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43 minutes ago, IGotBored said:

I'm going to ask the dumb but obvious question. Will that be added in as an animation? 

i hope to at some point, but attaching AnimObjects onto creatures is known to be a bit more problematic than humans (they are much more likely to not go away after the animation is done).

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3 hours ago, IGotBored said:

The new logo is very well done

 

2 hours ago, MadMansGun said:

i should hope so, it took 3 failed attempts to get it right, that trap mesh is absolute hell to work around with it being so low to the ground.

I think I know what it is, but I'm unable to check it out and will be so for a while. Any charitable soul could take a pic to showcase it? Pretty please :classic_shy:?

 

Also, what's the deal with Alduin's dong as per the changelog?

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1 hour ago, Blaze69 said:

I think I know what it is

sadly it's not quite that, that was failed attempts # 1&2, so i did the "other end" instead.

 

2 hours ago, Blaze69 said:

Also, what's the deal with Alduin's dong as per the changelog?

it went from 2 dicks to 1 because it did not work well with the animations.

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2 hours ago, IGotBored said:

Yeah i got you. Give me a sec

Here you go! Its a video though. Hope that's ok

Yup, that's great. Thanks!

31 minutes ago, MadMansGun said:

sadly it's not quite that, that was failed attempts # 1&2, so i did the "other end" instead.

I mean, it's still great, but it's a shame it couldn't work out the "main" way. I hope it will one day, though.

31 minutes ago, MadMansGun said:

it went from 2 dicks to 1 because it did not work well with the animations.

I didn't even remember he was packing two, but yeah, it didn't really work with the anims.

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6 hours ago, Vurumal_#3 said:

What woud I have to look for in TES5Edit in case I wanted to remove new loading screens? (file name etc)

the section is literally called "Load Screen", all you need to do is right click on it and select remove.

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38 minutes ago, astralvpi said:

So for some reason i can't get any dongs to load. I've tried uninstalling everything and doing it again, reseting all my settings for the mods and such and nothings worked. I'll add my load list. Any ideas?

Quote

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Creature Framework not registering mods or stuck in a registering loop:
try reinstalling JContainers.
https://www.nexusmods.com/skyrim/mods/49743/?

 

 

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On 8/20/2018 at 9:52 PM, FluffyButtz said:

None of them have dicks for me. Or, They don't come out and do anything

Quote

 

Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the .bsa file from Sexlab Aroused to fix this problem.
http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Creature Framework not registering mods or stuck in a registering loop:
try reinstalling JContainers.
https://www.nexusmods.com/skyrim/mods/49743/?

 

 

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hi love the mod it exactly what i wanted whannted for years just one tihng  i cant seem to get  the female crecher to do any of ther stuff nor any creature on creature  all so half the time i cant get the selicon for sex position to come up after selecting the creatchur   notsher what im doing rong  when they do come up the postion work i also could use a gud on how to aculy play with thes mod to much tryle eror  and lot of serching reading      also i used spawn cod to bring crechers in andmanly was trying the  ancent dragon and tryd wolves with no luck  

 

 

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4 hours ago, darlaten said:

i cant seem to get  the female crecher to do any of ther stuff nor any creature on creature.

turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

4 hours ago, darlaten said:

 half the time i cant get the selicon for sex position to come up after selecting the creatchur   notsher what im doing rong  when they do come up the postion work

the order that you activate the actors in creature on creature animations matters, you need to hit actor 1 with matchmaker first before hitting actor 2* so that the right animations will be considered valid.

*look for "A1" and "A2" in my animation tags.

 

but even then the wrong animations may start playing first:

Quote

12. with some creature on creature animations you may need to use SexLab Tools for them to run correctly:
http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
http://www.loverslab.com/topic/60847-dragon-animations/?p=1572326
12.1. use the MatchMaker spells to start animations: http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
12.2. walk up to them, then look at them and press "N" on your keyboard.
12.3. click on "Control Animation".
12.4. press "H" on your keyboard.
12.5. click on the correct animation.

you can blame SexLab for this fuckery, it was never made to handle creature on creature animations.

 

4 hours ago, darlaten said:

i also could use a gud on how to aculy play with thes mod to much tryle eror  and lot of serching reading

here's a starting point:

https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

 

4 hours ago, darlaten said:

 also i used spawn cod to bring crechers in andmanly was trying the  ancent dragon and tryd wolves with no luck

use HentaiCreatures (available on MNC's download page) for spawning creatures, it's more reliable.

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