S3nT1N3L Posted July 14, 2018 Posted July 14, 2018 43 minutes ago, Dagman said: I have a work around for you to try. It's something that I use when I am also having problems using the doors in Dragonsreach. It's a Nexus mod called Get Over Here https://www.nexusmods.com/skyrim/mods/79123 . With this mod you can basically "lock onto" any character by name and either teleport them to you, or teleport you to them. You can lock onto Pike inside Dragonsreach and teleport inside there without using the doors that cause you to crash. Same thing with Fang or any other character in the dungeon. It's also helpful if an NPC is not in their right place for a quest to start/continue by simply teleporting them to the right spot. It's also pretty helpful when enslaving Riften and you have to go back and forth between Pike and Maven, by just teleporting back and forth. Thx i'm going to try it in the next few hours ^^
afa Posted July 14, 2018 Posted July 14, 2018 Is the cheat function for quick building the Colosseum working for others? Whenever I want to test a few things I have to go through the whole getting miner, clearing the cave, gather the NPCs, and building everything piece meal. Some of the intermediate cheat like getting the architect and getting building materials work, but not the building the Colosseum one.
Psalam Posted July 14, 2018 Posted July 14, 2018 Spoiler 2 hours ago, Delzaron said: hum... slaverin start seems to have problems with devious device integration and expension. I have all the 4.1 versions installe,d but the game says it's not recognized, so slaverun will not start. I can't speak to 4.1. It works perfectly well with 4.0. ?
Delzaron Posted July 14, 2018 Posted July 14, 2018 2 hours ago, S3nT1N3L said: Thx i'm going to try it in the next few hours ^^ The colossum is empty.... 1 hour ago, Psalam said: Reveal hidden contents I can't speak to 4.1. It works perfectly well with 4.0. ? No, it doesn't work with 4.1...
Psalam Posted July 14, 2018 Posted July 14, 2018 No, it doesn't work with 4.1... I'm sorry to hear that. Maybe it will with the next version. In the meantime I suppose I will have to continue using 4.0.
S3nT1N3L Posted July 14, 2018 Posted July 14, 2018 Nah im done whit this mod for now xD, now even the Children in Whiterun are there and dont get ''banned'' from the game, when i try to start a new game via alternate start and select the start where i'm being enslaved in whiterun (Slaverun start) i dont get the dialoges ._. , i hope i can play the next version of this mod because i couldn't play much ah and i still get CTD's when i try to enter the dungeon.
mangalo Posted July 15, 2018 Posted July 15, 2018 10 hours ago, S3nT1N3L said: Nah im done whit this mod for now xD, now even the Children in Whiterun are there and dont get ''banned'' from the game, when i try to start a new game via alternate start and select the start where i'm being enslaved in whiterun (Slaverun start) i dont get the dialoges ._. , i hope i can play the next version of this mod because i couldn't play much ah and i still get CTD's when i try to enter the dungeon. So I'm not the only one not getting the dialogue when enslaved, good to know
Psalam Posted July 15, 2018 Posted July 15, 2018 Spoiler 11 hours ago, S3nT1N3L said: Nah im done whit this mod for now xD, now even the Children in Whiterun are there and dont get ''banned'' from the game, when i try to start a new game via alternate start and select the start where i'm being enslaved in whiterun (Slaverun start) i dont get the dialoges ._. , i hope i can play the next version of this mod because i couldn't play much ah and i still get CTD's when i try to enter the dungeon. 1 hour ago, mangalo said: So I'm not the only one not getting the dialogue when enslaved, good to know Please remember that using mods is like cooking. It takes patience (you can't rush good food). It takes using the right ingredients (make sure you have all your prerequisites and load them in the proper order). It can be seasoned to taste. Finally, no matter how much you love two foods individually some things just don't go together. ??️ That being said. I, and many others, can make the current version work. I'm sorry to hear that you can't. ? I am looking forward to the next version though. I hope that two of the things listed in the slaver path become available: being able to train your own slaves (much as others train you when you are a slave) and genuine slave trading through Mundus. Both of these have the basics in the mod now they are simply not yet implemented. The other thing I would like to see and I don't know whether Kenjoka is working on it or not, is more ways to enslave. There are a very large number of bodies out there in Skyrim many of whom are begging to end up in chains. ? 1
Delzaron Posted July 15, 2018 Posted July 15, 2018 Hum... how I could join and fight into the colloseum ?
afa Posted July 15, 2018 Posted July 15, 2018 Fight as slave or slaver? If slave you need to get to a certain point in the main quest and it should lead you towards it. As slaver you should be able to start when Colosseum is finish with the various NPCs responsible for each section recruited and did tasks for them...but I have issues where I can't select fighters.
kokotvritinemanikdorad Posted July 15, 2018 Posted July 15, 2018 HELLO so im stuck on a quest where you have to find out what does carriage driver want from your slave master , i completed the travel trought skyrim and done my painslut straining , Pike told me to wait for the certificate but nothing happend , skiped 2 days still nothing just small jobs , what am i to do ?
mangalo Posted July 15, 2018 Posted July 15, 2018 7 hours ago, Psalam said: Reveal hidden contents Please remember that using mods is like cooking. It takes patience (you can't rush good food). It takes using the right ingredients (make sure you have all your prerequisites and load them in the proper order). It can be seasoned to taste. Finally, no matter how much you love two foods individually some things just don't go together. ??️ That being said. I, and many others, can make the current version work. I'm sorry to hear that you can't. ? I am looking forward to the next version though. I hope that two of the things listed in the slaver path become available: being able to train your own slaves (much as others train you when you are a slave) and genuine slave trading through Mundus. Both of these have the basics in the mod now they are simply not yet implemented. The other thing I would like to see and I don't know whether Kenjoka is working on it or not, is more ways to enslave. There are a very large number of bodies out there in Skyrim many of whom are begging to end up in chains. ? My message probably was a bit too short (add the fact that I didn't provide a log), I understand that mod authors can't foresee all the mods combinations that people are going to use. To be honest my load order is actually a complete (organized) mess, I was rather "relieved" to know that other people experienced this and that it might be a more common issue than I thought. I'll wait for Kenjoka's return to try to get a log
Dark Mirror Posted July 15, 2018 Posted July 15, 2018 Hello I would like to know a few things about this mod as I'm currently testing it on both slaver and slave questlines Is this mod fully playable until the end? I read the comment and I understand a few things are unavailable, but is it "complete" in terms of playability or it's just for testing? Will there be a way to fully use your slaves as a slaver in the future? I mean not just to fuck them with your PC, but also I wanted to be able to let other NPCs have their way with them or use them in threesome animations as a pimp of sorts I'm currently trying PAHE - "And you get a slave!" and A TDF Prostitution mod as well as Defeat that also has an option for followers to be handed over, but PAHE takes way too long to get to the point where you can be a pimp and it's an unfinished mod, Defeat seems to be itchy about public spaces and the prostitution mod still requires relationship rank and feels like they're doing you a favor. A true slave should just obey and fuck whoever their Master tells them to. So my hope is that WIP slave dialogue that only works for followers right now, but the question is, will it work for any enslaved NPC in the future? Can it have options to use slaves with oter NPCs? Is that slave training rank thing functional for your slaves? I haven't seen it yet as useable Finally, I wish there was a quick rundown on the possible stories up until the end Like if I wanted to play a slaver that gets sick of it eventually and decides to end it, it's possible right? Oter possible suggestions include a PAHE integration mode to allow enslaved cities to be updated on that other mod Anyway, hope I can get some answers Keep up the good work
S3nT1N3L Posted July 15, 2018 Posted July 15, 2018 9 hours ago, Psalam said: Reveal hidden contents Please remember that using mods is like cooking. It takes patience (you can't rush good food). It takes using the right ingredients (make sure you have all your prerequisites and load them in the proper order). It can be seasoned to taste. Finally, no matter how much you love two foods individually some things just don't go together. ??️ That being said. I, and many others, can make the current version work. I'm sorry to hear that you can't. ? I am looking forward to the next version though. I hope that two of the things listed in the slaver path become available: being able to train your own slaves (much as others train you when you are a slave) and genuine slave trading through Mundus. Both of these have the basics in the mod now they are simply not yet implemented. The other thing I would like to see and I don't know whether Kenjoka is working on it or not, is more ways to enslave. There are a very large number of bodies out there in Skyrim many of whom are begging to end up in chains. ? Hmmm.....I think I give it al last time with the mod, i'm going to remove every mod that i have currently and just install these wich are very necessarily, wish me luck xD
S3nT1N3L Posted July 16, 2018 Posted July 16, 2018 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 ZaZAnimationPack.esm 8 8 Devious Devices - Assets.esm 9 9 SexLabAroused.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c SexLab - Sexual Fame [SLSF].esm 13 d Schlongs of Skyrim - Core.esm 14 e ApachiiHair.esm 15 f ApachiiHairFemales.esm 16 10 BeeingFemale.esm 17 11 hdtHighHeel.esm 18 12 CreatureFramework.esm 19 13 SkyUI.esp 20 14 FNIS.esp 21 15 RaceMenu.esp 22 16 RaceMenuPlugin.esp 23 17 XPMSE.esp 24 18 RaceMenuMorphsCBBE.esp 25 19 SexLabNudeCreatures.esp 26 1a SexLabNudeCreaturesDB.esp 27 1b SexLabNudeCreaturesDG.esp 28 1c MoreNastyCritters.esp 29 1d SLAnimLoader.esp 30 1e SlaveTats.esp 31 1f DeadlyMutilation.esp 32 20 Cidhna Mine Expanded.esp 33 21 SexLab-Stories.esp 34 22 sr_FillHerUp.esp 35 23 HentaiCreatures.esp 36 24 Immersive Wenches.esp 37 25 sr_FillThemUp.esp 38 26 prostitutes.esp 39 27 BrandingDeviceOfDoom.esp 40 28 SerialStrip.esp 41 29 UIExtensions.esp 42 2a Devious Cidhna.esp 43 2b SexLab-StoriesDevious.esp 44 2c yps-ImmersivePiercing.esp 45 2d RegnPiercings.esp 46 2e SOS - Smurf Average Addon.esp 47 2f SOS - VectorPlexus Muscular Addon.esp 48 30 SOS - VectorPlexus Regular Addon.esp 49 31 SOS - B3lisario UNP Addon.esp 50 32 Eyes of Aber.esp 51 33 Beards.esp 52 34 KS Hairdo's.esp 53 35 KS Hairdos - HDT.esp 54 36 12FemaleBrows.esp 55 37 Bijin NPCs.esp 56 38 Bijin Warmaidens.esp 57 39 SAM - Dawnguard Patch.esp 58 3a SAM - Shape Atlas for Men.esp 59 3b Schlongs of Skyrim.esp 60 3c Bijin Wives.esp 61 3d Brows.esp 62 3e BeeingFemaleBasicAddOn.esp 63 3f SexLab Aroused Creatures.esp 64 40 SexLab_Hormones.esp 65 41 TheEyesOfBeauty.esp 66 42 SOS - Hormones UNP Addon.esp 67 43 MikanEyes All in one.esp 68 44 SimplyKnock.esp 69 45 Alternate Start - Live Another Life.esp 70 46 Alternate Start - Live A Deviant Life.esp 71 47 ccas_starts.esp I hope i can play the mod with this load order, i removed some other mods xD, can someone look over it and say if this okay?
Psalam Posted July 16, 2018 Posted July 16, 2018 Spoiler 21 minutes ago, S3nT1N3L said: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 ZaZAnimationPack.esm 8 8 Devious Devices - Assets.esm 9 9 SexLabAroused.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c SexLab - Sexual Fame [SLSF].esm 13 d Schlongs of Skyrim - Core.esm 14 e ApachiiHair.esm 15 f ApachiiHairFemales.esm 16 10 BeeingFemale.esm 17 11 hdtHighHeel.esm 18 12 CreatureFramework.esm 19 13 SkyUI.esp 20 14 FNIS.esp 21 15 RaceMenu.esp 22 16 RaceMenuPlugin.esp 23 17 XPMSE.esp 24 18 RaceMenuMorphsCBBE.esp 25 19 SexLabNudeCreatures.esp 26 1a SexLabNudeCreaturesDB.esp 27 1b SexLabNudeCreaturesDG.esp 28 1c MoreNastyCritters.esp 29 1d SLAnimLoader.esp 30 1e SlaveTats.esp 31 1f DeadlyMutilation.esp 32 20 Cidhna Mine Expanded.esp 33 21 SexLab-Stories.esp 34 22 sr_FillHerUp.esp 35 23 HentaiCreatures.esp 36 24 Immersive Wenches.esp 37 25 sr_FillThemUp.esp 38 26 prostitutes.esp 39 27 BrandingDeviceOfDoom.esp 40 28 SerialStrip.esp 41 29 UIExtensions.esp 42 2a Devious Cidhna.esp 43 2b SexLab-StoriesDevious.esp 44 2c yps-ImmersivePiercing.esp 45 2d RegnPiercings.esp 46 2e SOS - Smurf Average Addon.esp 47 2f SOS - VectorPlexus Muscular Addon.esp 48 30 SOS - VectorPlexus Regular Addon.esp 49 31 SOS - B3lisario UNP Addon.esp 50 32 Eyes of Aber.esp 51 33 Beards.esp 52 34 KS Hairdo's.esp 53 35 KS Hairdos - HDT.esp 54 36 12FemaleBrows.esp 55 37 Bijin NPCs.esp 56 38 Bijin Warmaidens.esp 57 39 SAM - Dawnguard Patch.esp 58 3a SAM - Shape Atlas for Men.esp 59 3b Schlongs of Skyrim.esp 60 3c Bijin Wives.esp 61 3d Brows.esp 62 3e BeeingFemaleBasicAddOn.esp 63 3f SexLab Aroused Creatures.esp 64 40 SexLab_Hormones.esp 65 41 TheEyesOfBeauty.esp 66 42 SOS - Hormones UNP Addon.esp 67 43 MikanEyes All in one.esp 68 44 SimplyKnock.esp 69 45 Alternate Start - Live Another Life.esp 70 46 Alternate Start - Live A Deviant Life.esp 71 47 ccas_starts.esp I hope i can play the mod with this load order, i removed some other mods xD, can someone look over it and say if this okay? No, I can't. ? Just kidding. ? You need to update your creature mods. You should no longer need the SexLab Nude Creature mods. You might also want to consider eliminating Hentai creatures. While it SHOULD work with it in the load order creature animations are finicky. I recommend that you leave it off now - you can always add it in another playthrough once your game is otherwise stable. You should also turn off the esp for XPMSE. While downlooading it is necessary the esp causes it's own issues. Unless you need it for a specific mod (and I didn't see any I recognized as requiring it in that list) I would turn it off. Likewise, unless you are wedded to it, I would replace KS hairdos and the HDT version and get KS hairdos renewal. Or, even better since you have had some problems, leave them off entirely for this playthrough (Apachii will give you good choices for one game). While KS is unlikely to cause you to crash HDT mods that you don't absolutely have to have (and high res textures that you don't absolutely have to have) are best avoided since they can significantly slow your game. Otherwise it looks eminently playable. I would encourage you to go through the mods again with an eye toward "how do I expect to use these mods in THIS playthrough?" There are a TON of great mods out there that I have played with over the years. Like many other mod users I often go back to many of my old standbys. However, it pays to keep the number of mods in any playthrough to the bare minimum that you can stand. The fewer mods, the fewer interactions (expected and unexpected) and the fewer problems (read CTDs). In modding, less is more. ? 1
Crw0 Posted July 16, 2018 Posted July 16, 2018 41 minutes ago, S3nT1N3L said: Unofficial Skyrim Legendary Edition Patch.esp This one can spoil something. Or maybe not. But it should work. And yea, you should update creature framework and stuff related to this. Just in case.
Psalam Posted July 16, 2018 Posted July 16, 2018 Spoiler 3 minutes ago, Crw said: This one can spoil something. Or maybe not. But it should work. And yea, you should update creature framework and stuff related to this. Just in case. USLEEP has its detractors certainly. Most of them complain about the minor things that it changes (or not) in Skyrim. It should not be an issue with the game or with any particular mod. A mod that conflicts with USLEEP would have that listed prominently on its modpage. ? 1
Delzaron Posted July 16, 2018 Posted July 16, 2018 On 7/15/2018 at 7:26 PM, afa said: Fight as slave or slaver? If slave you need to get to a certain point in the main quest and it should lead you towards it. As slaver you should be able to start when Colosseum is finish with the various NPCs responsible for each section recruited and did tasks for them...but I have issues where I can't select fighters. It crash when I enter inside the colloseum, even if I play as slave or slaver.
Psalam Posted July 16, 2018 Posted July 16, 2018 Spoiler 1 hour ago, Delzaron said: It crash when I enter inside the colloseum, even if I play as slave or slaver. That one is a poser. Since you made it that far into the SR mod it would appear that the most likely thing causing the crash would be a mod incompatibility that only (or first) appears when you enter the Coliseum. There are a number of things going on in there that could give you a problem. To my mind, first is a conflict with creature animations. Have you avoided sex acts with creatures to this point? Alternatively, have you avoided going into the SlaveRun dungeon in Dragonsreach to this point? If the answer is no I suspect that it will be necessary to view your load order to see if there are any obvious conflicts. PS. Have you loaded crash fixes since that is now listed as a HARD requirement for this mod?
S3nT1N3L Posted July 16, 2018 Posted July 16, 2018 I just want to say THANKS to all who helped me ❤️ i can finally enter the Slavetraining Dungeon and i can finally play this mod in peace xD thanks to all especially Psalam ^^
Psalam Posted July 17, 2018 Posted July 17, 2018 Spoiler 9 hours ago, S3nT1N3L said: I just want to say THANKS to all who helped me ❤️ i can finally enter the Slavetraining Dungeon and i can finally play this mod in peace xD thanks to all especially Psalam ^^ You are welcome. ?
Delzaron Posted July 17, 2018 Posted July 17, 2018 18 hours ago, Psalam said: Hide contents That one is a poser. Since you made it that far into the SR mod it would appear that the most likely thing causing the crash would be a mod incompatibility that only (or first) appears when you enter the Coliseum. There are a number of things going on in there that could give you a problem. To my mind, first is a conflict with creature animations. Have you avoided sex acts with creatures to this point? Alternatively, have you avoided going into the SlaveRun dungeon in Dragonsreach to this point? If the answer is no I suspect that it will be necessary to view your load order to see if there are any obvious conflicts. PS. Have you loaded crash fixes since that is now listed as a HARD requirement for this mod? I have all the hard requirements. The mod runs nice, except the colloseum, hen it's builted (when it's emptry, no problem : I guess it's an NPC, a skeleton, or an animation).
Psalam Posted July 17, 2018 Posted July 17, 2018 5 hours ago, Delzaron said: I have all the hard requirements. The mod runs nice, except the colloseum, hen it's builted (when it's emptry, no problem : I guess it's an NPC, a skeleton, or an animation). I agree with your assessment. My personal problems with this have been with creature animations. However, that should also have affected the dungeon (thus my questions about your use of them - since they can be skipped with the cheats). If you would care to post your load order I'll be happy to give what help I can. I recognize that you have far more experience than I have with this BUT sometimes having a different set of eyes (even if less qualified) look at the problem may give the desired result (or not). ?
Dark Mirror Posted July 18, 2018 Posted July 18, 2018 Alright, nobody seemed to care about my previous post but anyway... Had some time to test slave owning features So far it's more trouble than it's worth it since it's kind of trighy to manage companions on both regulat companion commands and slave ones IE for the normal "follow" command to work as intended, they need to be told to "go home to slaverun dungeon" otherwise all kinds of issues happen (I'm using EFF and Convenient Horses) If slave commands tell them to "stay" nothing in the world will be able to make them move Original home dissapears and all they want to do is return to the dungeon, which can be fine, I guess, but I prefered when companions live on their normal places, or where I tell them to. Dungeon is not even a home, it's a directive to go there ignoring all else. I'm guessing the specialized slave training for each slave is not yet functional since I haven't seen any quest or option or NPC yet for it. Guess for the time being, I'll avoid enslaving any companion NPCs with Mundus' task.
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