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Posted

Thanks for mod Galgat' date=' just few problems:

1) before pigs/dogs scene in cage. After release from the "handcuffs" in the inventory of equips, while character naked I'm got strongly lags.

2) After first speaking with Sasha by quest line, game crashing.

 

I think 1 and 2 are connected to each other, apparently is what is unseen object in the inventory.

 

p.s. sorry for my english.

[/quote']

 

Not want to make feel bad, but it sounds like system choking on graphics. There are a lot of graphics happening.

 

Depending on how many enhancement mods you have installed, and How high the textures are, actually Oblivion can become one of the most laboring Games you can run on your Computer.

 

I run a solid 60 FPS in skyrim every thing turned up to the Max, but in Oblivion I do good to hold 40 FPS in really extreme environments.

 

Many Texture makers for Oblivion make these really huge Textures that they don't need, and you suffer for it.

 

Some of them do it because there lazy, and don't want to waste time shrinking them, and some do it because they don't really know how, and just use what ever textures they can find. Never thinking that a 2048 X 2048 fingernail is a little over kill.

 

Or a 2048 X 2048 Belt buckle is too much.

 

So yes depending on the Mods you install Oblivion can be very frame rate troublesome.

 

I have personally went back through many peoples mods and down sized there exaggerated Res Images to a more fitting size, and found there was no visual difference.

 

I mean a 4096 X 4096 texture on a 1920 X 1080 monitor is like not really a good Idea, especially if it is on like a pair of panties. I mean even if you zoomed all the way in you will never see all the pixels.

 

High res for the sake of saying I got High res textures is a big waste.

 

What you want are detailed good textures sized properly with really good Normal maps, and normal maps can be like 1/4 the size of the Main texture, and you will never know the difference.

 

But I am guilty of leaving my Normal maps the same size too. Its just we all get lazy.

Posted

I'm glad you're apparently recovering from your RL troubles. I hope things stay better.

 

I'm bringing up a purely selfish preference, but one that might help with ongoing blackmail quests for the player character, and with no new environment construction.

 

So far, the cage/club quest in Leyawin is my favorite, and may be for others as well. At one point, the Countess of Leyawin says to the PC she might have her perform for her guests at some future time. You could stipulate the PC must report for additional performances periodically, once a week, once a month, whatever you think would be best. You could vary the animals present, as I seem to recall someone suggesting in a post. Of course, club duties might have to be suspended while the PC is in SI, depending on the frequency of club visits.

 

Regardless, I defer to your modding prowess. No doubt your ideas are superior to anything I could imagine. Wherever you take us, I'm sure you'll have many besides me who appreciate your fine work.

 

Best regards to you.

Posted

Dear Galgat. I have a problem on Laboratory experiment mission. In the third cell no monster. What should I do?

 

 

 

check your "textures/creatures/Mountain lion" folder this was sort of added by I think creatures.

 

you may not have 2 textures in there by the names of "mountainlion02.dds" and "mountainlion02_n.DDS"

 

if they are not there then that is the problem. If you can find the "mountainlion.DDS" and its normal map "mountainlion_n.dds" copy them' date=' and rename the copys like the names under this. without Quotes.

 

"mountainlion02.dds"

"mountainlion02_n.DDS"

 

[You could stick about any .DDS texture in there and give it those names But it will look very dumb if not the right texture.

 

 

"just to get by, you might copy and rename the dog.dds, and dog_n.dds" to

 

"mountainlion02.dds"

"mountainlion02_n.DDS"

 

And place them in that folder. "textures/creatures/Mountain lion"']

 

If the folder "textures/creatures/Mountain lion" is not there you may have to make it. I believe this cam from the Creatures.ESP installation, but am not sure.

 

Anyway what I am trying to say is you may be missing these texture. I did not upload it with the mod as you should have already had it.

 

Hope this helps.

Posted

First off fantastic mod and thank you for making it! I think I must be missing something though.

 

 

Played through 0.04 all humiliation acts went smooth, however in SHivering Isles I found and talked to Jobal and that was the end of the quest. Says in the quest description that it's the current end of the mod, but I saw talk of people selling collars around the shivering isles? Jobal offered no additional options to me once I talked to her. Did I miss something and need to start over from a clean save? Thanks!

 

  • 2 weeks later...
Posted

剧情向绝对给力的mod,比皇冠岛给力,膜拜

 

Does this: 剧情向绝对给力的mod,比皇冠岛给力,膜拜 = Plot to mod absolute force than his crown Island to force worship.

 

Google translator leave a lot to be desired...

Posted

剧情向绝对给力的mod,比皇冠岛给力,膜拜

 

Does this: 剧情向绝对给力的mod,比皇冠岛给力,膜拜 = Plot to mod absolute force than his crown Island to force worship.

 

Google translator leave a lot to be desired...

 

I means:

Quest is better than his old mod, i think. :) Good job!

But it use player's time is so much, too. :P

  • 3 weeks later...
Posted

Thanks Galgat for another great storymod... that leaves me wanting More!

 

Great fun.

 

 

The journal entries indicating that The Hero of Klatch is starting to get off on the abuse and developing certain cravings is a great way for the story to be heading. And why to I suspect that in the next episode Our Girl will have to wear a collar in order to gather the necessary stuff?

 

Posted

As far as I know not really, I mean you could cast a drain willpower and endurance spell on him but that would count as an attack. However what you can do is change the rate that SP is consumed in the LPKextender ini, if it's taking that long just change from 1.0 or whatever it's at to say 10.0, then change it back after you've finished that encounter.

Posted

Got problem' date=' when NPC used a slave skill(on quest), i am not walking, i am teleporting to him, every 5 seconds, and when he moving to another location, i am not moving with him.

[/quote']

 

I think the problem might be your load order. Can you please post it?

Posted

Wow your load order is a bit messy :D It need to look like this:

 

Oblivion.esm

Lovers with PK.esm

Beautiful People 2ch-Ed.esm

TamagoClub.esm

HiyokoClub.esm

LoversCreature.esm

x117race.esm

Chanpon.esm

Kvatch Rebuilt.esm

CapesandCloaks.esp

Guts Clothing.esp

Kvatch Rebuilt.esp

DLCShiveringIsles.esp

Knights.esp

TamagoPlayerHUD.esp

TamagoBreak.esp

TamagoNews.esp

TamagoShop.esp

TamagoTopic.esp

TamagoConfide.esp

LoversTamagoClub.esp

LoversHiyokoShooter.esp

HiyokoGenerator.esp

TamagoBadEnd.esp

LoversEncounter.esp

TamagoSetBody.esp

LoversFSE.esp

LoversRaperS.esp

LoversBed.esp

LoversPower.esp

LoversContraception.esp

LoversBitch.esp

LoversCreature.esp

LoversStopCombatEx.esp

LoversEscapeRapeVPlayer.esp

LoversRapeSlave.esp

LoversSlaveTrader.esp

LSTBravilUnderground.esp

LoversImmoralSisters.esp

SetBody.esp

DiabloEF 6 in 1.esp

Beautiful People 2ch-Ed Disable BandBlindMask.esp

Beautiful People 2ch-Ed Sheogorath Eye.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed Merged Hair Modules.esp

Beautiful People 2ch-Ed Merged Eye Modules.esp

x117Race ENG Race.esp

Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp

x117 Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp

Beautiful People 2ch-Ed CustomRace.esp

Beautiful People 2ch-Ed Chocolate Elves.esp

Beautiful People 2ch-Ed Cute Elves.esp

Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

Beautiful People 2ch-Ed ENG Race.esp

x117race.esp

Lop-ears Elf.esp

Alternative Start by Robert Evrae.esp

LoversSoundVolumeDown.esp

LoversHelpRapeVPlayer.esp

LoversHideMenus.esp

LoversAdultPlayPlus.esp

LoversGGBlackmail.esp

Lovers with PK.esp

Bashed Patch, 0.esp

LoversMB2.esp

Lovers3dorgasmMB2.esp

LoversIdleAnimsPriority.esp

Lovers3dorgasm.esp

LoversAnimObjectsPriority.esp

LoversCrowningIsle.esp

Apachii_Goddess_Store.esp

Black Leather Outfits.esp

Corean_hair_for_Original_race.esp

IDKRRR_C_race.esp

Chocolate Elves.esp

[Clothes]ModernJeans.esp

VipCxj_HighHeels.esp

LoversTrueCrimeEx.esp

LoversTrueCrime.esp

LoversDarkLessons.esp

ShadderHeelsSeasonOne.esp

Stripper.esp

Hidden Treasure Chests-UL edition.esp

Resort Beach Outfits.esp

Tactical Wears.esp

See You Sleep DLL.esp

See You Sleep DLL - Vampire Bedroll Anims.esp

EY_AoD.esp

Alir'sArmor.esp

CB Elegant Dress.esp

666_Modified_Contraception_esp_1_0.esp

Like a Flower Outfits.esp

Simple Outfits Collection.esp

Sexy Mandarin Dress.esp

IV Dress.esp

zzEstrus.esp

zzContainerTrap English.esp

krdEstrusAmbushRandom.esp

FuroGeneratorTrap.esp

Posted

Renoside, that load order is not correct at all. You can't have any lovers plugins below these:

 

Bashed Patch, 0.esp

LoversMB2.esp

Lovers3dorgasmMB2.esp

LoversIdleAnimsPriority.esp

Lovers3dorgasm.esp

LoversAnimObjectsPriority.esp

 

The above should be the very bottom of your load order.

A sample working load order for lovers can be found by clicking on the spoiler here: http://www.loverslab.com/showthread.php?tid=6133

Posted

Just finished playing through this mod for the first time.

 

Freakin' Awesome! Nice work Galgat. You did a solid.

 

 

You can solve the waypoint marker situation by making updates to the quest in smaller increments. For example:

 

100 "Find the trap door behind the inn" Marker points to behind the inn. When player arrives there, the quest updates to 101.

 

101 "Go find person X" Map marker points to personX.

 

 

I know. more lines of code. But it does keep the markers from showing the wrong portal.

Posted

Ooooh. This mod is pure bliss.:heart:

It's like it was made for me.:blush:

My favorite part so far was participating in the cage show.

Right now, I'm kinda stuck since I have to find some guy who's supposed to stay at Sickly Bernice's Tap House and just can't find him.

So far everything in this has been great if not incredible. What I really like is the fact that I'm completely at their mercy and that the actual humiliation acts really take a while. I just loved how the cage show with the dog and the wild boar actually took quite a while to be finished and how they just kept going again and again. Of course I have set rape to last twenty 20% longer than consensual sex, but that's the icing of my personal cake.:D

The changing commentary from the viewers as the show moved on was another great thing.

To be honest, while the lab scene was great I actually was hoping for a little bonus round. You know like "Okay we're done. Wait, there's something wrong with the door opening mechanism." and then all the cages would open and every creature would have another go at me before being put back into their cells.

Ahh, but I guess that's just little me, I can see how that could be too much for others.:P

Another thing I like is the gradually growing acceptance of being used. I really hope that, once all is said and done, one end solution for this whole Quest line leaves me as nothing but a toy for every being in Tamriel.:blush:

 

Ahh, I just keep going on and on, but I just wanted to tell you how much this Kitty appreciates what you have created here, galgat.

You made me so happy.:heart:

  • 3 weeks later...
Posted

You did very nice work! I'm very impressed with it.

 

Long time ago I had been in a trouble but finally found out Goranga Dating System prevented this mod. Its invisible ring had a clothing value. Now it's not a problem.

 

Anyway, I still have one problem. When I checked NPCs the rumors, they always said instead my player's name. The script couldn't recognize my character's name. How can I fix it?

 

(And, this is just my imagination. Nothing important. You may don't like this story.

Kovak is a huge underworld organization. Even the faction is connected with high noblemen. So Kovaks can have a big dream. I think Kovaks can use the player to control the empire. Like giving birth Martin's child and demand Ocato the throne after main quest. Then Kovaks wanna make her a puppet empress dowager but she can choose the good side or Kovaks' slave...

In Shivering Isles, Kovaks want to collect sperms from daedric gods.. Maybe Sheogorath's sperm is first. After finishing Shivering main quest, she can enter other gods' area and collect their sperm....)

Posted

Renoside' date=' that load order is not correct at all. You can't have any lovers plugins below these:

 

Bashed Patch, 0.esp

LoversMB2.esp

Lovers3dorgasmMB2.esp

LoversIdleAnimsPriority.esp

Lovers3dorgasm.esp

LoversAnimObjectsPriority.esp

 

The above should be the very bottom of your load order.

A sample working load order for lovers can be found by clicking on the spoiler here: http://www.loverslab.com/showthread.php?tid=6133

[/quote']

 

 

Thanks for the info! I'm sorry for the wrong load order that I posted :/

Posted

I'm just picking this back up, Hun. It's been a while and I'm glad it's been updated. Last time I tried it, it was fun, and I hope to be impressed again. :3 I really hope you do complete it, you're such a good modder.

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