sfll Posted May 12, 2016 Posted May 12, 2016 CEO, not sure if you check your inbox but I sent you something yesterday on the custom followers / load order.
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 If you feel like doing some extra work there are few animation transitions that would need to be reworked. On top on my mind, the one when the guy lay next to the girl. His arm does some weird twist mid air. DON'T TRY THIS AT HOME ! NEVER ! I know the one you mean lol i get a laugh everytime i go through that part with the arm spinning. There's a bunch in there that need a lot of work, some non-existant I'll get to them asap thank. CEO, not sure if you check your inbox but I sent you something yesterday on the custom followers / load order. I missed it sorry! I see it now thank you very much, sfll you are awesome it's very nice to get some serious help with this stuff and you know the papyrus much better then I do. The attachment didn't come through but it seems like this is enough for me to figure it out. Can you explain what exactly is happening as a problem and a fix and this will enable custom followers to work that people are stuck on? If it helps here is the changes I made in the first patch but it doesn't seem like any should conflict. (Some vestige stuff got cleaned out of Actro left over from wiz effects testing) Actro added: Event for the actionscript to request positioning lock. All the positioning stuff up front was removed from OSA_OSA and it's now called by actionscript after the scene starts. Mainly so I can position on any actor or location that the script decides in preparation for starting the scene as a player who is the sub ( to prevent them teleporting to the npc) RegisterForModEvent("0S0"+Password+"_AlignToActra", "OnAlignToActra") bool align = false Event onAlignToActra(string eventName, string actorLocHub, float numArg, Form sender) align = true align = alignCycleLock(0, OSA.GlobalPosition[stageID as int], getStageLocArray(actra[actorLocHub as int])) endEvent bool function alignCycleLock(int cycler, objectReference vehicle, float[] locationData) if align == true if cycler <= 5 int count = 0 while count < totalActra enforceAngle(actra[count], locationData) enforcePosition(actra[count], vehicle, locationData) count+=1 endWhile cycler += 1 utility.wait(0.2) alignCycleLock(Cycler, vehicle, locationData) return true else return false endIf EndIf endFunction OSGlobal Reworked the enforcePosition so it gets Sven in Riverwood: function enforcePosition(actor zAct, ObjectReference zStageSpot, float[] zLoc) Global If zAct.GetDistance(zStageSpot) > 0.5 zAct.SetPosition(zLoc[0], zLoc[1], zLoc[2]) zAct.SetVehicle(zStageSpot) EndIf zAct.SplineTranslateTo(zLoc[0], zLoc[1], zLoc[2], zLoc[3], zLoc[4], zLoc[5], 1.0, 10000, 0.0001) zAct.SetVehicle(zStageSpot) EndFunction ; Location array maker was changed to return a float float[] Function getStageLocArray(objectReference zAct) global float[] zLoc = new float[6] zLoc [0] = zAct.GetPositionX() zLoc [1] = zAct.GetPositionY() zLoc [2] = zAct.GetPositionZ() zLoc [3] = zAct.GetAngleX() zLoc [4] = zAct.GetAngleY() zLoc [5] = zAct.GetAngleZ() Return zLoc EndFunction Actra: Added this which somehow slipped out of the script to make feet have better animations. Actra.SetAnimationVariableBool("bHumanoidFootIKDisable", true)
Smoking Atom Posted May 12, 2016 Posted May 12, 2016 Hi CEO. I have installed Version 1.08 demo 4.1 and I now find that I can't get to the first scene at all. When I push numbpad 0 the npc and my character both start scaling but do not come together, the 3 Osex spell icons appear, the id text in the centre of the screen disappears and then nothing more happens. Both are left standing there stuck to the floor. If I push numbpad . to exit the cursor text in the middle of the screen comes back but both are still stuck. At least now I can load game at this point, which I could not do before during a failed start up Everyone I have tested so far including Lydia has this problem.
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 Hi CEO. I have installed Version 1.08 demo 4.1 and I now find that I can't get to the first scene at all. When I push numbpad 0 the npc and my character both start scaling but do not come together, the 3 Osex spell icons appear, the id text in the centre of the screen disappears and then nothing more happens. Both are left standing there stuck to the floor. If I push numbpad . to exit the cursor text in the middle of the screen comes back but both are still stuck. At least now I can load game at this point, which I could not do before during a failed start up Everyone I have tested so far including Lydia has this problem. Hi Smoking Atom, Thanks for letting me know. I might have packed it wrong or it might need a clean save. Let me do some tests and see if I can figure out what's happening, I'll get back to you in a few.
ElanM.1 Posted May 12, 2016 Posted May 12, 2016 Hi CE0, I have tried almost everything to try to get 1.08D working, even connected an external keyboard with a numpad to my laptop. changing the xml keys, load order and disabling other mods. Do you have any idea what is wrong ?
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 Hi CE0, I have tried almost everything to try to get 1.08D working, even connected an external keyboard with a numpad to my laptop. changing the xml keys, load order and disabling other mods. Do you have any idea what is wrong ? If it's just not responding when you push, no UI at all it means you have a UI mod conflict. Let me know if this is what you're experiencing and I'll tell you what to remove, if this isn't the problem what is happening when you try to start the scene?
ElanM.1 Posted May 12, 2016 Posted May 12, 2016 Do you have any idea what is wrong ? If it's just not responding when you push, no UI at all it means you have a UI mod conflict. Let me know if this is what you're experiencing and I'll tell you what to remove, if this isn't the problem what is happening when you try to start the scene? Nothing happens when I press Num 0 , I don't get any response.
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 Nothing happens when I press Num 0 , I don't get any response. Try this: This is from a mod conflict, called more Immersive Hud II or something like that. It was made weird and makes somel other UI mods have an issue with it, you might still have those files even if you uninstalled it. Uninstall and deactivate more Immersive Hud II go here They are in \Skyrim\Data\Interface\ Delete: hudmenu.swf and hudmenu.gfx
tfrost Posted May 12, 2016 Posted May 12, 2016 more Immersive Hud I'll take a guess that you meant Less Intrusive Hud. The one that has default keybinds for numpad enter, period, +/- etc. The one that has it's own overlay that lets you position hud elements as you wish. I haven't had any issues with Immersive Hud (iHud) so far. Edit: Also is there some type of Climax function in the 1.08d beta? I only used the earlier version from the Nexus briefly and couldn't get it to work, and I haven't seen it in the new guide GUI. (I probably just need to read the manual).
ElanM.1 Posted May 12, 2016 Posted May 12, 2016 Nothing happens when I press Num 0 , I don't get any response. Try this: This is from a mod conflict, called more Immersive Hud II or something like that. It was made weird and makes somel other UI mods have an issue with it, you might still have those files even if you uninstalled it. Uninstall and deactivate more Immersive Hud II go here They are in \Skyrim\Data\Interface\ Delete: hudmenu.swf and hudmenu.gfx Thanks CE0 , it works now : )
CEO 0S Posted May 12, 2016 Author Posted May 12, 2016 Hi I must install 1.08A,B,C and D or only D? Only one at a time, just D.
Anicae Posted May 12, 2016 Posted May 12, 2016 Tested new upload, no problems. Followers tested on: Interesting NPC's, KFollowers and Skyrim Romance mod. All worked fine.
lupobianco Posted May 12, 2016 Posted May 12, 2016 Hi CEO. I follow your beautiful mod since the beginning and it is awesome. I don't post much infact i have only 4 posts. But this time i must write for thank you, not only for you mod but also for you, because you insipiring me. I can read the passion you put in scripting how you learn new language like actionscript and you passion inspiring me, i started few months ago learning some programming language and everytime i read you here i have charge for studing better. Perhaps is a stupid thing to say but i had to say it. So thank you CEO. i want to say also that i tried your 0SEX with some custom follower and always works i have some image for showing you, i can post it if i can. PS: Very sorry about my english, im italian.
ravidemon Posted May 12, 2016 Posted May 12, 2016 my female character is always on dom position... how to make her go sub
lupobianco Posted May 12, 2016 Posted May 12, 2016 my female character is always on dom position... how to make her go sub numpad 0(start 0sex) + numpad enter(open a menu on the right) + numpad 8 & 5(for scroll the menu) find "ARRANGE" + numpad enter (close menu).
ravidemon Posted May 12, 2016 Posted May 12, 2016 my female character is always on dom position... how to make her go sub numpad 0(start 0sex) + numpad enter(open a menu on the right) + numpad 8 & 5(for scroll the menu) find "ARRANGE" + numpad enter (close menu). yup worked..... & how to play dom/sub climax
Ariharu Posted May 12, 2016 Posted May 12, 2016 I patched the 1.08D post with this rounds fixes. http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/?p=1551376 Here's what is added / changed so you can decide if you want to bother redownloading: Wizard Wish Week (Presumed) Wish Come Trues: - Cowgirl Rodeo bounce positioning fixed. The entrance and exit transitions were cleaned up also. - Fixed most speed descriptions (Female Pleasure Is still wrong I think) - Scenes SHOULD start at perfect alignment everytime now. You can also engage with positioning elusive NPCs like the bard in riverwood inn. - MFG console now packed with OSex - Adjusted the E Vowel lip sync in _OGal to be less problamatic - Cyrillic characters: I've changed some things in how the font type was exported. Let me know if this works please. If it doesn't work I'll keep looking Wizard Wish Week BONUSES!: - Cabooser got a Right Cheek spank on the bent over knee (pre Full Caboosing) - The old panty strip animation has returned. This one: Current Round in Progress: - Only one promise for next round since I'm not sure how big or small the problem is and how long it will take. Taking this one on first since it seems to be lethal for the most # of people: - Custom followers not working - Wizard Wish Week Bonus Spank per patch Tested new version. Everything listed works good, except for cyrillic. It's not a big deal for me actually, but looks slighly out of place. Just a little thing if you want everything to be perfect) One more thing i found out: if i activating 0Sex on npc that sleeping or sitting on chait or doing some other stuff - i stucked like with guards\custom followers before.
Caelryn Posted May 12, 2016 Posted May 12, 2016 Hi Ceo, I've got a quick question unrelated to your awesome mod. What's this belly chain/jewelry your character is wearing in most of your screenshots? I would be very grateful if you could tell me.
babesp Posted May 12, 2016 Posted May 12, 2016 what to do if my male character is thrusting the air?.
Zabuzed Posted May 12, 2016 Posted May 12, 2016 Looks very interesting. Last time I installed SexLab mods, my savegame got bloated with more than 50000 script instances and roughly 4000 scripts (causing Papyrus to crash after less than 2 hours, yes, I installed the recommended tools). And yes, I only wanted to be able to have sex with NPCs and followers, no devious things, no BDSM, no slavery, no prostitution added. Unfortunately some people seem to think that their mod only can work with at least a 100 scripts updating every second, adding 2 kBytes per hour of gameplay to the savegame file, or even more. I highly appreciate every work that reduces that madness. I'll test it at once with a fresh install. Looks very interesting. Last time I installed SexLab mods, my savegame got bloated with more than 50000 script instances and roughly 4000 scripts (causing Papyrus to crash after less than 2 hours, yes, I installed the recommended tools). And yes, I only wanted to be able to have sex with NPCs and followers, no devious things, no BDSM, no slavery, no prostitution added. Unfortunately some people seem to think that their mod only can work with at least a 100 scripts updating every second, adding 2 kBytes per hour of gameplay to the savegame file, or even more. I highly appreciate every work that reduces that madness. I'll test it at once with a fresh install.
HerefortheBoobs1 Posted May 12, 2016 Posted May 12, 2016 what to do if my male character is thrusting the air?. The alignment is off, cancel the scene with num , and restart with num 0 you might have to do this a few times, however this should be fixed with the updated version so if you haven't tried that one please do (on a clean save!).
aljustineg Posted May 12, 2016 Posted May 12, 2016 i need help im using a female character and whenever i click the 0 button my char uses the male position
Kinky Posted May 12, 2016 Posted May 12, 2016 Tested demo4 fix New spanking animations are great. Expressions look better (maybe add random one where mouth are almost closed would make it even better). Cowgirl is great now. Positioning is perfect every time but seems something weird is happening in the background and positioning is looping for 5+turns before it finaly ends positioning actors even though actors seem in place even after 1st try. (check papyrus log) Spanking is in some places inside special category (hand icon) while in other places its among other animations. Maybe standardize this? Still some speeds showing wrong description (noticed on cowgirl, didnt check others much) Bent over knee spanking final stage seems unfinished / in progress. (dom is making weird look with hand). Not really a bug but something to remember. Wizard sex ritual animation is misaligned (mouth and schlong) Aditional bugs: Slot 31 (hood) unequippable issue is still present, this should be on to do list. Unintended actors still dont have safe way to end 0sex (chickens). This is game breaking bug and also should be on to do list. Requests: 1. Inside main menu equipement - can you make it so that it always opens centered on remove all equipement (just below arrow icon for return)? (this list has a lot of options, 3 of which do not do anything at the moment so there is always a lot of scrooling to find what i want to do, having it open always on same position would help a lot). 2. If possible it would be nice that category stays selected even after action is performed. For example atm if you move to spanking category and choose spank action, after action is performed 0sex will be reset to first category so you have to go back to spanking category to do spank again. Papyrus log
Kinky Posted May 12, 2016 Posted May 12, 2016 i need help im using a female character and whenever i click the 0 button my char uses the male position Open main menu (numEnter) and select Arange (actor swap).
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