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Posted

Hey Bahow, I have spoken before about my issue getting the mod to run. (Random Girl doesnt consistently strip the player, and there were problems even when she did)

 

I would just like to ask about the mechanics of the Mod because I am very confused as to why it isnt working. (It clearly works nicely for most people) And when I say very confused, I mean VERY! I recently did a fresh install of Skyrim (something I have been meaning to do anyway as my install was getting rather messy) Now I took this chance to run your mod with pretty much the bare minimum of plugins, and I assumed everything would go fine however RandomGirl doesnt seem to even want to Strip the Player, just stands and looks at the player, then walks, and after that standing in front of her almost seems to repel her away lol. I assume she should Strip the player pretty much whenever she sees the Player in Clothing? I also ran the console checks and the values were correct as indicated in your post to me previously.

 

Load Order:

 

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
RaceCompatibility.esm=1
ApachiiHair.esm=1
HighResTexturePack01.esp=0
HighResTexturePack02.esp=0
HighResTexturePack03.esp=0
WiccaHunterOutfit.esp=1
KS Hairdo's.esp=1
RaceMenu.esp=1
RaceMenuPluginXPMSE.esp=1
RaceMenuPlugin.esp=1
dD - Realistic Ragdoll Force - Reduced.esp=1
SkyUI.esp=1
The Ningheim.esp=1
Alternate Start - Live Another Life.esp=1
GetStripped.esp=1

 

 

Now these plugins are all pretty standard, except the armour one but im not even wearing it. Is there any kind of flag that the player needs to have that would not be set by the following process;

New Game (With LAL) -> Create New Character in RaceMenuv3 (Ningheim though I also tried with an Imperial and often using a preset I have made some other time) -> CoC to WhiterunStables -> Run up to Whiterun Gate -> Talk to Guard -> Enter Whiterun -> Enter a Building -> Look for the RandomGirl between 9am and 5pm

 

Edit: A few lines in Papyrus Log which look relevant =/

 

 

[03/12/2015 - 10:56:40PM] Error: Property RandomStripper1 on script xrsscript attached to xRSQuest (0E000D63) cannot be bound because (0E000D64) is not the right type
[03/12/2015 - 10:56:40PM] warning: Property DAGuardSpell on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be initialized because the script no longer contains that property
[03/12/2015 - 10:56:40PM] Error: Property Guard2 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01EFB9) is not the right type
[03/12/2015 - 10:56:40PM] Error: Property Stripper2 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01DF35) is not the right type
[03/12/2015 - 10:56:40PM] Error: Property refScript_R on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01DF32) is not the right type
[03/12/2015 - 10:56:40PM] Error: Property Stripper3 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01DF36) is not the right type
[03/12/2015 - 10:56:40PM] Error: Property StripperSpell2 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01EA01) is not the right type
[03/12/2015 - 10:56:40PM] Error: Property xRS2GuardGreet on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01F004) is not the right type
[03/12/2015 - 10:56:40PM] Error: Property DriftshadeSanctuaryAlias on script USKP_QF_ChangeLocation16_0300489C attached to USKPChangeLocation16 (0200489C) cannot be bound because (53) on (0004B2D9) is not the right type

And a few like this;

 

stack:
    [xRSQuest (11000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 119
    [xRSQuest (11000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 38
[03/12/2015 - 11:30:36PM] error: Cannot call GetGreen() on a None object, aborting function call
stack:
    [xRSQuest (11000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120
    [xRSQuest (11000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 38
[03/12/2015 - 11:30:36PM] warning: Assigning None to a non-object variable named "::temp21"
stack:
    [xRSQuest (11000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120
    [xRSQuest (11000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 38
[03/12/2015 - 11:30:36PM] error: Cannot divide by zero

 

 

Looking at the log times, it looks like these occur whenever RandomGirl looks at the player, thinking about stripping.

Posted

Hey Bahow, I have spoken before about my issue getting the mod to run. (Random Girl doesnt consistently strip the player, and there were problems even when she did)

 

I would just like to ask about the mechanics of the Mod because I am very confused as to why it isnt working. (It clearly works nicely for most people) And when I say very confused, I mean VERY! I recently did a fresh install of Skyrim (something I have been meaning to do anyway as my install was getting rather messy) Now I took this chance to run your mod with pretty much the bare minimum of plugins, and I assumed everything would go fine however RandomGirl doesnt seem to even want to Strip the Player, just stands and looks at the player, then walks, and after that standing in front of her almost seems to repel her away lol. I assume she should Strip the player pretty much whenever she sees the Player in Clothing? I also ran the console checks and the values were correct as indicated in your post to me previously.

 

Load Order:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

HearthFires.esm=1

Dragonborn.esm=1

RaceCompatibility.esm=1

ApachiiHair.esm=1

HighResTexturePack01.esp=0

HighResTexturePack02.esp=0

HighResTexturePack03.esp=0

WiccaHunterOutfit.esp=1

KS Hairdo's.esp=1

RaceMenu.esp=1

RaceMenuPluginXPMSE.esp=1

RaceMenuPlugin.esp=1

dD - Realistic Ragdoll Force - Reduced.esp=1

SkyUI.esp=1

The Ningheim.esp=1

Alternate Start - Live Another Life.esp=1

GetStripped.esp=1

 

 

 

Now these plugins are all pretty standard, except the armour one but im not even wearing it. Is there any kind of flag that the player needs to have that would not be set by the following process;

New Game (With LAL) -> Create New Character in RaceMenuv3 (Ningheim though I also tried with an Imperial and often using a preset I have made some other time) -> CoC to WhiterunStables -> Run up to Whiterun Gate -> Talk to Guard -> Enter Whiterun -> Enter a Building -> Look for the RandomGirl between 9am and 5pm

 

Edit: A few lines in Papyrus Log which look relevant =/

 

 

[03/12/2015 - 10:56:40PM] Error: Property RandomStripper1 on script xrsscript attached to xRSQuest (0E000D63) cannot be bound because (0E000D64) is not the right type

[03/12/2015 - 10:56:40PM] warning: Property DAGuardSpell on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be initialized because the script no longer contains that property

[03/12/2015 - 10:56:40PM] Error: Property Guard2 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01EFB9) is not the right type

[03/12/2015 - 10:56:40PM] Error: Property Stripper2 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01DF35) is not the right type

[03/12/2015 - 10:56:40PM] Error: Property refScript_R on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01DF32) is not the right type

[03/12/2015 - 10:56:40PM] Error: Property Stripper3 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01DF36) is not the right type

[03/12/2015 - 10:56:40PM] Error: Property StripperSpell2 on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01EA01) is not the right type

[03/12/2015 - 10:56:40PM] Error: Property xRS2GuardGreet on script xRSTestScript attached to alias PlayerAl on quest xRSQuest (0E000D63) cannot be bound because (0E01F004) is not the right type

[03/12/2015 - 10:56:40PM] Error: Property DriftshadeSanctuaryAlias on script USKP_QF_ChangeLocation16_0300489C attached to USKPChangeLocation16 (0200489C) cannot be bound because (53) on (0004B2D9) is not the right type

And a few like this;

 

stack:

    [xRSQuest (11000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 119

    [xRSQuest (11000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 38

[03/12/2015 - 11:30:36PM] error: Cannot call GetGreen() on a None object, aborting function call

stack:

    [xRSQuest (11000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120

    [xRSQuest (11000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 38

[03/12/2015 - 11:30:36PM] warning: Assigning None to a non-object variable named "::temp21"

stack:

    [xRSQuest (11000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120

    [xRSQuest (11000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 38

[03/12/2015 - 11:30:36PM] error: Cannot divide by zero

 

 

Looking at the log times, it looks like these occur whenever RandomGirl looks at the player, thinking about stripping.

 

It really drives me mad not being able to solve this problem. Most of the errors are from v2. When I released v1.1 some content from v2 were done. I just deleted them and named the esp v1.1. Leftover parameters are giving these problems. However I'm also seeing errors from v1.1. The plugins you've written shouldn't cause any problems at all. And I'm also using a Ningheim character.

 

Main problem here is, that the script attached to the Player alias is not firing. (Its name is "xRSTestScript"). But this should also lead quest parameters being wrong.

 

How did you install the mod?

Can you try this:

 While in Whiterun save your game and quit.

 Deactivate the mod, open the game and load the save you produced earlier. Wait a few ingame hours and create a new save, quit again.

 Activate the mod and load your latest save. 

 Test if its ok now.

 

Also, can you look for a parameter called "InWhiterun"? it should be 1 while you're in Whiterun. (By using "sqv xrsquest"). 

 

If it doesn't help I'll look into it in more detail.

Posted

I installed the Mod Manually, But I did initially install v1.1 when i couldnt get that to work I decided to manually delete 1.1 and manually install 1.0 to see if it made any difference =/. But I could get neither to work normally

 

However;

As you suggested if I save, disable, load, save, enable, load the mod seems to work, very irregular as this would be one of the first things I try on a long time save game, but It never occured to me on what have all been fresh saves!

 

Posted

I installed the Mod Manually, But I did initially install v1.1 when i couldnt get that to work I decided to manually delete 1.1 and manually install 1.0 to see if it made any difference =/. But I could get neither to work normally

 

However;

As you suggested if I save, disable, load, save, enable, load the mod seems to work, very irregular as this would be one of the first things I try on a long time save game, but It never occured to me on what have all been fresh saves!

 

So, does it work now, is it ok?

In description, I mentioned you need a clean save if you've 1.0 loaded. Maybe I should write it more throughly. 

Posted

It does work when I do the following;

 

Save > Quit > Disable > Open > Save > Quit > Enable > Open > Works

 

However they WERE all clean saves as I have started the mod with a new game every time I have tested. Perhaps something interferes with your mods script in the startup of the game idk. Like I said checking the save is clean is the first step I would take normally, however given these circumstances I ruled that out. (Every test I have literally started the game, created char, gone to Whiterun, tested.) Plus the same occurs with either version, with the same errors messages.

 

Anyway yes if I do that it does work and it was very entertaining =P

Posted

This mod is awesome, thanks for the great work.

 

I love the honk honk animation when the guys talk about her melons.

 

Would love to see some expansion on Whiterun, either revenge for what you put her through or she got away with it, lets go again.

 

Zaz Animation has ALOT of new furniture, I don't see the wooden horse used a lot and it may be a good addition. Also while

I am talking about furniture, with Prison Overhaul loaded there's a pair of perfectly good stocks in the same area as the punishment

scene, I was half expecting the ability to use one. Pleasantly surprised when it wasn't used. I also use Reneers Crime Overhaul, so I 

get fined 10 septims every time she strips me, nudity is against the law after all.

Posted

Once I get to "punish" the girl, how can I get to the tickling part? I chose a number of different options but always got the spanking one. Once there was a bug where the dialogue didn't start and I had various "force greet" options and then I managed to get to the tickling, but when it works fine (all the time since then), I can't.

Posted

Once I get to "punish" the girl, how can I get to the tickling part? I chose a number of different options but always got the spanking one. Once there was a bug where the dialogue didn't start and I had various "force greet" options and then I managed to get to the tickling, but when it works fine (all the time since then), I can't.

 

I don't want to say how you get that branch. It's better if you find it out by yourself. 

But you may want to check previous 2 pages. Paticularly "8".

 

Would love to see some expansion on Whiterun, either revenge for what you put her through or she got away with it, lets go again.

 

Zaz Animation has ALOT of new furniture, I don't see the wooden horse used a lot and it may be a good addition. Also while

I am talking about furniture, with Prison Overhaul loaded there's a pair of perfectly good stocks in the same area as the punishment

scene, I was half expecting the ability to use one. Pleasantly surprised when it wasn't used. I also use Reneers Crime Overhaul, so I 

get fined 10 septims every time she strips me, nudity is against the law after all.

 

I planned to add a payback scene. But scratch it out later. And now working on version 2. So, probably that won't happen.

 

Yeah, Zaz has a lot of quality furnitures and animations. And I think they are way underused. I'm sure there are even more stuff I'm not aware of in that pack too. However I don't feel as free while using existing animations. Also don't think authors will be happy if I use their meshes with my animations. I'm using Prison Overhaul as well. The scenes are taking place where they won't intervene with PO.

Another thing with the new ZAP; I think all of the animations are furniture anims now. I just use static objects with some trigonometric functions to line up the actors. For me it's easier to set up the animation offsets to prevent any collisions for paired animations this way.

On the other hand, I would like to use cuffs or similar restraints from Zaz. But I don't want to add a reqirement/dependency just for that. So, I'm stuck with vanilla cuffs and they kinda suck. :)

 

So, next update this week maybe?

 

Sadly, that's very unlikely.

However I can give you a few status updates, and since we passed 5000 downloads (which is amazing to me) maybe I owe you some.

 

So here is some information about v2 so far:

-----------------------------------------------------------------------------

- There will be 2 scenes again. But they will be longer. Now, one of them is completed, I can say that it's longer than two scenes combined from v1.

- You can expect a worse humiliation for your PC. (If your PC secretly enjoyed what happened to her before and hide it. Well, she won't be able to hide it now.)

- Your PC won't treat her stripper as soft and gentle as before if she manages to get her hands on the stripper.

- Overall mood of the mod will be same. It won't be dark. Vice versa, I'm trying to make it humorous.

- It may be sound a bit assertive, but I can say nearly all of the stuff will be doubled. (Scene outcomes, dialogues, animations, number of s... you get the idea.)  

 

Just give me more time :)

In the meantime, you can always ask about problems or things you're wondering. I'll try to answer them when I can.

Posted

Looking forward to your next version but don't rush yourself, we can and will wait.  We've been waiting for more than three years now for the Dark Investigations mod to get done and the author is still working on his chapter one (of five if I remember correctly).

Posted

bahow, Anything surprising, yours of fashions as breath of fresh air. it simple and at the same time graceful. I very much liked its concept. And also realization of humiliation.

 

I look forward to V2.

 

WaxenFigure, Yes it fashion had a high potential. And now is. as far as I know, such long delays because of a lack of shots for scoring of characters. Never I understood, what sense from a postscoring if it so slows down modification development. But we won't be about bad. Anyway to solve it to the author the fashion.

 

Posted

Really looking forward to the next version.

 

Small request- is it possible to add a dialogue option in case the player does not want to punish the stripper?

Posted

so the new version improves on the one we have now.. ? it is not another incident? right?   i just can wait!! :)

 

I think it's another incident in another city so not a replacement but a whole new scene.

 

Posted

I decided to try this mod, but...

 

 

[03/19/2015 - 04:44:41AM] ERROR: Cannot call GetRed() on a None object, aborting function call

stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] Warning: Assigning None to a non-object variable named "::temp21"
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot call GetBlue() on a None object, aborting function call
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 121
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] Warning: Assigning None to a non-object variable named "::temp21"
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 121
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot call GetGreen() on a None object, aborting function call
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] Warning: Assigning None to a non-object variable named "::temp21"
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot divide by zero
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot divide by zero
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot divide by zero
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
...

 

 

 

Do you have any idea what I should do about this? (Besides having things fail, I mean?)

Posted

Really looking forward to the next version.

 

Small request- is it possible to add a dialogue option in case the player does not want to punish the stripper?

 

You must be the real hero of skyrim  :)

 

 

so the new version improves on the one we have now.. ? it is not another incident? right?   i just can wait!! :)

 

I think it's another incident in another city so not a replacement but a whole new scene.

 

 

It'll be totally different from v1.

 

I decided to try this mod, but...

 

 

[03/19/2015 - 04:44:41AM] ERROR: Cannot call GetRed() on a None object, aborting function call

stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] Warning: Assigning None to a non-object variable named "::temp21"
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 120
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot call GetBlue() on a None object, aborting function call
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 121
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] Warning: Assigning None to a non-object variable named "::temp21"
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 121
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot call GetGreen() on a None object, aborting function call
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] Warning: Assigning None to a non-object variable named "::temp21"
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot divide by zero
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot divide by zero
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
[03/19/2015 - 04:44:41AM] ERROR: Cannot divide by zero
stack:
        [xRSQuest (30000D63)].xrsscript.GetHairColor() - "xRSScript.psc" Line 122
        [xRSQuest (30000D63)].xrsscript.OnInit() - "xRSScript.psc" Line 39
...

 

 

 

Do you have any idea what I should do about this? (Besides having things fail, I mean?)

 

It seems a function, GetHairColor, under the OnInit handler doesn't work. Here is the story;

My original plan was to get the hair color of the player as blonde, brunette, brown... by using RGB. It was going to effect the gameplay in a way. But I wasn't happy with the results, so I never used it. The function is still there, but it shouldn't effect the mod whether it's working or not.

 

Check your skse version.

 

Also, what kind of problems do you get?

Guest Xluxlu
Posted

I really like your mod, if you need some sounds effects i can help you! Sorry my bad english

Posted

I really like your mod, if you need some sounds effects i can help you! Sorry my bad english

 

Thanks, that would be great  :).  Was thinking about trying the new feature of FNIS that lets sending anim events including soundplay. 

 

(Actually I used it before in my previous mod which I could never finished, so I know how it works. Sadly it was 90% done.)

Posted

how do you get the tickle and other stuff all she does is strip the pc then runs off im sure i saw a post saying about bels store but she never went in there

Posted

how do you get the tickle and other stuff all she does is strip the pc then runs off im sure i saw a post saying about bels store but she never went in there

 

- Make sure endless mode is toggled off.

- Get stripped 3 times.

- In between 9 am - 5 pm wait for the guard to approach you. Answer his questions (or not).

- Let him finish his investigation.

 

After that, scenes shall trigger. 

 

If not, follow the note from the first post.

Posted

she didnt tickle she rubbed the legs then fingered the player if thats the tickle then its not what i expected >.< with tickle i was expecting her to tickle the players feet or something not fingering her

Posted

I get this a lot.

You may want to read the description on the first post and user posts on the 8th page, friend. 

Posted

Easy question  OR easy request :D acconrding  to the answer.....

I completed the quest and the "thanks for playing" appeared and stuff.

 

Any way to restart the Whole thing included the guard etc once finished?

 

 

If not would be awesome to have it in a future update.

TY a lot

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