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OSex+ The Greatest Virtual Sex Ever


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6 hours ago, Fuzzy_Fox said:

Will this mod work with Sex Lab installed?

Yep.

Just a few things to note:

OSex scenes won't trigger any sexlab related stuff (e.g. cum display or pregnancy) at this point. CEO said he/she is working on that, but we haven't got any additional information and it willl probably not be priority.

Both systems work without problems side by side, but they also don't communicate. Also, if you have e.g. AA, you have to choose if you want sexlab or OSex animations to play

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On 6/21/2018 at 12:58 AM, Kiara said:

Yep.

Just a few things to note:

OSex scenes won't trigger any sexlab related stuff (e.g. cum display or pregnancy) at this point. CEO said he/she is working on that, but we haven't got any additional information and it willl probably not be priority.

Both systems work without problems side by side, but they also don't communicate. Also, if you have e.g. AA, you have to choose if you want sexlab or OSex animations to play

That is interesting. I use the PSQ mod and its tied into Sex Lab. I wonder if PSQ would also recognise OSA?

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2 hours ago, Fuzzy_Fox said:

That is interesting. I use the PSQ mod and its tied into Sex Lab. I wonder if PSQ would also recognise OSA?

I'm not familiar with PSQ. But I would think it won't. It would be, on the other hand, very easy to incorporate OSA, if you just wanted to initiate sex from PSQ scripts to OSex instead of sexlab. See e.g. AA for an exaple how to do that.

the other way around is the problem. OSA gives no information about what scene played, and thus many things are not possible.

Best place to ask this would be in the PSQ thread IMHO. Those people know a lot more about PSQ, or you dig into it yourself. Strating an OSA Scene from a script is easy, just like calling an sexlab scene. I don't have an example at hand, but there are some out there.

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Hello people of the Internet!

 

I am sorry to bother you, I just didn't know where to write my question,  but I have a slight problem with the Osex installation.

 

I installed BadBoys/BadGirls, OSA, OSEX without any problem.

 

But when I install Duel Wield or Wizard Sex, my FNIS says that it could lead to 13 possible consistence issues.

 

Why is that? Have I done something wrong?

 

Is there a way to have those two and for my FNIS to agree?

 

Thank you for reading.

 

I wish you a pleasant day or night.

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11 hours ago, Tchii01 said:

Hello people of the Internet!

 

I am sorry to bother you, I just didn't know where to write my question,  but I have a slight problem with the Osex installation.

 

I installed BadBoys/BadGirls, OSA, OSEX without any problem.

 

But when I install Duel Wield or Wizard Sex, my FNIS says that it could lead to 13 possible consistence issues.

 

Why is that? Have I done something wrong?

 

Is there a way to have those two and for my FNIS to agree?

 

Thank you for reading.

 

I wish you a pleasant day or night.

No problem. Could you post your FNIS log here?

Some other people seemed to have FNIS errors also, it's time for us to fix them.

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Sure thing! I know that the problem seems to come from those two plugin and not the rest.

 

Here are the messages:

 

Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S0_0 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S0_1 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S0_2 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S1_0 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S1_1 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S1_2 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S2_0 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S2_1 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S2_2 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\0M2F\Sy6Sy2Sy9\DHJ\GlamStroke\0Sx0M2F_DHJ-GlamStroke_S2_0.hkx for character, mod 0Sex_0M2F_A
Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\WZH0\Hv0y6Hv3y6\Ap\Mast\0SxWZH0_Ap-Mast_1.hkx for character, mod 0Sex_WZH0_A
Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\WZH0\Hv0y6Hv3y6\Ap\Mast\0SxWZH0_Ap-Mast_0.hkx for character, mod 0Sex_WZH0_A


 12 possible consistence issues
 

Sorry, I am a big noob so I may reply the wrong thing. My deepest apologies.

 

Thank you for taking the time, it means a lot. Hope I am not making anyone lose their time.

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19 hours ago, Tchii01 said:

Sure thing! I know that the problem seems to come from those two plugin and not the rest.

 

Here are the messages:

 

Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S0_0 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S0_1 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S0_2 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S1_0 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S1_1 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S1_2 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S2_0 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S2_1 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Duplicate AnimEvent 0Sx0M2F_DHJ-ParlorDHJO810A_S2_2 for character, mods 0Sex_0M2F_A and 0Sex_0M2F_A
Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\0M2F\Sy6Sy2Sy9\DHJ\GlamStroke\0Sx0M2F_DHJ-GlamStroke_S2_0.hkx for character, mod 0Sex_0M2F_A
Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\WZH0\Hv0y6Hv3y6\Ap\Mast\0SxWZH0_Ap-Mast_1.hkx for character, mod 0Sex_WZH0_A
Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\WZH0\Hv0y6Hv3y6\Ap\Mast\0SxWZH0_Ap-Mast_0.hkx for character, mod 0Sex_WZH0_A


 12 possible consistence issues
 

Sorry, I am a big noob so I may reply the wrong thing. My deepest apologies.

 

Thank you for taking the time, it means a lot. Hope I am not making anyone lose their time.

I'm away for work these days, so I can't veryfy this, but it seems, that the nexus packages are outdated. Uninstall and delete The nexus dual wield package and get the newer one from github. That should fix the FNIS errors.

 

Hope that helps

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Hello again!

 

So I followed your advice and downloaded this version but in the Nexus Mod Manager it says: 

 

Should I say "Yes" (oui)?

 

I will try to install wizard sex after your answer, hoping that I am not making you lose your time.

 

Have a nice rest and thank you!

 

Update after clicking "yes":

 

I clicked then on "yes to all" during the overwrite but now my FNIS says this: (I haven't installed wizard sex yet)

 

FNIS Behavior V7.4.5 XXL   24.06.2018 13:59:09
Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Installing FNIS PCEA2
>>Warning: \character\behaviors\FNIS_0Sex_0M2F_A_Behavior.hkx not Skyrim compatible<<
Reading 0Sex_0M2F_A V?.? ...
Reading 0Sex_BB_A V?.? ...
Reading 0Sex_BG_A V?.? ...
Reading Bathing in Skyrim V?.? ...
Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading FNIS_PCEA2 V1.3  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 558 alternate animations) ...
Reading KNNHT V3.2.0 ...
Reading KuNeruNomu V3.1.40  ( 0 furniture, 5 offset, 0 paired, 0 kill, 4 chair, 0 alternate animations) ...
Reading OPose V?.? ...
Reading OPoseFree V?.? ...
Reading SexLab V1.62 ...
Reading SexLabCreature V1.61 ...
Reading skyrim romance animated V3.0 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading _ESG_0ER_F V?.? ...
Reading _ESG_0ER_M V?.? ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 2 sets: 45 total groups: 90 added file slots: 1145 alternate files: 722

Create Creature Behaviors ...
Reading SexLabCreature V1.62 ...
Reading BreviMoonlightTalesEssentials V?.? ...

 3084 animations for 18 mods successfully included (character).
 329 animations for 2 mods and 18 creatures successfully included..
 1 Warning(s).

Missing AnimFile ..\..\..\..\0SA\mod\0Sex\anim\0M2F\Sy6Sy2Sy9\DHJ\GlamStroke\0Sx0M2F_DHJ-GlamStroke_S2_0.hkx for character, mod 0Sex_0M2F_A
 1 possible consistence issues

 

I feel like such a baby for not knowing what is wrong. X-(

image.png

 

Update after checking my mods:

 

Apparently, I cannot install both OSex and OSex-SE_Dual master. 

 

Is it the problem?

 

Which one should I keep? Do I try to install them both?

 

Picture:

 

image.png.6aadfa9c6c356514d36c01a132168aaa.png

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@Tchii01 Ok, There I see multiple problems. Let's try and sort them out.

1. You either need FNIS normal or XXL, but not both. Delete one

2. You are on oldrim. So of course Osex-SE_Dual will not work, since animations are not compatible between oldrim and SE.

Oldrim mods are for the most part deprecated and no longer maintained. Uninstall and delete OSex-SE_Dual, it is simply ballast for you at the moment.

3. Delete old mods after updating. You have another FNIS version wich isn't even version labeled and the old 6.3.

 

You seem realtive new to this whole modding thing.

I took the liberty to write a little guide, maybe it will help you. Please give me a screenshot of your modlist there, so I can help you, and we don't clog up this thread.

When we sorted everything out, we return here to work on the OSA/OSex specific problem

 

From here, you have three options:

1. Use the old Dual animations from nexus, and hope it doesn't explode, even if it gives FNIS errors. (I dont think it will give you problems, maybe some animamtions are missing, but that you won't notice)

2. Don't use Dual animations, and thus don't get errors.

3. Delete Oldrim, Install SE and mod SE. There isn't really a reason why you shouldn't do this. It is simply superior in technical aspects, it looks better and can handle more mods without crashing. And most of the mods are converted (and most of the time only further developed and supported for SE).

 

 

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14 hours ago, Tchii01 said:

My apologies, I am not used to being helped. And most of the time, I do not know what I am doing. 

 

Thank you again!

 

Hope you'll have a Pleasant day or night!

No Problem

Just go to the linked Thread, there we can help you get sorted. We want you to be able to play with mods, but it needs to be in order so that everybody can profit from this.

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Hello there,

 

First of all, thanks for making such a great mod.

 

The way I play Skyrim is quite story-driven when it comes down to sex. I first start with kisses as the characters grow closer, before moving on to more intimate stuff. This makes the whole experience more immersive. My favorite Vanilla NPC is Serana, because we get to know her better as the story--her story--unfolds in the course of our adventures.

 

When I began including sex in my Skyrim adventures, I first tried SexLabs. I was disappointed with how porn-like the whole thing was--while it is possible to open the consensual sex scenes with some "foreplay" animations, I felt these were quite unnatural: the female-female (FF) scenes would almost always open with a "lesbian breastfeeding" kind of foreplay. No kisses, nothing really sensual--too bad because there are some decent FF sex animations in SexLabs.

 

Then I discovered OSex...

 

Darn, the way Serana wrapped her leg around my PC's thigh! I thought it was sexy, sensual, lovely--exactly what I wanted for my sex scenes in Skyrim! The animations are natural, the transitions are amazing and the whole feel is one of intimacy, one that seems to be more about love than about sex. Kudos on that!

 

I would consider OSex perfect if it wasn't for two things:

1) No orgasms AFAIK. While it would be a nice extra, I can live without orgasms, so I wouldn't be bothered much if you said orgasms weren't a priority at all.

2) Too few FF animations (there are strap-ons, but... I use them moderately--check the note at the bottom of my post for the explanations if you're interested).

 

This brings me to my questions... First, any plans to bring orgasms to OSex? And, more importantly, any plans to add new FF animations to OSex in the future?

 

I would love to see FF animations added to OSex, such as tribbing, 69 and--even better--masturbation (facing, spooning, from behind), etc. I'd love to see my PC kiss and finger Serana at the same time. ? (Must be a tricky scene to animate...)

 

I'm not one of those users who believe that modders must abandon their vision to fulfill the users' demands. I understand this is a very personal project and, therefore, it should evolve into something you like; so I'll understand if FF stuff is not in your plans. I'll still enjoy OSex for what it is, with its limitations, but also with all its advantages. Just wondering if FF is something you thought about...

 

Thanks in advance for taking the time to read my post and, more importantly, thank you for making such a great mod!

 

 

Note: I consider FF animations with strap-ons to be a mixed blessing. They're a good complement to animations without the strap-ons, but some don't feel quite natural. That doesn't mean I don't like strap-on scenes. I just feel there aren't enough intimate FF animations without strap-ons available in sex mods in general (Skyrim or else). Since most of the sex mods are geared toward the female NPC pleasing the male PC and the other way around, it is to be expected.

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CEO is working on Orgasms currently, we don't have a TBA yet.

 

For new Animations, there are none currently planned, as far as I know. If you wanna get into it, on the first page are tutorials linked on how to do that.

I would like to see new animations also, but be warned. Making animations in a quality comparable to CEO takes a lot of time.

 

CEO will shift his/her focus onto other projects, giving us OSA/OSex to develop further (see the github link on the first page).

I'm sorry, but for new content, you will have to do it yourself, or get somebody else to do it.

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Hey everyone :)

 

First off, massive thanks to CEO and all the other contributors on this page for the work thats been done so far (y)!

 

Now, lately I've been experimenting a bit with the sounds in OSA, since it always bugged me that the voices didn't really match up/ offered any variation (especially if you would play a race like orcs, for example) but I didn't really know how/if it could be changed.
However, recently, I found some sound packs for SexLab, and it was more or less just folders with various sounds that were easily exchangeble with the vanilla files and folders, changing the sounds to those that corresponded with the vanilla voices in the game. This really switched up the immersion by quite the margin IMO, so I thought maybe the same could be done with OSA, and it could, to some extent.

 

There seems to be a bunch of folders in OSA with sounds that trigger by doing various scenes/actions in OSEX, but only a small amount of these sounds/folders are ever used throughout OSEX AFAIK, and I could change these sounds one for one by just replacing with other ones that we're named in the same way (for example: switching out the male breath sounds found in OSA folders, with sound files for the vanilla male orc, made the player character sound like an orc, or any character/race you would want). Though, I couldn't add anymore of them it would seem, which, if possible, would be really interesting in my opinion, and switch up the variety and immersion by quite a bit.

 

Now, I found the OSA.esm file which (when opened in Notepad+++++) had a few lines which corresponded with the different sounds that you hear in OSEX, so I figured maybe they were the command prompts for the them, and that by perhaps adding more of them you could make "the system" choose from a larger pool of sounds for each scene/action, though this is just a wild guess by me, trying to apply basic logic.


I'm pretty far out into unknown waters here however, so I'm wondering if anyone has any insight on this? I'm thinking that it's alot more complicated than I think it is, and wouldn't be an easy thing to do which would be too bad,  but since I've had some moderate success so far, I thought it would be worthwile to make a post about it. If anyone knows anything about this, and could offer some pointers perhaps, that would be really great!

 

Lastly, I'm not a frequent poster here so I don't really know if this is the proper place to post regarding this topic. If that's the case then point me in the right direction and I would appreciate it!  (y)

 

 

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3 hours ago, Galaga4 said:

Hey everyone :)

 

First off, massive thanks to CEO and all the other contributors on this page for the work thats been done so far (y)!

 

Now, lately I've been experimenting a bit with the sounds in OSA, since it always bugged me that the voices didn't really match up/ offered any variation (especially if you would play a race like orcs, for example) but I didn't really know how/if it could be changed.
However, recently, I found some sound packs for SexLab, and it was more or less just folders with various sounds that were easily exchangeble with the vanilla files and folders, changing the sounds to those that corresponded with the vanilla voices in the game. This really switched up the immersion by quite the margin IMO, so I thought maybe the same could be done with OSA, and it could, to some extent.

 

There seems to be a bunch of folders in OSA with sounds that trigger by doing various scenes/actions in OSEX, but only a small amount of these sounds/folders are ever used throughout OSEX AFAIK, and I could change these sounds one for one by just replacing with other ones that we're named in the same way (for example: switching out the male breath sounds found in OSA folders, with sound files for the vanilla male orc, made the player character sound like an orc, or any character/race you would want). Though, I couldn't add anymore of them it would seem, which, if possible, would be really interesting in my opinion, and switch up the variety and immersion by quite a bit.

 

Now, I found the OSA.esm file which (when opened in Notepad+++++) had a few lines which corresponded with the different sounds that you hear in OSEX, so I figured maybe they were the command prompts for the them, and that by perhaps adding more of them you could make "the system" choose from a larger pool of sounds for each scene/action, though this is just a wild guess by me, trying to apply basic logic.


I'm pretty far out into unknown waters here however, so I'm wondering if anyone has any insight on this? I'm thinking that it's alot more complicated than I think it is, and wouldn't be an easy thing to do which would be too bad,  but since I've had some moderate success so far, I thought it would be worthwile to make a post about it. If anyone knows anything about this, and could offer some pointers perhaps, that would be really great!

 

Lastly, I'm not a frequent poster here so I don't really know if this is the proper place to post regarding this topic. If that's the case then point me in the right direction and I would appreciate it!  (y)

 

 

Unfortunately certain info is pretty much scattered among OSA/OSex threads. With regard to OSex sound files you might find this posting by CEO a good starting point (expand hidden contents tab further below in this post):

 

 

 

Based on this info I made a new yet incomplete sound set and got it successfully assigned to NPCs of my liking through Persona XML (and some other) files. Unfortunately I couldn´t follow this little project further for various reasons since, but here´s what I posted last time:

 

 

 

Maybe it helps you getting started. :)

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On 6/25/2018 at 1:44 PM, Kiara said:

CEO is working on Orgasms currently, we don't have a TBA yet.

 

For new Animations, there are none currently planned, as far as I know. If you wanna get into it, on the first page are tutorials linked on how to do that.

I would like to see new animations also, but be warned. Making animations in a quality comparable to CEO takes a lot of time.

 

CEO will shift his/her focus onto other projects, giving us OSA/OSex to develop further (see the github link on the first page).

I'm sorry, but for new content, you will have to do it yourself, or get somebody else to do it.

 

Good news regarding Orgasms.

I had a feeling that such quality animations required a lot of time. I pictured myself CEO animating his/her scenes like stop motion, one frame at a time, adjusting the arm's position, then readjusting the position of the knee, etc.

 

As for doing it myself... I don't know if I would have the time or the skills. All that said, thanks for the info. Much appreciated!

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Hey guys,

 

Got a problem. When I go to initiate a MMF scene I hit the “Invite someone to join. (Male Role)” option but nothing happens. It just remains there, there is another male character standing right next to me and the other actor. Anyone got a fix? 

 

Thanks in advance.  

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On 6/27/2018 at 9:24 AM, TB74 said:

 

Good news regarding Orgasms.

I had a feeling that such quality animations required a lot of time. I pictured myself CEO animating his/her scenes like stop motion, one frame at a time, adjusting the arm's position, then readjusting the position of the knee, etc.

 

As for doing it myself... I don't know if I would have the time or the skills. All that said, thanks for the info. Much appreciated!

On CEO's tumblr (in the signature) are some nice tutorials on how his/her animations are done with a lot of helpfull tipps, if you want to give it a try.

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3. Delete Oldrim, Install SE and mod SE. There isn't really a reason why you shouldn't do this. It is simply superior in technical aspects, it looks better and can handle more mods without crashing. And most of the mods are converted (and most of the time only further developed and supported for SE).

 

 

dont care a bout that one "STAY on LE" best mods quality!

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