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bahow

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  1. i know its been a bit since theres been any thing posted here but jus curious as to a version 3 of get stripped , is there gonna be a 3rd installment to the mod ... if so how long do you think it will be before its release. love the first 2 and cant wait to see more come out . keep up the good work . 

  2. I wish you kept working on your mod, its sooo good

  3. Big fan of the get stripped mod, or rather i am as a concept. I wish you would come back and fix it though. It's really buggy and could be taken alot further. 

  4. bahow ... You are a liar and a coward, I defended you from the haters and you did not appreciate that, now I can see that they were right, you are everything they said you were, an idiot.
     

  5. I don’t know. I can share an artwork and some screenshots I guess. But I assume that was a tricky question to ask about how’s the progress of the mod after a whole year. Well, bad news is; the release is not close yet. Good news is; it’s not dead and still in development. v2 had 3 times more content than v1. I estimate v3 having 3 times more content than v2. Currently, amount of content I produced is somewhat equal to v2. I’m thinking about releasing it in two parts. Part one will be about dealing with the seductive girl where part two will be about the mage. (Comparisons I’ve made above was in regards to the first part) You may or may not have to deal with the strippers from Riften, depending on your choices. Most likely, number of submissive paths will be greater than dominant ones. Overall tone will be the same. There won’t be a “bad ending”, even if Dragonborn could find herself in pretty tight situations. I don’t think the theme of the mod as Dragonborn turning into a slut by total degradation, it’s more like she’s having a really bad day. There won’t be a scene that contains animals/creatures, though you have to have FNIS creature pack installed. There might be a romance subplot including two main characters from v3 except mage and Riften strippers. There might be a few other things I need to mention: About Fallout 4: I’ve played FO4. It was a fun game and definitely worth the price considering it’s play time. I think it’s a good game. Gameplay was improved, especially the gun play. Weapon upgrades/modifications was very cool. Story wasn’t anything special, but that’s not new. You’re supposed to make your own story. However, with PC having an established family prior to the game makes things a bit weird. I also didn’t like the new dialogue system. Most of the time, I had no idea what my character would say when I choose an option. And sometimes dialogue options had no different outcomes, just giving you an illusion of choice. And they seem to be using the same old game engine I’m not thinking about doing a mod for FO4. I’ll probably play the created mods sometime in the future. So, I’m curious to see what people will come up with using the new mechanics. While having played FO3 and FONW, I’ve never modded these games. Still, most memorable sexy moment for me is from vanilla New Vegas. There was this side quest where you have to gather some junk to build a sex robot. When you build the robot eventually and activate it, it asks about whether you want a test run or not. There were there dialogue options. One of them was a clear “no”. Another was a “yes”. The third option was a confused one something like “wait what?”. When you choose the third option the robot persuades you to do whatever it has in mind, the screen fades to black for a second. After that, robot asks about how was it and there were hilarious options to choose. Most of my inspiration is coming from that little scene About Skyrim Special Edition: So, the rumors were true and Bethesda will be releasing a remastered version of Skyrim. Probably by borrowing things from FO4. Will the existing mods be effected by that or will the mods still be playable on the new version of the game? Well, I’m not sure, but I think the mods will definitely be effected. I’m not able to speak technically, since it’s not my profession. But I assume additional scripting plugins such as SKSE, current animation export format Win32 and generally 64bit structure will make things complicated. Yeah, people would want to keep playing the version they have right now. With the existing mods, game doesn’t need much of an improvement visually anyway. My concern is that Bethesda releasing an automatic update through steam to make the creationkit compatible with the new version, since they will want to support it, and messing the current mods’ development. It happened before, I remember script files getting compressed after an update. It’s a good thing they’re releasing the game for free on PC if you have all the other expansions for those who want to play it. I hope there isn’t a subtle reason behind it, like bringing back the paid mods somehow. In any case, I’m not keen on spending additional time to port the mod if that’s required. Until hearing what other modders think, I’ll slow things up a little.
  6. Did you run the FNIS generator after the installation? If not, do that and be sure you don't get any errors. If you get errors, update FNIS.
  7. I remember reading that before. There’re some hitboxes in the bunkhouse. Functions trigger when you collide with them. One of them teleports you and strippers to the entrance of the bunkhouse before you walk to the market place. It also sends the animation event of the hands bound idle. In other terms, makes you exit the building during the coin scene. It should get disabled when you trigger the script once. If it doesn’t for some reason, when you enter the building, if you touch the hitbox, that would make you exit the building. I’m sure that’s the reason, I don’t know why it happens though. About the animations; I’m pretty efficient as of now in terms of producing animations. But, since the mod requires many animations done, I’m going with quantity over quality path. It would be very nice to have some animations from actual animation artists you have mentioned. But, I can see it going like that: Me: Hello, thanks for your help in creating animations, here’s what I want… Animator: You want whaat?! Thanks for your interest. They’re not very special really and not that nsfw oriented. I post them on my Deviantart profile, if you’re wondering: http://bahow.deviantart.com I posted 8 of them, I think. First four got lost when the site changed back to its old layout. Others should be somewhere buried in the thread. There’s also a link I shared to the artwork of v3, like the one from v2. The teaser image was to let you know, I had been working on new content and that it’ll be in Riften. By now, it’s known that v3 will take place in Windhelm (or is it) and being developed, so there’s no need for a teaser I guess. I want to go a bit further in development before posting any new screenshots. I’ll also share a very good looking illustration of Dragonborn regarding the mod, done by serpientesmile. Another user from LoversLab. I wouldn’t say it’s very short. I know it doesn’t take long before a playthrough is completed, but you get to see something new every time. I’m unaware of what other modders doing lately, but I hope it’ll still be something fresh. About the bug; that’s because of a script I forgot to remove that was helping me during testing. I fixed it however. You sure you’re using the latest version, v2.1? Try updating the references via MCM. Have a look at post #1298. Hands bound animation is an offset animation. It only animates your hands and arms. They’re easily broken. When you exit the bulding, your previous animation doesn’t carry over. I send another animation event to the player as soon as you leave the bunkhouse. If another mod interrupts, if you jump or fall from an elevation, you turn back to the default idle pose. Actually, NPC selection is not random. When you exit the bunkhouse, brunette rushes to the market place. You do a fast walk and blonde just walks behind you. While the brunette is running, she picks the nearest NPCs to her within a radius. Some NPCs like guards or children are filtered during the process. I remember Mjoll participating the events, didn’t encountered any problem. The scene does not proceed before all selected NPCs take their places. Sometimes they get stuck or do weird things. You can use console command “tfc” and look what’s she doing. I read that before. There’s a hitbox in bunkhouse, in front of the main door. It triggers the scene where you walk to the market place. It should only get triggered once, though. Yeah, your hands should be bound behind your back, you should also wear vanilla rope handcuffs. Brunette ties your hands, when she sneaks behind you earlier. Other things you mentioned don’t sound right, but since that scene is supposed to be triggered only once, anything might happen really. If you save/load midscene, that might cause the scene to repeat itself too. CTD may be caused by anything. I can’t say anything about that without knowing when it happens. Will try to look up to your logs. I’m aware of that. I’ve written the script for that coin to disappear after the mage scene, but it doesn’t work. That was the last scripting I did before releasing v2. I noticed it’s not working, but didn’t bother to fix it honestly. That being said, coin part won’t be important in v3. My original plan for v3 was to have a monster like girl, with dark skin and horns etc. You were supposed to summon her by performing a ritual. The coin was one of the ingredients, stolen from Aldmari Dominion. There is even some foreshadowing about that. Afterwards, I decided to replace her with the girl from v2.1. There’re still things you can find out. Be sure to have the latest version, v2.1. Also, walkthrough is only enabled when the story mod is not started. It's funny, even google suggests me "the walkthrough" when I type in mod's name
  8. Actually, in v1.1, giving the right description was harder to do. During the development of v2, something went wrong and Whiterun lost some of the upgrades from the previous release. Now, that part of the mod is very messy. Adding new content to Whiterun or modifying part of it seems unlikely as of now. Also, if she falsely accused someone, I think she already paid for it, for good My current setup does not allow me to control the duration of the inventory block. Timing starts as soon as your PC’s stripped (when your armor is unequipped). If the stripping animation is a long one, you get a shorter time left after the initial covering. Ugly? Compared to what? The follower mods that look nothing like people living in a harsh, medieval north? The Strippers have personalities. Something many other followers/NPCs lack. It is much better. I'd rather Bahow worked on making the new Girls like that as well, instead of making them into supermodels. But if it bothers you, you can turn them into whatever you want. I've seen someone turn them into men. I turned Brunette Girl into a flatty to fit her scenes. I think they look decent enough. Usually, my main concern, while editing their faces using the character editor is making them different from each other. And, creationkit’s face editor is very limited compared to RaceMenu or ECE. I know there’re ways around, but I don’t think that’s necessary. As an interesting note, most of the characters in the mod are heavily inspired by my own PCs, like brunette girl, seductive girl, one of the guards etc. That makes them easier to write. Originally she was a Breton. But I changed that to align her animations with the blonde girl easier. There’s also a story related reason why I changed her race. There is a scene involving her you might get in the next version. I wouldn’t call it a date though It hasn't been abandoned yet. Bahow has said he has a lot RL things on his plate and the next update sounds like it will be quite a big one. Honestly Bahow has done such a great job with v1 and v2.. I'd hate to see someone else do something half ass with this great mod. And as Mez said, Bahow hasn't abandoned this. As far as his last post said, he still fully intends to finish v3. Yeah, I’m still here. Support thread looks fine. People are doing a very good job answering the questions, I don’t see it necessary to write down the same things. Next version is still in development. It’s just, the progress is not as fast as before. Currently, I reviewed the content I’ve made so far, and didn’t like some of the animations. But that’s probably because of my eye getting used to the short animation loops I’ve made using sourcefilmmaker. Other than that, I'll keep the thread informed as I progress further. That sounds like a path finding issue. It happens a lot. Sometimes, AI behaves weird. There’s a walkthrough feature that comes with v2.1. You can try that, or have a look at the previous 3 pages.
  9. Yeah, you have to work if you want your butt groped I see lots of comments about butt groping animation. I assume it’s the favorite get touchy moment. I think the reason behind that is, it’s hard to get that animation. After the last cover phase, poses don’t cycle. You’re stuck with the last position. Originally, I didn’t think people would be running around naked for that long. The mechanic here is; your cover position depends on people’s comments. First set of comments are about your PC’s butt, so she covers her rear. Then they start to comment on your breasts, which leads to her covering her bosom. Lastly she cover’s her frontal area. Actually, they’re just trying to reveal your whole body. I like hair physics and jiggle effects were something I wanted to add to v2. But I abandoned the idea not to increase the mod’s dependencies. I always wanted to make romance. An impossible love story between a hero with a goal and a dunmer mage who has sworn to dominion. Will they set aside their differences and turn a blind eye to the conflict between Empire and elves? Can the hero follow her heart and ignore her duties and leave her pride behind? Would the couple choose a different path than their fate to achieve ultimate happiness? How many people will take this paragraph serious.. Yeah, there won’t be another coin scene. I’ve never said similar scenes won’t be in the mod though. Actually, currently there is a scene when you use a broom to sweep the floor. And you’re not using your hands. There is also another “dark” scene. But to get those scenes, you really have to be a brat in the game. I don’t know if those scenes would end up being in the mod, but long story short, there’ll be dark and light scenes like the previous releases. About the screen shots: You.. are.. evil. Seriously though, I like when people share the screenshots of the mod from their own perspective. It’s very interesting to me to look at them. I got what you did there with the second pic, clever That Harley looking “blonde girl” and skimpy guards seem very hot as well. I don’t know how you could make the guards participate the event, but I’m sure there is some work involved in there, hence the night time. I know that Skyrim’s base game includes some gore elements in combat. Like finisher moves, beheading people, crushing their skulls or slitting their necks. I also admit those are pretty satisfying during combat. I think it would be fun to make animations like those. On the other hand, I don’t see the implementation of such animations or gore situations in a sensual/sexual scene. Yeah, there are things slipped through your fingers. In both cities actually. You’re so sad and angry because of that? You shouldn’t be bothered by trivial stuff. That’s not healthy at all. Most of the illnesses are triggered by stress and depression. I remember someone asking something similar to this. I don't want to add any children or creature into the mod. Actually, as of now, mod has conditions on every spell, script and scene to prevent the inclusion of any actor flagged as a child. I'll improve those conditions by adding restrictions to PC's height/scale. I also think, the children are the most annoying things in Skyrim. Especially the one fron Whiterun, who's constantly asking you to adopt her. Yeah, even more annoying than that troll from the "Way of the Voice" quest Troubleshoot: Almost all of the problems regarding the mod are caused by the aliases not getting filled (Infinite mocking, strippers not stripping PC, general cover not working…) Here is a list you can try to solve your problems. If nothing works for you, you then need to do a clean save. - Be sure that it’s day time. - Be sure that you haven’t activated story mode by getting stripped several times. - Be sure your equipped armor uses vanilla body slot. - Be sure you’re not playing as a cow. - Be sure you’re not equipped with a Devious Devices item or an item that uses an equip slot same as DD. OR check the “Ignore Devices” option in MCM. - Be sure you have updated FNIS and you’re using the latest version. - Use the “Update References” option in MCM. Reload the respective city via entering/exiting an interior, fast travel… - Make a clean save. How to start the story mode: - Be sure the “Endless mode” is toggled off. - Get stripped! Then, get stripped again! For Whiterun it’s three times, for Riften it’s five times. - Be sure it’s day time; for Whiterun, stay still or walk about in town. A guard should approach you. For Riften, wander around, a guard should notice you. After you’ve talked with the guard, wait a while. Guard should find you. Again, he would only approach you in day time.
  10. Hello everyone. It has been a while since the last time I’d made a post. As I said earlier, I was very busy lately. I see some posts waiting for answers, there were also some when the site layout changed I believe. It would be hard for me to respond all of you at this point, instead, I’ll try to make a quick faq. It also seems like I have a few PMs, I’ll reply to them when I have time. I remember having more PMs, some might be disappeared when the site changed back to its regular form. If you don’t get a reply to your PM, it probably means I lost it. 1 - It would be better if Get Touchy mechanic worked like stripping events. I don’t see my character waiting naked near people to get groped. This is what I intended. I don’t want to turn every citizen of Skyrim into a complete pervert, who chases and gropes you. This is what the Get Touchy actor thinks, “That dragonborn chick is hot! Oh, she shouldn’t stand this close to me like that! She’s still there, maybe… Ok that slut deserves/wants this! –Bam-”. I hope that helps 2 – Haelga’s scene was great, mage scene was just ok though. Those scenes were never meant to be symmetrical in content. For every other scene, or a different outcome in a scene, all options, more or less, give you the same amount of content. At least that’s what I tried to do. Haelga scene was a separate scene, not related to the story. Mage scene was supposed to be an easter egg for what to come in the next release. And I think your char’s pose from the mage scene is sexier. Moreover, I should remind you, that I added a few scripts to catch some of your choices, other than titles. You never know when a single line of dialogue would open a side path in v3. Same thing can be said for the mage scene. Obviously, you’ll talk to the mage again in v3, she might have different dialogues if you met her before. 3 – I liked Whiterun, but coin scene from the Riften part was out of place for me. Yeah, I get this a lot. This is why there is a completely different path to follow. It’s also a pity too, you can’t imagine how much work is put onto that scene. I can’t judge people’s tastes. But if you want me to say “I’m sorry” or “I won’t do it again”, that won’t happen. If I stop doing what feels like fun to me, modding would be boring. There’re certain things I’m sure won’t be included in Get Stripped. Those are mainly creature content, killing or making someone bleed in a sexual way (if it isn’t through regular combat) and making the PC a mindless slave. 4 – There should be a restart option for the story events. You can do that by keeping a save file before loading the mod, you can also make a clean save. For me to add an option like that would be a nightmare. There are many parameters, booleans, values that need to change back and set to default. Not counting the altering of ai packages and visible/invisible objects. That’s just too much work. 5 – I liked the tickling scenes, will there be more? There are two tickling scenes in the mod. I, myself am not a guy with a tickling fetish, but I know that’s a thing for some of you. If I managed to hit your buttons with those scenes, I’m very glad. Yeah, I admit tickle scenes are fun to do. They’re light and funny. I think I’ve never seen a negative comment about those scenes. So, I’m planning to add another one. Probably, it won’t be a main scene, but we’ll see. Also, I don’t want to include a spanking scene, I think it’s overused. Yeah, there will be occasional patting on the ass, but that’s it. 6 – Mocking timer is too long! 9999 sec? That’s nearly 3 rl hours! Surely, I wouldn’t make any user wait more than 2 hours, before they can get stripped again or do other game related things. That number on the spell is just an arbitrary number. It could have been 4, 5 or 6 hours. It really doesn’t matter. Mocking is supposed to keep going until you reequip your body armor. When you do that, it should stop. If it doesn’t stop, try using the “update references” option from the menu. Also, do not forget, that timer is for the spell on the PC, not the mocking actors. There is another timer on the actors, set by a script, which goes a little longer than the duration of the mocking animation they’re playing. Also another timer which sets the time interval between two sequent animations, preventing the actors from spamming mocking animations and comments. If those are not enough, there is an option to disable the mechanic all together. Another interesting note, Get Touchy mechanic is also tied to the mocking script, if you look carefully you can see that the actors always mock you before they start to check on you, if the mocking is enabled that is. 7 – There is a confusion when it comes to version numbers and file compression format, do you know that? I know, it’s pretty funny actually That would’ve made me confused as well. I’ll remove v2 from the download section and use rar format for the other releases. 8 – The mod is too short but it’s a fun little mod. Yeah, it’s not very long, but I think it’s filled and compact. I mean, there are no fetch quests, just non-stop action when you start the story mode. Little? I’ll spank the next person who calls it little 9 – v3, when? I really don’t know. I’m sure it won’t be soon. But I’ll try to post news about the progress. 10 – I hear ghost strippers, what’s with that? Yeah, this has been asked before a few times. I haven’t realized it, since I’d never hit the strippers before. I mean, I know why they sound like that. Ok, the reason is, when NPCs walks by you or when you get close to them, they tend to speak random lines, depending on your relation with them. That might be a problem, even if they always have a ai package with random greeting unflagged. Now, the ghost voices don’t have much dialogue, have you ever encountered a ghost who speaks casually “Hello, afternoon, what happened hear, what do you want? Etc…”. For that reason I find it safer to use ghost voice presets. I don’t want the strippers to speak randomly, and want to be more in control how and when they talk. I believe they have male ghost voices, why is that? Well, I don’t know Another interesting fact, my original idea was to make the seductive girl a char in… oh, maybe I can still use that idea in the future. Stripping events occur in day time. To start the story mode you need to get stripped a few times. 3 for Whiterun, 5 for Riften. Then, for Whiterun, a guard should approach you, triggering the story mode. Same with Riften, though, you need to find the guard this time. Just walk around in town. He should get your attention from a relatively long distance. ------------------------------------------------------------------------------ About the future of the mod; I’ll complete the next version, which will be a direct sequel to the events in Whiterun and Riften. Initially I wanted to name the mod as “Get Stripped 2”, but that would only cause confusion. So, I’ll just call it v3. I’d rewritten the story. Now, it’s more interesting, I guess. Current strippers will show up except one of them, but they won’t be the focus of the story. New strippers haven’t changed, but there might be cosmetic differences. I was going to reach out other modders for an idea. Because of time issues, I don’t think that would happen. But, if you’re a modder and find the idea of your mod getting a small cameo, just send me a message. Gameplay will be asymmetrical, meaning the path you choose might lead to a shorter or a longer scene with a completely different tone and I don’t mean dom/sub scenes like it used to be. We’ll see another artwork for v3, I believe. The tone of the mod, it will be similar to the others, but more humorous. Sorry if I missed anything. In case you have more questions, I’ll try to respond more regularly from now on.
  11. This is kind of hard to answer, but release won't be soon. Unlike other versions, I'm not preparing the scenes chronologically. It's a bit mixed now. I can say that, currently new content is a bit more than total Whiterun story. Scene structure is different this time, it's hard to explain. It'll be more complex than Riften. Actually, you might go back to Riften at some point depending on your choices. Yeah, those are fair points. I didn't notice most of them, good job listing them I went with Imperial route last time, joined Dawnguard and killed the assassins because of that annoing Jester. My world is a bit different. I find random vampire attacks annoying, they can kill shop owners. This was the main reason why events are taking place in day time. You can recruit Mjoll to Blades? I wasn't aware of that. During the testing of v2, I hated Mjoll, she and Aerin were occasinally coming near my PC while coin scene was playing and making random greetings like "Hello friend" etc. I can add a few NPCs to the cities, it shouldn't be that hard. Just need to add AI packages to illustrate an everyday life. I can even name them after some of the voluntary users from here to make things more interesting. Yes, all of the strippers disappear after you complete story mode for respective cities. Some of them might come back in v3 though.
  12. So far, the dialogues are more humorous and more sarcastic. Currently, I've completed one scene and working on the second one. I think the first one is the lightest scene I've ever made, other than the walkthrough. Second one is a bit darker, I can say, it is as dark as the basement scene with the strippers from v2. I don't know how a "demon worshipping whip" sounds like, but I'm sure dialogues won't be like that There will be another walkthrough scene... I guess. Tickling is pretty innocent, there is no harm in adding another one. It can be a hidden scene or maybe a get touchy animation, I don't know. In v1, I wrote the dialogue as PC certainly doesn't like what's going on and leave the actual thoughts of her to user's imagination. I remember this causing some dislikes because of people finding it too harsh if the PC doesn't enjoy it. In v2, one of the outcomes was PC admiting that she's enjoying this kind of stuff, but most people went with the other route as far as I understand. New stripper is called seductive girl and well, she'll try to seduce you at some point. If she succeeds, I'm sure you'll be more submissive than before. First scenes don't have any ropes or tying up, your character is doing things willingly, not that she's enjoying it (or does she ). There is a story reason for it. I think most people will be dissapointed to hear that there won't be much of a public scene. The reason is to reduce the possible bugs. This can change of course. I don't like to totally break the heroine. Sure, she can be humiliated, groan and moan and she can even beg to her aggressors, but, in the end she always shake it off pretty quickly. Even making fun of the situation or ignoring what she had before. I understand what you mean though, it's sort of there. As for the motives of the characters (contains spoilers): Info about characters won't be hidden, one ally character even says something like "There are some info there, check it out if you like." What I wanted to say before is, they will be optional. On the other hand, there won't be a total explanation of the characters or events, you may need to piece them together. I didn't say lines regarding to races or body weight are hard, they are easy. Hard part is to get the skin color, hair color etc. You're right those kind of comments are low blows, I feel like a dick writing them. What I do is this; if a character is going to make a negative comment about your physical apperance, he/she does it regardless of your body type. Only what he/she say changes. It can be "Look at your fat ass" if you have more weight, it can be "You have a laughable small ass" if the weight is low or "You're pretty avarage, nothing special" if it's avarage. Same with the positive comments "Curvy body", "Cute body" ... Yeah, seductive girl may do something like that I talked a bit about the mind breaking in the previous post. What happened? Did you commit a mass murder:) My char is level 45 and I've completed nearly all quests. Most of the people are alive. I admit, before trying out Prison Overhaul I kill many people in town, but load a previous save later. Yes, it was a staff from the game. Lore-wise it does crazy things and it comes from a crazy person. I used it as a macguffin device for the walkthrough. It won't be in the story. It has a loose connection to the story though. Honestly, I don't like the teleportation. It's better when you walk to your humiliation, feels more tense to me. Also helps with the pacing. Making all nude characters cover themselves would most likely cause incompatiblity issues. Think about how many mods there are where you see naked NPCs. I don't want to break them. NPCs covering and fleeing if you steal their clothes can be done. What's so odd about it About female sex toys and slave mods, I don't like them much, not because they're offensive, but I find it boring when characters obey everything and doesn't respond. Every character other than guards in the mod had a forced orgasm so far (depending on the path you take). So, that won't change.
  13. I never explained how you get certain outcomes and I’m not planning to do so. Whole point of the walkthrough from v2.1 was that. I always give hints and try to make the dialogue just before a branching as obvious as possible. If the demand for another walkthrough rises again, what you’ll get is another not so useful walkthrough. And be warned, it might not be so light this time I want to include books, like dossiers, to give more background info for the characters from the mod. Also, there will be a non-stripper character, who you can talk to and ask story related questions. About the bug; she has to speak with a quest actor for the scene to progress. If that actor is bugged, the scene doesn’t move forward. If that actually happened successfully, than the guard must have bugged and can’t initiate a force greet package. Until those events completed, you don’t get your control back, it’s normal. Yeah, I call those enter and exit animations. They’re very time consuming and usually boring, but it pays back in the end. Longer time before redressing and improved NPC comments are most requested additions. I’ll look into them. Tripping is a bit tricky. Usually, before I send an animation event for a character to play an idle animation; I’m setting flags, disable some of the controls, make them stop moving, casting spells, updating variables… These could cause delays before the animation and making your character stop moving isn’t good for a tripping situation. It wouldn’t look right without the momentum. I’m also surprised how many people want to see a female guard. The reason why all guards are male is; because there are already many female characters. It’s not like females can’t be guards or anything. In fact, I’m very scared of being offensive. I don’t know if there are any female users following the mod, but I’m really afraid of offending someone because of the girl humiliation centered tone. For that reason, I’m writing male characters as silly or with cocky behavior to praise the female characters as the more clever ones. Same with the little kick scene from v2. I know it’s all fantasy and majority of the other mods deal with this too, but still… So, there is that. Thanks for your ideas. I look into some aspects of it. For NPC comments and groping, there is general cover feature. But for stripping events, yeah, I don’t want them to be an ongoing event after the story mode. Believe me, after a while they would start to get boring. Hahaha, yeah I remember saying I prefer butts over boobs. Right, I want to keep “out of story” mechanics light. Teasing will be a theme for the next version, because of a certain character. I didn’t understand what you mean by “stolen from other games”. For stability reasons and bugs, I’m keeping “steal clothes” option off. I like the idea of strippers passing your clothes to other NPCs though. My original plan was them to drop your armor to a random location of five. 2 of them were in the market place, 1 of them was inside the blacksmith forge, one was underwater and last one was in front of black briar meadery. (Originally Maven was going to play a part in the story instead of Haelga.) There is no scene after that other than a few line of dialogues. It was sort of an easter egg. Didn’t expected anyone to find it, before I give a hint about it prior to v3. A guild only exists to humiliate the PC? Haha, that should be its own mod. Is she lying? Well, yes and no. I’m thinking about releasing the new version as a two-parter. First part will be about the seductive girl, other will focus on the big baddy I'm speculating, but earlier he said 'you may want to hold on to that save' regarding someone who found the white robes. i'm guessing the thing with that isn't in yet. Has anyone figured out if you need to do whiterun's stripping events first, before the robes spawn? Bahow, will you ever put in a 'reset' button or similar, so that we don't have to only encounter the full stripping events once per 'linear' play through? I like speculations A reset option may not sound so hard, but it is. I don’t think it will be included. I’m also having a hard time while testing because of that. And things will get more complicated in v3. i know the follower should be joining in as well as a victem would make sence for the 2 girls in riften for the coin part 1 stripper handles the player the other handles the follower That is twice the work for a relatively small feature. Don't get me wrong, I'd be more than down with it but in the End it's just way too much work. Yeah it would feel strange for him/her to stand there while his/her friend having a hard time Also, since the followers tend to follow you, they may break a scene or cause misalignments by bumping into other actors, or just by saying random lines. I don't know, do you want another one I'll talk more about this in below. ----------------------------------------------------------------------------------------------------- I’ll write small background info for the strippers, which you may find it or not depending on your playthrough. I already have ideas about their background, but it wouldn’t hurt hearing your views on them. Throughout the mod, I think we explored a good number of fetishes. I’m not sure if I want to reuse some of the themes or try different ones. For example, I believe spanking and tickling are overused and I don’t want to include those again. Maybe as a hidden scene. I want to improve the dialogues. If you had a moment where you thought “My PC wouldn’t say that!” “She would have say this.” “It would have been more humiliating if that actor said this to my PC.”, you can name it. (Other than the grammar mistakes )
  14. No way you've found that I want to keep touchy animations as light as possible. More variations can be implemented in the future, but they will mostly likely be similar to current ones. I don't want to turn every NPC to a pervert, well, not to a super pervert anyway. Yeah, I'm happy with the gold scene, despite most people finding it harsh. I still think it was technically impressive on my standards. The mechanic for that to happen is already there. I just don't have the idea yet. I don't want it to be similar to touchy animations. You need to turn them off when they're not active. For example you can't turn off the mocking if you're currently being mocked. There are other mods that add cover animations. It may be one of them. You may want to keep that save. This is one of things asked frequently. There was a similar mechanic in the previous version (v1.1). I couldn't make it work properly in v2, so it's locked. You can still see the option in MCM. I was going to fix it in v2.1, but instead I included new features like general cover and get touchy. Another casual chat in LL. That's why I like this community In that scene, your PC leaves her there for some extra humiliation. Guard comes and frees her in a short period of time anyway. Another reason behind this was for the guard to interect and comment on the victim one last time. And your PC does more assholish things in Riften. I don't wear any helmet while playing, so, I just assume you're not either. I highly recommend taking helmets off before the scenes start. I'm sure archers are having problems too, because of the quivers. I'm only removing body armor, because I find it sexier that way instead of full nudity About the "unpredictable stripper". Remove the v2.1 and give v1.1 a try. It has that. I can say that v1.1 is the definitive edition for Whiterun content. There were many downgrades in Whiterun in the newer versions. I don't want to bore you with the reasons behind this. --------------------------------------------------------------------------------------------------------- About the progress: - Sadly I have little time nowadays to work on the mod. Development hasn't stopped or anything, but it's still going slow. Saying that, it has around 90 new animations as of yet. - I can say that version 3 will consist of 3 phases. 1/3 of the phase 1 is nearly completed. - There will be some differences in the formula, especially for the narrative. - Story mode will have an actual story this time. - Reason I'm not sharing new screenshots is to avoid spoilers. But I will introduce another character soon.
  15. In story mod (new), there are already occasions where you and other NPCs (related to story) discuss earlier events. There will most likely be random chats among town's folk about what happened before. But this is not my priority right now. After I'm done with the story, I'll look for the details. Getting the skin color or hair color is not an easy task. You don't get the actual color like white, brown, red etc... What you get is the RGB values. I tried to get the hair color of PC by using the ratios of RGB values, but it wasn't consistent enough. But it's still there in Whiterun part, there is a chance you can hear a rare mocking dialogue if your hair color is red or pink. Do you see "Force Greet" options in dialogue menu? If you do, there is something wrong to begin with. It seems the scene is starting, but it doesn't proceed to the next stage, because something prevents current package from getting completed. Can you describe where does the problem start, like after which dialogue? Also try making a clean save where your character is already in Whiterun. That will most likely cause compatibility issues. Also, you can always make them happen by stripping yourself anytime you want. When else you want them to occur? Haha, you're just making this up im guessing a nude tickling in front of a town maybe a few npc taking turns tickling her ? you know like the coins took turns then final tickle could be 4 npc on player 1 person focusing on left foot 1 person on right foot 1 person on left armpit 1 person on right armpit I'm not a tickling fan, but I like its light tone and its humiliation aspect. I'm not planning on adding another tickling scene, but I can if there is demand. 1) I was doing that before, but it's tiresome to add 3 variations of the same animation. Also, I'm more of a "butt" guy 2) That's easy enough, I think. 3) Mocking and get touchy mechanics need a huge overhaul to my framework, if I want to use them for followers or any other NPCs. OR what you want is that your followers could also get touchy on your PC? I admit stripping people can be fun, but this also eliminates the victim status of your PC. So, it's not there for story reasons. A brute, strength type of stripper can happen in the future, playing with you like a doll and such. Main concept of the next update will be "tease" and I can't see that kind of stripper teasing you in a sexual way There won't be any catfighting scene. Not that I don't like the concept, on the contrary I find it amusing, but I don't think I can make the necessary animations for it. There is already a small influence from a Daedric prince on the story. I bet some users can guess who. I encourage people for giving suggestions and open discussions. As a matter of fact, that's the only thing that keeps the thread alive at this point. I get what you want to say. It can be annoying and even frustrating when people constantly persuade you to do certain things of their liking. But that never happened in here So... so what? Sorry, but I really don't like these kind of comments. Thanks for trying out then, you can't expect all of the mods working together flawlessly. Anyway, here are your aswers. - Hanging in the air issue was fixed with a patch. All of the patches are included in the latest release. Latest version is v2.1 there is no v2.7. I get your confusion though, I used 7zip for the last updates, so you're mistaking the files extension (.7z) with the mod version number. (I feel bad about abusing the everlasting trial of winrar ) - During a stripping event, only body armor is removed (Slot 32). Seems like you have armor pieces using other slots. - You can disable almost all of the mechanics from MCM, if you think there is a compatibility issue. However you can't disable them when certain mechanics are active. For example; you can't disable mocking if you're currently being mocked, you can't pause stripping events if one of the strippers is already chasing you...
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