RiptidePaladin Posted June 6, 2018 Posted June 6, 2018 I'm curious about the unicorn plug-in. Is it still in development or have they been scrapped? 2
AnaQ90 Posted June 6, 2018 Posted June 6, 2018 On 6/2/2018 at 4:52 PM, no13 said: The eye lock happens consistently for me, although only after a scene, never during. It persists between saves. It impacts both player and npc. For a fix, in oGlobal, replace blendMo with: ;Blends MFG Modifier. Function blendMo(actor actra, int zGoal, int zCur, int zMode, int zSpeed) global zGoal = papyrusUtil.ClampInt(zGoal, 0, 100) zCur = papyrusUtil.ClampInt(zCur, 0, 100) zSpeed = papyrusUtil.SignInt(zGoal < zCur, zSpeed) If zSpeed != 0 While zCur != zGoal zCur += zSpeed If zSpeed > 0 && zCur > zGoal || zSpeed < 0 && zCur < zGoal zCur = zGoal EndIf MfgConsoleFunc.SetModifier(actra, zMode, zCur) EndWhile EndIf EndFunction and then replace blendPh with: Function blendPh(actor actra, int zGoal, int zCur, int zMode, int zSpeed) global zGoal = papyrusUtil.ClampInt(zGoal, 0, 100) zCur = papyrusUtil.ClampInt(zCur, 0, 100) zSpeed = papyrusUtil.SignInt(zGoal < zCur, zSpeed) If zSpeed != 0 While zCur != zGoal zCur += zSpeed If zSpeed > 0 && zCur > zGoal || zSpeed < 0 && zCur < zGoal zCur = zGoal EndIf MfgConsoleFunc.SetPhoneme(actra, zMode, zCur) EndWhile EndIf EndFunction On affected saves, removing " _oActra.OnBlendMo() > _oGlobal.blendMo() > MfgConsoleFunc.SetModifier() " entries from active scripts fixes the issue until the next time OSex is run. Hii, I'm having the same issue with the eyes but have no idea hot to apply that fix in my files. For me it only happens with my character (female) not the npcs. Could you keep me posted if any 'easy' solution comes up? (Or even a guide on how to change the files XD ) Thank youu
Guest Posted June 6, 2018 Posted June 6, 2018 35 minutes ago, AnaQ90 said: Hii, I'm having the same issue with the eyes but have no idea hot to apply that fix in my files. For me it only happens with my character (female) not the npcs. Could you keep me posted if any 'easy' solution comes up? (Or even a guide on how to change the files XD ) Thank youu Does anyone know if we're allowed to upload files for OSA without catching flak, or do they have to go through CEO? In the meantime, if you have resaver, you can fix it - open your save, go to active scripts, look for " _oActra.OnBlendMo() > _oGlobal.blendMo() > MfgConsoleFunc.SetModifier() ", terminate (all - you probably have several), save, reload, there you go (until next time).
Tooneyman23 Posted June 7, 2018 Posted June 7, 2018 21 hours ago, no13 said: Does anyone know if we're allowed to upload files for OSA without catching flak, or do they have to go through CEO? In the meantime, if you have resaver, you can fix it - open your save, go to active scripts, look for " _oActra.OnBlendMo() > _oGlobal.blendMo() > MfgConsoleFunc.SetModifier() ", terminate (all - you probably have several), save, reload, there you go (until next time). You should be able to upload file for OSA. As long as your not uploading the entire OSA mod or any of CEO's animations you should be fine. Patches should be fine too. CEO put up the gifhub to make sure anyone could add to OSA when they needed too. Just make sure you credit CEO and add links to the original work on your page you should be fine. If it does have CEO's older animations lets say your adding a climax ending using his animations from lets say OSex 106 legacy. You can put it as a patch, but you may still want to see if CEO will allow it first. If it's your own custom animations. Have at it. I would really like to see some add ons to CEO's framework and see what people do with it.
Tommytanker Posted June 8, 2018 Posted June 8, 2018 Ive trawled pages for hours. Can someone PLEASE recommend better camera options when using OSEX. My mouse scrolls out way too far and when I zoom in it seems to position itself too high vertically, so any positions on the ground are basically viewed from above and simply not close enough to see real action.... I have heard of joys of perspective being very complex and not working that well. IMPV has options to rework the codes and configs which I am clueless with. When I was using Sexlabs I just used the free camera commands of TCL, etc. which was OK. Any recommendations for free camera or adjusting zoom in settings on mouse or first person camera options for OSEX??? Many thanks !!
zupra Posted June 8, 2018 Posted June 8, 2018 GomaPeroPoses causes CTD on load for me. I think the GomaPeroPoses should be version 6 but i have the latest which is 10 i think. Could this be the reason why it's not working?
Guest Posted June 9, 2018 Posted June 9, 2018 On 6/8/2018 at 4:26 AM, Tommytanker said: Ive trawled pages for hours. Can someone PLEASE recommend better camera options when using OSEX. My mouse scrolls out way too far and when I zoom in it seems to position itself too high vertically, so any positions on the ground are basically viewed from above and simply not close enough to see real action.... I have heard of joys of perspective being very complex and not working that well. IMPV has options to rework the codes and configs which I am clueless with. When I was using Sexlabs I just used the free camera commands of TCL, etc. which was OK. Any recommendations for free camera or adjusting zoom in settings on mouse or first person camera options for OSEX??? Many thanks !! Use the tfc command
Keopha Posted June 10, 2018 Posted June 10, 2018 Hi, I don't understand, i followed the instructions, i've got OSA working, but not OSex.. I tried reinstalling everything but I still wont get it.. could it be an issue related to SkyUI ? i noticed that it didn't work either (prompting me with a message "incompatible menu file") I'm not sure how to check what mod is conflicting with skyui.. please i need some help ❤️ thanks !
Kiara Posted June 10, 2018 Posted June 10, 2018 1 hour ago, Keopha said: Hi, I don't understand, i followed the instructions, i've got OSA working, but not OSex.. I tried reinstalling everything but I still wont get it.. could it be an issue related to SkyUI ? i noticed that it didn't work either (prompting me with a message "incompatible menu file") I'm not sure how to check what mod is conflicting with skyui.. please i need some help ❤️ thanks ! Sounds like you have something installed, which requires menu files. Maybe some HUD framework mods? Or some SkyUi Alternative? That error doesn't sound like an OSA/OSex error. Try to get SkyUi working first, that should fix your Problem. Easiest way: run LOOT.
Kiara Posted June 10, 2018 Posted June 10, 2018 On 6/8/2018 at 7:26 PM, zupra said: GomaPeroPoses causes CTD on load for me. I think the GomaPeroPoses should be version 6 but i have the latest which is 10 i think. Could this be the reason why it's not working? You should probably ask there, not here. Second goma Poses work entirely different, don't use OSA and only rely on fnis, thus you are mixing stuff up beyond recognition here.
R-H-Z Posted June 11, 2018 Posted June 11, 2018 On 6/8/2018 at 3:26 AM, Tommytanker said: Ive trawled pages for hours. Can someone PLEASE recommend better camera options when using OSEX. My mouse scrolls out way too far and when I zoom in it seems to position itself too high vertically, so any positions on the ground are basically viewed from above and simply not close enough to see real action.... I have heard of joys of perspective being very complex and not working that well. IMPV has options to rework the codes and configs which I am clueless with. When I was using Sexlabs I just used the free camera commands of TCL, etc. which was OK. Any recommendations for free camera or adjusting zoom in settings on mouse or first person camera options for OSEX??? Many thanks !! Grab "Enhanced Camera" from the Nexus and check out the link in my signature. Set up tips are mainly for 1st person views which aren´t perfect in every case for all available OSex scenes. Yet it´s the best you can achieve IMO. 1
NeatLL Posted June 11, 2018 Posted June 11, 2018 On 6/7/2018 at 8:26 PM, Tommytanker said: Ive trawled pages for hours. Can someone PLEASE recommend better camera options when using OSEX. My mouse scrolls out way too far and when I zoom in it seems to position itself too high vertically, so any positions on the ground are basically viewed from above and simply not close enough to see real action.... I have heard of joys of perspective being very complex and not working that well. IMPV has options to rework the codes and configs which I am clueless with. When I was using Sexlabs I just used the free camera commands of TCL, etc. which was OK. Any recommendations for free camera or adjusting zoom in settings on mouse or first person camera options for OSEX??? Many thanks !! I use "Customizable Camera": Skyrim: https://www.nexusmods.com/skyrim/mods/37347 Skyrim SE: https://www.nexusmods.com/skyrimspecialedition/mods/12201
Kiara Posted June 12, 2018 Posted June 12, 2018 On 6/2/2018 at 2:52 PM, CEO 0S said: Hello, I'm working on hooking it up with pregnancy mods now, but without an orgasm scene it will be a little iffy when the event will go out. We'll figure it out though! Thanks a lot for that, CEO. Could you give us some insight on how you plan to implement this System? Will you add custom events or more of a callback approach to expose certain variables obtained throughout the scene? Will it be OSex specific or do you plan to expand OSA to allow for this functionality? Can we help somehow?
KazigluBey1431 Posted June 12, 2018 Posted June 12, 2018 Got everything up and running perfectly. The only issue is that there is no animation for doggy style position. You get the options to position everything but no actual option to initiate sex. I downloaded the main file and all the optional files and updated with FNIS. Any suggestions?
Kiara Posted June 12, 2018 Posted June 12, 2018 2 hours ago, KazigluBey1431 said: Got everything up and running perfectly. The only issue is that there is no animation for doggy style position. You get the options to position everything but no actual option to initiate sex. I downloaded the main file and all the optional files and updated with FNIS. Any suggestions? OSex animations follow a strict animation tree, which dictates what are possible follow ups. Try testing all the animations from the OSA menu (numpad Enter). If it works from there, you simply missed the animation from the "ingame" choices (Note that sometimes switching actors is required for some animations. Also some symbols are not stacked vertically, but horizontal also.) If you Don't get the animation from the OSA menu, make a consisteny check on your files.
drexxie Posted June 12, 2018 Posted June 12, 2018 Hello! Long time user of this ( since the oldrim beginnings ) . I have recently come across someone saying that there are third party animation packs for Osex? I have been trying to find some for months, if anyone could give me pointers to where I could look it would be awesome! Thank you
AnaQ90 Posted June 13, 2018 Posted June 13, 2018 On 6/6/2018 at 6:47 PM, no13 said: Does anyone know if we're allowed to upload files for OSA without catching flak, or do they have to go through CEO? In the meantime, if you have resaver, you can fix it - open your save, go to active scripts, look for " _oActra.OnBlendMo() > _oGlobal.blendMo() > MfgConsoleFunc.SetModifier() ", terminate (all - you probably have several), save, reload, there you go (until next time). Thank you, I'll wait for some file or something when CEO replies. I couldn't open resaver because some java exception and I'm just tired of googling for solutions, so I guess I'll just wait and try not to look at my character's eyes XD
Guest Posted June 13, 2018 Posted June 13, 2018 4 hours ago, AnaQ90 said: Thank you, I'll wait for some file or something when CEO replies. I couldn't open resaver because some java exception and I'm just tired of googling for solutions, so I guess I'll just wait and try not to look at my character's eyes XD https://www.java.com/en/download/windows-64bit.jsp You need Java 8 for ReSaver.
KazigluBey1431 Posted June 13, 2018 Posted June 13, 2018 10 hours ago, Kiara said: OSex animations follow a strict animation tree, which dictates what are possible follow ups. Try testing all the animations from the OSA menu (numpad Enter). If it works from there, you simply missed the animation from the "ingame" choices (Note that sometimes switching actors is required for some animations. Also some symbols are not stacked vertically, but horizontal also.) If you Don't get the animation from the OSA menu, make a consisteny check on your files. What's the easiest way to do a consistency check? The different doggy style positions are showing up in the OSA menu, but none of them lead to actual sex.
Kiara Posted June 13, 2018 Posted June 13, 2018 1 hour ago, KazigluBey1431 said: What's the easiest way to do a consistency check? The different doggy style positions are showing up in the OSA menu, but none of them lead to actual sex. The easiest way, is first to check, if your downloaded mod archives are the same size as the ones hosted on the site you got it from, to check if you got all the data. If they are, you at least have everything on your PC. Try reinstalling the mods (if you use NMM, don't just deactivate and reenable it, you have to right click and uninstall). Your mod manager will tell you, if problems occure while installing. Run Loot to check for overrides or consistency errors. rerun FNIS, and check if there are errors. Since you get some animations, I assume you set it up correctly, but checking twice is sometimes not a bad idea. If all of that doesn't help you have to go into the dirt, and check your game directory, if you find the given animations there. Make a new game, and check there, if yes, you have probably a corrupted save. Thats the first things I would do, and in that order. Feel free to alter it, how you see fit. If it does not help at all, I'm sure we can figure it out here together. Edit: Typos, so bad that even I noticed =(
KazigluBey1431 Posted June 13, 2018 Posted June 13, 2018 7 hours ago, Kiara said: The easiest way, is first to check, if your downloaded mod archives are the same size as the ones hosted on the site you got it from, to check if you got all the data. If they are, you at least have everything on your PC. Try reinstalling the mods (if you use NMM, don't just deactivate and reenable it, you have to right click and uninstall). Your mod manager will tell you, if problems occure while installing. Run Loot to check for overrides or consistency errors. rerun FNIS, and check if there are errors. Since you get some animations, I assume you set it up correctly, but checking twice is sometimes not a bad idea. If all of that doesn't help you have to go into the dirt, and check your game directory, if you find the given animations there. Make a new game, and check there, if yes, you have probably a corrupted save. Thats the first things I would do, and in that order. Feel free to alter it, how you see fit. If it does not help at all, I'm sure we can figure it out here together. Edit: Typos, so bad that even I noticed =( Sounds good, I'll give it a shot! I'm using Mod Organizer 2. UPDATE: Did everything you suggested and still nothing. Basically when I select "Doggystyle, Legs Out" from the OSA "Navigate" menu, I get the following options: "Bend her face down, rear up" "Sit her in your lap" "Straddle her legs" "Flip her over" If I move one spot over to the right I get: "Take hold and stroke yourself" There is no option to switch between player and NPC, so I'm assuming the above is all there is to choose from.
Kiara Posted June 13, 2018 Posted June 13, 2018 3 hours ago, KazigluBey1431 said: Sounds good, I'll give it a shot! I'm using Mod Organizer 2. UPDATE: Did everything you suggested and still nothing. Basically when I select "Doggystyle, Legs Out" from the OSA "Navigate" menu, I get the following options: "Bend her face down, rear up" "Sit her in your lap" "Straddle her legs" "Flip her over" If I move one spot over to the right I get: "Take hold and stroke yourself" There is no option to switch between player and NPC, so I'm assuming the above is all there is to choose from. with numpad 8 you change actor control. Like i said, there is a animation tree, which you have to follow, which orientates, or at least trys to, to something which resembles a real sexual encounter. In this instance it means, that you first play a little with your self, before playing with her. Thus select "take hold and stroke yourself", and from there you should get an sex option. notice that you cant then control the speed via the plus and minus options.
KazigluBey1431 Posted June 13, 2018 Posted June 13, 2018 14 minutes ago, Kiara said: with numpad 8 you change actor control. Like i said, there is a animation tree, which you have to follow, which orientates, or at least trys to, to something which resembles a real sexual encounter. In this instance it means, that you first play a little with your self, before playing with her. Thus select "take hold and stroke yourself", and from there you should get an sex option. notice that you cant then control the speed via the plus and minus options. OK cool that did the trick. Thanks for your help!
Kiara Posted June 14, 2018 Posted June 14, 2018 Since many people seem to have problems with this mod, I will try and give here an overall troubleshooting post, so that those have a guideline in what to do. GENERAL STUFF: Q: Will this work with SexLab/FlowerGirls? A: Yep. Just a few things to note: OSex scenes won't trigger any sexlab related stuff (e.g. cum display or pregnancy) at this point. CEO said he/she is working on that, but we haven't got any additional information and it willl probably not be priority. Both systems work without problems side by side, but they also don't communicate. Also, if you have e.g. AA, you have to choose if you want sexlab or OSex animations to play TROUBLESHOOTING: Q: My mod doesn't work A: Bad luck for you. Without an deeper diagnosis, nobody can help you. At least figure out, what doesn't work. 1. Do you get only some animations? 2. Do you not get any animations at all? But the Icons work correctly? 3. No animations and no icons? 1: Did you download all the animations you want? There are optional anim packs on the OSex Nexus page. 2: Did you run FNIS? did it work, or are there problems? 3: Your mod is probably corrupt or at the wrong place in the load order. Redownload and run LOOT. Q: I can't find *insert position of sexual preference here* A: you have to look for it. OSA Animations are strictly bound to a tree, which means you can only get to some animations from the current one. You are e.g. as male actor kneeling behind your NPC, but can't figure out how to get inside? Maybe first get your junk out. Try the different options, thanks to CEO's wonderfull animations it's quite rewarding. Q: I can't get *insert mod which adds animations here* poses in OSex/OSA A: You probably won't. Most pose or animation mods are standalone (exept of course for FNIS and other basic mods) and don't use the OSA animation framework. If a mod depends on OSA, it is clearly stated on that mods page. If it doesn't require OSA, you are in the wrong place. Ask there for help. We yet have to get a list of OSA animations mods compiled, but they are very sparse. Q: OSex/OSA doesn't work. oh, and *insert required mod here* doesn't work either A: Again, wrong place. You probably fucked up hard somewhere. First get all the basic mods running, then try to add content stuff. See general tipps for more. Q: I got weird eyes/eyes stuck in corners A: Bughas been reported, accepted, replicated, found, identified and terminated. will be fixed in some of the following versions. You might have to fix your savegame, if this persists through saves. On 6/2/2018 at 9:52 PM, no13 said: On affected saves, removing " _oActra.OnBlendMo() > _oGlobal.blendMo() > MfgConsoleFunc.SetModifier() " entries from active scripts fixes the issue until the next time OSex is run. Thanks no13 for providing us with this. For a solution untill this is fixed in the mod, two posts below this is written what you have to do. Q: The actors in the animations are missaligned A: If this only happens in nteriors, OSA has problems with cramped spaces and to much furniture. This is an open problem. Feel free to fix it on github. If it consists, rerun FNIS and check if you have all necessary patches and fixes checked (especially the skeleton patch fix) Q: when Playing an OSA sene, my body meshes bahaves incorrectly. (see here for an example) A: This is probably due to an incorrect physics setup onyour end. OSA does not add physics, it is an animation framework. You probably have build your CBBE body with the wrong options or overwritten your XPMSE with something else. Q: The male actors Penis is way to big A: turn of the "gentlemans scaling" in the menu Q: Your troubleshooting suck, because I have a different problem A: Then ask for help, nobody here bites (OK, that's a lie, but most of the time it will be consensual). This is just a compilation of problems which are asked to this point. Maybe try to read the tipps for mod troubleshooting below. GENERAL MOD TROUBLESHOOTING: This is a more general approach to get your mods working. please go here I hope this helps some people. If somebody has a similar problem, we can now give him/her/it a link to this post. If you have a different qouestion or something to add to this, please let me know and I will happily add it. Sorry for the cringe Edit 1: Added stuck eyes solution (kind of ) Edit 2: Added missalignment, body messup and penis scaling solutions Edit 3: Added General questions section Edit 4: Expanded General Troubleshooting section Edit 5: moved general Troubleshooting section into own Thread in technical support, so this deosn't get clogged 1
Guest Posted June 14, 2018 Posted June 14, 2018 My osex works fine, but in 1 of my saves, all the animations are misallinged to the left, this happens in only 1 save, rest of the saves have no alignment issues...can i have some help fixing?
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