nightshad Posted July 7, 2016 Posted July 7, 2016 thank you so very much for answering me im enjoy this mod yes thats the one i thought and downloaded i uninstalled adult show xxx from skyrim as the mod bugged the sht out of me. cause none of the animations triggered anything from my sexlab mods >< so my question is. did this brake anything in Reward Your Follower's cause standing naked in front of my followers hasn't triggered anything yet while i had adult show xxx on >< mour did get her arousel animations to work but after i uninstalled adult show cause i didnt see any reason to have it now that i got this mod. nothing happening for awhile. did i brake something. Argh... I had this written out, and hitting the "add reply" button borked it. Let me try again... Reward Your Followers is a dialogue-based sex mod. Just standing around nude won't do anything. To get the dialogue option, you must: 1. Have the NPC currently following you 2. Have your arousal higher than the number in the MCM 3. The NPC must have arousal higher than the number in the MCM To get sex just by standing around nude, you might want to look at Sexlab Rape or Lover's Victim. Argh... I had this written out, and hitting the "add reply" button borked it. Let me try again... Reward Your Followers is a dialogue-based sex mod. Just standing around nude won't do anything. To get the dialogue option, you must: 1. Have the NPC currently following you 2. Have your arousal higher than the number in the MCM 3. The NPC must have arousal higher than the number in the MCM To get sex just by standing around nude, you might want to look at Sexlab Rape or Lover's Victim. hahaha >< wish there was an arousal bar or something LOL they are following me though.
Content Consumer Posted July 7, 2016 Author Posted July 7, 2016 hahaha >< wish there was an arousal bar or something LOL they are following me though. You should be able to look directly at them and press the appropriate key (defaults to 'N' IIRC) and see what their (and your) arousal is.
nightshad Posted July 7, 2016 Posted July 7, 2016 hahaha >< wish there was an arousal bar or something LOL they are following me though. You should be able to look directly at them and press the appropriate key (defaults to 'N' IIRC) and see what their (and your) arousal is. Thank you so much! the mod is working great! ^^ love the randomness btw i have to ask. does this support follower and follower interaction or do i need another mod. like letting followers have sex with each other. that supposts sexlab mods
Content Consumer Posted July 7, 2016 Author Posted July 7, 2016 Thank you so much! the mod is working great! ^^ love the randomness btw i have to ask. does this support follower and follower interaction or do i need another mod. like letting followers have sex with each other. that supposts sexlab mods You'll need a different mod for that. This is all PC/NPC interaction. I don't know any off the top of my head that are specifically designed to do follower/follower sex. Of course, there's always Matchmaker, that'll do it.
nightshad Posted July 7, 2016 Posted July 7, 2016 Thank you so much! the mod is working great! ^^ love the randomness btw i have to ask. does this support follower and follower interaction or do i need another mod. like letting followers have sex with each other. that supposts sexlab mods You'll need a different mod for that. This is all PC/NPC interaction. I don't know any off the top of my head that are specifically designed to do follower/follower sex. Of course, there's always Matchmaker, that'll do it. do you know if sex labs pregnancy mods will be actived doing matchmaker Oo?
Content Consumer Posted July 7, 2016 Author Posted July 7, 2016 do you know if sex labs pregnancy mods will be actived doing matchmaker Oo? If a mod triggers something, anything, on sex, then it should work fine with matchmaker, because matchmaker triggers sex. For example - if you use Soulgem Oven, and have it set to a 70% chance to get impregnated on sex, you will have a 70% chance each time you use Matchmaker.
nightshad Posted July 7, 2016 Posted July 7, 2016 do you know if sex labs pregnancy mods will be actived doing matchmaker Oo? If a mod triggers something, anything, on sex, then it should work fine with matchmaker, because matchmaker triggers sex. For example - if you use Soulgem Oven, and have it set to a 70% chance to get impregnated on sex, you will have a 70% chance each time you use Matchmaker. gotcha! : )
PervyPotter Posted July 7, 2016 Posted July 7, 2016 hahaha >< wish there was an arousal bar or something LOL they are following me though. You should be able to look directly at them and press the appropriate key (defaults to 'N' IIRC) and see what their (and your) arousal is. Thank you so much! the mod is working great! ^^ love the randomness btw i have to ask. does this support follower and follower interaction or do i need another mod. like letting followers have sex with each other. that supposts sexlab mods If you want an arousal bar install SexLab Aroused Monitor Widget, it displays the arousal of the npcs nearest to you http://www.loverslab.com/files/file/1535-sexlab-aroused-monitor-widget/ If you also want your followers to have night time sex with each other, one mod that allows that (upon sleeping, or being near other followers sleeping), is Further Lover's Comfort, which also allows npcs to have 'comforting' (try hanging around a guard barracks during the night). http://www.loverslab.com/files/file/1788-wip-further-lovers-comfort-2016-01-16/ If you instead would prefer a mod which handles sex between yourself and your followers, from simple one on one, up to group sex orgies, try SexLab Eager NPCS http://www.loverslab.com/files/file/2182-sexlab-eager-npcs/ Using Eager NPCS I once had a City wide orgy after killing a dragon outside the Palace of Kings in Windhelm, every town guard and npc in the area joined in with the 'Dragon Kill Orgy' ........
nightshad Posted July 7, 2016 Posted July 7, 2016 im instaling the widget now thank you potter for it. thank you for the other mod also
crudo Posted August 18, 2016 Posted August 18, 2016 CC, just wanted to say the dialogue you set up with Frea is excellent. A bit more complicated than the other followers I've interacted with. I rarely play the full game anymore and almost never as the Dragonborn so it was a nice surprise this go around.
Content Consumer Posted August 18, 2016 Author Posted August 18, 2016 CC, just wanted to say the dialogue you set up with Frea is excellent. A bit more complicated than the other followers I've interacted with. I rarely play the full game anymore and almost never as the Dragonborn so it was a nice surprise this go around. Thank you! I intended (still do, actually) to go back and flesh out all of the followers a bit more, but I got lazy.
Tickle193 Posted August 26, 2016 Posted August 26, 2016 The mod works really good. Thank you so much There's only one bug or issue I found. I wanted to marry someone in the "vanilla way" Everytime I enter the temple of Mara in Riften to get married, I get a CTD. After deactivating (not uninstalling) the mod, the game didn't crash anymore.
Content Consumer Posted August 26, 2016 Author Posted August 26, 2016 The mod works really good. Thank you so much There's only one bug or issue I found. I wanted to marry someone in the "vanilla way" Everytime I enter the temple of Mara in Riften to get married, I get a CTD. After deactivating (not uninstalling) the mod, the game didn't crash anymore. Glad you like it. Sorry it's not working for marriage. I'm not sure what the problem could be - RWRD doesn't touch the temple in Riften at all.
Content Consumer Posted August 26, 2016 Author Posted August 26, 2016 v6 is up. This is mostly just a "trying to get back into the swing of RWRD" update. Cleaned up unnecessary modifications to the Ragged Flagon and the College of Winterhold. Fixed the bug with bad arousal value settings. Can now only go from 1 to 100 instead of 0 to 100 as before. Fixed a couple of minor MCM issues
Tickle193 Posted August 28, 2016 Posted August 28, 2016 The mod works really good. Thank you so much There's only one bug or issue I found. I wanted to marry someone in the "vanilla way" Everytime I enter the temple of Mara in Riften to get married, I get a CTD. After deactivating (not uninstalling) the mod, the game didn't crash anymore. Glad you like it. Sorry it's not working for marriage. I'm not sure what the problem could be - RWRD doesn't touch the temple in Riften at all. After the marriage was done, i reactivated the mod and everything was fine. No CTD, still married and the mod works how it should do.
Content Consumer Posted September 3, 2016 Author Posted September 3, 2016 Here's a new version I'm putting in here as a beta test, that alters dialogue for housecarls if you have Vachnic's Housecarls Revamped mod installed. If you have that installed, references to Jordis, Iona, Rayya, and Lydia become Yorrick, Ian, Rayyan, and Lanius, with other appropriate dialogue changes. If you don't have it installed, you shouldn't notice any difference whatsoever. RWRD v6b beta for Housecarls Revamped.7z Assuming I get no bug reports, I'll put it on the main page tomorrow or Sunday or so.
Content Consumer Posted September 5, 2016 Author Posted September 5, 2016 v6b is up. This is a slight upgrade on the v6b beta version: Added "Breezy" to nonvanilla followers Added compatibility with Vachnic's Housecarls Revamped Fixed a typo (Seranna -> Serana) Deleted the unused animal rewards actors, test cell, skin, and dialogue
Content Consumer Posted September 6, 2016 Author Posted September 6, 2016 Seeking beta testers for reward your horses. How this works is, if your arousal and your horse's arousal are high enough (settings in the MCM), you should get an extra option called "Reward" when mounting a horse. The dialogue will pop up, and then sex. reward your horses beta.7z Remember to enable creature animations in sexlab. Also remember this is a beta version, and things may not work as intended. It will not corrupt your game or crash or anything, but possible options may include: 1. Having the option with all horses, anywhere, even if they aren't owned by you 2. Not having the "reward" popup appear 3. Duplicate dialogue that can cause temporary sexlab freezes if options are selected multiple times within 10 seconds
bicobus Posted September 6, 2016 Posted September 6, 2016 Are you reading SL dialogues and, perhaps, saw my predicament? Now, the first problem I would see with this mechanic is that, if the horse isn't yours then by mounting on it you'd be stealing it. And that's an offense that could add a bounty on the player. Not that having intercourse with a beast at the gate of a city is any better though. Anyhow, is it possible to check for arousal before "mounting" the horse and provide the popup at that time? I haven't revisited this mod since my first try, and now I being to think that the issues I was having were not a product of this mod but something interfering. As I said in SL Dialogues, by installing the creature framework and more nasty critters, the stray dogs somehow lost their different options. I still don't know why, maybe those dogs are put in the world by those mods and didn't bother with dialogue? Errh. Since I'm keeping my starting savegame in the LAL cell, I'll try and test this beta for you. Can I just spawn a horse through console (something like player.placeatme 109e3d), then raise its arousal artificially and see if it works?
bicobus Posted September 6, 2016 Posted September 6, 2016 Alright, tried the beta and it didn't work. Summoned a horse through console, made him horny through sexlab arousal (and forced update with CF). Then mounted the horse and nothing. I took a look at the log and this one spring to the eye, not sure if I did something wrong or not. [09/06/2016 - 03:58:41PM] Error: Unable to bind script defaultAllowPCDialogueScript to alias Alias_RewardHorses on quest coco_rwrd_handler (90000D62) because their base types do not match Full log attached. Note: I'm using Convenient horses, so it may change how vanilla horses are recognized? Papyrus.0.log
Content Consumer Posted September 7, 2016 Author Posted September 7, 2016 Are you reading SL dialogues and, perhaps, saw my predicament? Now, the first problem I would see with this mechanic is that, if the horse isn't yours then by mounting on it you'd be stealing it. And that's an offense that could add a bounty on the player. Not that having intercourse with a beast at the gate of a city is any better though. Anyhow, is it possible to check for arousal before "mounting" the horse and provide the popup at that time? I haven't revisited this mod since my first try, and now I being to think that the issues I was having were not a product of this mod but something interfering. As I said in SL Dialogues, by installing the creature framework and more nasty critters, the stray dogs somehow lost their different options. I still don't know why, maybe those dogs are put in the world by those mods and didn't bother with dialogue? Errh. Since I'm keeping my starting savegame in the LAL cell, I'll try and test this beta for you. Can I just spawn a horse through console (something like player.placeatme 109e3d), then raise its arousal artificially and see if it works? As to stealing the horse if it isn't yours, that's the point of mounting a horse you don't own, right? Anyway, the way this is supposed to work, you don't mount the horse at all. You activate it like normal, and you get a popup with two options - Mount and Reward. Choosing Mount puts you on it, and choosing Reward should start the Reward scenario. The popup will not appear if you don't fit the conditions, you'll just mount it as normal. There are basically three conditions - your arousal must be higher than the setting in the MCM (set by manually altering your arousal or setting the MCM arousal settings to 1), the horse's arousal must also be higher (same), and the horse must have an actortypehorse keyword. Technically this popup will appear when you activate any object or NPC in the game that fits those conditions, so if some prankster modder somewhere made a treasure chest and gave it the arousal faction (not sure how) and horse keyword, you'd get that dialogue with the chest. I can't recall right now but I think the horses use the "non-vanilla followers" arousal setting. It's entirely possible that some other mod is interfering, sure. However, I am using Creature Framework and MNC, and it's working for me. I don't know what mods are out there, though - it's possible some AI overhaul or something changes keywords or races or something in the background. When you make mods, it's impossible to plan for every eventuality, all you can do is try to minimize potential conflicts. And you should be able to just spawn a horse and it should work, yes. Unless you're using a mod that changes actor keywords. And I can't imagine anyone wanting to do that... Alright, tried the beta and it didn't work. Summoned a horse through console, made him horny through sexlab arousal (and forced update with CF). Then mounted the horse and nothing. I took a look at the log and this one spring to the eye, not sure if I did something wrong or not. [09/06/2016 - 03:58:41PM] Error: Unable to bind script defaultAllowPCDialogueScript to alias Alias_RewardHorses on quest coco_rwrd_handler (90000D62) because their base types do not match Full log attached. Note: I'm using Convenient horses, so it may change how vanilla horses are recognized? I'll take a look at your log. But judging from that one line, that is definitely the problem. I hate aliases. They never do what they're supposed to. I suppose it could be Convenient Horses interfering, but I can't see how, unless it changes or deletes the actortypehorse keyword on horses for some damn reason. From what I can tell, you've got two conflicting things: You mounted the horse, and apparently didn't get the popup. The defaultallowpcdialogue script didn't bind to the alias. The one excludes the other: the script won't even attempt to bind to the alias unless the horse matches the conditions and you get the popup. Without the popup, it won't even try. Here's how it works, step by step: RWRD adds a perk to the player when you load the game. This perk triggers whenever you activate any object or NPC. When you activate an object or NPC, the perk looks for certain conditions on the activated object. It must be a horse, it's arousal must be higher than the setting in the MCM, and your own arousal must also be higher than the setting in the MCM. If any one of these conditions fail, nothing happens, and you mount the horse as you would in the vanilla game. If all three of these conditions are met, you get a popup. The popup has two options - activate, and reward. If you select activate, you mount the horse as normal. If you select reward, the horse is temporarily added to an alias. This alias adds a force-greet AI package to the horse, and also adds a script that allows the horse to speak to the player (so you can basically tell the horse you're going to reward it). The horse attempts to force-greet the player, so the player can speak the "I'm going to reward you" line. If the speech goes through, sex starts using standard sexlab code. After ten seconds, the alias is removed from the horse, also removing the ai package and dialogue script. Now, it's possible that if Convenient Horses does the same thing (put a popup when you activate a horse), they'll conflict and only one will happen, skipping steps 3+. It's also possible that one or more of the conditions are failing for some reason. Since you got to mount the horse without getting the popup, it skipped step 5 through 11. But the line in your log you posted says that it managed to get to step 8 somehow, and then failed. In that case, I'd expect the horse to not allow you to mount, and instead to follow you around, pushing you with its nose, for 10 seconds, and then going back to normal. EDIT: I just looked at your log. It looks like you tried to reward a horse before Reward Your Followers initialized. Did you just start a new game, spawn a horse, and immediately set arousal and try to mount? The perk that controls this won't even add until after RWRD has finished setting up. Wait until the debug.notification in the upper left corner of the screen says something like "Reward Your Followers updating to i26" and "Setting NPC arousal rates to default values". Double-check by opening the Reward Your Followers MCM and seeing if the options are appearing there.
bicobus Posted September 7, 2016 Posted September 7, 2016 The different trials are at the bottom of the log and the mod should have been fully initialized in the LAL cell. What may have "gone wrong" was that I disregarded my own arousal, because that shouldn't be relevant at all. I, the player, is choosing or not to do actions and it didn't cross my mind that I should be aroused enough to be able to fuck a horse. I'll get back in and raise my own arousal, but both conditions are pretty much guarantying that no horse will be subject to this option thorough a normal playthrough. Would you consider dropping the player's character arousal requirement for the option to pop up?
Content Consumer Posted September 7, 2016 Author Posted September 7, 2016 The different trials are at the bottom of the log and the mod should have been fully initialized in the LAL cell. What may have "gone wrong" was that I disregarded my own arousal, because that shouldn't be relevant at all. I, the player, is choosing or not to do actions and it didn't cross my mind that I should be aroused enough to be able to fuck a horse. I'll get back in and raise my own arousal, but both conditions are pretty much guarantying that no horse will be subject to this option thorough a normal playthrough. Would you consider dropping the player's character arousal requirement for the option to pop up? I could do that. Reasonably, you'd never initiate this kind of thing unless you (that is, the PC) wanted to. However, some players have more of a roleplay-by-mechanics style. Others just don't want dialogue lists filling up with options unless they can get rid of them or at least reduce the number. That's why I added player arousal in the first place. If you want to get rid of that and let the dialogue happen regardless of player arousal, just use the Reward Your Followers MCM and set the player arousal threshold to 1.
bicobus Posted September 7, 2016 Posted September 7, 2016 If you want to get rid of that and let the dialogue happen regardless of player arousal, just use the Reward Your Followers MCM and set the player arousal threshold to 1. Hah! Fair enough I'll be back to you soonish, I have stuff to do right now. At worse, tomorrow.
Content Consumer Posted September 7, 2016 Author Posted September 7, 2016 If you want to get rid of that and let the dialogue happen regardless of player arousal, just use the Reward Your Followers MCM and set the player arousal threshold to 1. Hah! Fair enough I'll be back to you soonish, I have stuff to do right now. At worse, tomorrow. No rush. You're the only one who's downloaded the beta anyway.
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