isn't all that important, but I believe the CBBE harness from alpha had the mesh on the left breast indented from the outfit studio brush. You cant see it through the clothing unless you start alpha painting, which can still be (and will be) ignored by me. Most people won't ever notice, but it made me sad. Since I could easily brush it back, but have to wait for the studio. If cell or caliente feels like it sooner, sweet. Otherwise, I was just bringing it up. I dont think it was my sliders, since it only affected one side and the sliders remain symmetrical. Bye~!
yolobro123 Posted December 19, 2015 Posted December 19, 2015 So want that clothing part of this mod... going stir crazy.
assan84 Posted December 19, 2015 Posted December 19, 2015 Hi, bodyslide and cbbe seems to be working, only problem is that I now have a purple patch in the back of my neck. Does anybody else has that problem? Someone else posted the same issue a ways back. Here is one of the posts and the post under it may help. Good luck. if anyone is still getting this I just removed the femaleheadrear from the meshes>faceparts and its gone. Caliente commented on that issue on page 1 of the post Fixed the discoloration on the back of the neck for females wearing short hairstyles. This is done using a plugin included with the body archive (CBBE.esp), and installation instructions are in a readme that's also included. Remember the current fallout bug that clears out plugin.ini settings each time the launcher is run! While this corrects the issue for the player, many NPCs are using pre-baked nif files that need to be individually updated to allow them to point to a texture file that isn't the body texture. - CalienteSo its probably a problem with your CBBE.esp loading correctly on launch.
dwd Posted December 19, 2015 Posted December 19, 2015 Might as well post my config, been using it for a couple of days now. It's not extreme like some of the presets I've seen but hopefully someone will find it useful. Also edited some custom harness models (pulled from Nexus, not my own) to fit with the body, works perfectly if you follow the instructions within this thread (vague at best if you're new to modding). SlimTweakedB2.xml
slipbolt Posted December 19, 2015 Posted December 19, 2015 Looks like i'm the only one now when wearing the harness still have a weird bug appear on my body,But not when go nude *sigh* Try to reinstall a mod,delete all of the mod before reinstall "JUST ONLY" cbbe,configure all of ini files but still the same.
Clone303 Posted December 19, 2015 Posted December 19, 2015 i really hope when the beta comes it will fix alot of the bugs hopful, also do so i can use it X/
Guest Mogie56 Posted December 19, 2015 Posted December 19, 2015 Has anyone tried the "Reset Archive Invalidation" not sure which mod managers have it but NMM does and it worked for me. it seems any time meshes and or textures are messed with it has the potential to make the textures wonky, I may be wrong but it may have something to do with "materials" being different then the textures. In stead of uninstalling all these mods try the reset first.
ThaGamer Posted December 19, 2015 Posted December 19, 2015 For those that can't get it to work or it's looking like a mess, you can try downloading this: Body files: REQUIRED: drop contents in Fallout 4/data folder CBBE_Fo4_alpha_v0_2a.7z Also, uninstall other body mods if you have them. After getting the sliders where you want them, you can save the preset at the top of the window and for it to show up with the CBBE.esp, press build at the bottom of the BodySlide window to export your desired body over to FO4. Part of the confusion may be that even though it says REQUIRED, it's alpha v0.2 and there's an alpha v0.3, so people may read over and skip to alpha v0.3 as a full package. After uninstalling CBBE the player mesh seems to be missing entirely. Is there a way around this? Try deleting \Data\meshes\actors\character\CharacterAssets\FemaleBody.nif I've deleted this but the problem persists. For some reason the vanilla mesh while wearing armor is missing completely. The only workaround I've found is to use the femalebody.nif from another unrelated mod as a placeholder. Check these paths for additional files: \Data\meshes\actors\character\characterassets \Data\textures\actors\character\basehumanfemale
dwd Posted December 19, 2015 Posted December 19, 2015 Has anyone tried the "Reset Archive Invalidation" not sure which mod managers have it but NMM does and it worked for me. it seems any time meshes and or textures are messed with it has the potential to make the textures wonky, I may be wrong but it may have something to do with "materials" being different then the textures. In stead of uninstalling all these mods try the reset first. Everyone who uses mods should set "bInvalidateOlderFiles=1" and "sResourceDataDirsFinal=", it definitely works and is much more reliable in my case. The materials file (.bgsm) contains the path to the texture it should use, you can edit these files using "Material Editor" found on Nexus. However, this is only needed when editing something, not if you're installing CBBE. There's probably some other configuration issue. Additional Note: If you're getting purple overlays instead the actual texture you should edit the .bgsm, it probably means the file isn't pointed to the correct path.
JSynWillow Posted December 19, 2015 Posted December 19, 2015 Has anyone tried the "Reset Archive Invalidation" not sure which mod managers have it but NMM does and it worked for me. it seems any time meshes and or textures are messed with it has the potential to make the textures wonky, I may be wrong but it may have something to do with "materials" being different then the textures. In stead of uninstalling all these mods try the reset first. Everyone who uses mods should set "bInvalidateOlderFiles=1" and "sResourceDataDirsFinal=", it definitely works and is much more reliable in my case. The materials file (.bgsm) contains the path to the texture it should use, you can edit these files using "Material Editor" found on Nexus. However, this is only needed when editing something, not if you're installing CBBE. There's probably some other configuration issue. What he meant was using a mod manager to reset the archive invalidation, because sometimes it doesn't properly invalidate the ba2 archives if you changed any textures and then the wrong textures get loaded.
bobtheguy Posted December 19, 2015 Posted December 19, 2015 i used to have a preset that looked like the boobs had a perfect curve at the top, and the nipples pointed up. But i have lost it and cant figure out how to recreate it. can anyone try and make one for me like that?
TJHinSkyrim Posted December 19, 2015 Posted December 19, 2015 I've been fiddling with this and am very pleased to see how functional it is for an alpha stage. I've only one request at this stage, which is to see a setting added where the option to set the textures for the preview window can be different from the game folder setting. I've also been having difficulty in getting "missile tits" on a model (ala Kenzi Marie), but that just may because I'm a bit of a beginner with the sliders.
Sharpshooter1488 Posted December 19, 2015 Posted December 19, 2015 The texture doesn't seem to work when I play the game, there is some correlation issue. Anyone else have this issue?
slipbolt Posted December 19, 2015 Posted December 19, 2015 Has anyone tried the "Reset Archive Invalidation" not sure which mod managers have it but NMM does and it worked for me. it seems any time meshes and or textures are messed with it has the potential to make the textures wonky, I may be wrong but it may have something to do with "materials" being different then the textures. In stead of uninstalling all these mods try the reset first. Yes i already try that and it still exists, I try using Material Editor too but still the same. Try to figure this problem for like 2 days ago but still no luck As for the mod CBBE itself YES.. It work perfectly fine but only in nude.. but when in harness or vanilla corset outfit it has the overlap problem and it effect other npc too *sigh*
khalsu Posted December 19, 2015 Posted December 19, 2015 Yes i already try that and it still exists, I try using Material Editor too but still the same. Try to figure this problem for like 2 days ago but still no luck As for the mod CBBE itself YES.. It work perfectly fine but only in nude.. but when in harness or vanilla corset outfit it has the overlap problem and it effect other npc too *sigh* The Corset is not supposed to work with CBBE (until a new version or Outfit studio is released), as for the Harness... you need to run Bodyslide and build it there to fit CBBE, otherwise you have the vanilla mesh loading and the texture will appear like your screenshot. If you did build the Harness in bodyslide, make sure you do not have a mod that change the file.
Sharpshooter1488 Posted December 19, 2015 Posted December 19, 2015 Has anyone tried the "Reset Archive Invalidation" not sure which mod managers have it but NMM does and it worked for me. it seems any time meshes and or textures are messed with it has the potential to make the textures wonky, I may be wrong but it may have something to do with "materials" being different then the textures. In stead of uninstalling all these mods try the reset first. Yes i already try that and it still exists, I try using Material Editor too but still the same. Try to figure this problem for like 2 days ago but still no luck As for the mod CBBE itself YES.. It work perfectly fine but only in nude.. but when in harness or vanilla corset outfit it has the overlap problem and it effect other npc too *sigh* I have that problem both nude and non-nude, anyone have a solution?
ShadowGearX Posted December 19, 2015 Posted December 19, 2015 The solution is read the installation instructions, read the description in the same area you downloaded the mod. If something is wrong YOU DID NOT FOLLOW THE INSTRUCTIONS or there is a MOD CONFLICT. The only clothing item that will work is the harness or gunner harness if you installed the mod properly, if you equip ANY outfit from the default game or a mod you will get that texture problem because it is reverting back to the vanilla body and using the CBBE textures on it. THIS IS ALPHA FOR TESTING
slipbolt Posted December 19, 2015 Posted December 19, 2015 Yes i already try that and it still exists, I try using Material Editor too but still the same. Try to figure this problem for like 2 days ago but still no luck As for the mod CBBE itself YES.. It work perfectly fine but only in nude.. but when in harness or vanilla corset outfit it has the overlap problem and it effect other npc too *sigh* The Corset is not supposed to work with CBBE (until a new version or Outfit studio is released), as for the Harness... you need to run Bodyslide and build it there to fit CBBE, otherwise you have the vanilla mesh loading and the texture will appear like your screenshot. If you did build the Harness in bodyslide, make sure you do not have a mod that change the file. Thank you Work perfectly! Quick question Is there a way these mod from calyps work with CBBE yet ? http://www.nexusmods.com/fallout4/mods/2227/? http://www.nexusmods.com/fallout4/mods/2678/?
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