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OSex+ The Greatest Virtual Sex Ever


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Posted
31 minutes ago, Beast16 said:

My osex works fine, but in 1 of my saves, all the animations are misallinged to the left, this happens in only 1 save, rest of the saves have no alignment issues...can i have some help fixing?

 

See Here:

 

On 6/2/2018 at 9:52 PM, no13 said:

The eye lock happens consistently for me, although only after a scene, never during.  It persists between saves.  It impacts both player and npc.

 

 

For a fix, in oGlobal, replace blendMo with:


;Blends MFG Modifier.
Function blendMo(actor actra, int zGoal, int zCur, int zMode, int zSpeed) global
zGoal = papyrusUtil.ClampInt(zGoal, 0, 100)
zCur = papyrusUtil.ClampInt(zCur, 0, 100)
zSpeed = papyrusUtil.SignInt(zGoal < zCur, zSpeed)
If zSpeed != 0
	While zCur != zGoal 
		zCur += zSpeed
		If zSpeed > 0 && zCur > zGoal || zSpeed < 0 && zCur < zGoal
			zCur = zGoal
		EndIf
		MfgConsoleFunc.SetModifier(actra, zMode, zCur)
	EndWhile
EndIf
EndFunction

and then replace blendPh with:


Function blendPh(actor actra, int zGoal, int zCur, int zMode, int zSpeed) global  
zGoal = papyrusUtil.ClampInt(zGoal, 0, 100)
zCur = papyrusUtil.ClampInt(zCur, 0, 100)
zSpeed = papyrusUtil.SignInt(zGoal < zCur, zSpeed)
If zSpeed != 0
	While zCur != zGoal 
		zCur += zSpeed
		If zSpeed > 0 && zCur > zGoal || zSpeed < 0 && zCur < zGoal
			zCur = zGoal
		EndIf
		MfgConsoleFunc.SetPhoneme(actra, zMode, zCur)
	EndWhile
EndIf
EndFunction

 

On affected saves, removing " _oActra.OnBlendMo() > _oGlobal.blendMo() > MfgConsoleFunc.SetModifier() " entries from active scripts fixes the issue until the next time OSex is run.

 

Edit:

Sorry, misread your post @Beast16. Are all animations in that save missaligned? Is this in aninterior cell? OSex has it's problems with cramped spaces and furniture. Could you try to test a scene in the wilds from that save and report, if it's still missbehaving?

Posted
2 hours ago, Kiara said:

 

See Here:

 

 

Edit:

Sorry, misread your post @Beast16. Are all animations in that save missaligned? Is this in aninterior cell? OSex has it's problems with cramped spaces and furniture. Could you try to test a scene in the wilds from that save and report, if it's still missbehaving?

Thanks for reply

Yes all the animations are misallingned in that save, in interior cell its the same also in exterior cell (in proudspire manor, activating osex causes ctd in that save btw)

I have noticed that in my main save where i set the osa menu as red color, it didnt save the osa menu as red color on the save with misalingnment problem.

As i said earlier, this happens with only 1 save.

Posted
8 hours ago, Beast16 said:

Thanks for reply

Yes all the animations are misallingned in that save, in interior cell its the same also in exterior cell (in proudspire manor, activating osex causes ctd in that save btw)

I have noticed that in my main save where i set the osa menu as red color, it didnt save the osa menu as red color on the save with misalingnment problem.

As i said earlier, this happens with only 1 save.

Uff, I have no idea what could cause this. It seems like the save could be corrupted, at least the OSA part. Could you open the save in resaver or another savegame editor and post the content of the OSA parts here? Maybe we can figure that out.

For a quick fix, I would try uninstalling/deactivating OSA, load that save, clean out OSA (go to an interoir cell, wait 3-4 days to unload all other cells) and then make a new save. Activate OSA again and load from the new save.

Posted
12 hours ago, Kiara said:

Uff, I have no idea what could cause this. It seems like the save could be corrupted, at least the OSA part. Could you open the save in resaver or another savegame editor and post the content of the OSA parts here? Maybe we can figure that out.

For a quick fix, I would try uninstalling/deactivating OSA, load that save, clean out OSA (go to an interoir cell, wait 3-4 days to unload all other cells) and then make a new save. Activate OSA again and load from the new save.

Ok I will try that and let you know

 

edit: Well, tried the quickfix, was able to reset Osa menu but didnt work, still all the NPCs are aligned a bit to the left :(

Posted
On 6/14/2018 at 8:13 PM, Beast16 said:

Thanks for reply

Yes all the animations are misallingned in that save, in interior cell its the same also in exterior cell (in proudspire manor, activating osex causes ctd in that save btw)

I have noticed that in my main save where i set the osa menu as red color, it didnt save the osa menu as red color on the save with misalingnment problem.

As i said earlier, this happens with only 1 save.

Upload your save somewhere.

Posted
12 hours ago, Beast16 said:

Ok I will try that and let you know

 

edit: Well, tried the quickfix, was able to reset Osa menu but didnt work, still all the NPCs are aligned a bit to the left :(

Ok, like @no13 said, upload your savegame somewhere and give us the link. Also if you could provide us with a mod list it could help to figure this out.

Has someone else had a similar problem and give us some insight how you solved this, or have you some savegame lying around?

Posted
8 hours ago, Kiara said:

Ok, like @no13 said, upload your savegame somewhere and give us the link. Also if you could provide us with a mod list it could help to figure this out.

Has someone else had a similar problem and give us some insight how you solved this, or have you some savegame lying around?

I fixed it guys, I redid the quickfix Kiara said and turned off bodyscaling on that save, also re ran FNIS. Now it alignes properly. Thank

Posted
4 hours ago, Beast16 said:

I fixed it guys, I redid the quickfix Kiara said and turned off bodyscaling on that save, also re ran FNIS. Now it alignes properly. Thank

Nice to hear. Could you tell us, what options you used for bodyscaling before (those that gave you problems) ? 

And if it is ok for you, the save would still be helpfull. If this leads to bugs, it would be nice if we could research them.

Posted
57 minutes ago, Kiara said:

Nice to hear. Could you tell us, what options you used for bodyscaling before (those that gave you problems) ? 

And if it is ok for you, the save would still be helpfull. If this leads to bugs, it would be nice if we could research them.

I did not use any option for bodyscaling before, i just turned it off from the Osa menu.

Btw later I realized the reason this was happening was because of i forgot to check Skeleton fix patch on FNIS myself a long time ago, then even with bodyscaling enabled it was working fine, so the mod is not to blame.  Sorry for the trouble :) Thank again

Posted

Hi all, hoping you can help me with an issue I'm having when the sex animation plays:
20180619083838_1.thumb.jpg.716a3d14a6e56e27a28c44a800d84c1b.jpg

Breasts seem to stretch / lose shape. Same with female's butt and male's penis.

Using XPMSE for skele's. SoS for male body & CBBE for female, adjusted in bodyslide.

This only happens during the OSEX animations. anywhere else it behaves normally.
 

Posted

The mod works fine except I literally have no options for sex animations. Yes I've ran FNIS. Yes I've turned off puritan mode. I've got CBBE physics bodies and SoS boddies and there are just no sex animations in any of the menus. there's literally all the other animations in every menu, just no options to stick a dick in or thrust or anything. I'm stupid someone help me. 

Posted
12 hours ago, ajsimps said:

Hi all, hoping you can help me with an issue I'm having when the sex animation plays:
20180619083838_1.thumb.jpg.716a3d14a6e56e27a28c44a800d84c1b.jpg

Breasts seem to stretch / lose shape. Same with female's butt and male's penis.

Using XPMSE for skele's. SoS for male body & CBBE for female, adjusted in bodyslide.

This only happens during the OSEX animations. anywhere else it behaves normally.
 

This looks like a physics problem. Oldrim or SE? Do you have any physics mods and if yes, which? Which options did you build your body with. Does the body behave as expected outside of OSA?

7 hours ago, MojangK said:

The mod works fine except I literally have no options for sex animations. Yes I've ran FNIS. Yes I've turned off puritan mode. I've got CBBE physics bodies and SoS boddies and there are just no sex animations in any of the menus. there's literally all the other animations in every menu, just no options to stick a dick in or thrust or anything. I'm stupid someone help me. 

Go to the dogystyle anim in the OSA menu. Go into normal mode, choose the male actor, navigate to the right (somewhat greenish) menu and chose "stroke self" next Animation should be sex. If those options are not available, check your Animation pack downloads, and consider uploading a Screenshot of your OSA menu.

Posted
21 minutes ago, Kiara said:

This looks like a physics problem. Oldrim or SE? Do you have any physics mods and if yes, which? Which options did you build your body with. Does the body behave as expected outside of OSA?

Hey, thanks for replying.

Oldrim. Using the following physics mods:

Realistic Ragdolls & Force
HDT Physics extension
HDT Breast & butt physics
KS Hairdos

Body built using CBBE body BBP

Now that you mention it, it seems like it's broken not just during OSA :(

What do?

Posted
7 minutes ago, ajsimps said:

Hey, thanks for replying.

Oldrim. Using the following physics mods:

Realistic Ragdolls & Force
HDT Physics extension
HDT Breast & butt physics
KS Hairdos

Body built using CBBE body BBP

Now that you mention it, it seems like it's broken not just during OSA :(

What do?

Building CBBE with HDT instead of BBP would be a start. Did you choose he right options in XPMSE?

Posted
25 minutes ago, Kiara said:

Building CBBE with HDT instead of BBP would be a start. Did you choose he right options in XPMSE?

Switched to CBBE HDT, XPMSE is installed with HDT physics option.

Issue persists.

Posted
1 hour ago, GodWearsGucci said:

Does anyone know the fix to make the male dong not grow so huge? Kinda feel like getting skull fucked through the head breaks immersion lol

I don't have the menu in front of me, but the menu where you turned off purity mode, return to it, and there's a new option for "gentleman scaling", turn that off.

Posted
2 hours ago, ajsimps said:

Switched to CBBE HDT, XPMSE is installed with HDT physics option.

Issue persists.

Yo, just wanted to say thanks for pointing me in the right direction Kiara.

If anyone experiences the same issue I had: make sure nothing overrides XPMSE and that it is the very last thing in the load order.

Posted
1 hour ago, no13 said:

I don't have the menu in front of me, but the menu where you turned off purity mode, return to it, and there's a new option for "gentleman scaling", turn that off.

Thanks, that worked.

Posted
6 hours ago, Fuzzy_Fox said:

Will this mod work with Sex Lab installed?

Yep.

Just a few things to note:

OSex scenes won't trigger any sexlab related stuff (e.g. cum display or pregnancy) at this point. CEO said he/she is working on that, but we haven't got any additional information and it willl probably not be priority.

Both systems work without problems side by side, but they also don't communicate. Also, if you have e.g. AA, you have to choose if you want sexlab or OSex animations to play

Posted
On 6/21/2018 at 12:58 AM, Kiara said:

Yep.

Just a few things to note:

OSex scenes won't trigger any sexlab related stuff (e.g. cum display or pregnancy) at this point. CEO said he/she is working on that, but we haven't got any additional information and it willl probably not be priority.

Both systems work without problems side by side, but they also don't communicate. Also, if you have e.g. AA, you have to choose if you want sexlab or OSex animations to play

That is interesting. I use the PSQ mod and its tied into Sex Lab. I wonder if PSQ would also recognise OSA?

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