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Bad Dog's Hoodie Schlongs: Khajiit, Argonians, Human/Elf


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Posted
On 7/14/2020 at 1:23 AM, Apex-Fox said:

Thanks >~<

No worries, it's pretty much done, but I might work a bit more on it still.
What needs fixing is smoother seams, neck fix and sheath fur fixes.

WiP:
 

20200715013815_1.thumb.jpg.8e266aba6505c38cda89a44a55e39510.jpg20200715013948_1.thumb.jpg.b6fb56e7b7c3d9da49bbf5c890856942.jpg

 

Did some detailed custom modifications to the Diffuse, Normal, Shine etc. (New tailhole, navel and more) Anyways, this is currently only made for Khajiits in Skyrim Special Edition, as the textures are saved in the new BC7 format for the highest quality possible. I can and probably will try to work making the seam a bit less visible, but this is what I got so far :3

Posted
On 10/14/2019 at 10:09 PM, TheLastKhajiit said:

Could you make a patch for Masculine Khajiit texture?

Sorry for double posting, but please check what I just posted above. ^^

 

Update:

 

  • 2 months later...
Posted
On 7/7/2020 at 12:47 AM, Bad Dog said:

No

 

No no no

 

no no no no

          no no

no

 

 

 

 

 

 

 

no

 

 

 

I've done patches for other mods sometimes but in the end I like what I like and I built what I like and now I'mma go do more of what I like. 

You promised to make a human hoodie remake. With a proper msn-UV-mesh matching. With no sharp edge along the shaft which spoils the whole sight of a shlong, the only all-uncut shlong in Skyrim.

 

anthro\male\malegenitals_p0

Posted

Did I say that? Real question is how did I ever release a schlong with an obvious seam?

 

Edit: Seams look ok to me. Be specific about which model/texture combo? Pics help.

  • 1 month later...
Posted

I'd like some help in the mesh department. Currently my plan is to just use 2 of the human male uncut meshes, p0 and p3 [I also edited the textures from SmurfAverage to VectorPlexus Regular], for use through another SOS Addon framework (SOS Addon ALPHAs that assign schlongs by faction). However while the mesh is for all intent and purposes just fine as they are, since they are based on Smurf Average, it has less girth than VectorPlexus Regular, I would like to know how to edit the mesh to at least have the shaft get to the same girth as VectorPlexus Regular.

 

I also have Leito's Uncut, but I'm also invested in how the p3 mesh look, so that's the reason I'm trying to get some mesh work in.

Posted

It's not easy, if you're not set up for it. I have two versions of blender, two sets of import/export scripts, and various additional scripts. Also two versions of nifskope and a few other tools.

Posted
On 10/7/2020 at 11:05 AM, Guest said:

You promised to make a human hoodie remake. With a proper msn-UV-mesh matching. With no sharp edge along the shaft which spoils the whole sight of a shlong, the only all-uncut shlong in Skyrim.

 

anthro\male\malegenitals_p0

 

On 10/8/2020 at 3:07 PM, Bad Dog said:

Did I say that? Real question is how did I ever release a schlong with an obvious seam?

 

Edit: Seams look ok to me. Be specific about which model/texture combo? Pics help.

There

32424137.png

 

I really hope you can fix it soon! I tried editing UV on my own, but I can help it. This razor sharp ridge spoils everything. Pretty please!

Posted
Spoiler
15 hours ago, in'n'out said:

 

There

32424137.png

 

I really hope you can fix it soon! I tried editing UV on my own, but I can help it. This razor sharp ridge spoils everything. Pretty please!

 

 

yeah i noticed that as well when evaluating the p0 and p3 meshes in game (by way of PgUp erecting). The other meshes were fine. Not so much of a deal breaker to me since there's only a few SL animations that would display the underside of the mesh prominently, but I certainly noticed it. 

 

On 11/24/2020 at 11:59 AM, Bad Dog said:

It's not easy, if you're not set up for it. I have two versions of blender, two sets of import/export scripts, and various additional scripts. Also two versions of nifskope and a few other tools.

I decided to just use OutfitStudio to do it.  I'm not particularly happy with my edit becoz I'm unsure whether it 'looks' 'wrong' or not, but I guess I can live with it.

Posted

Yeah, I forgot about OS. Its tools are not as convenient so I don't go that route much.

 

@in'n'out ya ok that sucks. It's in the MSN and I never saw it. (That's because my skyrim is all furry these days.) I'll fix.

Posted
On 11/28/2020 at 4:49 AM, Bad Dog said:

Yeah, I forgot about OS. Its tools are not as convenient so I don't go that route much.

 

@in'n'out ya ok that sucks. It's in the MSN and I never saw it. (That's because my skyrim is all furry these days.) I'll fix.

Good to hear that! Let me know once you bring it to eyegasm friendly state, okay!

  • 2 weeks later...
Posted

Jeez, you'd never know I test this stuff. Still not sure how I could have left those files out in the last kit.

 

ANYWAY, I installed from the kit I provided and it seems to be working fine. So give me more details, a log, etc.

Posted

Hey, peeps and pervs: With apologies, I'm going to take 8.13 down and put it back up in a minute as 9.0.

 

The reason is there's a spell that I want to be common to all the schlongs (it listens for erection-changing events), but it has to depend on some forms in SOS's ESP and it wants to live in my core ESM so that it can be common. To do that I have to change my ESM to an ESP. Which is (nearly) game-breaking--you have to uninstall all the hoodies, clean save, then re-install.

 

If feels dumb because it's a real nothing-burger change functionally, but getting everything to stack right turns it into a bigger deal.

Posted

LOL! I JUST installed 8.13 for the first time this morning from ... err .. another website and it turns out to be borked! I couldn't work out why the slit and  sheath addons would stay erect during an animation... or not get erect at all.. LOL.

Posted
39 minutes ago, Bad Dog said:

How could you get it from another website? Did someone post it somewhere?

Actually no,  my bad I thought I got it from somewhere else. A little too much xmas cheer  lol.

Posted

Whilst this isn't specifically directed to this mod, do we have an ETA for when your races that were dependent on the old ESM will be updated to use the ESP instead?

Posted

I couldn't get this to work with your Snow Leopard and its white feline junk.

 

With 9.0 I got all kinds of weird behavior, the genitals switching between regular gray sheathed and uncut anthro, and I even got undressed a couple of times which I assume was when it was changing arousal states. White feline shows ok sheathed but it doesn't get erect or becomes invisible.

 

Then I tried 8.12 and it works otherwise fine, but again the white feline remains sheathed. What I ended up doing was replacing textures\actors\character\SOS\BadDog\Feline\Male\khajiit_color.dds with TigerPenisColor.dds from the snow leopard files, and now I can use both BD Sheath and MMG Beast and they both look okay. My NPCs get the leopard skin from Grey Cat And Leopard and it works for them too, since the leopard has a light colored belly.

 

So I guess my question is just should the snow leopard have worked out of the box? I'm pretty sure my load and deploy orders were correct enough.

Posted

Yeah, the snow leopard hasn't been updated in ages and this hoodies mechanism isn't compatible with older mods (which is why the version number change).

 

I'll go back and bring the other mods up to date but the snow leopard mod is obsolete, replaced by the Cat Races mod. I'll go through my older mods and drop a note on them.

Posted

Alright, I figured it might be obsolete. However I think I'll keep using it since I prefer the shape of the original head to the ones in Cat Races.

 

I noticed the Cat Races body has physics in the butt, breasts and belly, while the older Snow Leopard doesn't. Could I make this work by just replacing some files, or is it more involved (and thus beyond my skills)?

Posted

Just a question: After updating to the latest version, will there be any issues if the .esm from the previous version stays in the load order for those mods that still require it? (the Selachii mod comes to mind...)

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