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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted (edited)
22 hours ago, donnerwetter said:

I actually managed to get far enough with this experiment to try out an ingame prototype, and...

 

 

 

Shit, it's actually looking pretty okay! Here's another angle:

 

 

 

I'd still like to bake a new normal map for additional testing as well as kind of try to buff out the taint area generally as it ended up looking a bit too convex. Still, I gave up on this project multiple times already but now it looks like I need to keep going ?

 

Check out how much more natural those balls are looking in this pose:

 

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It looks like I managed to achieve all this without breaking dick alignment in existing animations, either:

 

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Anyone interested to test this soon-ish? I'd like some input ?

 

i'm curious to how it looks in sex scenes where its like male on futa, i can test that part out and see how it lines up and try to see if the adjustments needs any tweaking..obviously futa on futa animations will be pretty much off set i think

Edited by FutaNemesislol
Posted
13 hours ago, LordDrakath15226 said:

 

Sure, i'll test it out.

 

1 hour ago, FutaNemesislol said:

 

i'm curious to how it looks in sex scenes where its like male on futa, i can test that part out and see how it lines up and try to see if the adjustments needs any tweaking..obviously futa on futa animations will be pretty much off set i think

 

I'll send you a test version when it's done. The thing is though, while trying to improve the version I took those pictures and videos with I came to the conclusion it would be easier to remake the edit so it looks good from the outset with minimal tweaks instead of continually touching up the mesh and importing the changes as sliders.

 

Once I'm done redoing everything, you'll receive the redone version.

Posted
On 9/5/2022 at 5:20 PM, Impish_ said:

PSBoss isn't cool with people sharing edits of his mods sadly.

Here's a rundown on how I do it: (to preface, this takes a bit of knowledge of the workings of Outfit Studio and Nifskope, it may be a bit tricky if you've never messed with this sort of thing before)

 

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  • load the statue nif in Outfit Studio
  • add the schlong however you want (through Add Project if you want sliders or just drag/drop the nif into OS)
  • position it with the tools in OS (I also used the bone pose feature to get a more natural shape to the schlong + some of TRX's sliders. Do sliders before you mess with pose, sliders get messed up if you apply the pose first)
  • copy the texture from the statue and use the UV edit tool to get the texture to look decent on the schlong (double click on the schlong in the Meshes pane>Copy From Shape...)
  • Remove the skinning from the schlong (Edit>Remove Skinning)
  • export to .nif and replace the original statue. (make a backup of the og too)
  • Use nifskope to copy BSLightingShaderProperity from the statue to the schlong (this copies environment map settings as well as important flags to make the added parts appear properly ingame)

Hope that made sense. I'm pretty much all self taught about this sort of thing so my explanation might not be the best lol

I followed every step but when im in game the statue is black

Posted

I use Ostim and my futanari animations don't line up as well as when I have a male in the position. Has anyone made a bodyslide preset or anything else that adjusts the futa penis position to be in line with the male penis?

Posted (edited)
3 hours ago, devildx said:

For those that want my Psboss Statues Futanari version.

 

To avoid sharing Psboss assets I came with a solution but requires that you do the final part that is to copy the schlong mesh in the respective statue.

 

Schlong mesh is credited to @TRX_Trixter. Thanks for the open permissions.

 

Made for the New NSFW Statues AIO SE: https://www.nexusmods.com/skyrimspecialedition/mods/72373

 

Schlong meshes erect version: (removed link)

 

You only need Nifskope to open the meshes and follow the tutorial below:

 

 

1. I put the schlong meshes in the same folder structure and the same name of the statue mesh to be more easy to copy to the right statue

2. A example on how to do for the dibella statue and should work for the others:

                  >The schlong mesh is in statue schlong meshes erect version/meshes/clutter/statues/statuedibella.nif

                  >After you install the Psboss AIO mod the statue mesh should be on the same folder structure data/meshes/clutter/statues/statuedibella.nif

                  >Open the schlong mesh, left click on the mesh to select, right click>block>copy branch

                    https://abload.de/img/tutorial17fewz.jpg

                  >Open the statue mesh, right click on BSfadenode>block>paste branch and save the mesh

                    https://abload.de/img/tutorial2l1fig.jpg

3. Do the same for the other statues

4. Post here if works or if you need some extra help

 

EDIT: Just saw that he updated the mod to add the namira statue. I will add the namira schlong file later.

 

EDIT2: Some screens:

 

I figure it probably doesn't matter much, but just as a heads up the nif for malacathstatue01 is the whole thing instead of just the schlong.

Edited by sila
Posted
38 minutes ago, sila said:

I figure it probably doesn't matter much, but just as a heads up the nif for malacathstatue01 is the whole thing instead of just the schlong.

Thanks. Fixed.

 

I also ask that you delete the previous link from your quote.

Posted
29 minutes ago, brutherman said:

Is there a way to edit the schlong to make it curve

Maybe it is possible but I don't know how. I am just using the meshes from other statues made by TRX_Trixter.

Posted
5 minutes ago, donnerwetter said:

 

Check the Bones tab in Outfit Studio to find the posing function

I would do that but there is no bones, and when I tried using the actually trx schlong for the statue it made the texture black in game

Posted
On 9/5/2022 at 7:38 PM, Impish_ said:

Here, this is kind of big brain, should have thought of this earlier. no PSBoss assets ;)

maraschlong.nif 287.51 kB · 32 downloads

This'll skip the more complex parts, but you'll still have to add it yourself.

Open the statue in Outfit Studio and drop this mesh into it. Then export to nif.

Boom, Futa Mara Statue :)

I dont suppose you can share the cum edit part or give me a quick rundown of how I might do it? I had that same idea when I saw futa edits for the Mara statue!

Posted (edited)
On 9/11/2022 at 9:00 PM, Sasquatcher said:

I dont suppose you can share the cum edit part or give me a quick rundown of how I might do it? I had that same idea when I saw futa edits for the Mara statue!

Here it is. The cum mesh and textures came from Billyy's SLAL Animations, so you need that installed for the textures.

futamaracum.nif

Edited by Impish_
Posted
On 8/4/2022 at 1:36 AM, donnerwetter said:

Well, the weight paints on TRX Futanari Addon for BHUNP Vaginaless are starting to look done. Pretty good turnaround, 24 hours ago I was ready to completely give up on it for the time being ?

 

Let's see how Twitter functions as a video host:

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Edit2: Since it's an NSFW tweet, it probably requires you to be logged in to see it. Here's the video reuploaded:

 

 

Here's another video:

 

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Oh no, it's my old friend, the black schlong outline. How did I get rid of this problem the last time? ?

 

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ScreenShot318.png.486b29e424f4eb83244ec7886eea5ae0.png

 

Edit: Nevermind, it was removing transparency from the textures that fixed it

 

Would you be so kinda as to tell me how you got physics and your schlong visible in first person? I have JoP and can see neither of those things, do you have a different first person mod?

Posted
5 minutes ago, Sasquatcher said:

Does Immersive First Person View work with Net Script Framework being defunct right now? It says that it's a requirement, did you downgrade your Skyrim to SE from AE?

 

Still on SE, yes.

Posted
19 minutes ago, donnerwetter said:

 

Still on SE, yes.

Ah, damn! That's the only caveat to AE that I can recall off the top of my head, Net Script Framework being busted still, that and some of meh123's other script mods. I'll definitely keep that config you gave me incase IFPV ever gets fixed. Thanks for your help!

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