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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted
11 minutes ago, Sku11M0nkey said:

What mods are you using to get the cum squirting and additional sex voice?

 

just the cumshot mod everyone uses there are different modes

eveyrthing you hear is edited, no mods

Posted

Ok, i tried the new adjusted Vaginaless body and after a ton of trouble caused by it being BHUNP while i use CBBE 3BA which eventually led me to start a new game to test it out, i can safely say that this is a idea worth working on as in the animations that i tried it on i notice much better alignment and the only downside i could find is the balls going inside the body which is something i don't want in my video game as i already deal with it in real life. 

Posted

Zilphia got a nice evening at the Fireplace.

 

Zilphia: "Hey honey, would you like to sit down next me for a cuddle and for some Succubus romantic?"

 

20220915022551_1.jpg.e5b961779fd3301579928d014e834730.jpg

 

Spoiler

 

20220915022649_1.jpg.6cb6df3fd41607cdb306f1fc38460679.jpg

 

20220915023312_1.jpg.273d46f6062e1c897b5ac6c0b6831ada.jpg

 

Zilphia: "Well, you ask yourself, what is Succubus Romantic?"

20220915023028_1.jpg.aa9378d1b5283a9f32d59a58387f5f47.jpg

 

Zilphia: "Okay, that is easy to explain."

20220915023150_1.jpg.fa00a81cd8dbb4cde1ff04d54805d42d.jpg

 

Zilphia: "Put your pretty Face between my legs and kiss me there. That's all and it doesn't hurt you! Then I will say I Love you."

20220915022358_1.jpg.d63a2d550bceff955b70097732ac0be7.jpg

 

 

 

Posted

Still banging my head against the wall trying to improve my vaginaless meshes ?

 

ahhfuck.png.46ee912d09bc7e15d2e98dcef8b587d2.png

 

distance.png.9f1144a1d36b160257c5e1f1cf31c4c5.png

 

Problem: Even with the vagina removed, you still have all this empty space where the vagina used to be, making the distance from ass to balls unnaturally long. Ideally, I'd like characters using my bodies to look like this or this.

 

Also, the female penis skeleton was made for hermaphrodite characters who have both sets of genitals, with the scrotum and penis placed in front of the clitoris, meaning they're both too much in front and too high. Unfortunately, every futa animation was made with this positioning in mind, so moving the penis on the Y axis will break alignment on those animations.

 

What about the male penis positioning and anims? Couldn't you at least reshape the body and schlong around those instead? No. The male penis positioning is too low and too much to the front. Trying to restructure the pelvis around it would not work out:

 

 

 

Back to the futa penis position. Solution number one: Edit the schlong so that the balls are closer to the ass:


 

Spoiler


stretch.png.9207ef57b1cce42d10c2dcee9ccc5df3.png

 

stretch2.png.674b1facdf80abd170e67e6f83257e41.png

 

As you can see, the result doesn't look too natural. The scrotum should rest against the thighs, not be crushed in between them.

 

Doing the opposite, bringing the asshole towards the schlong doesn't look good either, for obvious reasons. The anus doesn't belong there:

 

Spoiler

 

 

 


 Not sure how to proceed from here, feeling a bit defeated atm. Suggestions welcomed.

Posted
12 minutes ago, donnerwetter said:

Still banging my head against the wall trying to improve my vaginaless meshes ?

 

ahhfuck.png.46ee912d09bc7e15d2e98dcef8b587d2.png

 

distance.png.9f1144a1d36b160257c5e1f1cf31c4c5.png

 

Problem: Even with the vagina removed, you still have all this empty space where the vagina used to be, making the distance from ass to balls unnaturally long. Ideally, I'd like characters using my bodies to look like this or this.

 

Also, the female penis skeleton was made for hermaphrodite characters who have both sets of genitals, with the scrotum and penis placed in front of the clitoris, meaning they're both too much in front and too high. Unfortunately, every futa animation was made with this positioning in mind, so moving the penis on the Y axis will break alignment on those animations.

 

What about the male penis positioning and anims? Couldn't you at least reshape the body and schlong around those instead? No. The male penis positioning is too low and too much to the front. Trying to restructure the pelvis around it would not work out:

 

 

 

Back to the futa penis position. Solution number one: Edit the schlong so that the balls are closer to the ass:


 

  Reveal hidden contents

 

 

stretch.png.9207ef57b1cce42d10c2dcee9ccc5df3.png

 

 

stretch2.png.674b1facdf80abd170e67e6f83257e41.png

 

As you can see, the result doesn't look too natural. The scrotum should rest against the thighs, not be crushed in between them.

 

Doing the opposite, bringing the asshole towards the schlong doesn't look good either, for obvious reasons. The anus doesn't belong there:

 

  Reveal hidden contents


 Not sure how to proceed from here, feeling a bit defeated atm. Suggestions welcomed.

Don't give up.... Help us Donnerwetter, you are our only hope!

 

 

I wish I could offer more than just encouragement.

Posted
33 minutes ago, donnerwetter said:

Still banging my head against the wall trying to improve my vaginaless meshes ?

 

ahhfuck.png.46ee912d09bc7e15d2e98dcef8b587d2.png

 

distance.png.9f1144a1d36b160257c5e1f1cf31c4c5.png

 

Problem: Even with the vagina removed, you still have all this empty space where the vagina used to be, making the distance from ass to balls unnaturally long. Ideally, I'd like characters using my bodies to look like this or this.

 

Also, the female penis skeleton was made for hermaphrodite characters who have both sets of genitals, with the scrotum and penis placed in front of the clitoris, meaning they're both too much in front and too high. Unfortunately, every futa animation was made with this positioning in mind, so moving the penis on the Y axis will break alignment on those animations.

 

What about the male penis positioning and anims? Couldn't you at least reshape the body and schlong around those instead? No. The male penis positioning is too low and too much to the front. Trying to restructure the pelvis around it would not work out:

 

 

 

Back to the futa penis position. Solution number one: Edit the schlong so that the balls are closer to the ass:


 

  Hide contents

 

 

stretch.png.9207ef57b1cce42d10c2dcee9ccc5df3.png

 

 

stretch2.png.674b1facdf80abd170e67e6f83257e41.png

 

As you can see, the result doesn't look too natural. The scrotum should rest against the thighs, not be crushed in between them.

 

Doing the opposite, bringing the asshole towards the schlong doesn't look good either, for obvious reasons. The anus doesn't belong there:

 

  Hide contents


 Not sure how to proceed from here, feeling a bit defeated atm. Suggestions welcomed.

You got this! Maybe try shaving off some of the crotch area and shift the base/scrotum backwards. It should still work with animations given the schlong is long enough.

Posted (edited)

Wow, it's hard the see, how you work on this project. Perfection could be sometimes an impossible thing.

Take your Time. No pressure!

 

 

Spoiler

Succubusnun Zilphia: "I will pray for you." Gut Ding will Weile haben!

20220918123630_1.jpg.bcb8ef3b73b0dbdbc6c2a2c4016293f4.jpg

 

BTW. In the last time there are a lot of demonic beauties created. We should rename this thread - into the Demonic beauties Thread^^

Edited by zilvradrow
Posted (edited)

Hey everyone! First time posting here (thread and loverslab) but I've been a long time lurker tho. Anyways I was inspired by an old horse cock mod to make my own from scratch since the models and textures are kinda outdated for my liking. 

 

So as for my creation, the base model isn't mine but I found a pack with lot of variation for my liking. I will most likely create each one into Skyrim at one point. I'm working on Belgian variation atm. I had to sculpt the one in Pulsar's pack since it doesn't really naturally attach to female bodies. Here's a sneak peak how the model looks in-game without textures. 

 

Spoiler

20220918225114_1.thumb.jpg.ff064f4db22d917ba58455f03175ba47.jpg20220918230404_1.thumb.jpg.58ee6ae323233de383208550ec9659fb.jpg

 

I'm quite happy how the base model came to be. Only complaints are that base's edges, which you can't see, are really messy and also I guess the uv mapping could have been better as well but this will have to do for now.

 

On a side note, weighting the model was a real pain in the ass especially when Blender's pynifly doesn't export bones correctly if they aren't weighted. So most of the time during testing the cock just floated around and wasn't attached properly. However I managed to fix this issue.

 

Right now I've come across a new issue regarding texturing and I'd really like to have someone's help regarding the issue. Long story short: I downloaded seamless blend files made by EvilReFlex and TRX_Trixter to see how the process works under the hood. I managed to make the mask for blending, bake diffuse, normal, specular and subsurface maps and in blender the diffuse bake is perfectly seamless. Examples in spoiler below:

 

Spoiler

631053651_schlongunselected.PNG.c5bc99f125a5d290e8a1ad899bfd9244.PNG502379379_schlongselected.PNG.70a273d74cbb5c2746c6149a09fd1157.PNG

 

However here comes my problem: For some reason the schlong baked texture doesn't match the body texture in-game. Image below: 

Spoiler

20220920141254_1.thumb.jpg.ca54c828512f710591219f4087aa6bb8.jpg

 

I'm pretty sure that I messed up in some settings at some point but I just don't know where. Also the shaft and base are placeholder textures atm. I just wanted to make the texture seamless first. Any help regarding the texture issue would be appreciated.

Edited by Crimson Tide
Posted
5 hours ago, donnerwetter said:

Still banging my head against the wall trying to improve my vaginaless meshes ?

 

ahhfuck.png.46ee912d09bc7e15d2e98dcef8b587d2.png

 

distance.png.9f1144a1d36b160257c5e1f1cf31c4c5.png

 

Problem: Even with the vagina removed, you still have all this empty space where the vagina used to be, making the distance from ass to balls unnaturally long. Ideally, I'd like characters using my bodies to look like this or this.

 

Also, the female penis skeleton was made for hermaphrodite characters who have both sets of genitals, with the scrotum and penis placed in front of the clitoris, meaning they're both too much in front and too high. Unfortunately, every futa animation was made with this positioning in mind, so moving the penis on the Y axis will break alignment on those animations.

 

What about the male penis positioning and anims? Couldn't you at least reshape the body and schlong around those instead? No. The male penis positioning is too low and too much to the front. Trying to restructure the pelvis around it would not work out:

 

 

 

Back to the futa penis position. Solution number one: Edit the schlong so that the balls are closer to the ass:


 

  Reveal hidden contents

 

 

stretch.png.9207ef57b1cce42d10c2dcee9ccc5df3.png

 

 

stretch2.png.674b1facdf80abd170e67e6f83257e41.png

 

As you can see, the result doesn't look too natural. The scrotum should rest against the thighs, not be crushed in between them.

 

Doing the opposite, bringing the asshole towards the schlong doesn't look good either, for obvious reasons. The anus doesn't belong there:

 

  Reveal hidden contents


 Not sure how to proceed from here, feeling a bit defeated atm. Suggestions welcomed.

 

 

First of all, let me express my admiration for your tenacity and perseverance. I have great respect for such people. ))

 

Now to your question. Probably the most ideal option would be to redo the pelvic area CBBE or UNP from scratch, but I understand that it takes a whole team.

 

Maybe we need a third option where the anus and balls move slightly toward each other so there's no distortion?

2.jpg.e5a9b1dcc072f970d64110c39c37ad23.jpg

 

Then you get something in between

 

1.jpg.303a22b660e9f2bc9453cd4180015b83.jpg

Posted
2 hours ago, Helblar said:

 

 

Lassen Sie mich zunächst meine Bewunderung für Ihre Hartnäckigkeit und Ihr Durchhaltevermögen ausdrücken. Ich habe großen Respekt vor solchen Menschen. ))

 

Nun zu deiner Frage. Die wahrscheinlich idealste Option wäre, den Beckenbereich CBBE oder UNP von Grund auf neu zu machen, aber ich verstehe, dass dafür ein ganzes Team erforderlich ist.

 

Vielleicht brauchen wir eine dritte Option, bei der sich der Anus und die Hoden leicht aufeinander zu bewegen, damit es keine Verzerrung gibt?

2.jpg.e5a9b1dcc072f970d64110c39c37ad23.jpg

 

Da bekommt man was dazwischen

 

1.jpg.303a22b660e9f2bc9453cd4180015b83.jpg

probably a good compromise - then the question arises whether the animations in the anal area still work correctly

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