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[WIP] Further Lover's Comfort 2016-12-04


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Posted

If he's cooped up alone in a house, then no, he won't find anyone to cheat with.  You'll need a mod that gives him a schedule that'll expose him to other people.  Try Arthmoor's Storefront mod.

Posted

Like other I'm wondering if there's some time of day that is more likely to trigger scenes than others? I seem to get the most "action" when they go to bed or if I wake them up (innkeepers with wives/husbands). Also, if I want to use the CK to make npc's do the nasty with each other, how would I go about doing that? A certain hot springs camp comes to mind, but I'm a bit of a noob when it comes to CK :P

Posted

I must be home exactly at the time scene start or what

no the scene will happen when your there if spouses arousal is still higher than your setting, or locked higher than your setting they will have sex multiple times till you advance the quest with the brawl/talk option.

 

i'm going to assume your spouse already has a spouselover, for the scene to happen has to be +5.

 

there could be many reasons why it didn't occur, 

 

question 1 who is the spouselover? the reason i ask is if you have mod that adds generic npc's to the game they may have despawned, and then it can't happen.

question 2  how long did you wait? sometimes it takes a while for the spouselover to appear if they have a higher priority on their ai..

as in if it were say a merchant you have to wait until their off work. 

 

this is where you can see the spouselover threshold under comfort relationship rank +5

post-291614-0-59470300-1455406272_thumb.jpg

Posted

It's merchant but even when I'm waiting there is no scenes at stage 2 complaining and 4 start lovers talk I should wait inside or better outside and then enter?

Posted

It's merchant but even when I'm waiting there is no scenes at stage 2 complaining and 4 start lovers talk I should wait inside or better outside and then enter?

are they in the same cell as you ...is the merchant appearing at your home, if the answer is yes then you have to watch the subtitles

because the lovers talk isn't with you as an active prompt, it's in subtitles that can be easily missed. between the spouse and lover the talk is also in subtitles. edit: the +2 complaining has happened with me even when the lover wasn't there(spouse and i alone). and have you got the letter(miss you)?

Posted

I don't know I'm waiting in the house and nothing just stages are changing. I have letter.

do you have under lovers comfort settings, enable dialogues set to on?

 

and don't be scared to leave the house it will play on your return, unless you already missed it(subtitles).

 

but the lovers scene you won't miss they will do it right in front of you ;-/ 

 

edit: if you really want a quick but non lore friendly way to test...console commands..

 

first find the merch ref# 

 

go to merch press tilde key ~ to bring up console commands 

click on merch there you will see ref# make sure its ref not base.

 

type prid <merch ref#>  press enter  that will put merch in your console memory.

go home to where your spouse is bring up console commands again then bring up merch ref# enter then type  moveto player  then press enter

 

merch will appear at you, and then if +4 or +5 you will see if it's working or you're just missing it.

 

example i want lydia to me i type  prid a2c94   enter then i type moveto player   enter  and the game places her at me.

Posted

Yes.

What subtitles

i added to my last post so if you missed it.. i'll see if i have a pic with the subtitles, may be a couple of versions back though.

 

subtitles as in this you can't hear it you have to watch

post-291614-0-45324300-1455422926_thumb.jpgpost-291614-0-21486700-1455422965_thumb.jpg 

Posted

Hello, I am using 2016 version and FLC seems to have stopped working. Followers don't comfort each other after a sleep event and " slow updates" within the MCM itself result in blank screens, like the mod is not recognizing my followers.

 

Thoughts?

Posted

What would cause NPCs to ask if I want to get frisky once I've already asked them if they "want to get to know each other a little better"? I've noticed this is only happening in the last two updates. Is there something in MCM that will stop them from doing this?

Posted

Frisky is when one follower is horny, so you can turn off follower sex in the MCM. Or just refuse them; there's no penalty.

Posted

Frisky is when one follower is horny, so you can turn off follower sex in the MCM. Or just refuse them; there's no penalty.

 

Thank you.

Posted

i cant adjust the Follower-Follower comfort treshold , any1 know why ?

 

i just can press R to set it to default value (30) and move it back to 0 thats all

Posted

i cant adjust the Follower-Follower comfort treshold , any1 know why ?

 

i just can press R to set it to default value (30) and move it back to 0 thats all

 

It won't go higher than the follower threesome threshold, but I may have forgotten to limit the default value in that case.

Posted

 

i cant adjust the Follower-Follower comfort treshold , any1 know why ?

 

i just can press R to set it to default value (30) and move it back to 0 thats all

 

It won't go higher than the follower threesome threshold, but I may have forgotten to limit the default value in that case.

 

 

thank you for the reply , much appreciated :D

 

anyway , a '0' value in Follower-Follower Comfort Threshold doesn't mean its disabled right ?

 

  • 2 weeks later...
Posted

Great mod, just ran into some complications and i dunno if its part of the mod or a glitch:

 

My followers have recently stopped asking if "i want to roll in the hay" or "if i want to get frisky". Now, they go straight into action with me whenever i wake up, and i have no option to decline or proceed.

 

Is it because we're "lovers" now after doing it so many times? And "lovers" really dont ask for permission? (lol :D)

 

 

FYI: The player dialogue setting is TRUE in my MCM menu

 

Dunno if this was the mod's intention, or something glitched in my game :) but just letting you know in case you plan on fixing this for the next version :D

 

 

Keep up the good work!

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