Bad Dog Posted December 24, 2020 Author Posted December 24, 2020 @zankurous Erm. Good question. Might be fine or I might have kept the script name but changed the function so that one or the other set of schlongs is buggered. Didn't really think that through.  @tekuusne yeah, well. if you were talking tigers you might have an argument but i think the new snow leopard head is better. the body jiggles are all in the body, which isn't mine so I think that has to do with your setup.
tekuusne Posted December 25, 2020 Posted December 25, 2020 Oh, I see what you mean. Yeah the khajiit head isn't very snow-leopardy but I'm partial to it anyways, I think Bethesda did a good job with it.  The reason I asked about the body is my NPC khajiits got the jiggles but the snow leopard didn't. But in any case replacing the malebodykhajiit nifs under unique\ with files from SOS seems to have done the trick. (I really wish I understood this body stuff better...)
N0stra Posted January 5, 2021 Posted January 5, 2021 The ESM won't show the only thing I need. Please help
wangdaxua Posted January 8, 2021 Posted January 8, 2021 Why can't I use SOS to control erection and sagging of NPC? Can control players TÂ T
enterprise2001 Posted January 16, 2021 Posted January 16, 2021 On 1/5/2021 at 8:21 PM, Bad Dog said: There is no esm, it turned into an esp. This means that any mod that relies on your mod is probably broken now, right? Â I remember Cumshot not working right with your hoodies, but I don't remember the exact details. I think they flickered in/out of their sheaths and the origin was all off when the climax happened...? I hope to remember to try them again soon and come back to report.
Bad Dog Posted January 16, 2021 Author Posted January 16, 2021 Does anything rely on Hoodies, other than my own mods? Â I've never had issues with cumshot and Hoodies. Just checked and it still seems fine.
enterprise2001 Posted January 16, 2021 Posted January 16, 2021 1 hour ago, Bad Dog said: Does anything rely on Hoodies, other than my own mods? Â I've never had issues with cumshot and Hoodies. Just checked and it still seems fine. I dunno... Apparently not... Someone was asking about needing the ESM back...? ? Â I just tried to run hoodies and cumshot together and the Argonian spikey SOS package does not render--at all. I get a hole I can see through to the other side. I quickly tried your other hoodie SOS packages on my save and they seem to work more or less as expected. I just did a quick masturbation animation with each one. 2
Bad Dog Posted January 21, 2021 Author Posted January 21, 2021 Found some errors in the scripts, quick fix here (works on both SE and LE):Â Â
shark65 Posted January 30, 2021 Posted January 30, 2021 Hello,  I recently started having a problem with this mod where, whenever a sex scene begins, the schlong disappears off of all male characters, leaving a large square hole in the mesh. Also the schlongs no longer seem to respond to SL Aroused Redux, in terms of stages of erection depending on arousal. A complete reinstall of Skyrim and full purge of my mods, installing only the SL mods, USLEEP and Alternate Start, didn't seem to fix anything. LOOT didn't help either. My load order is below if that helps. Spoiler Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm SexLabAroused.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp SkyUI.esp UIExtensions.esp FNIS.esp RaceMenu.esp RaceMenuPlugin.esp XPMSE.esp SexLabTools.esp MoreNastyCritters.esp SexLabMatchMaker.esp SLAnimLoader.esp HornyCreatures.esp SOSRaceMenu.esp SLDragons.esp SpousesEnhanced.esp SexLabWerewolves.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp BadDogSchlongCore.esp BDHoodieSchlong.esp BDSpikySlitSchlong.esp (deactivated) SexLab Aroused Creatures.esp Skat the Rat.esp Alternate Start - Live Another Life.esp  Thank you in advance for any help you can provide. I'm happy to provide more information.
Bad Dog Posted January 30, 2021 Author Posted January 30, 2021 You're using the latest, 9.2? I had a bug where it wouldn't re-register properly on loading a save game. Make sure you are. Then if it still doesn't work post a log.  Edit: Well, latest is 9.4. But 9.2 has the important fix.
shark65 Posted January 31, 2021 Posted January 31, 2021 I'm using 9.3.0.0 at the moment. The disappearing schlong problem has been fixed, with the exception of the Argonian Spiky which now doesn't show up at all, being the big mesh hole all the time. I uninstalled and reinstalled a bunch of mods to see if that helped anything, so that's probably where that change came in.  Edit: The schlongs are still not responding to SL Aroused Redux (V28b) in terms of the stages of erection depending on arousal.  I've included some logs below, I hope these are the correct logs. I got them from Mod Organizer. usvfs-2021-01-31_14-33-26.log usvfs-2021-01-31_18-24-40.log
Bad Dog Posted January 31, 2021 Author Posted January 31, 2021 No, logs are pretty much always the papyrus logs. They're generated by the game at run time. Google "papyrus log" and you'll get instructions on how to generate one. Â I might not have tested the spiky schlong... but it should show up. I'll check it out.
shark65 Posted February 1, 2021 Posted February 1, 2021 I've managed to generate a papyrus log from my game, hopefully it's the right one this time. Papyrus.0.log
Bad Dog Posted February 1, 2021 Author Posted February 1, 2021 K, I'm seeing you reload your game and the schlong registering correctly for SL and SLA events. But I don't see you actually doing anything like, uh, having sex. I'm also not seeing SLA run through its arousal checks, but that might be because you didn't run things very long.  Check that SOS integration is enabled in SLA. Lower the scan frequency to 15 sec if you don't want to run for at least 5 minutes. Sex somebody up.Â
shark65 Posted February 1, 2021 Posted February 1, 2021 Okay, I sexed up some Argonians and a Khajiit (my player character is Khajiit), also did a horse (activated by SLAC) and entered some combat (random encounter). Also did some arousal checks with the SLA hotkey. The log seems to be much larger this time, so hopefully it has all the information in it. Â I also checked and SOS integration is enabled in SLA. Papyrus.0.log
Bad Dog Posted February 3, 2021 Author Posted February 3, 2021 You have a bunch of XPMSE errors I don't recognize. Maybe you didn't click "skeleton arm fix" when running FNIS?  You don't have RaceCompatibility loaded and you should.  I see you equipping the erect schlong for the sex scene. This didn't show up in the UI? Just a hole where it should have been? If so does it ever show up, like if you use the erection spell on yourself, do you get a hard schlong? Are you using SL's free camera? If so, have you tried turning it off during the scene?  I see you going soft again, but wearing clothes so it doesn't show.  Then again a few times.  Now, what are you doing to poor Ma'randru-jo? Got him all sexed up, I guess. Whoop-te-doo, now you're both soft again.  ***This is all looking the way I'd expect. SLA isn't checking arousal levels much -- just once that I saw -- but that might be correct based on how often it scans. So your problem isn't that Hoodies isn't triggering, it's that the actual meshes aren't showing up for some reason. Try to go through the levels using SLA, the keys, and the erection spell and say what happens.  Â
shark65 Posted February 3, 2021 Posted February 3, 2021 Okay, so to answer your questions:  I do have the skeleton arm fix when I run FNIS.  I have now installed RaceCompatbility, and then tested everything below  When using the erection spell, the schlong becomes hard.  With regards to SL's free camera, I don't have that on as I've heard it can be problematic.  Going through the levels of erection with the SOS Bend Schlong keys shows the different stages of erection, using the Erection spell gives a full erection, and adjusting the arousal levels through SLA's Puppet Master does not change what stage of erection is showing. SOS is enabled in SLA.  Here's the log from my testing of these things, hope it helps. (Also got attacked by a dragon so you might find that in there) Papyrus.0.log
Bad Dog Posted February 3, 2021 Author Posted February 3, 2021 I'm not seeing any SLA trigger events. The scan frequency is 120 seconds. If you want to test that, set the scan frequency to 15 seconds and the exposure on the puppet page to 90. There might be some problem there or it might just not have run long enough, but it seems like it should have fired at least once. Â The important problem here is all schlongs disappearing when sex starts, right? So we know the meshes are there and work and we know the scripts are there and work. In the last log I could see the erect mesh getting assigned, so the SL trigger is getting caught. Â I'm stumped. What happens if you start sex nude? Does the schlong disappear? Â This is all with the spikey schlong? Same behavior with the others? I'll check the spikey schlong again, but the logs all look right and you say the mesh looks right outside of sex so I don't think it's that.
shark65 Posted February 3, 2021 Posted February 3, 2021 Sorry for any misunderstanding. All schlongs are visible during and outside sex, with the sole exception of the Spikey schlong, which is invisible at all times. Â I found a solution to my other problem, the one where the schlong meshes wouldn't update based on arousal. There is a setting in SLA, something along the lines of "Require Naked Actors to Change Arousal", which was enabled. Disabling this made the unsheathing schlongs work.
Bad Dog Posted February 4, 2021 Author Posted February 4, 2021 Jeez. Well, I found a problem in the scripts, where just checking for the schlong spell wasn't good enough. Have to check for the ME too.  Also, the spikey schlong meshes are missing from the kit.  Here's a quick replacement which should fix both problems. Bad_Dog_Hoodies.T9.5.7z 1
shark65 Posted February 4, 2021 Posted February 4, 2021 Thank you for your help, everything seems to be working as it should now.
macnchz Posted February 7, 2021 Posted February 7, 2021 might be here already but i couldnt find it: when using this mod and BDOrcV3.02 with MO2 - which should be loaded last? they currently share some .xml files
Bad Dog Posted February 7, 2021 Author Posted February 7, 2021 Load this last, I guess, but I haven't done much with any of the xml files so I doubt it matters.
in'n'out Posted February 10, 2021 Posted February 10, 2021 What is the "spiky schlong"? I'm trying to figure out if I need this update.
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