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HI,

 

I really like the new story, it is very good, good job. :) .  I have a question about a possible bug and I don't know how to fix that.  :(   I googled it but was unlucky so I hope someone will be able to help me. 

 

What happen the first time I saw this bug I just got branded and gang rapped again by Bellamy and the other dude (don't remember his name :blush: ).  I have some dialogue with Bellamy but I did not like the answer I gave so I reloaded the previous save and this is when I found myself crawling on all four :s .  I try to reload to previous save and I had to go to the point I enter Dragonreach to find a correct save where I was not crawling on all four. 

 

I continue from that save and all is well until I reach the point where Ivana was amputated.  After talking to Pikes, the game froze.  Ok no problem reload the previous save.  Once again I found myself crawling on all four.  I continue the quest on all four wondering if it is suppose to be like that and I just miss some dialogue and the fact I was standing before was the bug... :s .  Finally Pikes send me to Belethor to retrieve some plug with my mouth and put some arms-binder on me, I finally stand again.

 

First are we suppose to crawl at that point, and if no I can we stop that animation and return to normal walking?

 

Thanks for your help.

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What to do if mod not appearing in MCM list?

 

 

wait til lall starting messages are over, open mcm and close it, quicksave, quickload, wait til lall starting messages over if the mcm doesnt have shown up repeat if its not showing up after 5-6 attempts of this there is soemthign wrong with the installation of skyui (brings the mcm) or slaverun

 

 

Done as you said, but still no MCM menu for this mod... Every other mod apears just fine. I even reinstalled the mod

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Have you tried BrandingDevice of Doom version 0.5, or should we still use the version advertised in your post.

 

I believe you made a typo for Skooma whore (you wrote skoomy).

 

Corintio's Progressive Slavetats is an idea that has potential, but as it is doesn't provide much and seems to be more of a resource than anything else. Slaverun already do slavetats on its own, so I see little incentive to install another esp. Could somebody convince me to the contrary?

 

As for Hydragon Slavegirls, it is known to have issues with the quest manager and increase the time it takes for the game to save. Legume published a patched version for his devious framework. You may want to link to that version.

I read of some problems of 0.5 which Virginmarie reported and I never tried it, 0.47 works quite well for me

 

I detailed the soft dependency description (and updated all in the OP) , slaverun only needs the tattoo set of Corintios progressive slavetats, not the esp

 

I have a collection of patches hydragon slavegirls versions already :D , probably I use your version too, if it is the latest in the hydragon thread, if you give me the link I will add it

 

i have found something immersionbreaking:

 

i have become the 2. part of the diary books and in the book my char had have the walk of shame, but she never had a walk of shame because she was absoltly totally submissive from the start on, so the walk of shame is somewhat skipped.

 

and a small one with the amputation of ivanna:

her arms are back after a loadingscreen and the prostetics are away. has she some sort of wolverine like regeneration or has faarengar decided to give her her arms back?

 

 

btw: the books are very nicely written ;)

The ingame books (at the moment there are only written 2 of them) just show one version of the story which I had in mind (PC is 18, a virgin, has no boobs, is not submissive... and will be made a slave).

I won't write a version for every different background or story path you may take (maybe your PC is a mighty Dragonborn who had sex all over in Tamriel in the last 20 years and is submissive as hell)

 

HI,

 

I really like the new story, it is very good, good job. :) .  I have a question about a possible bug and I don't know how to fix that.  :(   I googled it but was unlucky so I hope someone will be able to help me. 

 

What happen the first time I saw this bug I just got branded and gang rapped again by Bellamy and the other dude (don't remember his name :blush: ).  I have some dialogue with Bellamy but I did not like the answer I gave so I reloaded the previous save and this is when I found myself crawling on all four :s .  I try to reload to previous save and I had to go to the point I enter Dragonreach to find a correct save where I was not crawling on all four. 

 

I continue from that save and all is well until I reach the point where Ivana was amputated.  After talking to Pikes, the game froze.  Ok no problem reload the previous save.  Once again I found myself crawling on all four.  I continue the quest on all four wondering if it is suppose to be like that and I just miss some dialogue and the fact I was standing before was the bug... :s .  Finally Pikes send me to Belethor to retrieve some plug with my mouth and put some arms-binder on me, I finally stand again.

 

First are we suppose to crawl at that point, and if no I can we stop that animation and return to normal walking?

 

Thanks for your help.

slaverun uses 'kneeling' on the floor in a lot of scenes , but no crawling animation,

 

you don't mean the crawling after the pc is amputated?

 

I think Devious Training and SD have some kind of crawling logic, maybe you have this mods installed?

 

 

 

 

I just uploaded a 2.02 version with a few minor patches, nothing big, no cleansafe required

The next weeks I will relax and probably do only minor bugfixes. I also have a big xml file with text corrections from xKaroka (many thanks) which I will use to improve my spellings and grammar errors

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i have quite many CTD whenever i enter dragon reach or fast travel to dragon reach or whiterun in general (i'm using fast travel mod http://www.nexusmods.com/skyrim/mods/80556/?) here is my load order and papyrus log, im sorry but i dont know where you keep the debug log at

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
CreatureFramework.esm
SexLab.esm
ApachiiHair.esm
ApachiiHairFemales.esm
SexLabAroused.esm
Schlongs of Skyrim - Core.esm
SGHairPackBase.esm
Devious Devices - Assets.esm
ZaZAnimationPack.esm
Devious Devices - Integration.esm
Heels Sound.esm
Heretical Resources.esm
hdtHighHeel.esm
Devious Devices - Expansion.esm
SexLab - Sexual Fame [sLSF].esm
ScocLB.esm
SkyUI.esp
FNIS.esp
FNISSexyMove.esp
BodyChange.esp
SOSRaceMenu.esp
XPMSE.esp
RaceMenu.esp
RaceMenuPlugin.esp
SexLabMatchMaker.esp
Schlongs of Skyrim.esp
_ImoMegane.esp
JaxonzMCMKicker.esp
SlaveTats.esp
SexLabMassMatchMaker.esp
AK_RM_PubicStyles_All_In_One.esp
SexLab Sound FX Replacer.esp
AmazingFollowerTweaks.esp
SOS - VectorPlexus Muscular Addon.esp
RaceMenuMorphsUUNP.esp
Mini Sage Outfit.esp
Bayonetta 2 Accessories.esp
KS Hairdo's.esp
KS Hairdos - HDT.esp
SLAnimLoader.esp
SLALAnimObj.esp
MikanEyes All in one.esp
TreestumpConversions.esp
YMMP.esp
dD - Realistic Ragdoll Force - Realistic.esp
SGHairPackAIO.esp
RelightingSkyrim-NoScripts.esp
HN66_NAILS4ALL.esp
LadyJewel.esp
Devious Deviants.esp
SPB Ribbon 15.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
RelightingSkyrim_DG.esp
HentaiCreatures.esp
RelightingSkyrim_HF.esp
RelightingSkyrim_DB.esp
The Ordinary Women.esp
Bijin Wives.esp
GagSFX.esp
Luxury Collection.esp
HN66mage4vanilla.esp
Slaverun_Reloaded.esp
sextoys-calyps-2.esp
Sextoys Calyps Chest.esp
SRX_ImperialFemaleFace.esp
SOS - Shop.esp
Luxury Collection Vendor.esp
FNISspells.esp
Tongues.esp
Elewin Jewelry.esp
NoRadialBlur.esp
Customizable Camera.esp
NibblesAnimObjects.esp
SLAL_AnimationsByLeito.esp
NightsuckersArmor.esp
HDTTESTEarring.esp
KS Jewelry.esp
Blush When Aroused.esp
NonSexLabAnimationPack.esp
Nouserhere Ears.esp
SexLab Aroused Creatures.esp
Amb_SimaEffect.esp
NIOVHH.esp
Luoyi.esp
NailsUNP.esp
Elewin Pumps 2.esp
ContinueGameNoCrash.esp
sbcl.esp
Tda China Dress.esp
FormalAffairOutfit.esp
Tentacle Parasite.esp
Kibelius Outfit.esp
Bijin NPCs.esp
Bijin Warmaidens.esp
SinbloodVelvetRose.esp
DPnTrielekMix.esp
Better Females - Eyebrows.esp
FreckleMania.esp
TW3Eyes.esp
Nisit.esp
SpikeBallOutfit.esp
12FemaleBrows.esp
UIExtensions.esp
AddItemMenu.esp
Anal Torch.esp
Extended Slider Colors.esp
SexLab_SOS-Stapon.esp
SLALAnimObjBillyy.esp
Overknee_Kali.esp
Natasha v1.esp
Deborah by buchen.esp
SenFollower001.esp
HavokCollisionObject.esp
Slaverun_Reloaded_Comments.esp
vesta.esp
ScoclbQuestSexlab.esp

 

Papyrus.0.log

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My impressions slave run 2.0. 

    Well today i did all the traning stuff in the dragon reach.

    Too much sex ruins everthing. Everytime you go to talk to any master and the guys are horny as never fucked before.

     **** Interesting the plot with the slave sister. *** the story saving the day....

     All the task are sex , sex, sex. So is like a porn video game instead a story driving where sex is a tool to tell a story.

     For example you should send the girls to a farm or a mine where will be rape anyways but they will conclude that staying near the master are best.

     A plot in the farm could be the famer let a horse rape both girls just for fun. Or in the mine a giant ... in this scenarios sex is used as consecuence of the story , not just  an intence sexlab test run. By the way the game keeps stable at 99%. 2 crashes in 3 hours is epic for skyrim.

 

Problems. Amputations never work it . Farengar never appear when was call it. Sex Throlls never trigger.

 

Cheers.

 

I concur with the 'too much sex':

 

The plot is fine but the training scenes are way too long for my taste. It just gets repeated over and over. A good example is the Dremora special training, where you  even have to wait between the lessons and they basically consist of 4 times rough sex with whipping, pause, 4 times rough sex with whipping, pause, 4 times rough sex with whipping, pause, 4 times rough sex with whipping... sure it it shows a mindbreak scenario, but for me the 1st scene followed by a black screen with some descriptive text ("over the next days...") would have been more fun and could be more immersive.

 

cadejocr

If scenes do not trigger or a scripted walk cannot reach a trigger point due to pathfinding, an interfering scene or whatever reason, enable player controls in the MCM problem section of Slaverun (maybe walk to the destination) and then disable and enable Force player AI in the player control center section of ZaZ animation Pack. This way you can rescue most interrupted or stuck scenes.

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I had the water bug too and I don't use any city mods, but it went away as the story progressed a bit.

I have a small suggestion, would it be possible to cut back on the number of loading screens for the next release?

I am finding it tedious and time consuming having to run back and forth in and out of the city between slave trainers,

especially in Whiterun.

I think you will find the water bug is a frame rate issue. It can be cured by limiting your fps. This is a universal bug especially with enb's. Can happen in FO4 too. The Whiterun entrance / Warmaidens is notorious, with or without this mod.

 

 

Thanks for the tip.

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slaverun uses 'kneeling' on the floor in a lot of scenes , but no crawling animation,

 

you don't mean the crawling after the pc is amputated?

 

I think Devious Training and SD have some kind of crawling logic, maybe you have this mods installed?

 

Thanks :) , you are right sire it was SD.  There is a key in it to cycle between crawling and standing, I must have hit it by accident.  I feel dumb now :blush: (bowing my head in shame).

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On another note. With YPS Immersive Fashion installed, while being dressed up for the walk of shame, Eyeshadow and Lipstick is applied to the Player, you also lose the ability to manually change your makeup and lipstick. However, first time I slept... it smudged everywhere and looks terrible.

I will add a mod event to prevent make-up smudging.

Please feel free to post any suggestions to the YPS mod in the appropriate thread, so that I can react sooner next time. :)

 

for the smugged look: just be a good slave and ask your Master, he can make you look pretty again :-)

 

Hi,

 

I don't have that dialogue option.  I tried Murffy, Bellamy and Pike :s .  Do I need to be at a certain level in the quest to have this options?  I use "Ineed" (http://www.nexusmods.com/skyrim/mods/51473/?) so I got to sleep, dink and eat and of-course, if I sleep without removing the makeup, it get smudge.  I also user bathing in Skyrim but it does not look like smudge can be remove while bathing.  I'm about to go see the Jarl of Slaverun (Lesson 3) and I look awful :s .  He might get scared. :P  I also have the dialogue mod you recommended.

 

Thanks for your help and the great mod, it is awesome. ;)

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I don't have that dialogue option.  I tried Murffy, Bellamy and Pike :s .  Do I need to be at a certain level in the quest to have this options?  I use "Ineed" (http://www.nexusmods.com/skyrim/mods/51473/?) so I got to sleep, dink and eat and of-course, if I sleep without removing the makeup, it get smudge.  I also user bathing in Skyrim but it does not look like smudge can be remove while bathing.  I'm about to go see the Jarl of Slaverun (Lesson 3) and I look awful :s .  He might get scared. :P  I also have the dialogue mod you recommended.

The next update of the YPS mod will have the MCM option to turn off makeup smudging.

Of course, good slaves should ask their master first, whether they may use it :P

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I don't have that dialogue option.  I tried Murffy, Bellamy and Pike :s .  Do I need to be at a certain level in the quest to have this options?  I use "Ineed" (http://www.nexusmods.com/skyrim/mods/51473/?) so I got to sleep, dink and eat and of-course, if I sleep without removing the makeup, it get smudge.  I also user bathing in Skyrim but it does not look like smudge can be remove while bathing.  I'm about to go see the Jarl of Slaverun (Lesson 3) and I look awful :s .  He might get scared. :P  I also have the dialogue mod you recommended.

The next update of the YPS mod will have the MCM option to turn off makeup smudging.

Of course, good slaves should ask their master first, whether they may use it :P

 

 

Great news, thanks, I will definitely look for your next update :).  

 

Other question, I have multiple devious keys, can I remove devices equipped on my by the slaver or does it risk to break the game?

 

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First of all, thanks a ton for this great mod, I absolutely loved it. I just did a full playthrough as a female slaver acting very submissively, especially towards men, so everything I'm about to say is from that perspective and may not apply to other sides of the story. Also, I don't use the map for fast travel, I either walk or use carriage. So here's everything I thought of during my playthrough.

 

First the things I think could apply to every side:

 

 

Add devious devices to merchants once they are supposed to sell them once their city is enslaved.

Possibility of using the premium transportation after carriage quest happens. (slaves as attraction, slavers as customers, female slavers have choice?)

 

For quests like slave delivery, have a tour going a-b-c-d-e-a (maybe split it into 2 if one trips means too many slaves at once a-b-c-a-d-e-a) instead of back and forth a-b-a-c-a-d-a-e-a.

  • Lots of loading...and for those who don't use fast travel it hurts...

Increase or decrease in relationship with people you help or enslave.

Enemies too weak/strong at the end is due to fixed levels. Slavers are fixed lvl 4, Dremora churl are fixed lvl 6, only Manimaru and Nesteru are leveled from 1 up to 25.

  • As the mod doesn't require combat before this, it's very possible to be lvl 1-2 which makes everything but the bosses near impossible. And if you're beyond 10, anything but the 2 bosses become trivial.
  • Solution: Have them all be leveled with PC.

Inverted enforcer once Skyrim is free to put clothes back on

Possibility of failing a delivery (robbed of gold or slave escaping)

 

 

 

My impression was that my character, even though she was a HUGE submissive slut, was completely safe from slavery the second she became a slaver. The only thing that could have make her be enslaved was pretty much begging to be enslaved.

 

Things I wish the female slaver side had.

 

 

Threesomes with Pike and Eric should maybe exclude FFM and MFF animation tags ;)

Add some slaver training at the start.

During carriage sequence, when a second slave is needed, slaver could have the possibility to offer herself if she didn't at first. (and have the orcs arrive while the driver puts you in devices)

More interactions with other slavers (Eric might as well be a vegetable here only for 3some scenes) (whether it's one line of dialogue or mini quests)

  • Having another slaver coach/test you at some points in the middle.
  • Speaking of which, I absolutely love the new dialogues with female follower slaves and male followers and the first time you speak with Neloth when you're a female slaver. More of those with story NPCs pushing you to become a slave would make for great atmosphere where a female slaver would need to constantly prove herself, possibly with a choice of more submissive answers.
  • More subtle answer for slaver to get enslaved, like PC starting to fantasize out loud to the graphic depictions made by Pike...current answer is pretty much "Enslave me!" and doesnt work if character has even a shred of independence.

Consequences for different levels of submissive slaver: have to follow nudity law, dialogue differences (mostly with pike?)

  • For example: moaning when saying women should submit, Pike tempting you more, trying to actively trick you into slavery, enslaving you by force if you fail a quest

Enslavement for slaver, option for willingly (already a submissive slut after all, and carry submissive stat into slave part), when non-willing change the parts where PC claims women are equal? (she's been a slaver for a while so it makes no sense)

Some kind of ending scene for slavers?

 

 

 

I realize some of those ideas would probably require to wait for a V3 (if you even want them), but some at least might not require hundreds of lines of code.

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What to do if mod not appearing in MCM list?

 

 

wait til lall starting messages are over, open mcm and close it, quicksave, quickload, wait til lall starting messages over if the mcm doesnt have shown up repeat if its not showing up after 5-6 attempts of this there is soemthign wrong with the installation of skyui (brings the mcm) or slaverun

 

 

Done as you said, but still no MCM menu for this mod... Every other mod apears just fine. I even reinstalled the mod

 

 

Same problem here. I've checked all the requirements and the mod still won't show up in MCM. No way to start the quest either.

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It seems I've hit some issues with slaverun and its soft dependencies. I'll talk about the the scariest stuff first, then explain some minor issues I've had with slaverun scenario.
 

[05/13/2017 - 08:16:44PM] Cannot open store for class "AMP_ProstheticScript", missing file?
[05/13/2017 - 08:16:44PM] Cannot open store for class "QF_AmputatorMain_03000801", missing file?
[05/13/2017 - 08:16:44PM] ERROR: Unable to bind script QF_AmputatorMain_03000801 to AmputatorMain (16000801) because their base types do not match

The most glaring one is the amputator framework (please search 16000801 in the log), I've been to the point where ivana got her arms cut off and apparently the amputator framework had some issues. After the scene, the quest tells me to talk to her but I my PC was still stuck as the player movement weren't restored. I used the mcm to be able to move again. Are the errors related to the amputator framework benign and can they be ignored or should I look into this further?
 
-*-*-
 
In the log, you may also see several errors like this one but not link to the wallofshame, rather some issues with the list of devices available through zaz?

[05/13/2017 - 09:12:14PM] ERROR: Array index 64 is out of range (0-63)
stack:
    [zadQuest (1300F624)].zadlibs.GetDeviceByTags() - "zadLibs.psc" Line 856
    [SLV_UtilitiesQuest (6A07ACEE)].slv_utilities.SLV_DeviousEquipActorColor3() - "SLV_Utilities.psc" Line 1838
    [SLV_UtilitiesQuest (6A07ACEE)].slv_utilities.SLV_DeviousEquipActorColor2() - "SLV_Utilities.psc" Line 1634
    [SLV_UtilitiesQuest (6A07ACEE)].slv_utilities.SLV_DeviousEquipActor2() - "SLV_Utilities.psc" Line 1628
    [SLV_UtilitiesQuest (6A07ACEE)].slv_utilities.SLV_DeviousEquipActor() - "SLV_Utilities.psc" Line 1581
    [SLV_UtilitiesQuest (6A07ACEE)].slv_utilities.SLV_DeviousEquip() - "SLV_Utilities.psc" Line 1575
    [topic info 6A080EAD on quest SLV_WalkOfShame (6A068F09)].SLV_Enslavement17.Fragment_0() - "SLV_Enslavement17.psc" Line 64

 
My idea is that the mod Devious Device - Equip, from Inte, is somewhat responsible for the index out of range and I should register dde devices again. The other problem linked to this is that every time I get equipped with a device, it is a different one from the one I already received with my inventory filling up with various armbinders and corset of a broad range of colors. I'm not quite sure what is going on there.
 
-*-*-
 
There is an error directly linked to slaverun's script: ERROR: Cannot call IsInDialogueWithPlayer() on a None object, aborting function call. I don't remember when exactly that one happened. Probably when I walked out of dragons reach/whiterun to meet with the slavers in front of whiterun's main gate.
 
-*-*-
 
And the last scary thing that happened was a CTD when I entered the new slaverun dungeon under Dragonsreach. IIRC that crash was also happening with the version 1.
 
-*-*-
 
 Now for the scenario. I got enslaved the "hard way", by insulting the two dudes in front of slaverun. I made a point to be resistant, and they talked about a walk of shame, then that I had to go to pike, then pike told me to fetch diamond. And I got lost in the series of  events. There is a lot of talking and a lot of scenes, and I was under the impression that the "walk of shame" already happened as I went to talk to pike (first meeting). But apparently the walk of shame happens after, when we go back to fetch ivana, with the same lines of dialogues. I don't really get it.

 

I also had to disable RND because the scenes where taking so long, the whole episode in front of the gates probably took a whole day.

 

 

 

So there, should I be worried about the amputator errors? It is the singular point that makes me uneasy. The bunch of error about warmbodies seems harmless and I ignored them, I forgot to disable warmbodies when starting this run.

 

If you've read this far, thanks for your time :)

Current load order:

 

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 Skyrim Project Optimization - Full Version.esm
  7  7 RSkyrimChildren.esm
  8  8 ApachiiHair.esm
  9  9 ApachiiHairFemales.esm
 10  a SexLab.esm
 11  b Heels Sound.esm
 12  c Schlongs of Skyrim - Core.esm
 13  d CreatureFramework.esm
 14  e SkyTEST-RealisticAnimals&Predators.esm
 15  f Campfire.esm
 16 10 ZaZAnimationPack.esm
 17 11 SexLabAroused.esm
 18 12 Devious Devices - Assets.esm
 19 13 Devious Devices - Integration.esm
 20 14 Devious Devices - Expansion.esm
 21 15 daymoyl.esm
 22 16 Amputator.esm
 23 17 EFFCore.esm
 24 18 WM Flora Fixes.esp
 25 19 SkyUI.esp
 26 1a UIExtensions.esp
 27 1b EnhancedLightsandFX.esp
 28 1c ELFX - Exteriors.esp
 29 1d Complete Crafting Overhaul_Remade.esp
 30 1e RealisticWaterTwo.esp
 31 1f ELFXEnhancer.esp
 32 20 dD - Realistic Ragdoll Force - Realistic.esp
 33 21 RaceMenu.esp
 34 22 RaceMenuPlugin.esp
 35 23 Convenient Horses.esp
 36 24 NusbieVoices.esp
 37 25 DD - Interactions.esp
 38 26 SLAnimLoader.esp
 39 27 WyldMenuPlugFemale.esp
 40 28 WyldMenuPlugMale.esp
 41 29 RaceMenuOverlays.esp
 42 2a RaceMenuOverlayCompilation - CBBE.esp
 43 2b pchs_loansharks.esp
 44 2c Remodeled Armor - Vanilla Replacer - Dawnguard.esp
 45 2d Remodeled Armor - Vanilla Replacer - Dragonborn.esp
 46 2e Remodeled Armor - Vanilla Replacer.esp
 47 2f SexLabDefeat.esp
 48 30 SleepTight.esp
 49 31 FreckleMania.esp
 50 32 FNIS.esp
 51 33 HearthfireMultiKid.esp
 52 34 AddItemMenu2.esp
 53 35 MoreNastyCritters.esp
 54 36 BDVanillaCritters.esp
 55 37 SexLabNudeCreatures.esp
 56 38 SexLabNudeCreaturesDG.esp
 57 39 SexLabNudeCreaturesDB.esp
 58 3a AMatterOfTime.esp
 59 3b iHUD.esp
 60 3c SlaveTats.esp
 61 3d BlackthornManor.esp
 62 3e MilkModNEW.esp
 63 3f MilkMod_MilkPumpsFancyB.esp
 64 40 OBIS.esp
 65 41 RealisticNeedsandDiseases.esp
 66 42 hearthfireextended.esp
 67 43 Sacrosanct - Vampires of Skyrim.esp
 68 44 Inconsequential NPCs.esp
 69 45 RealisticWaterTwo - Legendary.esp
 70 46 EFFDialogue.esp
 71 47 SOS - Smurf Average Addon.esp
 72 48 SOS - VectorPlexus Muscular Addon.esp
 73 49 SOS - VectorPlexus Regular Addon.esp
 74 4a SOS - Leito Addon.esp
 75 4b SOS Female Schlongifier (No Schlong Addon by Erundil).esp
 76 4c SOS - ERF Horse Penis CBBE - Addon.esp
 77 4d BDOrcSchlong.esp
 78 4e TERAArmors_CBBE.esp
 79 4f SlaveTatsEventsBridge.esp
 80 50 NIOVHH.esp
 81 51 HearthfireMultiKid_LastName.esp
 82 52 RSChildren - Complete.esp
 83 53 LovelyHairstylesCE.esp
 84 54 Modern Brawl Bug Fix.esp
 85 55 Extended UI.esp
 86 56 LootandDegradation.esp
 87 57 Traps Are Dangerous.esp
 88 58 WM Trap Fixes.esp
 89 59 RaceMenuMorphsCBBE.esp
 90 5a OvensAndChurnsRND.esp
 91 5b OBISDB.esp
 92 5c Summermyst - Enchantments of Skyrim.esp
 93 5d SMIM-Merged-All.esp
 94 5e SexSlavesForVanillaBandits.esp
 95 5f SexLabSkoomaWhore.esp
 96 60 TradeBarter.esp
 97 61 SkyTEST-HarderCreatures.esp
 98 62 Schlongs of Skyrim.esp
 99 63 Immersive Wenches.esp
100 64 RealisticRoomRental.esp
101 65 RRR_ELFX-Patch.esp
102 66 SimpleSlavery.esp
103 67 Hunterborn.esp
104 68 Hunterborn_RND-Patch.esp
105 69 OvensAndChurnsPlayerHouses.esp
106 6a Slaverun_Reloaded.esp
107 6b Frostfall.esp
108 6c SolitudeExterior.esp
109 6d Smelter_Riften & Solitude.esp
110 6e TimingIsEverything.esp
111 6f TheAmazingWorldOfBikiniArmor.esp
112 70 LoversComfort.esp
113 71 HFE-RND-Patch.esp
114 72 Hunterborn_Campfire_Patch.esp
115 73 Devious Deviants.esp
116 74 Immersive Wenches -Apachii hairs- Patch.esp
117 75 OvensAndChurnsMinorInns.esp
118 76 Immersive Wenches RRR-patch.esp
119 77 SLSW Addicted.esp
120 78 CCO17ObisPatch.esp
121 79 OBIS DG Faction Patch.esp
122 7a SLAL_AnimationsByLeito.esp
123 7b Apocalypse - The Spell Package.esp
124 7c HighHrothgarWindowGlow.esp
125 7d Neo's Slave Leia Renewal.esp
126 7e Ordinator - Perks of Skyrim.esp
127 7f Apocalypse - Ordinator Compatibility Patch.esp
128 80 Devious Devices - Equip.esp
129 81 EstrusChaurus.esp
130 82 EstrusSpider.esp
131 83 Fantasy Soundtrack Project.esp
132 84 Fantasy Soundtrack Project - Combat.esp
133 85 SafeAutoSave.esp
134 86 SerialStrip.esp
135 87 SerialStripper.esp
136 88 SexLab Warmbodies.esp
137 89 SLALAnimObj.esp
138 8a WhiterunExterior.esp
139 8b SexLab Cumshot.esp
140 8c MilkModNEW CF.esp
141 8d MilkModNEW HF.esp
142 8e MilkModNEW Sanbox.esp
143 8f Alternate Start - Live Another Life.esp
144 90 SexLab_Solutions.esp
145 91 ccas_starts.esp
146 92 Alternate Start -- New Beginnings.esp
147 93 daymoyl_DawnguardAddon.esp
148 94 TES5Merged.esp
149 95 Bashed Patch, 0.esp
150 96 DynDOLOD.esp

 

 

Papyrus.SlaverunProblems.log

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Well I might be in the same boat also, I never had any problems with this mod, and I install it on all my new playthru's.  But this time, after several tries installing and re-installing, I get the MCM menu just fine, but in the menu where the main quest is running box it isn't checked. I also dropped it to the very last item in my load order.  The only thing I changed on this run-thru is I updated Zaz Animations...is it possible I broke my Slaverun with the ZAZ update?

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Hey, I'm just now trying out this mod, and I have a few suggestions.

 

 

First: Allow disabling of gags, blindfolds, and (separate from other tattoos) face tattoos.

Purpose: Argonians, Khajiits, Lykaios, and some other player-added races have major issues with these device types. I realize you could pry them off with the cheat menu, but doing that over and over will become a pain after a while. Also, it's less interesting to turn off the use of Devious Devices entirely just for playing an Argonian or a Khajiit. And as for the tattoos, the slave tattoos on the hands would still work fine.

 

Second: Allow the player to choose a color that the mod will apply its tattoos in, as well as a glow color, like Rapetats does.

Purpose: Same as above, black does not show up well on all body types, but this also applies to Redguards. A black tattoo on some Redguard skins will be nearly invisible.

 

Third: Factor in the Player's Sexual Experience in Sexlab when having Master Pike judge the slave's performance. With the addition of Sexlab Stats Manipulator, this would allow the player to impress him instead of embarrassing themselves. I tested it by setting my player's experience in each category to 100, "Grand Master". He still said I was horrible. This is a bit... jarring to see, and it's possible the player really WOULD wait that long before ending up as a slave. Not likely, but possible.

(example) "You seem to have no fucking skills at all!" *Player looks at MCM menu. Grandmaster everywhere*. "What do you want from me, Miracles?!"

 

Fourth: Perhaps add an Alternate Start to the game, from Live Another Life, allowing the player to jump straight to being a freshly trained slave. I realize this is currently possible in the cheats section (I think so anyways), but for the final version, having that available is good for role play purposes.

 

Fifth: I really have no idea how you could do anything about Futa or Shemales, but it would be nice to have if even physically possible.

 

Sixth: Perhaps add some more enthusiastic lines to the training portion if the player asks excitedly to be enslaved in the opening dialogue. Right now it leads to some major headscratching when the player says "Yes, please make me a slave! I really want to be your slave!" to the recruiter, to the point where he reacts "WHAT!? I .... this is new. I'm not used to encountering this. Uhm, sure! Say goodbye to your human rights!"

Immediately followed by every single line of dialogue from there being the player declaring she's sad to be a slave, doesn't want to be one, and is crying from it and sore and upset. She seems to be a bit insane at that point, that or momentarily possessed.

There even seems to be a dialogue that I can't avoid outside the front gate, where my toon who enthusiastically asked to be enslaved is now begging for the release of a stranger. Make up your mind, Yuni!

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I have been asking this myself over and over and over again...... I stare at Slave Master Pike and can only ask:

"UWOTM2³?!?! Are you totes insane? I am certified by both Aedra and Daedra and you MIDGET call me a noob?"

I also gotta agree when it comes to the starting scenario. Begging for it and a second later doing the exact opposite is kinda insane as well. 

Would be funny to have them then seriously test the P.C.'s mindset, with the P.C. just begging for more - until they get creative, Bellamy got a horse after all "Bellamy's Horse" wouldnt be called that if it was a generic "SL More Creatures".  :cool:

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so i'm trying out the new version 2.  I can get the MCM to show but it indicates that the main quest is not running.  It also is greyed out so I don't seem to be able to activate it.  The enforcer part of the mod does seem to be working though.  Is there a way to force the main quest to start?

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There is the sound of a skeever following the player around, it drives me mad. I opened tes5edit and there is a skeever named "You". Why is it there? And why is it breathing?

 

Didn't you know ?  Slaverun 2.0 is now also an horror mod, that skeever will come haunt you in your dreams :D

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so i'm trying out the new version 2.  I can get the MCM to show but it indicates that the main quest is not running.  It also is greyed out so I don't seem to be able to activate it.  The enforcer part of the mod does seem to be working though.  Is there a way to force the main quest to start?

I tried setstage SLV_mainquest 0 and got the Slavery has come to Whiterun or something like that, but the MCM menu saying the main quest is running is still greyed out. and nothing in the dialog with the jarl would let me continue.  I'm stumped on this one.  I uninstalled the mod, checked for any traces of files that didn't get deleted, checked all the scrips were gone then re-installed and started a new game. Same result.  I even moved it to the bottom of the load order.  Never had a problem before, I must have something installed that it doesnt like.

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