ravidemon Posted May 11, 2016 Posted May 11, 2016 i'm not getting these options for positions etc. which are in this video on the left side https://www.youtube.com/watch?v=lOt073ExvWs EDIT: nevermind its done..... but dom sub keep switching places
HerefortheBoobs1 Posted May 11, 2016 Posted May 11, 2016 Hello Urgent please Do I need to download the mod for the penis ? You mean will you need a mod that gives you nude males with a penis ? Yes, you do, this mod/framework provides you with animations, sounds etc. not body textures/meshes, you will need to install those separately (which you would know if you had read the instructions on the frontpage)
Geist Posted May 11, 2016 Posted May 11, 2016 Gave the new demo a shot, have to say the OLyn voice does sound very hot, though there doesn't seem to be any changes in the voice when you speed up certain acts (faster breathing ex.). But it still just a demo, so nothing major. Also tried the Wizard Sex... and nearly fell off my chair at the drums when starting the path, it's so silly, but in a good way. XD I do hope the animation where you have the sub sit in the doms lap will eventually lead to other animations in the future, seems wierd how it just stops where it is for the time being. Anyways, great work, good luck!
Zloypryanik Posted May 11, 2016 Posted May 11, 2016 Everything works good, wizard sex is awesome! No new bugs detected. But still no dyndolod compability (CEO pls). Also WTB spooning animation:)
ZEROXLP7 Posted May 11, 2016 Posted May 11, 2016 i'm not getting these options for positions etc. which are in this video on the left side https://www.youtube.com/watch?v=lOt073ExvWs EDIT: nevermind its done..... but dom sub keep switching places how did you got that vagina animation? so that it opens wehn a penis got inserted
NuclearSatan Posted May 11, 2016 Posted May 11, 2016 @ZEROXLP7 http://www.loverslab.com/topic/54739-all-in-one-hdt-animated-pussy/
Kinky Posted May 11, 2016 Posted May 11, 2016 Can someone try to equip mage hood and then try to unequip and equip it with main menu unequip option from 0sex to see if it works.
Bif_Mandrake Posted May 11, 2016 Posted May 11, 2016 My current bug report with 1.08D: In my ongoing search to find which custom followers are compatible with this alpha, I've found that none outside of the Bijinn replacements work. This actually is better than the last where those didn't work either. The most troubling is when I test Osex with these non-supported followers isn't that the Dom and Sub fuse together and can't be released without exiting the game, it's that my previous game save no longer functions. In other words, regardless of how long after making a save that I attempt Osex with a custom follower, that save no longer works. The save previous does work fine, so it's not super-critical. When I attempt to load the save prior to testing Osex with a custom follower, the loading screens work but when the game loads, I'm left with a frozen black screen. The only way out is to control-alt-delete and then reboot my laptop. I'm also experiencing pretty serious lag times after exiting from a successful sex scene. My Dom remains in whatever his last posture/position was prior to exiting from anywhere from 5 to 15 seconds. This of course is most amusing if I exit from standing sex, as he continues to hump the air for the duration of the lag period. I suspect this is my own problem as my character is level 68 and my saves reflect all the useless stuff that I tend to hoard in chest and various containers. The other "bug" I've really noticed is the left hand menu/icons disappear when exiting certain features (Dev consistently) and the only way I can get them back is to exit Osex and then restart it. Feeling a bit like an idiot here - would someone direct me to where Wizard Sex is started from please? I don't seem to be able to find this.
tfrost Posted May 11, 2016 Posted May 11, 2016 Anyone know how I can fix the dom's schlong being angled to the side? I don't mean the up/down angle is wrong, I know how to adjust that. It's angled to the right so none of the animations line up and it clips through the sub's body a lot. I've tried resetting/reassigning it with SOS, changing the size, etc. It just does the same thing. It's weird because it will work at first when I make a new game to test the mods, then after I save and reload the game this starts happening. Edit: Eh I'm confused, I just disabled the SL framework, Amorous Adventures, and Matchmaker and reloaded the same save and it's fine now. I'm still having this problem actually. I noticed that if I press the hotkey to cancel 0sex, the schlong straightens out back to normal. Anyone have any idea why this is happening? Also I'm not sure if I'm having some conflict with some of the hotkeys or what. The climax keys don't seem to work, but I might be trying to press them during an animation they don't work for. In the above video, how do you get the GUI to help navigate the animations? Is that only in the latest beta? If it's supposed to be part of the help that is set to keypad minus by default, I can't get it to work. I've removed all of my UI mods except iHud, so I'm not sure what could be conflicting.
27X Posted May 11, 2016 Posted May 11, 2016 Can someone try to equip mage hood and then try to unequip and equip it with main menu unequip option from 0sex to see if it works. Neither common hood nor mage hood unequip for me
orsonero76 Posted May 11, 2016 Posted May 11, 2016 excuse my English but I wanted to make you my compliments, your mod is fantastic! I hope you will also propose to fallout 4 to give a more interactive way.
Kinky Posted May 11, 2016 Posted May 11, 2016 Can someone try to equip mage hood and then try to unequip and equip it with main menu unequip option from 0sex to see if it works. Neither common hood nor mage hood unequip for me Thanks. That confirms that something is wrong with this and not just in my setup. I'm still having this problem actually. I noticed that if I press the hotkey to cancel 0sex, the schlong straightens out back to normal. Anyone have any idea why this is happening? Also I'm not sure if I'm having some conflict with some of the hotkeys or what. The climax keys don't seem to work, but I might be trying to press them during an animation they don't work for. In the above video, how do you get the GUI to help navigate the animations? Is that only in the latest beta? If it's supposed to be part of the help that is set to keypad minus by default, I can't get it to work. I've removed all of my UI mods except iHud, so I'm not sure what could be conflicting. Schlong can be affected by other mods. Mods like sexlab arroused will change its size and angle so there could be conflict when 2 mods try to do something at the same time. If you want UI you need to uninstall old version of 0sex and install latest one (1.08d) My current bug report with 1.08D: In my ongoing search to find which custom followers are compatible with this alpha, I've found that none outside of the Bijinn replacements work. This actually is better than the last where those didn't work either. The most troubling is when I test Osex with these non-supported followers isn't that the Dom and Sub fuse together and can't be released without exiting the game, it's that my previous game save no longer functions. In other words, regardless of how long after making a save that I attempt Osex with a custom follower, that save no longer works. The save previous does work fine, so it's not super-critical. When I attempt to load the save prior to testing Osex with a custom follower, the loading screens work but when the game loads, I'm left with a frozen black screen. The only way out is to control-alt-delete and then reboot my laptop. I'm also experiencing pretty serious lag times after exiting from a successful sex scene. My Dom remains in whatever his last posture/position was prior to exiting from anywhere from 5 to 15 seconds. This of course is most amusing if I exit from standing sex, as he continues to hump the air for the duration of the lag period. I suspect this is my own problem as my character is level 68 and my saves reflect all the useless stuff that I tend to hoard in chest and various containers. The other "bug" I've really noticed is the left hand menu/icons disappear when exiting certain features (Dev consistently) and the only way I can get them back is to exit Osex and then restart it. Feeling a bit like an idiot here - would someone direct me to where Wizard Sex is started from please? I don't seem to be able to find this. Custom followers are aparently still broken. Bijin only replaces their looks but other then that they stay vanila. I also noticed lag after exiting the scene. I thought it was coz i was in the middle of whiterun but could be some issue with 0sex. Wizard sex is next to undressing animations all you have to do is start osex then separate actors and there it is.
fishmaster Posted May 11, 2016 Posted May 11, 2016 Custom followers are aparently still broken. The customized Sofia follower works fine for me, unp version. No working ladyparts on her, though.
HerefortheBoobs1 Posted May 11, 2016 Posted May 11, 2016 No working ladyparts on her, though. That can easily be fixed by replacing the customizer's body meshes with ones that support that (just generate them via bodyslide or use an existing body you have). Just make sure to also use a skin texture that supports it (demoniac for example)
tfrost Posted May 12, 2016 Posted May 12, 2016 I'm still having this problem actually. I noticed that if I press the hotkey to cancel 0sex, the schlong straightens out back to normal. Anyone have any idea why this is happening? Also I'm not sure if I'm having some conflict with some of the hotkeys or what. The climax keys don't seem to work, but I might be trying to press them during an animation they don't work for. In the above video, how do you get the GUI to help navigate the animations? Is that only in the latest beta? If it's supposed to be part of the help that is set to keypad minus by default, I can't get it to work. I've removed all of my UI mods except iHud, so I'm not sure what could be conflicting. Schlong can be affected by other mods. Mods like sexlab arroused will change its size and angle so there could be conflict when 2 mods try to do something at the same time. If you want UI you need to uninstall old version of 0sex and install latest one (1.08d) Hello. As I said in the first post I thought the problem went away after uninstalling SL core and it's mods, but what I think is happening is it works when I first make a new character, but then after saving and reloading/restarting Skyrim it happens again. Is 1.08d somewhere on the tumblr in the OP? I can't seem to find it, sorry.
Kinky Posted May 12, 2016 Posted May 12, 2016 Hello. As I said in the first post I thought the problem went away after uninstalling SL core and it's mods, but what I think is happening is it works when I first make a new character, but then after saving and reloading/restarting Skyrim it happens again. Is 1.08d somewhere on the tumblr in the OP? I can't seem to find it, sorry. http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/?p=1551376
tfrost Posted May 12, 2016 Posted May 12, 2016 Hello. As I said in the first post I thought the problem went away after uninstalling SL core and it's mods, but what I think is happening is it works when I first make a new character, but then after saving and reloading/restarting Skyrim it happens again. Is 1.08d somewhere on the tumblr in the OP? I can't seem to find it, sorry. http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/?p=1551376 Yep found it right after posting that, heh sorry. I'll try this version and maybe the crooked schlongs will be gone, who knows. Edit: Ok it seems to be working. I found your post about the key bindings so I am figuring that out. However, unlike the nexus version, when I start 0sex with a female player character and a male npc, the male is assuming the subordinate position. I figured out how to swap them in the new gui menu though. So far so good.
migal130 Posted May 12, 2016 Posted May 12, 2016 I do hope the animation where you have the sub sit in the doms lap will eventually lead to other animations in the future, seems wierd how it just stops where it is for the time being. Anyways, great work, good luck! If reverse cowgirl is missing, maybe that? Although it would be a lot of animation to get his legs extended.
Ariharu Posted May 12, 2016 Posted May 12, 2016 Ok, i guess i got the "custom followers not working" issue, actually because i am complete fool with things about load order. I have a lot of followers mods and some of them was working and some of them not. So i was making a list with for feedback and realised that i have two groups of mods with followers in my load order. One of them was working another one not. Working one group was above racemenu. Tested with about 20 followers mods, so it's works for me. Please try it out and feedback here.
migal130 Posted May 12, 2016 Posted May 12, 2016 Ok, i guess i got the "custom followers not working" issue, actually because i am complete fool with things about load order. I have a lot of followers mods and some of them was working and some of them not. So i was making a list with for feedback and realised that i have two groups of mods with followers in my load order. One of them was working another one not. Working one group was above racemenu. Tested with about 20 followers mods, so it's works for me. Please try it out and feedback here. How many total mods are you loading? There's a chance this is a result of very long load orders having custom follower mods near the bottom. It may not be racemenu. It might just be that in your particular installation, mods below racemenu were too low in the order.
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 I patched the 1.08D post with this rounds fixes. http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/?p=1551376 Here's what is added / changed so you can decide if you want to bother redownloading: Wizard Wish Week (Presumed) Wish Come Trues: - Cowgirl Rodeo bounce positioning fixed. The entrance and exit transitions were cleaned up also. - Fixed most speed descriptions (Female Pleasure Is still wrong I think) - Scenes SHOULD start at perfect alignment everytime now. You can also engage with positioning elusive NPCs like the bard in riverwood inn. - MFG console now packed with OSex - Adjusted the E Vowel lip sync in _OGal to be less problamatic - Cyrillic characters: I've changed some things in how the font type was exported. Let me know if this works please. If it doesn't work I'll keep looking Wizard Wish Week BONUSES!: - Cabooser got a Right Cheek spank on the bent over knee (pre Full Caboosing) - The old panty strip animation has returned. This one: Current Round in Progress: - Only one promise for next round since I'm not sure how big or small the problem is and how long it will take. Taking this one on first since it seems to be lethal for the most # of people: - Custom followers not working - Wizard Wish Week Bonus Spank per patch Hi Dauvmire, I'm glad it's working at least a little better but I was sure the MFG console would fix it! Please post a video so i can see what exactly is going on and I'll keep looking on my end to try to figure it out. We'll get it!
Cema Posted May 12, 2016 Posted May 12, 2016 If you feel like doing some extra work there are few animation transitions that would need to be reworked. On top on my mind, the one when the guy lay next to the girl. His arm does some weird twist mid air. DON'T TRY THIS AT HOME ! NEVER !
sfll Posted May 12, 2016 Posted May 12, 2016 CEO, not sure if you check your inbox but I sent you something yesterday on the custom followers / load order.
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 If you feel like doing some extra work there are few animation transitions that would need to be reworked. On top on my mind, the one when the guy lay next to the girl. His arm does some weird twist mid air. DON'T TRY THIS AT HOME ! NEVER ! I know the one you mean lol i get a laugh everytime i go through that part with the arm spinning. There's a bunch in there that need a lot of work, some non-existant I'll get to them asap thank. CEO, not sure if you check your inbox but I sent you something yesterday on the custom followers / load order. I missed it sorry! I see it now thank you very much, sfll you are awesome it's very nice to get some serious help with this stuff and you know the papyrus much better then I do. The attachment didn't come through but it seems like this is enough for me to figure it out. Can you explain what exactly is happening as a problem and a fix and this will enable custom followers to work that people are stuck on? If it helps here is the changes I made in the first patch but it doesn't seem like any should conflict. (Some vestige stuff got cleaned out of Actro left over from wiz effects testing) Actro added: Event for the actionscript to request positioning lock. All the positioning stuff up front was removed from OSA_OSA and it's now called by actionscript after the scene starts. Mainly so I can position on any actor or location that the script decides in preparation for starting the scene as a player who is the sub ( to prevent them teleporting to the npc) RegisterForModEvent("0S0"+Password+"_AlignToActra", "OnAlignToActra") bool align = false Event onAlignToActra(string eventName, string actorLocHub, float numArg, Form sender) align = true align = alignCycleLock(0, OSA.GlobalPosition[stageID as int], getStageLocArray(actra[actorLocHub as int])) endEvent bool function alignCycleLock(int cycler, objectReference vehicle, float[] locationData) if align == true if cycler <= 5 int count = 0 while count < totalActra enforceAngle(actra[count], locationData) enforcePosition(actra[count], vehicle, locationData) count+=1 endWhile cycler += 1 utility.wait(0.2) alignCycleLock(Cycler, vehicle, locationData) return true else return false endIf EndIf endFunction OSGlobal Reworked the enforcePosition so it gets Sven in Riverwood: function enforcePosition(actor zAct, ObjectReference zStageSpot, float[] zLoc) Global If zAct.GetDistance(zStageSpot) > 0.5 zAct.SetPosition(zLoc[0], zLoc[1], zLoc[2]) zAct.SetVehicle(zStageSpot) EndIf zAct.SplineTranslateTo(zLoc[0], zLoc[1], zLoc[2], zLoc[3], zLoc[4], zLoc[5], 1.0, 10000, 0.0001) zAct.SetVehicle(zStageSpot) EndFunction ; Location array maker was changed to return a float float[] Function getStageLocArray(objectReference zAct) global float[] zLoc = new float[6] zLoc [0] = zAct.GetPositionX() zLoc [1] = zAct.GetPositionY() zLoc [2] = zAct.GetPositionZ() zLoc [3] = zAct.GetAngleX() zLoc [4] = zAct.GetAngleY() zLoc [5] = zAct.GetAngleZ() Return zLoc EndFunction Actra: Added this which somehow slipped out of the script to make feet have better animations. Actra.SetAnimationVariableBool("bHumanoidFootIKDisable", true)
Smoking Atom Posted May 12, 2016 Posted May 12, 2016 Hi CEO. I have installed Version 1.08 demo 4.1 and I now find that I can't get to the first scene at all. When I push numbpad 0 the npc and my character both start scaling but do not come together, the 3 Osex spell icons appear, the id text in the centre of the screen disappears and then nothing more happens. Both are left standing there stuck to the floor. If I push numbpad . to exit the cursor text in the middle of the screen comes back but both are still stuck. At least now I can load game at this point, which I could not do before during a failed start up Everyone I have tested so far including Lydia has this problem.
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