Ep1cL3w7z Posted August 31, 2016 Author Posted August 31, 2016 This is my most current log. [08/30/2016 - 02:44:34PM] Papyrus log opened (PC) [08/30/2016 - 02:44:34PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [08/30/2016 - 02:44:34PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [08/30/2016 - 02:44:34PM] Memory page: 128 (min) 512 (max) 76800 (max total) [08/30/2016 - 02:46:12PM] Cannot open store for class "zzzConfig", missing file? [08/30/2016 - 02:46:12PM] Cannot open store for class "follower3dnpc", missing file? [08/30/2016 - 02:46:15PM] Cannot open store for class "_Camp_TinderTypeScript", missing file? [08/30/2016 - 02:46:15PM] Cannot open store for class "sam_questscript", missing file? [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC001 on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC000 on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Unable to bind script aaxYPQ02StoreDoorScript to alias StoreDoor on quest aaxYoanaPathQuest02 (AB059FF1) because their base types do not match [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarAnvil on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarBarrel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarMannequin on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarOilLamp on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarSharpeningWheel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarTanningRack on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarWeaponRack on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarWorkbench on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectBench on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLantern on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternBeam on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternLightDynamic on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternLightPermanent on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilBarrel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilLampRope on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilPile on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Town on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property City on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Cabinable on script CWITelescopeScript attached to (3332C9F3) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property ThisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (C500BA71) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsBooks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsCeilDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsInvokeSpells on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsCraftPerks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property HorstarExtraTalk on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsUDC on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsNoWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsArrows on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsBolts on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D72B8) cannot be bound because <NULL form> (8D0D7852) is not the right type [08/30/2016 - 02:46:33PM] warning: Property FTAllowCraftingQUEST on script FTbookscript attached to (020166CA) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Extra02 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Extra01 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523E) cannot be bound because <NULL form> (8D0D7851) is not the right type [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523F) cannot be bound because <NULL form> (8D0D784F) is not the right type [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D5240) cannot be bound because <NULL form> (8D0D7850) is not the right type [08/30/2016 - 02:46:34PM] warning: Property MGRitualAltBook on script QF_MGRitual04_000CD987 attached to MGRitual04 (000CD987) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall01 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall03 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Religious_PhophetArdenSul02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property StartSpellList on script RACE_MCMScript attached to RACEQuest (37005901) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] VM is freezing... [08/30/2016 - 02:46:34PM] VM is frozen [08/30/2016 - 02:46:34PM] Reverting game... [08/30/2016 - 02:46:35PM] Error: Unable to bind script aaxYPQ02StoreDoorScript to alias StoreDoor on quest aaxYoanaPathQuest02 (AB059FF1) because their base types do not match [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Cabinable on script CWITelescopeScript attached to (3332C9F3) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property StartSpellList on script RACE_MCMScript attached to RACEQuest (37005901) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall01 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall03 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Religious_PhophetArdenSul02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property FTAllowCraftingQUEST on script FTbookscript attached to (020166CA) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Extra02 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Extra01 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property ThisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (C500BA71) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsBooks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsCeilDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsInvokeSpells on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsCraftPerks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property HorstarExtraTalk on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsUDC on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsNoWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsArrows on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsBolts on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property MGRitualAltBook on script QF_MGRitual04_000CD987 attached to MGRitual04 (000CD987) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D72B8) cannot be bound because <NULL form> (8D0D7852) is not the right type [08/30/2016 - 02:46:35PM] warning: Property Town on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property City on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523E) cannot be bound because <NULL form> (8D0D7851) is not the right type [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523F) cannot be bound because <NULL form> (8D0D784F) is not the right type [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D5240) cannot be bound because <NULL form> (8D0D7850) is not the right type [08/30/2016 - 02:47:49PM] Loading game... [08/30/2016 - 02:47:50PM] Cannot open store for class "_StarConfig", missing file? [08/30/2016 - 02:47:50PM] warning: Unable to get type _StarConfig referenced by the save game. Objects of this type will not be loaded. [08/30/2016 - 02:47:50PM] warning: Could not find type _StarConfig in the type table in save [08/30/2016 - 02:47:51PM] VM is thawing... [08/30/2016 - 02:47:51PM] [08/30/2016 - 02:47:51PM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.===== [08/30/2016 - 02:47:51PM] [08/30/2016 - 02:47:51PM] daymoyl - OnPlayerLoadGame [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 324 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 326 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 328 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] SEXLAB - LOADED: Version 16200 / 16200 [08/30/2016 - 02:47:51PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [08/30/2016 - 02:47:51PM] SOS Maintenance: loaded version is 205041 [08/30/2016 - 02:47:51PM] SOS Maintenance: 205041 is update [08/30/2016 - 02:47:51PM] FNIS AA started (load) [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: OnLoadGame() Begin [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: DawnGuard esp installed and activated. [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: DragonBorn esp installed and activated. [08/30/2016 - 02:47:54PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:54PM] [Wearable Lanterns] Wearable Lanterns is now performing compatibility checks. [08/30/2016 - 02:47:54PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:54PM] [Wearable Lanterns] Detected SKSE version 1.070300 (expected 1.070300 or newer, success!) [08/30/2016 - 02:47:54PM] [simplyKnock] Detected SKSE version 1.070300 (expected 1.070300 or newer, success!) [08/30/2016 - 02:47:54PM] [sLD] Reset SexLab events [08/30/2016 - 02:47:54PM] Real Shelter Config: Checking For Frostfall: [08/30/2016 - 02:47:54PM] Error: File "RealShelterFF.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [RealShelterConfig (66013FEB)].RealShelterConfigScript.LocalChecks() - "RealShelterConfigScript.psc" Line 353 [RealShelterConfig (66013FEB)].RealShelterConfigScript.OnGameReload() - "RealShelterConfigScript.psc" Line 331 [alias PlayerAlias on quest RealShelterConfig (66013FEB)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [08/30/2016 - 02:47:54PM] Frostfall Found? False [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: OnLoadGame() End [08/30/2016 - 02:47:55PM] OnPlayerLoadGame called, bLocked:False [08/30/2016 - 02:47:55PM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 23 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] SexLab Dialogues: Reset SexLab events [08/30/2016 - 02:47:55PM] Error: File "Cloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 337 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 339 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 341 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "WetandCold - Holidays.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 419 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 441 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 448 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "iNeed.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 474 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 481 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] ~~~~~ Footprints: Initializing ~~~~~ [08/30/2016 - 02:47:55PM] DVA >> ---- Checking External Compatibility ---- [08/30/2016 - 02:47:55PM] DVA (4)>> ---- Compatibility Status ---- [08/30/2016 - 02:47:55PM] DVA (4)>> ------ SkyUI: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ------ Better Vampires: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ------ Predator Vision: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ---- End External Compatibility Check ---- [08/30/2016 - 02:47:55PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] VioLens is now performing a compatibility check. Papyrus warnings about missing or [08/30/2016 - 02:47:55PM] unloaded files may follow. This is normal and should be ignored. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] JContainers Installed. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (9E023F14)].VL_Player.VLLoadGame() - "VL_Player.psc" Line 59 [alias Player on quest VL_Player (9E023F14)].VL_Player.OnPlayerLoadGame() - "VL_Player.psc" Line 25 [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] Combat Drama Overhaul Not Installed. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA8)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA6)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA7)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: Dawnguard.esm [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: Dragonborn.esm [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: SkyUI.esp [08/30/2016 - 02:47:56PM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance [08/30/2016 - 02:47:56PM] ========== Auto Unequip Ammo: Scanning for supported plugins... [08/30/2016 - 02:47:56PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! [08/30/2016 - 02:47:56PM] Error: File "XFLMain.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [AUA (2300C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40 [AUA (2300C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73 [08/30/2016 - 02:47:56PM] ========== Auto Unequip Ammo: Scan complete. [08/30/2016 - 02:47:56PM] Error: Cannot call GetValue() on a None object, aborting function call stack: [_SPLSKConfigQuest (F300388D)]._splskyuiconfig.OnConfigInit() - "_SPLSkyUIConfig.psc" Line 93 [_SPLQuest (F3000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 112 [alias _SPLPlayer on quest _SPLQuest (F3000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [08/30/2016 - 02:47:56PM] warning: Assigning None to a non-object variable named "::temp13" stack: [_SPLSKConfigQuest (F300388D)]._splskyuiconfig.OnConfigInit() - "_SPLSkyUIConfig.psc" Line 93 [_SPLQuest (F3000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 112 [alias _SPLPlayer on quest _SPLQuest (F3000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [08/30/2016 - 02:47:56PM] ===============================[DAYMOYL: Ignore all Warnings start]================================ [08/30/2016 - 02:47:56PM] daymoyl - SkyUI.esp found [08/30/2016 - 02:47:56PM] daymoyl - Dawnguard.esm found [08/30/2016 - 02:47:56PM] daymoyl - ZaZAnimationPack.esm found [08/30/2016 - 02:47:56PM] ================================[DAYMOYL: Ignore all Warnings end]================================= [08/30/2016 - 02:47:56PM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [08/30/2016 - 02:47:56PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Compatibility check complete. [08/30/2016 - 02:47:56PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10 <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19 <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51 [GophersHuntersVisionQuest (69000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45 [alias Player on quest GophersHuntersVisionQuest (69000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10 [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10 <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23 <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52 [GophersHuntersVisionQuest (69000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45 [alias Player on quest GophersHuntersVisionQuest (69000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10 [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown There isn't anything about CF in that log at all. Is this from a crash or something?
Z0mBieP00Nani Posted August 31, 2016 Posted August 31, 2016 This is my most current log. [08/30/2016 - 02:44:34PM] Papyrus log opened (PC) [08/30/2016 - 02:44:34PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [08/30/2016 - 02:44:34PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [08/30/2016 - 02:44:34PM] Memory page: 128 (min) 512 (max) 76800 (max total) [08/30/2016 - 02:46:12PM] Cannot open store for class "zzzConfig", missing file? [08/30/2016 - 02:46:12PM] Cannot open store for class "follower3dnpc", missing file? [08/30/2016 - 02:46:15PM] Cannot open store for class "_Camp_TinderTypeScript", missing file? [08/30/2016 - 02:46:15PM] Cannot open store for class "sam_questscript", missing file? [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC001 on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC000 on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Unable to bind script aaxYPQ02StoreDoorScript to alias StoreDoor on quest aaxYoanaPathQuest02 (AB059FF1) because their base types do not match [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarAnvil on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarBarrel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarMannequin on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarOilLamp on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarSharpeningWheel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarTanningRack on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarWeaponRack on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarWorkbench on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectBench on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLantern on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternBeam on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternLightDynamic on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternLightPermanent on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilBarrel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilLampRope on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilPile on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Town on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property City on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Cabinable on script CWITelescopeScript attached to (3332C9F3) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property ThisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (C500BA71) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsBooks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsCeilDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsInvokeSpells on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsCraftPerks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property HorstarExtraTalk on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsUDC on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsNoWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsArrows on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsBolts on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D72B8) cannot be bound because <NULL form> (8D0D7852) is not the right type [08/30/2016 - 02:46:33PM] warning: Property FTAllowCraftingQUEST on script FTbookscript attached to (020166CA) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Extra02 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Extra01 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523E) cannot be bound because <NULL form> (8D0D7851) is not the right type [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523F) cannot be bound because <NULL form> (8D0D784F) is not the right type [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D5240) cannot be bound because <NULL form> (8D0D7850) is not the right type [08/30/2016 - 02:46:34PM] warning: Property MGRitualAltBook on script QF_MGRitual04_000CD987 attached to MGRitual04 (000CD987) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall01 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall03 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Religious_PhophetArdenSul02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property StartSpellList on script RACE_MCMScript attached to RACEQuest (37005901) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] VM is freezing... [08/30/2016 - 02:46:34PM] VM is frozen [08/30/2016 - 02:46:34PM] Reverting game... [08/30/2016 - 02:46:35PM] Error: Unable to bind script aaxYPQ02StoreDoorScript to alias StoreDoor on quest aaxYoanaPathQuest02 (AB059FF1) because their base types do not match [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Cabinable on script CWITelescopeScript attached to (3332C9F3) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property StartSpellList on script RACE_MCMScript attached to RACEQuest (37005901) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall01 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall03 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Religious_PhophetArdenSul02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property FTAllowCraftingQUEST on script FTbookscript attached to (020166CA) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Extra02 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Extra01 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property ThisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (C500BA71) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsBooks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsCeilDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsInvokeSpells on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsCraftPerks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property HorstarExtraTalk on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsUDC on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsNoWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsArrows on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsBolts on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property MGRitualAltBook on script QF_MGRitual04_000CD987 attached to MGRitual04 (000CD987) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D72B8) cannot be bound because <NULL form> (8D0D7852) is not the right type [08/30/2016 - 02:46:35PM] warning: Property Town on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property City on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523E) cannot be bound because <NULL form> (8D0D7851) is not the right type [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523F) cannot be bound because <NULL form> (8D0D784F) is not the right type [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D5240) cannot be bound because <NULL form> (8D0D7850) is not the right type [08/30/2016 - 02:47:49PM] Loading game... [08/30/2016 - 02:47:50PM] Cannot open store for class "_StarConfig", missing file? [08/30/2016 - 02:47:50PM] warning: Unable to get type _StarConfig referenced by the save game. Objects of this type will not be loaded. [08/30/2016 - 02:47:50PM] warning: Could not find type _StarConfig in the type table in save [08/30/2016 - 02:47:51PM] VM is thawing... [08/30/2016 - 02:47:51PM] [08/30/2016 - 02:47:51PM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.===== [08/30/2016 - 02:47:51PM] [08/30/2016 - 02:47:51PM] daymoyl - OnPlayerLoadGame [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 324 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 326 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 328 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] SEXLAB - LOADED: Version 16200 / 16200 [08/30/2016 - 02:47:51PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [08/30/2016 - 02:47:51PM] SOS Maintenance: loaded version is 205041 [08/30/2016 - 02:47:51PM] SOS Maintenance: 205041 is update [08/30/2016 - 02:47:51PM] FNIS AA started (load) [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: OnLoadGame() Begin [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: DawnGuard esp installed and activated. [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: DragonBorn esp installed and activated. [08/30/2016 - 02:47:54PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:54PM] [Wearable Lanterns] Wearable Lanterns is now performing compatibility checks. [08/30/2016 - 02:47:54PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:54PM] [Wearable Lanterns] Detected SKSE version 1.070300 (expected 1.070300 or newer, success!) [08/30/2016 - 02:47:54PM] [simplyKnock] Detected SKSE version 1.070300 (expected 1.070300 or newer, success!) [08/30/2016 - 02:47:54PM] [sLD] Reset SexLab events [08/30/2016 - 02:47:54PM] Real Shelter Config: Checking For Frostfall: [08/30/2016 - 02:47:54PM] Error: File "RealShelterFF.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [RealShelterConfig (66013FEB)].RealShelterConfigScript.LocalChecks() - "RealShelterConfigScript.psc" Line 353 [RealShelterConfig (66013FEB)].RealShelterConfigScript.OnGameReload() - "RealShelterConfigScript.psc" Line 331 [alias PlayerAlias on quest RealShelterConfig (66013FEB)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [08/30/2016 - 02:47:54PM] Frostfall Found? False [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: OnLoadGame() End [08/30/2016 - 02:47:55PM] OnPlayerLoadGame called, bLocked:False [08/30/2016 - 02:47:55PM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 23 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] SexLab Dialogues: Reset SexLab events [08/30/2016 - 02:47:55PM] Error: File "Cloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 337 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 339 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 341 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "WetandCold - Holidays.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 419 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 441 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 448 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "iNeed.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 474 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 481 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] ~~~~~ Footprints: Initializing ~~~~~ [08/30/2016 - 02:47:55PM] DVA >> ---- Checking External Compatibility ---- [08/30/2016 - 02:47:55PM] DVA (4)>> ---- Compatibility Status ---- [08/30/2016 - 02:47:55PM] DVA (4)>> ------ SkyUI: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ------ Better Vampires: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ------ Predator Vision: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ---- End External Compatibility Check ---- [08/30/2016 - 02:47:55PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] VioLens is now performing a compatibility check. Papyrus warnings about missing or [08/30/2016 - 02:47:55PM] unloaded files may follow. This is normal and should be ignored. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] JContainers Installed. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (9E023F14)].VL_Player.VLLoadGame() - "VL_Player.psc" Line 59 [alias Player on quest VL_Player (9E023F14)].VL_Player.OnPlayerLoadGame() - "VL_Player.psc" Line 25 [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] Combat Drama Overhaul Not Installed. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA8)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA6)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA7)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: Dawnguard.esm [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: Dragonborn.esm [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: SkyUI.esp [08/30/2016 - 02:47:56PM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance [08/30/2016 - 02:47:56PM] ========== Auto Unequip Ammo: Scanning for supported plugins... [08/30/2016 - 02:47:56PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! [08/30/2016 - 02:47:56PM] Error: File "XFLMain.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [AUA (2300C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40 [AUA (2300C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73 [08/30/2016 - 02:47:56PM] ========== Auto Unequip Ammo: Scan complete. [08/30/2016 - 02:47:56PM] Error: Cannot call GetValue() on a None object, aborting function call stack: [_SPLSKConfigQuest (F300388D)]._splskyuiconfig.OnConfigInit() - "_SPLSkyUIConfig.psc" Line 93 [_SPLQuest (F3000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 112 [alias _SPLPlayer on quest _SPLQuest (F3000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [08/30/2016 - 02:47:56PM] warning: Assigning None to a non-object variable named "::temp13" stack: [_SPLSKConfigQuest (F300388D)]._splskyuiconfig.OnConfigInit() - "_SPLSkyUIConfig.psc" Line 93 [_SPLQuest (F3000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 112 [alias _SPLPlayer on quest _SPLQuest (F3000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [08/30/2016 - 02:47:56PM] ===============================[DAYMOYL: Ignore all Warnings start]================================ [08/30/2016 - 02:47:56PM] daymoyl - SkyUI.esp found [08/30/2016 - 02:47:56PM] daymoyl - Dawnguard.esm found [08/30/2016 - 02:47:56PM] daymoyl - ZaZAnimationPack.esm found [08/30/2016 - 02:47:56PM] ================================[DAYMOYL: Ignore all Warnings end]================================= [08/30/2016 - 02:47:56PM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [08/30/2016 - 02:47:56PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Compatibility check complete. [08/30/2016 - 02:47:56PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10 <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19 <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51 [GophersHuntersVisionQuest (69000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45 [alias Player on quest GophersHuntersVisionQuest (69000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10 [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10 <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23 <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52 [GophersHuntersVisionQuest (69000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45 [alias Player on quest GophersHuntersVisionQuest (69000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10 [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown There isn't anything about CF in that log at all. Is this from a crash or something? It's the newest log I found in the "log file" in my documents folder. How am I supposed to get a log for this mod and where can I find it? I saw some kind of option in the MCM menu to make a log, but when I selected that option and closed the game I couldn't find the log that the mod said it had made anywhere.
733266 Posted August 31, 2016 Posted August 31, 2016 This is my most current log. [08/30/2016 - 02:44:34PM] Papyrus log opened (PC) [08/30/2016 - 02:44:34PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [08/30/2016 - 02:44:34PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [08/30/2016 - 02:44:34PM] Memory page: 128 (min) 512 (max) 76800 (max total) [08/30/2016 - 02:46:12PM] Cannot open store for class "zzzConfig", missing file? [08/30/2016 - 02:46:12PM] Cannot open store for class "follower3dnpc", missing file? [08/30/2016 - 02:46:15PM] Cannot open store for class "_Camp_TinderTypeScript", missing file? [08/30/2016 - 02:46:15PM] Cannot open store for class "sam_questscript", missing file? [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC001 on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Property scrNameGen on script JaxonzNameGenAlias attached to alias refNPC000 on quest JaxonzNameGenFinder (32004E0A) cannot be bound because alias refPlayerAlias on quest JaxonzNameGen (32000D62) is not the right type [08/30/2016 - 02:46:33PM] Error: Unable to bind script aaxYPQ02StoreDoorScript to alias StoreDoor on quest aaxYoanaPathQuest02 (AB059FF1) because their base types do not match [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarAnvil on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarBarrel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarMannequin on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarOilLamp on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarSharpeningWheel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarTanningRack on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarWeaponRack on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarWorkbench on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectBench on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLantern on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternBeam on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternLightDynamic on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectLanternLightPermanent on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilBarrel on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilLampRope on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectOilPile on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] Error: Element of property UpgradeObjects on script __fieldlabupgrades attached to alias UpgradeScript on quest __UpgradeFieldLabQuest (BA182DB6) cannot be bound because alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) is not the right type [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Town on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property City on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Cabinable on script CWITelescopeScript attached to (3332C9F3) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property ThisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (C500BA71) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsBooks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsCeilDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsInvokeSpells on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsCraftPerks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property HorstarExtraTalk on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsUDC on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsNoWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsArrows on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property SneakToolsBolts on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D72B8) cannot be bound because <NULL form> (8D0D7852) is not the right type [08/30/2016 - 02:46:33PM] warning: Property FTAllowCraftingQUEST on script FTbookscript attached to (020166CA) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Extra02 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] warning: Property Extra01 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523E) cannot be bound because <NULL form> (8D0D7851) is not the right type [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523F) cannot be bound because <NULL form> (8D0D784F) is not the right type [08/30/2016 - 02:46:33PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D5240) cannot be bound because <NULL form> (8D0D7850) is not the right type [08/30/2016 - 02:46:34PM] warning: Property MGRitualAltBook on script QF_MGRitual04_000CD987 attached to MGRitual04 (000CD987) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall01 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall03 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Rare_VitharnFall02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property BCSLL_OB_Religious_PhophetArdenSul02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] warning: Property StartSpellList on script RACE_MCMScript attached to RACEQuest (37005901) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:34PM] VM is freezing... [08/30/2016 - 02:46:34PM] VM is frozen [08/30/2016 - 02:46:34PM] Reverting game... [08/30/2016 - 02:46:35PM] Error: Unable to bind script aaxYPQ02StoreDoorScript to alias StoreDoor on quest aaxYoanaPathQuest02 (AB059FF1) because their base types do not match [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Cabinable on script CWITelescopeScript attached to (3332C9F3) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias ObjectFern2 on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property StartSpellList on script RACE_MCMScript attached to RACEQuest (37005901) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall01 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall03 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Rare_VitharnFall02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property BCSLL_OB_Religious_PhophetArdenSul02 on script BCSLL_VendorScript attached to BCSLL_VendorQuest (AD012C88) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property FTAllowCraftingQUEST on script FTbookscript attached to (020166CA) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Extra02 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property Extra01 on script zbfslaveleash attached to zbfSlaveControl (130096B2) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property ThisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (C500BA71) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsBooks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsCeilDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsInvokeSpells on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsCraftPerks on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property HorstarExtraTalk on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsUDC on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsNoWallDoorShop on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsArrows on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property SneakToolsBolts on script aasneaktoolsmainquestscript attached to SneakToolsMainQuest (B1000D63) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property MGRitualAltBook on script QF_MGRitual04_000CD987 attached to MGRitual04 (000CD987) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D72B8) cannot be bound because <NULL form> (8D0D7852) is not the right type [08/30/2016 - 02:46:35PM] warning: Property Town on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property City on script mf_simplejob_locationchance attached to alias ThePlayer on quest mf_Prostitute_SimpleJob (C5001D9C) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:35PM] warning: Property NoFade on script __upgradestruct attached to alias InventarPlants on quest __UpgradeFieldLabQuest (BA182DB6) cannot be initialized because the script no longer contains that property [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523E) cannot be bound because <NULL form> (8D0D7851) is not the right type [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D523F) cannot be bound because <NULL form> (8D0D784F) is not the right type [08/30/2016 - 02:46:36PM] Error: Property DeathContainer on script WIDeadBodyCleanupScript attached to (8D0D5240) cannot be bound because <NULL form> (8D0D7850) is not the right type [08/30/2016 - 02:47:49PM] Loading game... [08/30/2016 - 02:47:50PM] Cannot open store for class "_StarConfig", missing file? [08/30/2016 - 02:47:50PM] warning: Unable to get type _StarConfig referenced by the save game. Objects of this type will not be loaded. [08/30/2016 - 02:47:50PM] warning: Could not find type _StarConfig in the type table in save [08/30/2016 - 02:47:51PM] VM is thawing... [08/30/2016 - 02:47:51PM] [08/30/2016 - 02:47:51PM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.===== [08/30/2016 - 02:47:51PM] [08/30/2016 - 02:47:51PM] daymoyl - OnPlayerLoadGame [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 324 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 326 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] Error: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 328 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:51PM] SEXLAB - LOADED: Version 16200 / 16200 [08/30/2016 - 02:47:51PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [08/30/2016 - 02:47:51PM] SOS Maintenance: loaded version is 205041 [08/30/2016 - 02:47:51PM] SOS Maintenance: 205041 is update [08/30/2016 - 02:47:51PM] FNIS AA started (load) [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: OnLoadGame() Begin [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: DawnGuard esp installed and activated. [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: DragonBorn esp installed and activated. [08/30/2016 - 02:47:54PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:54PM] [Wearable Lanterns] Wearable Lanterns is now performing compatibility checks. [08/30/2016 - 02:47:54PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:54PM] [Wearable Lanterns] Detected SKSE version 1.070300 (expected 1.070300 or newer, success!) [08/30/2016 - 02:47:54PM] [simplyKnock] Detected SKSE version 1.070300 (expected 1.070300 or newer, success!) [08/30/2016 - 02:47:54PM] [sLD] Reset SexLab events [08/30/2016 - 02:47:54PM] Real Shelter Config: Checking For Frostfall: [08/30/2016 - 02:47:54PM] Error: File "RealShelterFF.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [RealShelterConfig (66013FEB)].RealShelterConfigScript.LocalChecks() - "RealShelterConfigScript.psc" Line 353 [RealShelterConfig (66013FEB)].RealShelterConfigScript.OnGameReload() - "RealShelterConfigScript.psc" Line 331 [alias PlayerAlias on quest RealShelterConfig (66013FEB)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [08/30/2016 - 02:47:54PM] Frostfall Found? False [08/30/2016 - 02:47:54PM] [slnc] [slncMainQuestScript <slncControllerQuest (780110DF)>]: OnLoadGame() End [08/30/2016 - 02:47:55PM] OnPlayerLoadGame called, bLocked:False [08/30/2016 - 02:47:55PM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 23 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [08/30/2016 - 02:47:55PM] SexLab Dialogues: Reset SexLab events [08/30/2016 - 02:47:55PM] Error: File "Cloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 337 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 339 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 341 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "WetandCold - Holidays.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 419 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 441 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 448 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "iNeed.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 474 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (63000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 481 [alias Player on quest _WetQuest (63000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [08/30/2016 - 02:47:55PM] ~~~~~ Footprints: Initializing ~~~~~ [08/30/2016 - 02:47:55PM] DVA >> ---- Checking External Compatibility ---- [08/30/2016 - 02:47:55PM] DVA (4)>> ---- Compatibility Status ---- [08/30/2016 - 02:47:55PM] DVA (4)>> ------ SkyUI: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ------ Better Vampires: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ------ Predator Vision: Installed [08/30/2016 - 02:47:55PM] DVA (4)>> ---- End External Compatibility Check ---- [08/30/2016 - 02:47:55PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] VioLens is now performing a compatibility check. Papyrus warnings about missing or [08/30/2016 - 02:47:55PM] unloaded files may follow. This is normal and should be ignored. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] JContainers Installed. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (9E023F14)].VL_Player.VLLoadGame() - "VL_Player.psc" Line 59 [alias Player on quest VL_Player (9E023F14)].VL_Player.OnPlayerLoadGame() - "VL_Player.psc" Line 25 [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] Combat Drama Overhaul Not Installed. [08/30/2016 - 02:47:55PM] [08/30/2016 - 02:47:55PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA8)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 9 on <NULL actor> (00105CA8)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA6)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (00105CA7)].Actor.Is3DLoaded() - "<native>" Line ? [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA7)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:55PM] warning: Assigning None to a non-object variable named "::temp59" stack: [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.ReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line 266 [Active effect 10 on <NULL actor> (00105CA6)].SOS_ActorMagicEffect_Script.OnReSchlongify() - "SOS_ActorMagicEffect_Script.psc" Line ? [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: Dawnguard.esm [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: Dragonborn.esm [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Loaded: SkyUI.esp [08/30/2016 - 02:47:56PM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance [08/30/2016 - 02:47:56PM] ========== Auto Unequip Ammo: Scanning for supported plugins... [08/30/2016 - 02:47:56PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! [08/30/2016 - 02:47:56PM] Error: File "XFLMain.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [AUA (2300C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40 [AUA (2300C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73 [08/30/2016 - 02:47:56PM] ========== Auto Unequip Ammo: Scan complete. [08/30/2016 - 02:47:56PM] Error: Cannot call GetValue() on a None object, aborting function call stack: [_SPLSKConfigQuest (F300388D)]._splskyuiconfig.OnConfigInit() - "_SPLSkyUIConfig.psc" Line 93 [_SPLQuest (F3000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 112 [alias _SPLPlayer on quest _SPLQuest (F3000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [08/30/2016 - 02:47:56PM] warning: Assigning None to a non-object variable named "::temp13" stack: [_SPLSKConfigQuest (F300388D)]._splskyuiconfig.OnConfigInit() - "_SPLSkyUIConfig.psc" Line 93 [_SPLQuest (F3000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 112 [alias _SPLPlayer on quest _SPLQuest (F3000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [08/30/2016 - 02:47:56PM] ===============================[DAYMOYL: Ignore all Warnings start]================================ [08/30/2016 - 02:47:56PM] daymoyl - SkyUI.esp found [08/30/2016 - 02:47:56PM] daymoyl - Dawnguard.esm found [08/30/2016 - 02:47:56PM] daymoyl - ZaZAnimationPack.esm found [08/30/2016 - 02:47:56PM] ================================[DAYMOYL: Ignore all Warnings end]================================= [08/30/2016 - 02:47:56PM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [08/30/2016 - 02:47:56PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:56PM] [Wearable Lanterns] Compatibility check complete. [08/30/2016 - 02:47:56PM] [Wearable Lanterns]============================================================================================= [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10 <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19 <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51 [GophersHuntersVisionQuest (69000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45 [alias Player on quest GophersHuntersVisionQuest (69000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10 [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10 <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23 <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52 [GophersHuntersVisionQuest (69000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45 [alias Player on quest GophersHuntersVisionQuest (69000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10 [08/30/2016 - 02:47:56PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? <unknown There isn't anything about CF in that log at all. Is this from a crash or something? It's the newest log I found in the "log file" in my documents folder. How am I supposed to get a log for this mod and where can I find it? I saw some kind of option in the MCM menu to make a log, but when I selected that option and closed the game I couldn't find the log that the mod said it had made anywhere. I think what Ep1cL3w7z was saying is that in your latest log file there are no messages from CF. Make sure CF is installed and it is activated and play a little longer before quitting. At the very least you should see messages prefixed with "[CF]" like: [08/27/2016 - 06:58:32PM] [CF][Creature Apply] Not activating ["Whiterun Guard" [Actor < (0003704E)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
Z0mBieP00Nani Posted September 2, 2016 Posted September 2, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option?
Ep1cL3w7z Posted September 6, 2016 Author Posted September 6, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? That's already a feature in preview 2. You can override any creature's arousal in the puppeteer menu.
Gelfling Posted September 7, 2016 Posted September 7, 2016 First of all, thanks to everyone for making all these mods, Ive not posted much, but do appreciate them. I think Im having a similar problem as ZombiePoonani, I started playing Skyrim again after a few years, and installed all necessary mods, at first all the creatures showed their stuff, but after a week or so, the dogs changed to a weird large 'marrow' shaped thing or no stuff at all,so I deleted everything and started again, a bit hasty I now concede. anyway Ive re-installed all, and their bits were back, but once again after a few days its changed to either none, or the 'marrow' shape. most other creatures have their stuff, Im wondering if its possible to point me to the mod that has the dog bits in and ill try reinstalling just that file? is this even possible? heres my load order, Ive not made a log file, will work out how to if needed. thank you for any help. GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 SexLab.esm=1 Schlongs of Skyrim - Core.esm=1 SexLabAroused.esm=1 CreatureFramework.esm=1 ZaZAnimationPack.esm=1 OCR-PEBR-PE-SKY+DLC.esp=1 OCR-PEBR-BR-SKY+DLC.esp=1 FNIS.esp=1 SexLabNudeCreatures.esp=1 SexLabNudeCreaturesDG.esp=1 SexLabNudeCreaturesDB.esp=1 Relationship Dialogue Overhaul.esp=1 hydra_slavegirls.esp=1 HentaiCreatures.esp=1 SexLab More Creatures.esp=1 Inconsequential NPCs.esp=1 FNISspells.esp=1 SkyUI.esp=1 FNISSexyMove.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 SexLabMatchMaker.esp=1 RaceMenuMorphsCBBE.esp=1 OCR-Fixes.esp=1 Schlongs of Skyrim.esp=1 SOS - Smurf Average Addon.esp=1 SexLab Aroused Creatures.esp=1 MoreNastyCritters.esp=1 SLAnimLoader.esp=1 SexLabDefeat.esp=1 SexLabWorkingGirl.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 BDOrcSchlong.esp=1
Akkos Posted September 9, 2016 Posted September 9, 2016 Thank you for the mod so far, only problem for me is, that i get a ctd on entering Windhelm. Here's the Log [09/10/2016 - 12:40:08AM] [CF][Framework] Creature Framework 1.1.0-pre2 (10021) is initialising[09/10/2016 - 12:40:08AM] [CF][Framework] JContainers 3.3 is installed[09/10/2016 - 12:40:08AM] [CF][Framework] SexLab 1.62 is installed[09/10/2016 - 12:40:08AM] [CF][Framework] SexLab Aroused 20140124 is installed[09/10/2016 - 12:40:08AM] [CF][Framework] Transferring .CreatureFrameworkForm to .CFForm in JDB[09/10/2016 - 12:40:08AM] [CF][Framework] Wiping out old JDB keys[09/10/2016 - 12:40:08AM] [CF][Framework] Upgraded from version 10010[09/10/2016 - 12:40:11AM] [CF][Framework] Sending register event[09/10/2016 - 12:40:11AM] [slnc] [slncMainQuestScript ]: OnCreatureFrameworkRegister() Begin[09/10/2016 - 12:40:11AM] [slnc] [slncMainQuestScript ]: OnCreatureFrameworkRegister() Registering[09/10/2016 - 12:40:11AM] [slnc] [slncaddondgscript ]: AddonDG.registerStuff()[09/10/2016 - 12:40:11AM] [slnc] [slncaddondbscript ]: AddonDB.registerStuff()[09/10/2016 - 12:40:11AM] [slnc] [slncMainQuestScript ]: OnCreatureFrameworkRegister() End[09/10/2016 - 12:40:22AM] [CF][Framework] Beginning JSON registration[09/10/2016 - 12:40:22AM] [CF][Framework] Found 5 JSON files in creatures.d[09/10/2016 - 12:40:22AM] [CF][Framework] Already loaded file slnc-db.json; skipping[09/10/2016 - 12:40:22AM] [CF][Framework] Already loaded file slnc-dg.json; skipping[09/10/2016 - 12:40:22AM] [CF][Framework] Already loaded file slnc-mnc-db.json; skipping[09/10/2016 - 12:40:22AM] [CF][Framework] Already loaded file slnc-mnc-dg.json; skipping[09/10/2016 - 12:40:22AM] [CF][Framework] Already loaded file slnc.json; skipping[09/10/2016 - 12:40:22AM] [CF][Framework] Finished JSON registration[09/10/2016 - 12:40:22AM] [CF][Framework] Forcing active actor restart[09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Goat" [req_npcdata < (0007ABB1)>]][09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]][09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]][09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Goat" [req_npcdata < (0007ABB1)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Horse" [req_npcdata < (0009848C)>]][09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Horse" [req_npcdata < (00098491)>]][09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Horse" [req_npcdata < (0009B7BC)>]][09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Horse" [req_npcdata < (0009848C)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Goat" [req_npcdata < (0002899F)>]][09/10/2016 - 12:40:22AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].CFEffectCreature.RegisterForSingleUpdate() - "" Line ?[None].CFEffectCreature.OnUpdate() - "CFEffectCreature.psc" Line 199[09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Horse" [req_npcdata < (0009B7BC)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]][09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]][09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Horse" [req_npcdata < (00098491)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Creature] Removing both API armours from ["Goat" [req_npcdata < (0007ABB1)>]] and doing nothing else[09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Framework] Didn't deactivate actor ["Goat" [req_npcdata < (0002899F)>]]; restarting[09/10/2016 - 12:40:22AM] [CF][Creature] Finished on ["Neetrenaza" [WIDeadBodyCleanupScript < (0001B13F)>]][09/10/2016 - 12:40:22AM] [CF][Creature] Removing both API armours from ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]] and doing nothing else[09/10/2016 - 12:40:22AM] [CF][Creature] Removing both API armours from ["Goat" [req_npcdata < (0002899F)>]] and doing nothing else[09/10/2016 - 12:40:22AM] [CF][Creature] Removing both API armours from ["Shahvee" [CarryActorScript < (0001B141)>]] and doing nothing else[09/10/2016 - 12:40:22AM] [CF][Creature] Removing both API armours from ["Horse" [req_npcdata < (0009848C)>]] and doing nothing else[09/10/2016 - 12:40:22AM] [CF][Creature] Removing both API armours from ["Horse" [req_npcdata < (0009B7BC)>]] and doing nothing else[09/10/2016 - 12:40:23AM] SOS Actor Schlongify: new schlong for Shahvee got schlong index 0 size 12[09/10/2016 - 12:40:23AM] [CF][Creature] Removing both API armours from ["Horse" [req_npcdata < (00098491)>]] and doing nothing else[09/10/2016 - 12:40:23AM] [CF][Creature] Finished on ["Stands-In-Shallows" [WIDeadBodyCleanupScript < (0001B142)>]][09/10/2016 - 12:40:23AM] [CF][Creature] Removing both API armours from ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]] and doing nothing else[09/10/2016 - 12:40:23AM] [CF][Framework] Didn't deactivate actor ["Stands-In-Shallows" [WIDeadBodyCleanupScript < (0001B142)>]]; restarting[09/10/2016 - 12:40:23AM] [CF][Framework] Didn't deactivate actor ["Neetrenaza" [WIDeadBodyCleanupScript < (0001B13F)>]]; restarting[09/10/2016 - 12:40:23AM] [CF][Creature] Removing both API armours from ["Stands-In-Shallows" [CarryActorScript < (0001B142)>]] and doing nothing else[09/10/2016 - 12:40:23AM] [CF][Creature] Removing both API armours from ["Scouts-Many-Marshes" [CarryActorScript < (0001B140)>]] and doing nothing else[09/10/2016 - 12:40:23AM] [CF][Creature] Removing both API armours from ["Neetrenaza" [CarryActorScript < (0001B13F)>]] and doing nothing else[09/10/2016 - 12:40:24AM] [slamainscr ]:Defered maintenance...[09/10/2016 - 12:40:24AM] [slamainscr ]: found Devious Devices - Assets.esm[09/10/2016 - 12:40:24AM] [slamainscr ]: Enabled Desire spell[09/10/2016 - 12:40:24AM] [slamainscr ]: Updated notification key to 49[09/10/2016 - 12:40:24AM] [slamainscr ]: finished maintenance[09/10/2016 - 12:40:25AM] [CF][Main Quest] Skipping cloak application; API is restarting active actors[09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Horse" [req_npcdata < (0009848C)>]] with race/skin ["Horse" [Race ]]["" [Armor < (00060715)>]][09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]] with race/skin ["wolf" [Race ]]["" [Armor < (0004E886)>]][09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Horse" [req_npcdata < (00098491)>]] with race/skin ["Horse" [Race ]]["" [Armor < (00060715)>]][09/10/2016 - 12:40:25AM] [CF][Framework] Cleared log Form DB[09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Horse" [req_npcdata < (0009B7BC)>]] with race/skin ["Horse" [Race ]]["" [Armor < (00060715)>]][09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Goat" [req_npcdata < (0007ABB1)>]] with race/skin ["Goat" [Race ]]["Goat" [Armor < (0006F278)>]][09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]] with race/skin ["Snow Troll" [Race ]]["" [Armor < (00016EE4)>]][09/10/2016 - 12:40:25AM] [CF][Framework] Creature Framework is done initialising[09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Goat" [req_npcdata < (0002899F)>]] with race/skin ["Goat" [Race ]]["Goat" [Armor < (0006FC49)>]][09/10/2016 - 12:40:25AM] [CF][Creature] Update being forced on ["Horse" [req_npcdata < (0009B7BC)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:25AM] [CF][Creature] Update being forced on ["Horse" [req_npcdata < (0009848C)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:25AM] [CF][Creature] Update being forced on ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:25AM] [CF][Creature] ["Horse" [req_npcdata < (0009848C)>]] unaroused[09/10/2016 - 12:40:25AM] [CF][Creature] Update being forced on ["Goat" [req_npcdata < (0002899F)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:25AM] [CF][Creature] ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]] unaroused[09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]] with race/skin ["Argonian" [Race ]]["" [Armor < (00069CE3)>]][09/10/2016 - 12:40:25AM] [CF][Creature] ["Goat" [req_npcdata < (0002899F)>]] unaroused[09/10/2016 - 12:40:25AM] [CF][Main Quest] The cloak is being applied for the first time since game load[09/10/2016 - 12:40:25AM] [CF][Creature] Update being forced on ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:25AM] [CF][Creature] Started on ["Stands-In-Shallows" [WIDeadBodyCleanupScript < (0001B142)>]] with race/skin ["Argonian" [Race ]]["" [Armor < (00069CE3)>]][09/10/2016 - 12:40:25AM] [CF][Creature] ["Horse" [req_npcdata < (0009B7BC)>]] unaroused[09/10/2016 - 12:40:25AM] [CF][Creature] Update being forced on ["Goat" [req_npcdata < (0007ABB1)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:26AM] [CF][Creature] Update being forced on ["Horse" [req_npcdata < (00098491)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:26AM] [CF][Creature] Started on ["Neetrenaza" [WIDeadBodyCleanupScript < (0001B13F)>]] with race/skin ["Argonian" [Race ]]["" [Armor < (00069CE3)>]][09/10/2016 - 12:40:26AM] [CF][Creature] ["Horse" [req_npcdata < (00098491)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Update being forced on ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:26AM] [CF][Creature] ["Goat" [req_npcdata < (0007ABB1)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Not equipping normal armour on ["Goat" [req_npcdata < (0002899F)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:26AM] [CF][Creature] ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Not doing anything on ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]]; slot restrictions have equipped items[09/10/2016 - 12:40:26AM] [CF][Creature] Not equipping normal armour on ["Horse" [req_npcdata < (0009848C)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:26AM] [CF][Creature] ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Started on ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]] with race/skin ["Argonian" [Race ]]["" [Armor < (00069CE3)>]][09/10/2016 - 12:40:26AM] [CF][Creature] Update being forced on ["Neetrenaza" [WIDeadBodyCleanupScript < (0001B13F)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:26AM] [CF][Creature] ["Neetrenaza" [WIDeadBodyCleanupScript < (0001B13F)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Not doing anything on ["Neetrenaza" [WIDeadBodyCleanupScript < (0001B13F)>]]; slot restrictions have equipped items[09/10/2016 - 12:40:26AM] [CF][Creature] Not equipping normal armour on ["Horse" [req_npcdata < (0009B7BC)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:26AM] [CF][Creature] Update being forced on ["Stands-In-Shallows" [WIDeadBodyCleanupScript < (0001B142)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:26AM] [CF][Creature] Update being forced on ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0[09/10/2016 - 12:40:26AM] [CF][Creature] ["Stands-In-Shallows" [WIDeadBodyCleanupScript < (0001B142)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Not doing anything on ["Stands-In-Shallows" [WIDeadBodyCleanupScript < (0001B142)>]]; slot restrictions have equipped items[09/10/2016 - 12:40:26AM] [CF][Creature] ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]] unaroused[09/10/2016 - 12:40:26AM] [CF][Creature] Not doing anything on ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]]; slot restrictions have equipped items[09/10/2016 - 12:40:26AM] [CF][Creature] Not equipping normal armour on ["Ice Wolf" [lvlpredatorscript < (0007ABA9)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:26AM] [CF][Creature] Not equipping normal armour on ["Horse" [req_npcdata < (00098491)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:26AM] [CF][Creature] Not equipping normal armour on ["Goat" [req_npcdata < (0007ABB1)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:27AM] [CF][Creature] Not equipping normal armour on ["Frost Troll" [lvlpredatorscript < (0007ABAB)>]]; there is no normal armour; gender=1[09/10/2016 - 12:40:32AM] [CF][Creature Apply] Not activating ["Windhelm Guard" [req_npcdata < (000D3C11)>]]; creature isn't registered; race=["Nord" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:40:44AM] [CF][Creature Apply] Not activating ["Windhelm Guard" [req_npcdata < (000D3C13)>]]; creature isn't registered; race=["Nord" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:40:47AM] SOS Actor Schlongify: new schlong for Arivanya got schlong index 0 size 8[09/10/2016 - 12:40:50AM] [CF][Creature Apply] Not activating ["Arivanya" [req_npcdata < (0001B144)>]]; creature isn't registered; race=["High Elf" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:41:02AM] [CF][Creature Apply] Not activating ["Windhelm Guard" [req_npcdata < (0003EE7F)>]]; creature isn't registered; race=["Nord" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:41:02AM] [CF][Creature Apply] Not activating ["Windhelm Guard" [req_npcdata < (000D3C12)>]]; creature isn't registered; race=["Nord" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:41:02AM] [CF][Creature Apply] Not activating ["rabbit" [req_npcdata < (00107C75)>]]; creature isn't registered; race=["rabbit" [Race ]] skin=["rabbit" [Armor < (0006DC9B)>]][09/10/2016 - 12:41:02AM] [CF][Framework] Didn't activate actor ["Shahvee" [WIDeadBodyCleanupScript < (0001B141)>]]; already has effect[09/10/2016 - 12:41:07AM] SOS Actor Schlongify: new schlong for Belyn Hlaalu got schlong index 2 size 4[09/10/2016 - 12:41:08AM] [CF][Framework] Didn't activate actor ["Scouts-Many-Marshes" [req_npcdata < (0001B140)>]]; already has effect[09/10/2016 - 12:41:08AM] [CF][Creature Apply] Not activating ["Windhelm Guard" [req_npcdata < (0003EEA1)>]]; creature isn't registered; race=["Nord" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:41:08AM] [CF][Creature Apply] Not activating ["Belyn Hlaalu" [req_npcdata < (0001B127)>]]; creature isn't registered; race=["Dark Elf" [Race ]] skin=["" [Armor < (00000D64)>]][09/10/2016 - 12:41:15AM] [CF][Config] Creatures page opened; Race count: 64; pages: 13; current page: 1[09/10/2016 - 12:41:21AM] VM is freezing...[09/10/2016 - 12:41:21AM] VM is frozen[09/10/2016 - 12:41:22AM] Saving game...[09/10/2016 - 12:41:22AM] VM is thawing...[09/10/2016 - 12:41:40AM] VM is freezing...[09/10/2016 - 12:41:40AM] VM is frozen[09/10/2016 - 12:41:40AM] Saving game...[09/10/2016 - 12:41:46AM] VM is thawing... #edit nvm, it was a problem with my requiem patcher and i solved it.
MadMansGun Posted September 10, 2016 Posted September 10, 2016 the gitlab link is not loading for me, is there somewhere else where i can find the modder's guide? edit: i found a backup copy https://web.archive.org/web/20160119093347/http://git.loverslab.com/Ep1cL3w7z/creature-framework/wikis/json-registration
Nazzzgul666 Posted September 10, 2016 Posted September 10, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? If it's still a problem: I'm not a modder and i can't say for sure, the modder of Bestial Essence says he didn't touch anything there... but many including me had some problems with missing animal tools using it. I had some problems at different times without the mod either, so i can't really say for sure. My default settings for CF: toggle of arousal at all, setting cloak spell to zero. It still happens that tools are missing, but very seldom (i think because CF didn't finish registering after loading a save or something). That way most creatures are erected all the time, and you have less script impact.
AuraMaster7 Posted September 11, 2016 Posted September 11, 2016 can this replace Sexlab Aroused Creatures?
Carabosse Posted September 12, 2016 Posted September 12, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? If it's still a problem: I'm not a modder and i can't say for sure, the modder of Bestial Essence says he didn't touch anything there... but many including me had some problems with missing animal tools using it. I had some problems at different times without the mod either, so i can't really say for sure. My default settings for CF: toggle of arousal at all, setting cloak spell to zero. It still happens that tools are missing, but very seldom (i think because CF didn't finish registering after loading a save or something). That way most creatures are erected all the time, and you have less script impact. I think it's just a timing issue. I switch races of certain creature actors (only ones added by me specifically for story purposes, nothing vanilla is touched in this way ever). Doing so is really straight forward as long as the races match and they do entirely except for id. Any Sexlab calls made by my mod in those instances can only fire when the race change has completed normally. Though there's not much delay after race change completion. So I guess there's not enough time for the creature framework to identify the now compatible creature and apply the naughty bits. I'm not sure how this mod does it, whether it's periodically polling the current cell, using cloak spells whatever. I don't use it so I've never been inclined to investigate properly.
Nazzzgul666 Posted September 12, 2016 Posted September 12, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? If it's still a problem: I'm not a modder and i can't say for sure, the modder of Bestial Essence says he didn't touch anything there... but many including me had some problems with missing animal tools using it. I had some problems at different times without the mod either, so i can't really say for sure. My default settings for CF: toggle of arousal at all, setting cloak spell to zero. It still happens that tools are missing, but very seldom (i think because CF didn't finish registering after loading a save or something). That way most creatures are erected all the time, and you have less script impact. I think it's just a timing issue. I switch races of certain creature actors (only ones added by me specifically for story purposes, nothing vanilla is touched in this way ever). Doing so is really straight forward as long as the races match and they do entirely except for id. Any Sexlab calls made by my mod in those instances can only fire when the race change has completed normally. Though there's not much delay after race change completion. So I guess there's not enough time for the creature framework to identify the now compatible creature and apply the naughty bits. I'm not sure how this mod does it, whether it's periodically polling the current cell, using cloak spells whatever. I don't use it so I've never been inclined to investigate properly. The creature framework depends strong on races, afaik it doesn't ask for anything else. It might be that it depends on if you use some of baddogs addons/mods, though. When i had problems with that playing your mod, i also recognized that it usually only happened to creatures from your mod, not the vanilla ones. So even if you use vanilla races but change them, i guess it's a thing that the meshes don't fit or it doesn't recognize them properly. It's no big thing because vanilla creatures still work fine, but it's a bit annoying that they don't in your mod.
Carabosse Posted September 12, 2016 Posted September 12, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? If it's still a problem: I'm not a modder and i can't say for sure, the modder of Bestial Essence says he didn't touch anything there... but many including me had some problems with missing animal tools using it. I had some problems at different times without the mod either, so i can't really say for sure. My default settings for CF: toggle of arousal at all, setting cloak spell to zero. It still happens that tools are missing, but very seldom (i think because CF didn't finish registering after loading a save or something). That way most creatures are erected all the time, and you have less script impact. I think it's just a timing issue. I switch races of certain creature actors (only ones added by me specifically for story purposes, nothing vanilla is touched in this way ever). Doing so is really straight forward as long as the races match and they do entirely except for id. Any Sexlab calls made by my mod in those instances can only fire when the race change has completed normally. Though there's not much delay after race change completion. So I guess there's not enough time for the creature framework to identify the now compatible creature and apply the naughty bits. I'm not sure how this mod does it, whether it's periodically polling the current cell, using cloak spells whatever. I don't use it so I've never been inclined to investigate properly. The creature framework depends strong on races, afaik it doesn't ask for anything else. It might be that it depends on if you use some of baddogs addons/mods, though. When i had problems with that playing your mod, i also recognized that it usually only happened to creatures from your mod, not the vanilla ones. So even if you use vanilla races but change them, i guess it's a thing that the meshes don't fit or it doesn't recognize them properly. It's no big thing because vanilla creatures still work fine, but it's a bit annoying that they don't in your mod. I'm not sure how much clearer I can make it. The custom races are identical to their counterpart vanilla versions (although this is largely irrelevant). The only difference is the name/id. This was done with the intention of excluding them from mods that dynamically attach to them. I switch them prior to a Sexlab animation (and back afterwards) or they would not animate at all. The issue is possibly that the genitalia replacing mod isn't aware of or hasn't had time to identify the creatures that are now temporarily compatible (because they are now vanilla!). I hope that's clearer. [edit] btw I've never included any newly made or altered meshes. Would that I could.
Nazzzgul666 Posted September 12, 2016 Posted September 12, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? If it's still a problem: I'm not a modder and i can't say for sure, the modder of Bestial Essence says he didn't touch anything there... but many including me had some problems with missing animal tools using it. I had some problems at different times without the mod either, so i can't really say for sure. My default settings for CF: toggle of arousal at all, setting cloak spell to zero. It still happens that tools are missing, but very seldom (i think because CF didn't finish registering after loading a save or something). That way most creatures are erected all the time, and you have less script impact. I think it's just a timing issue. I switch races of certain creature actors (only ones added by me specifically for story purposes, nothing vanilla is touched in this way ever). Doing so is really straight forward as long as the races match and they do entirely except for id. Any Sexlab calls made by my mod in those instances can only fire when the race change has completed normally. Though there's not much delay after race change completion. So I guess there's not enough time for the creature framework to identify the now compatible creature and apply the naughty bits. I'm not sure how this mod does it, whether it's periodically polling the current cell, using cloak spells whatever. I don't use it so I've never been inclined to investigate properly. The creature framework depends strong on races, afaik it doesn't ask for anything else. It might be that it depends on if you use some of baddogs addons/mods, though. When i had problems with that playing your mod, i also recognized that it usually only happened to creatures from your mod, not the vanilla ones. So even if you use vanilla races but change them, i guess it's a thing that the meshes don't fit or it doesn't recognize them properly. It's no big thing because vanilla creatures still work fine, but it's a bit annoying that they don't in your mod. I'm not sure how much clearer I can make it. The custom races are identical to their counterpart vanilla versions (although this is largely irrelevant). The only difference is the name/id. This was done with the intention of excluding them from mods that dynamically attach to them. I switch them prior to a Sexlab animation (and back afterwards) or they would not animate at all. The issue is possibly that the genitalia replacing mod isn't aware of or hasn't had time to identify the creatures that are now temporarily compatible (because they are now vanilla!). I hope that's clearer. [edit] btw I've never included any newly made or altered meshes. Would that I could. *yes, it's clearer now, but it won't work that way. CF doesn't and shouldn't scan every second if somehint has changed...
Carabosse Posted September 12, 2016 Posted September 12, 2016 I think what I'm experiencing might be some kind of script lagging issue, I followed the instructions regarding that last post that suggested that as a possibility, and got rid of or replaced all of the mods that I saw that were said to cause problems, and my game does seem to run a bit better now. But now in a new game, the troll and wolf were lagging behind, or didn't show up at all. The wolf and the horse didn't show up at all, and the troll didn't show up until the last half or last scene of the animations I saw. I got annoyed and just resorted to switching out the meshes manually, and switched them back afterwords. Which gave me an idea, can we have a "force erection" feature or something like that in a future update, at least as a temporary option? If it's still a problem: I'm not a modder and i can't say for sure, the modder of Bestial Essence says he didn't touch anything there... but many including me had some problems with missing animal tools using it. I had some problems at different times without the mod either, so i can't really say for sure. My default settings for CF: toggle of arousal at all, setting cloak spell to zero. It still happens that tools are missing, but very seldom (i think because CF didn't finish registering after loading a save or something). That way most creatures are erected all the time, and you have less script impact. I think it's just a timing issue. I switch races of certain creature actors (only ones added by me specifically for story purposes, nothing vanilla is touched in this way ever). Doing so is really straight forward as long as the races match and they do entirely except for id. Any Sexlab calls made by my mod in those instances can only fire when the race change has completed normally. Though there's not much delay after race change completion. So I guess there's not enough time for the creature framework to identify the now compatible creature and apply the naughty bits. I'm not sure how this mod does it, whether it's periodically polling the current cell, using cloak spells whatever. I don't use it so I've never been inclined to investigate properly. The creature framework depends strong on races, afaik it doesn't ask for anything else. It might be that it depends on if you use some of baddogs addons/mods, though. When i had problems with that playing your mod, i also recognized that it usually only happened to creatures from your mod, not the vanilla ones. So even if you use vanilla races but change them, i guess it's a thing that the meshes don't fit or it doesn't recognize them properly. It's no big thing because vanilla creatures still work fine, but it's a bit annoying that they don't in your mod. I'm not sure how much clearer I can make it. The custom races are identical to their counterpart vanilla versions (although this is largely irrelevant). The only difference is the name/id. This was done with the intention of excluding them from mods that dynamically attach to them. I switch them prior to a Sexlab animation (and back afterwards) or they would not animate at all. The issue is possibly that the genitalia replacing mod isn't aware of or hasn't had time to identify the creatures that are now temporarily compatible (because they are now vanilla!). I hope that's clearer. [edit] btw I've never included any newly made or altered meshes. Would that I could. *yes, it's clearer now, but it won't work that way. CF doesn't and shouldn't scan every second if somehint has changed... I don't care if it works or not. There are no genitalia in my mod and I never intended there to be. It just so happens that there are other mods whose intention is to globally add genitalia where it thinks appropriate. I simply wanted to point out the inaccuracies and assumptions about what was happening in my mod. For me it's a bit like there being a mod which makes actors put on sunglasses during sex and that mod is incompatible with mine. It's really not my concern.
Nazzzgul666 Posted September 12, 2016 Posted September 12, 2016 I don't care if it works or not. There are no genitalia in my mod and I never intended there to be. It just so happens that there are other mods whose intention is to globally add genitalia where it thinks appropriate. I simply wanted to point out the inaccuracies and assumptions about what was happening in my mod. For me it's a bit like there being a mod which makes actors put on sunglasses during sex and that mod is incompatible with mine. It's really not my concern. If you don't care about any compatibilities, that's totally fine for me, it's your mod. But don't say "I didn't do anything, it's your fault if other mods don't work" while that's actually not true.
Carabosse Posted September 12, 2016 Posted September 12, 2016 What other features of other mods do you think I should support? Should I just start alphabetically and go down the list?
MadMansGun Posted September 12, 2016 Posted September 12, 2016 i could use some help here, i am trying to merge my werewolf mods and make it use the framework but i am having some problems trying to get a json i made to load, i can't even get a error message out of it. i am assuming that i missed something small and stupid somewhere. edit: i found the problem, and it was indeed something stupid fucking small: { "modID": "HornyWerewolves", "ModName": "Horny Werewolves of Skyrim", "creatures": [ { "skinName": "Werewolf", "restrictedSlots": [], "arousedArmor": "__formData|HornyWerewolves.esp|0x5ac2", "normalArmor": "__formData|HornyWerewolves.esp|0x5ac0", "raceForm": "__formData|Skyrim.esm|0xcdd84", "RaceName": "werewolf", "skinForm": null, }, { "skinName": "Werewolf H", "restrictedSlots": [], "arousedArmor": "__formData|HornyWerewolves.esp|0x5abd", "normalArmor": "__formData|HornyWerewolves.esp|0x5abc", "raceForm": "__formData|Skyrim.esm|0xcdd84", "RaceName": "werewolf", "skinForm": "__formData|HornyWerewolves.esp|0x5abc", } ]} commas
Bad Dog Posted September 18, 2016 Posted September 18, 2016 I'm seeing a new issue with CF and creature sex. Er, genders. So Immersive Creatures adds a bunch of draugr, including female draugr. BDIC gave the female draugr strapons so they wouldn't be discriminated against during sexytimes. Now CF knows creatures have gender and provides some ways of dealing with them, but those ways prevent the female draugr from doing their thing. Seems that if I use the "male fallback" option for female creatures, CF is switching the draugr's sex to male, which changes the whole appearance, and for some reason fails to actually equip the male penis. I end up with a completely different clothed male draugr air-humping. If I don't use the male fallback, the female draugr doesn't change state on arousal at all--no penis (or strapon) is equipped. For sex, the clothes are stripped but nothing is equipped. Given that all animations for draugr put the draugr in the active position, seems that there needs to be a way to handle this. Maybe provide a json slot for female equipment. The thing about the male fallback not then equipping the aroused armor is probably a bug. (To see the behavior, load up SIC and BDIC, then call up _00EncDraugr01Melee1HHeadF00 [xx28CD40])
BAD,BOY Posted September 19, 2016 Posted September 19, 2016 hey , first off thank for the great mod.I've recently started using more nasty critters and I have a problem with the creatures framework , I can't use the "register all mods" option at all , it shows up in gray , so the meshes aren't switching , and all creatures have no erections in the sex scenes, can anyone help me please ? I'll provide any info needed
vpoteryaev Posted September 27, 2016 Posted September 27, 2016 Ep1cL3w7z, seems that reason for issue with absent SexLab Aroused is related to SkyUI. I did not dig into SkyUI code, but know that it has own string formatting functionality, so with trying to perform format for string that contains UNKNOWN (slaUtilScr) not existed object in: AddTextOption("$SexLab Aroused version:", API.SexLabAroused.GetVersion(), OPTION_FLAG_DISABLED) CFConfigMenu initialization is failed.To resolve, just fill the string that contains SLAroused status outside CFConfigMenu, for example in CreatureFramework script: string function GetArousedInfo() string result if(SexLabAroused != none) result = "SexLab Aroused version: " + SexLabAroused.GetVersion() else result = "SexLab Aroused version: Not installed" endif return result endfunction And in CFConfigMenu use that string: AddTextOption("", API.GetArousedInfo(), OPTION_FLAG_DISABLED) Thats all.Kind Regards.
WaxenFigure Posted September 28, 2016 Posted September 28, 2016 Ep1cL3w7z, seems that reason for issue with absent SexLab Aroused is related to SkyUI. I did not dig into SkyUI code, but know that it has own string formatting functionality, so with trying to perform format for string that contains UNKNOWN (slaUtilScr) not existed object in: AddTextOption("$SexLab Aroused version:", API.SexLabAroused.GetVersion(), OPTION_FLAG_DISABLED) CFConfigMenu initialization is failed.To resolve, just fill the string that contains SLAroused status outside CFConfigMenu, for example in CreatureFramework script: string function GetArousedInfo() string result if(SexLabAroused != none) result = SexLabAroused.GetVersion() else result = "$Not installed" endif return result endfunction And in CFConfigMenu use that string: AddTextOption("$SexLab Aroused version:", API.GetArousedInfo(), OPTION_FLAG_DISABLED) Thats all. Kind Regards. Slight modification to allow for proper translations. (Those "$" prefixed strings are how the translation system identifies strings to replace with translated strings if you didn't know that already). BTW, I really do appreciate your efforts in helping improve mods. Thank you for your efforts.
vpoteryaev Posted September 28, 2016 Posted September 28, 2016 Ep1cL3w7z, seems that reason for issue with absent SexLab Aroused is related to SkyUI. I did not dig into SkyUI code, but know that it has own string formatting functionality, so with trying to perform format for string that contains UNKNOWN (slaUtilScr) not existed object in: AddTextOption("$SexLab Aroused version:", API.SexLabAroused.GetVersion(), OPTION_FLAG_DISABLED) CFConfigMenu initialization is failed.To resolve, just fill the string that contains SLAroused status outside CFConfigMenu, for example in CreatureFramework script: string function GetArousedInfo() string result if(SexLabAroused != none) result = SexLabAroused.GetVersion() else result = "$Not installed" endif return result endfunction And in CFConfigMenu use that string: AddTextOption("$SexLab Aroused version:", API.GetArousedInfo(), OPTION_FLAG_DISABLED) Thats all. Kind Regards. Slight modification to allow for proper translations. (Those "$" prefixed strings are how the translation system identifies strings to replace with translated strings if you didn't know that already). BTW, I really do appreciate your efforts in helping improve mods. Thank you for your efforts. Not really slight, and related to MCM only. "$" formatting works correct only inside MCM. While outside it allows ONLY replace $string without format, for example in translation file: $AR_Tune{} Tuning {} and in script: AddHeaderOption("$AR_Tune{" + AR_Main.ActionTarget.GetDisplayName() + "}") works only in MCM and give result "Tuning Isolda", with papirus in other scripts like: debug.Notification("$AR_Tune{" + AR_Main.ActionTarget.GetDisplayName() + "}") you'll see "$AR_Tune{Isolda}" But bug with CF i catch with my replacement for SL Aroused. With my modifications CF can work with both mods and without them without any issues. Kind Regards
WaxenFigure Posted September 29, 2016 Posted September 29, 2016 ... Not really slight, and related to MCM only. "$" formatting works correct only inside MCM. While outside it allows ONLY replace $string without format, for example in translation file: $AR_Tune{} Tuning {} and in script: AddHeaderOption("$AR_Tune{" + AR_Main.ActionTarget.GetDisplayName() + "}") works only in MCM and give result "Tuning Isolda", with papirus in other scripts like: debug.Notification("$AR_Tune{" + AR_Main.ActionTarget.GetDisplayName() + "}") you'll see "$AR_Tune{Isolda}" But bug with CF i catch with my replacement for SL Aroused. With my modifications CF can work with both mods and without them without any issues. Kind Regards Actually "$" replacement seems to work in every place EXCEPT the Debug functions. It SHOULD be built into the generic string handling but evidently it's called separately for each use and was left out of the "debug" functions because Bethesda didn't think they were needed there so Debug.Trace and Debug.Notification do not get string translation. I spent a lot of time and effort trying to get translated Debug.Notification messages .
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