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1 hour ago, PsychosCreed said:

ever thought about adding female riekling's

if i ever find one that actually is a riekling and not just a rescaled human or some other half assed hack job i would consider it.

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44 minutes ago, MadMansGun said:

if i ever find one that actually is a riekling and not just a rescaled human or some other half assed hack job i would consider it.

There actually is one that came up a while ago on the Nexus (sometime after the female Frost Atronach), I put the link to it in a thread you made to easily direct people to female creatures.

 

For your convenience:
https://www.nexusmods.com/skyrim/mods/91748?tab=files

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So, really liking the idea of (dragon-themed) custom load screens for HCOS. I've go a few random suggestions for that:

  • Female dragon openly showcasing her "breasts" and/or bits. Something like the "presenting" or "dragon maid" (lol) poses? Text says something about female dragons similar to what the vanilla dragon load screens do. For example: "Although less common and different in coloration to their male counterparts, female dragons are still formidable and powerful foes".
  • Alduin doing a random female dragon (different species from the one above; I'm going to say "Regular" for the previous one and "Frost" or "Elder" for this one). Text says something about Alduin ruling over the other dragons.
  • Alduin in the yoke from the Dragonsreach trap while Oda and Paarthy spitroast him :classic_tongue:. Like that one image (you know the one I'm talking about), but swapping Oda and Alduin. Text about... Alduin being defeated but not dead? Not sure about this one.
  • Variant of the previous one, with only Oda and a slightly different pose and angle. Maybe for use if the player has completed The Paarthurnax Dilemma the vanilla way (aka he's gone).
  • Something with a female Serpentine dragon that showcases the new (and less derpy) head shape. Doesn't really need to be lewd, thought. Text... something about Serpentine dragons maybe?
  • Something with Durnheviir. Don't really know what to show and what text to use, just would like to have him there somewhere.

Not sure how feasible they are but thought I could suggest them in case you liked any of them.

 

EDIT: well, whaddayaknow, turns out someone had the exact same idea as me for that second suggestion. I'll leave it here in case it's useful as reference (think you could do a "dragon missionary" anim like the one in the pic?):

https://e621.net/post/show/1569027/2017-alduin-anus-claws-cleaning-cum-cum_inside-dra

(Fun fact: the text above the female's head on the right-hand crop is actual Dovahzul and it translates to "obedient maiden/female").

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1 hour ago, Blaze69 said:

 

  • Alduin doing a random female dragon (different species from the one above; I'm going to say "Regular" for the previous one and "Frost" or "Elder" for this one). Text says something about Alduin ruling over the other dragons.

As with other species, it may not be unrealistic to consider that dragons have their own hierarchical structure, and if so, there may be more reasons than one, why some dragons bend to the will of Alduin, the World Eater...

 

Or

 

There is the suggestion among some, that due to Dragons being an Aedric species, they will not possess the same base needs as the races of Men and Mer. However, it has been understood that they have the capacity to consume food, and thus, perhaps they have reason to fill other needs as well. 

1 hour ago, Blaze69 said:
  • Alduin in the yoke from the Dragonsreach trap while Oda and Paarthy spitroast him :classic_tongue:. Like that one image (you know the one I'm talking about), but swapping Oda and Alduin. Text about... Alduin being defeated but not dead? Not sure about this one.

Most dragons may have seen Alduin as many things, but always regarded as the highest among Dragons, yet still second only to Akatosh. His defeat, may have caused Dragons to consider Alduin in a different way, perhaps even dominated by his lessers. 

1 hour ago, Blaze69 said:
  • Variant of the previous one, with only Oda and a slightly different pose and angle. Maybe for use if the player has completed The Paarthurnax Dilemma the vanilla way (aka he's gone).

Once, it was known among Dragons that two stood at the heights of power, Alduin, the World Eater, and his closest second, Paarthunax. One is known to have betrayed his own purpose, and the other, his own kind. But with their fall, other Dragons will consider them both in a very different light. 

 

I'll have to think about something for the Serpentine Dragon and Durnheviir. 

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6 hours ago, Blaze69 said:

Female dragon openly showcasing her "breasts" and/or bits. Something like the "presenting" or "dragon maid" (lol) poses? Text says something about female dragons similar to what the vanilla dragon load screens do. For example: "Although less common and different in coloration to their male counterparts, female dragons are still formidable and powerful foes".

 

Alduin doing a random female dragon (different species from the one above; I'm going to say "Regular" for the previous one and "Frost" or "Elder" for this one). Text says something about Alduin ruling over the other dragons.

EDIT: well, whaddayaknow, turns out someone had the exact same idea as me for that second suggestion. I'll leave it here in case it's useful as reference (think you could do a "dragon missionary" anim like the one in the pic?):

https://e621.net/post/show/1569027/2017-alduin-anus-claws-cleaning-cum-cum_inside-dra

(Fun fact: the text above the female's head on the right-hand crop is actual Dovahzul and it translates to "obedient maiden/female").

 

Alduin in the yoke from the Dragonsreach trap while Oda and Paarthy spitroast him :classic_tongue:. Like that one image (you know the one I'm talking about), but swapping Oda and Alduin. Text about... Alduin being defeated but not dead? Not sure about this one.

 

Variant of the previous one, with only Oda and a slightly different pose and angle. Maybe for use if the player has completed The Paarthurnax Dilemma the vanilla way (aka he's gone).

 

Something with a female Serpentine dragon that showcases the new (and less derpy) head shape. Doesn't really need to be lewd, thought. Text... something about Serpentine dragons maybe?

 

Something with Durnheviir. Don't really know what to show and what text to use, just would like to have him there somewhere.

Not sure how feasible they are but thought I could suggest them in case you liked any of them.

1. that's easy, i can just export it as a nif.

 

2. that pose is surprisingly hard to make.

 

3. i love that one https://e621.net/post/show/436556/absurd_res-alduin-ambiguous_gender-anal-anal_penet

i'm just not sure where all the trap meshes are hiding.

 

4. i'd rather make a shame inducing loadscreen for that one.

note: that quest will disappear from the journal if it started before killing Alduin, making a living Paarthurnax a valid ending.

 

5. maybe some Hermaeus Mora tentacle porn?

 

6. meh, i got nothing.

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1 hour ago, MadMansGun said:

1. that's easy, i can just export it as a nif.

Neat.

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2. that pose is surprisingly hard to make.

Yeah, that's what I thought. Still, even if that specific pose is a no-go, any other would do. I'm guessing the easiest one would be doggystyle, right?

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3. i love that one https://e621.net/post/show/436556/absurd_res-alduin-ambiguous_gender-anal-anal_penet

i'm just not sure where all the trap meshes are hiding.

I know right? I mean, would like some female action in there (somehow), but that's good enough.

 

If I had to guess, I would say it's some kind of static, activator or furniture (or a combination of them). You could always load up the cell in the CK and see if you can select the yoke and see what the base record is, and thus the mesh path itself.

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5. maybe some Hermaeus Mora tentacle porn?

I, huh... I guess that could work. Do you have any actual tentacles to animate there, though (netch, seeker, or otherwise)?

 

Plan B is to make it static and manually place them, but that would stand out a bit if all of the others are animated.

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18 hours ago, MadMansGun said:

sadly i don't know how to do that, the "display in main menu" flag for the loadscreens does nothing.

Damn but couldn't you use this and just change the meshes and textures? Or is it more difficult than that?

1 hour ago, MadMansGun said:

 

5. maybe some Hermaeus Mora tentacle porn?

 

Would personally love to see a dragon getting fucked by Hermaeus Mora. 

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15 hours ago, MadMansGun said:

i've seen it before, it's just a male with boobs pasted on from another mesh (a hack job)

To be fair, that is what they would logically look like in the Elder Scrolls universe (if you go by patterns). Keep in mind, Rieklings are essentially a variant to the more common Goblin and female Goblins in the Elder Scrolls generally appear as just the male ones with boobs. 

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On 1/18/2018 at 12:04 AM, Mrs Bittters said:

Thanks for all the info.  And the whole purpose of the dragon gang bang inside breezehome is to see what kind of chaos would unfold.  I should spawn 100 cheese wheels first though.

Breezehome isn't a big place...how are you gonna fit the dragons in there?  I don't think EVEN one dragon could fit in. ?

 

Hjerim..just MAYBE, but still a tight fit. 

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3 hours ago, Blaze69 said:

Yeah, that's what I thought. Still, even if that specific pose is a no-go, any other would do. I'm guessing the easiest one would be doggystyle, right?

even that ones not great.

 

3 hours ago, Blaze69 said:

I, huh... I guess that could work. Do you have any actual tentacles to animate there, though (netch, seeker, or otherwise)?

yes, i have a small stock pile of them.

the only reason why i have not used them in a sexlab animation already is because i don't know how to keep animated nif files synchronized with hkx animations, but for loadscreens it's not a problem because it's all nif based.

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12 hours ago, Blaze69 said:
  • Something with Durnheviir. Don't really know what to show and what text to use, just would like to have him there somewhere.

Unlike many of the Soul Cairn's inhabitants, it seems Durnehviir is unique, not only for being a Dragon, but for the fact that his body is not decayed in all aspects, and the majority of his bodily functions are intact, though it does seem like he may lack interest or need for food, but he may have other desires. 

 

As for the pose, maybe something like this robert_simon, just sans the rider and army of the dead(though it may be fitting, but costly to add it, considering performance). I'd also suggest only having this one appear only after Durnehviir is defeated. 

 

Otherwise...

 

Just a few images for inspiration, though possibly they are ones that have already been seen...

mathfetish

mathfetish - now this may be an idea for the main menu logo...

wingedwilly

gorath

dmatrix0

 

Also as another suggestion, maybe have this mod edit the vanilla dragon loadscreen meshes, adding schongs, but perhaps having those remain static - or maybe have flapping wings, or other small movements. 

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9 hours ago, Kuroyami said:

As for the pose, maybe something like this robert_simon, just sans the rider and army of the dead(though it may be fitting, but costly to add it, considering performance). I'd also suggest only having this one appear only after Durnehviir is defeated.

If you take out the rider and the undead because chances are those are indeed a no-go, the pose that's left is very close to the vanilla load screen with Oda (the one with the text about "Nords thinking dragons were only a legend" or something like that).

9 hours ago, Kuroyami said:

Pretty much the existing "presenting" animation, which may or may not be used for the dragoness load screen.

9 hours ago, Kuroyami said:

mathfetish - now this may be an idea for the main menu logo...

Huh... a bit too "in your face" for my taste, but if MadMansGun wants to give it a shot, it can be another option for the logo replacer.

9 hours ago, Kuroyami said:

Pose is pretty similar to the one from the "self service" anims. Though the main thing here (or at least that's the feeling I get) is the cum that points out he's been the bottom of the scene. If that could be replicated somehow, it could be an option for another post-Alduin-defeat screen; but I don't know if creating meshes for that is feasible.

9 hours ago, Kuroyami said:

Not a bad idea, but I'm pretty sure that pose will turn out to be extremely difficult to replicate just like the "missionary" one. Plus, the other dragon has 4 legs and that is not a thing in ES, so I wouldn't know how to place the wings of the dragon in that position anyway.

9 hours ago, Kuroyami said:

I mean, that's hot, but the Alduin shown there is female. Much as I would like to find some kind of explanation for Alduin to be genderbent (even if it's just a handwave), I haven't managed to come up with something yet, so that is a no-go for now if we wnt to make the screens remotely lore-friendly or at least not extremely lore-breaking.

 

Maybe it could serve as inspiration for the Serpentine dragoness screen?

9 hours ago, Kuroyami said:

Also as another suggestion, maybe have this mod edit the vanilla dragon loadscreen meshes, adding schongs, but perhaps having those remain static - or maybe have flapping wings, or other small movements. 

Not a big fan of adding dicks for the sake of it, to be honest. Adding movement only (like with the "Alduin Word Wall" mesh) would be nice, but it would take some work, so I gues it's up to MMG.

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57 minutes ago, Blaze69 said:

If you take out the rider and the undead because chances are those are indeed a no-go, the pose that's left is very close to the vanilla load screen with Oda (the one with the text about "Nords thinking dragons were only a legend" or something like that).

There are others by that same artist, but they just involve some what similar poses, albeit one that has the dragon breathing a blue flame at a wall. Something similar could be done with Durnehviir, but I'm not sure about such effects on the loading screen meshes - it does look like Bethesda may have intended for the vanilla High Elf loadscreen to have a spell in his empty hand, but they never did that. 

 

Another option might be to show Durnehviir in a pose similar to the ones dead dragons might take, only it would be clear that, he is not entirely dead. 

 

Also, that image along with the others by that author, are basically one hell of a Game of Thrones spoiler. Not exactly a big one, just something you might not entirely expect if you have not seen the show's 7th season. Hell, I even had a shirt I bought spoiled that one thing for me, even if I technically knew about it already(before watching season 7).

57 minutes ago, Blaze69 said:

Pose is pretty similar to the one from the "self service" anims. Though the main thing here (or at least that's the feeling I get) is the cum that points out he's been the bottom of the scene. If that could be replicated somehow, it could be an option for another post-Alduin-defeat screen; but I don't know if creating meshes for that is feasible.

There is a mod that has cum as an equip-able item, so it may be. 

57 minutes ago, Blaze69 said:

I mean, that's hot, but the Alduin shown there is female. Much as I would like to find some kind of explanation for Alduin to be genderbent (even if it's just a handwave), I haven't managed to come up with something yet, so that is a no-go for now if we wnt to make the screens remotely lore-friendly or at least not extremely lore-breaking.

 

Maybe it could serve as inspiration for the Serpentine dragoness screen?

True, but you could see that technically as slit penetration as well. Though indeed, it could be something used for the Serpentine dragon instead. Especially if the loadscreen text would suggest some connection with Mora. 

57 minutes ago, Blaze69 said:

Not a big fan of adding dicks for the sake of it, to be honest. Adding movement only (like with the "Alduin Word Wall" mesh) would be nice, but it would take some work, so I gues it's up to MMG.

Well, I think it mainly is for consistency - having mods that change creature meshes(or others) to add certain details, no matter what those are, and many mods will forget or just simply never touch the loadscreen meshes. Such as the Werewolf loadscreen mesh - several mods might add a dick for the Werewolves in game, but for the loadscreen? Nope. The only mod that I've seen that does it, is Bad Dog's SIC addon, though that is likely obvious. 

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15 minutes ago, Blaze69 said:

If you take out the rider and the undead because chances are those are indeed a no-go, the pose that's left is very close to the vanilla load screen with Oda (the one with the text about "Nords thinking dragons were only a legend" or something like that).

i don't even know what the limit is here.

 

17 minutes ago, Blaze69 said:

Pretty much the existing "presenting" animation, which may or may not be used for the dragoness load screen.

i may add that in later.

 

20 minutes ago, Blaze69 said:

Huh... a bit too "in your face" for my taste, but if MadMansGun wants to give it a shot, it can be another option for the logo replacer.

perspective is hard to do, the menu and loadscreen uses a semi orthographic camera.

 

26 minutes ago, Blaze69 said:

Pose is pretty similar to the one from the "self service" anims. Though the main thing here (or at least that's the feeling I get) is the cum that points out he's been the bottom of the scene. If that could be replicated somehow, it could be an option for another post-Alduin-defeat screen; but I don't know if creating meshes for that is feasible.

cum meshes are hard to make, so not any time soon if at all.

 

56 minutes ago, Blaze69 said:

post-Alduin-defeat screen

i'm having problems with doing that, the condition settings (GetStage GetQuestCompleted GetDead) are not working, i can't get any of them to work on MQ305 or MQ306 or the Sovngarde version of Alduin.

 

29 minutes ago, Blaze69 said:

Not a bad idea, but I'm pretty sure that pose will turn out to be extremely difficult to replicate just like the "missionary" one. Plus, the other dragon has 4 legs and that is not a thing in ES, so I wouldn't know how to place the wings of the dragon in that position anyway.

i do have a 69 animation, but i don't know if one can be made on a wall like that.

 

34 minutes ago, Blaze69 said:

Maybe it could serve as inspiration for the Serpentine dragoness screen?

maybe, but she lacks "moveable bits" so the action would need to be out of view.

 

39 minutes ago, Blaze69 said:

Not a big fan of adding dicks for the sake of it, to be honest. Adding movement only (like with the "Alduin Word Wall" mesh) would be nice, but it would take some work, so I guess it's up to MMG.

the problem with the stock load screens is i need to remake them from scratch, they don't have any nodes/weight painting for me to work with.

my remade Alduin Word Wall is dick compatible but i chose not to have dicks in it, it does not work with the theme of that one.

 

 

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55 minutes ago, MadMansGun said:

i'm having problems with doing that, the condition settings (GetStage GetQuestCompleted GetDead) are not working, i can't get any of them to work on MQ305 or MQ306 or the Sovngarde version of Alduin.

I think there is a load screen with the golden Snow Elf statue from that Dwemer dungeon that only starts showing up after you complete the associated quest (from the Thieves Guild line IIRC). You could check it out and see what trigger is used there in case it helps.

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maybe, but she lacks "moveable bits" so the action would need to be out of view.

There's the "Dragon HDT" mod and its custom skeleton, though. You could always copy the bone weights from the HDT mesh (regular dragoness) to the serpentine one and move the pussy bones in the animation to simulate collision, right? Pretty sure the bits on the HDT mesh are the same as in the other female dragon meshes and the only difference is the new bone weights.

 

Otherwise, you could manually edit the pussy mesh to leave it "open" and have a tentacle inserted and squirming around but without actually coming out so it doesn't have to close or change in size. Like the Alduin image above.

Quote

my remade Alduin Word Wall is dick compatible but i chose not to have dicks in it, it does not work with the theme of that one.

This. I like lewd dragon stuff as much as the next degenerate, but giving them dicks for the sake of it when the context isn't NSFW at all is just not right.

 

Plus, it's not that the (male) dragons in the non-lewd load screens don't have genitals, it's just that they are usually sheathed/hidden in the slit unless the specific scene requires otherwise. Or at least that's the way I see it.

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2 hours ago, Shade115 said:

I don't know, maybe all trap meshes are like it? A lot of moving parts and all...

you know the 2 parts that clamp around the neck? they are split up into 4 meshes.

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Just checked out the current WIP load screens from the file. Still looking forward to seeing the actual smutty ones with the dragons, but not bad so far, lol. Also dat logo :classic_wacko:. Also managed to check out the load screen texts by using a translator tool. You made a mistake in the werewolf one ("to be there pray" should be "to be their prey").

 

As for the dragoness one, I already suggested this: "Although less common and different in coloration to their male counterparts, female dragons are still formidable and powerful foes". Other options would be something abour female dragons actually existing despite some scholar's beliefs (to address the part of the lore that says all dragons are male and the only female ones are the Jills); otherwise, I guess you could go for something a bit more joke-y/NSFW and less vanilla-like, just like the current texts, but I can't think of anything for that at the moment.

 

You should hit up @Kuroyami about this, he's pretty good at coming up with texts for load screens and his suggestions for some screens posted above are neat.

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32 minutes ago, Blaze69 said:

Just checked out the current WIP load screens from the file. Still looking forward to seeing the actual smutty ones with the dragons, but not bad so far, lol. Also dat logo :classic_wacko:. Also managed to check out the load screen texts by using a translator tool. You made a mistake in the werewolf one ("to be there pray" should be "to be their prey").

 

As for the dragoness one, I already suggested this: "Although less common and different in coloration to their male counterparts, female dragons are still formidable and powerful foes". Other options would be something abour female dragons actually existing despite some scholar's beliefs (to address the part of the lore that says all dragons are male and the only female ones are the Jills); otherwise, I guess you could go for something a bit more joke-y/NSFW and less vanilla-like, just like the current texts, but I can't think of anything for that at the moment.

 

You should hit up @Kuroyami about this, he's pretty good at coming up with texts for load screens and his suggestions for some screens posted above are neat.

yea...that one is a bit crazy (and you thought the other one was " too campy"?), it's actually just the "Canine on Bunny" and "Dragon on Horse" animations pasted on top of each other, i wanted to see how much the loadscreen system could handle....apparently a fare amount.

 

i'm mostly prioritizing meshes over text at this time, but they should be fixed next update, and i copied the suggestions to a notepad.

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On 7/11/2018 at 2:43 PM, Celedhring said:

Breezehome isn't a big place...how are you gonna fit the dragons in there?  I don't think EVEN one dragon could fit in. ?

 

Hjerim..just MAYBE, but still a tight fit. 

I want to try Breezehome because I'm insane and I want to make the game engine cry.  I haven't been on LL for a while.  I'll have to catch up on this thread.  If that dragon x bunny animation ever happens, I got an idea for that involving Glorg-Glarg, Slayer of Bunnies.

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On 7/11/2018 at 3:26 AM, Blaze69 said:

.

On 7/11/2018 at 5:26 AM, Kuroyami said:

.

heads up guys, it seems there is a limit on how long the load screen texts can be:

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There is the suggestion among some, that due to Dragons being an Aedric species, they will not possess the same base needs as the races of Men and Mer. However, it has been understood that they hav(it just cuts off here)

that's 197 characters.

 

so your suggestions need to be butchered to hell to become usable, Eg:

Quote

due to Dragons being an Aedric species, they will not possess the same base needs as mortals. However, they have the capacity to consume food, so they may have reason to fill other needs as well.

 

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