Damoriva Posted December 10, 2014 Posted December 10, 2014  Any screenshots with this Bellystretcher thing?  I think that would spoil the surprise   Isn't that what the spoiler tag is for?
eric_starbuck Posted December 10, 2014 Posted December 10, 2014 you thought about a volunteer job line so the pc can go in for jobs without needing to be bound no payments just the ability to do the jobs in it without needing to be enslaved  No, i Was thinking that the whole quest it quite "long" to be played multiple times (thanks to death alternative), and the quest ending is quite "unique" given the end of Darren.  So I thought that if the character gets caught again and again, to study something to get released, something like, serve 10 customers to get back your freedom. (getting back voluntarely should be possible if addicted to skooma... could be an idea.)
morriscat Posted December 10, 2014 Posted December 10, 2014  I can happily say that DA works. I ran into no problems when captured by bandits.  However, I did run into a spectacular fail with Spectator Crowds Ultra Edition running in tandem - All the patrons running back and forth watching sex acts and Vilkas arresting people for rape and deleting them from the scene.   Overall things worked exceedingly well until Spectator Crowds caused a CTD with competing scripts (at least as far as I can tell).   Okay, due to time constraints I only managed to get in a little play time - So far things seem to be running very smoothly after I removed Spectator Crowds.  I replayed my capture at the hands of bandits and subsequent waking up in the Wolf Club.  All the introductory scenes went well - no alignment issues with the cross.  After telling the butcher he is a skeever and being whipped a second time I surrendered to his will and was sent out to work the floor.   So far I only had time to service one customer - who sent me to be raped by the falmer.  The falmer scene worked perfectly.  However... My hands were free the entire scene and:  Thank you for the nice mod!  .....one more thing, is the PG meant to be bound when enslaved? at the beginning she got the collar with metal tubes for wirsts. but after the first customer satisfied, the tubes remained but the hands were free. (not very beautiful to see). also, after serving the first 5 customer and receive explanations on "how it works", she got another type of collar and the wirst tied behind her back... but also here, after the first customer served she is with loose hands again. This happened to me as well. As the falmer had its way with me my hands were free and remained so afterward. Also, it happened on my first play-through attempt when "spectator crowds" crashed the game - I didn't mention it because the possible mod conflict was forefront in my mind.    A Suggestion: If the character continues to be defiant in the first whipping scene have them "broken" after X number of whippings (3 sounds like a good number but that is up to you).  Different dialog options could be available after each whipping scene. like after the first a defiant statement could be: "(Panting) Never... you can't... make me!".  After the second whipping a shaky response: "(Panting) Please... no!  Please... don't... do this!"  And so forth.  Once the player is broken the only dialog option could even have the character begging to be used.    An Offer: Do you need someone to edit the English dialog for you?  I would be happy to help with this if you like.   ~Peace Out~
ticalosul Posted December 10, 2014 Posted December 10, 2014 where is alfred ? i traveled on the roads near the cave nothing when i use fast travel to get to the cave theres a bouncer and 2 wolfs all 3 are hostile and go to kill the player Same problem!
Alexandra The Nord Queen Posted December 10, 2014 Posted December 10, 2014 Â where is alfred ? i traveled on the roads near the cave nothing when i use fast travel to get to the cave theres a bouncer and 2 wolfs all 3 are hostile and go to kill the player Same problem! Â Alfred is in sitting in a chair above the stone near the Cave entrance, with the chest on your side. The problem with me is that the only way to open the chest is stealing his key, cause talking to him there wasn't other option. And the quest still in stage 510. I don't know if it is right.
drunken toad Posted December 11, 2014 Posted December 11, 2014 When I pay to enter the cave, I can't leave because Bob always stops me saying stop slave. also do you need to be progressed to a certain point before you can escape with Darren I am at the part where you need 5 ales.
DustyK Posted December 11, 2014 Posted December 11, 2014 When i gather 5 ales is it any 5 ales? I have 5 ales in my inventory but Darren doesnt have any extra dialogue, speaking to the entrance guard doesnt do anything either.
eric_starbuck Posted December 11, 2014 Posted December 11, 2014 At first I didn't find the dialogue option either... but then I continued servicing him and it appeared... but maybe it was just me not scrolling down enough. maybe you have to service him 10 times.
crudo Posted December 11, 2014 Posted December 11, 2014 When i gather 5 ales is it any 5 ales? I have 5 ales in my inventory but Darren doesnt have any extra dialogue, speaking to the entrance guard doesnt do anything either. Â Â You actually need 5 Nord Meads, then the extra dialogue will appear.
Adamantium93 Posted December 11, 2014 Posted December 11, 2014 Â Â I seem to have run into a glitch. I get taken into the cave, the NPC dialogue plays. Then when the NPC goes to talk to me, I get the standard Devious Devices gag dialogue, and the quest stops after that. Yep this is the same problem I'm having. Not sure if it's mod related, or I've broken something between my mod installs. I'm having the same problem. I even removed the gag via console and then I just got the standard npc greeting.
Cymri Posted December 11, 2014 Posted December 11, 2014 Â Â I seem to have run into a glitch. I get taken into the cave, the NPC dialogue plays. Then when the NPC goes to talk to me, I get the standard Devious Devices gag dialogue, and the quest stops after that. Yep this is the same problem I'm having. Not sure if it's mod related, or I've broken something between my mod installs. I'm having the same problem. I even removed the gag via console and then I just got the standard npc greeting. Â I was able to angle to talk and used another mod w/ dialogue that ends up in animation, an that got me up an at em.
Kendo 2 Posted December 11, 2014 Posted December 11, 2014 Bugs, bugs and more bugs. After getting the quest to please customers, you can have up to all 5 running at one time since the player's controls are disabled in a way that doesn't prohibit them from activating NPCs while restrained. I could get 'bring me a drink', 'bring me soup', 'let's see what the cover charge pays for', 'fuck the troll', 'fuck the falmer' and 'fuck the wolf' from ONE NPC after my controls being disabled. For the creature sex scenes my toon was moved to the mark and the screen faded to black...and stayed that way. Not once but the THREE times I tried. I had enough time in real life to get a cup of coffee and smoke a cigarette and when I came back the screen was still black.  That was when I lost all interest.  On a side note, Your Money or Your Life and Realistic Needs are wasted space for this mod to function. No reason to include them to begin with. I'm glad I made a back-up of my scripts folder so I could delete this TURKEY of a mod and it's BS requireds without effort. The mod is borked.
DustyK Posted December 11, 2014 Posted December 11, 2014 Bugs, bugs and more bugs. After getting the quest to please customers, you can have up to all 5 running at one time since the player's controls are disabled in a way that doesn't prohibit them from activating NPCs while restrained. I could get 'bring me a drink', 'bring me soup', 'let's see what the cover charge pays for', 'fuck the troll', 'fuck the falmer' and 'fuck the wolf' from ONE NPC after my controls being disabled. For the creature sex scenes my toon was moved to the mark and the screen faded to black...and stayed that way. Not once but the THREE times I tried. I had enough time in real life to get a cup of coffee and smoke a cigarette and when I came back the screen was still black.  That was when I lost all interest.  On a side note, Your Money or Your Life and Realistic Needs are wasted space for this mod to function. No reason to include them to begin with. I'm glad I made a back-up of my scripts folder so I could delete this TURKEY of a mod and it's BS requireds without effort. The mod is borked.  No need to be so rude, guy's making the mod free of charge, he doesnt need your attitude. Report the bugs so he can improve them, and move on if you dont like/want to use the mod.
Kendo 2 Posted December 11, 2014 Posted December 11, 2014 The mod is borked. We all know it. The author uploaded it, KNOWING it was borked. Nuff said.
morriscat Posted December 11, 2014 Posted December 11, 2014 The mod is borked. We all know it. The author uploaded it, KNOWING it was borked. Nuff said. And reading the opening post we see: version 20141208 Alpha. You do understand what Alpha means, right?  Alpha is the first release into the wild to get feedback and help identifying bugs, broken animations, suggestions, etc.  To make a point: The sex scenes work fine for me and a number of people, so WHAT IS WRONG WITH YOUR RIG, HUH, Kendo 2?  The point is that isn't a constructive or helpful statement or question, just like none of your statements about an Alpha release were constructive.  If you don't want to help then don't, but do not expect a fully polished mod on an Alpha release.Â
nutluck Posted December 11, 2014 Posted December 11, 2014 The mod looks interesting and promising. I will wait for a more stable version before giving it a try though in a full game. If I get time at some point though, I will give it a try for testing and report back any bugs I find.
pchs Posted December 11, 2014 Author Posted December 11, 2014  The mod is borked. We all know it. The author uploaded it, KNOWING it was borked. Nuff said. And reading the opening post we see: version 20141208 Alpha. You do understand what Alpha means, right?  Alpha is the first release into the wild to get feedback and help identifying bugs, broken animations, suggestions, etc.  To make a point: The sex scenes work fine for me and a number of people, so WHAT IS WRONG WITH YOUR RIG, HUH, Kendo 2?  The point is that isn't a constructive or helpful statement or question, just like none of your statements about an Alpha release were constructive.  If you don't want to help then don't, but do not expect a fully polished mod on an Alpha release.    The mod is borked. We all know it. The author uploaded it, KNOWING it was borked. Nuff said.   Bugs, bugs and more bugs. After getting the quest to please customers, you can have up to all 5 running at one time since the player's controls are disabled in a way that doesn't prohibit them from activating NPCs while restrained. I could get 'bring me a drink', 'bring me soup', 'let's see what the cover charge pays for', 'fuck the troll', 'fuck the falmer' and 'fuck the wolf' from ONE NPC after my controls being disabled. For the creature sex scenes my toon was moved to the mark and the screen faded to black...and stayed that way. Not once but the THREE times I tried. I had enough time in real life to get a cup of coffee and smoke a cigarette and when I came back the screen was still black.  That was when I lost all interest.  On a side note, Your Money or Your Life and Realistic Needs are wasted space for this mod to function. No reason to include them to begin with. I'm glad I made a back-up of my scripts folder so I could delete this TURKEY of a mod and it's BS requireds without effort. The mod is borked.  Exactly, morriscat.  Some reaction to Kendo2: I've tested the mod thoroughly before releasing even the alpha version. - bug with the fading during falmer scene is not occurring when I run the mod, also some people report it is working and some that it is not, it must be caused by something outside of my mod. That's quite a hard one to debug by myself, right? - I presume some level of user cooperation when playing this mod. Like 'not activating multiple jobs (scenes) if you are already engaged in one'. If you are looking for a way to break the mod's mechanics, you'll always find some. I simply presume that player is running the mod to enjoy the content in the way intended. I can't think in advance for every saboteur.  Anyway, this an alpha, test version. As clearly stated on download page.  I appreciate feedback about bugs, but anyone reporting them must also provide some additional information making it possible to debug the issue. Especially in cases when something is working for part of people, and not for another one.
pchs Posted December 12, 2014 Author Posted December 12, 2014   where is alfred ? i traveled on the roads near the cave nothing when i use fast travel to get to the cave theres a bouncer and 2 wolfs all 3 are hostile and go to kill the player Same problem!If you have such trouble, you can use the MCM debug option for Alfred. There is also a debug option for Yoren and others. It basically resurrects the npc, disables and enables it, resets its ai and teleports it near the player. It can help during stuck scenes or dead npcs.
Silbert Posted December 12, 2014 Posted December 12, 2014 Bugs, bugs and more bugs. After getting the quest to please customers, you can have up to all 5 running at one time since the player's controls are disabled in a way that doesn't prohibit them from activating NPCs while restrained. I could get 'bring me a drink', 'bring me soup', 'let's see what the cover charge pays for', 'fuck the troll', 'fuck the falmer' and 'fuck the wolf' from ONE NPC after my controls being disabled. For the creature sex scenes my toon was moved to the mark and the screen faded to black...and stayed that way. Not once but the THREE times I tried. I had enough time in real life to get a cup of coffee and smoke a cigarette and when I came back the screen was still black.  That was when I lost all interest.  On a side note, Your Money or Your Life and Realistic Needs are wasted space for this mod to function. No reason to include them to begin with. I'm glad I made a back-up of my scripts folder so I could delete this TURKEY of a mod and it's BS requireds without effort. The mod is borked. Aside of a rudness I have exactly same problems. Woolf sex the woolf just sprints in to arena rests the fence & continues to run. Nothing happense. Plus broom punishment. Broom just apears in the centre of arena, then it disapears & PC has a custom SL sex with master. After shade to black PC gets to the cage with all interfaces shut down. Can't move no1 comes to talk nothing happens at all so just load the game. Tested several times with the same result.
bahamut2119 Posted December 12, 2014 Posted December 12, 2014 I havent tried this yet myself i got my limits on alpha/beta release mods but looking forward to it as long as it dont end up req sd+ great mod but to much for my system defelty wanna see this with a daymol addon event i think we need more of them the defaults bore me to death.
Silbert Posted December 12, 2014 Posted December 12, 2014 One more thing. WC conflicts with radant prostitution tweacked. It blocks the RPT quest start trigger so u have dialogue option but quest doesn't starts. Maybe RPT breaks WC quests also.
crudo Posted December 12, 2014 Posted December 12, 2014 pchs, I wish I could tell you more but as I wrote earlier the animal sex scenes don't work with this latest update. The wolf just runs at the character and hits the fence and eventually leaps over and just bounces up and down near the bar. The falmer scene fades to black as soon as my character gets to the center of the ring. I can hear the falmer but can't see anything. It doesn't sound like any sex animation starts either. Additionally the crosshairs are still there and will activate on an object if it is nearby, like, "speak to falmer". I really don't know if the troll works as it's never been requested.  Your earlier version worked fine when it was only the wolf scene and I don't know of any changes I made since then. I did start a new game and removed the Random Sex mod but that's about it.
Guest Long John Posted December 12, 2014 Posted December 12, 2014 @pchs - Sanguine Debauchery 3.0 is released. So now the extension work can begin (planning etc).
Z0mBieP00Nani Posted December 13, 2014 Posted December 13, 2014 I've been keeping a curious eye on this mod since it first showed up here and at this stage I just have one question; is this mod safe to install in my game yet?
pchs Posted December 13, 2014 Author Posted December 13, 2014 To those having mentioned issues: 1) Is there any chance you have used the loose package before? (in previous mod versions) 2) Are you running the mod on a new save? 3) Have you correctly registered ZaZ animations through its MCM? 4) Have you tried multiple times to run a scene? (save before the scene and if it fails reload and try again) Does it help sometine? 5) What scene at what quest stage (see MCM for the value) fails for you?
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