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{REDUNDANT} Non SexLab Animation Pack


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Posted

Rydin - hehe - let me share one interesting phenomena that happened recently in my game related to NSAP.

Everything was OK until yesterday when for some (unknown) reason almost every animation got misalignment in the last (5th) stage. So I had to correct them manually. Some of them I corrected but some of them I left untouched. After few hours of playing, I got killed in one dungeon. The the game reset my character and return to the last recorded save. Although I lost about 30 min. of playing misalignments in the last stage of animation disappeared and all was perfect again. :)

Posted

Rydin - hehe - let me share one interesting phenomena that happened recently in my game related to NSAP.

Everything was OK until yesterday when for some (unknown) reason almost every animation got misalignment in the last (5th) stage. So I had to correct them manually. Some of them I corrected but some of them I left untouched. After few hours of playing, I got killed in one dungeon. The the game reset my character and return to the last recorded save. Although I lost about 30 min. of playing misalignments in the last stage of animation disappeared and all was perfect again. :)

 

This problem is not related to NSAP but on the JSON file SexLab is using to store the custom alignments.

Probably during your game play, SexLab got some problems with this file, but when you restarted the game, it got again the correct one/values.

Posted

 

 

 

Just a thought.... Renaming NSAP (non sexlab animation pack) to SAP (Sexlab animation pack) ? ALL the animations would be HERE, (Old & New). Ashal would send all the existing animation here, and concentrate on Framework development, Rydin could handle the "NEW' animations. The MCM would then be "SAP', giving the user, 'US', the option of which to use. I mean.. 'AP Blowjob'........come on now guys. Most of us have to admit, the 'Classic' AP stuff is the first to get unchecked. Hahaha.... every time I update NSAP I get .... 'Rough Standing' ? It's a wonder I'm still NOT a virgin. Updates should be that.. updates. Going though 156 animations and 'Flagging' them 'Yes or No' is a bummer. Maybe updates that only do 'Bug Fixes' might be 2.7a, b, or c , updates with 'New' animations added could be 2.7 , 2.8 or 2.9 . On a side note... is there a script or command for : player or NPC equiping a tongue ? (Modifer is 'Shout' and animation is 'Oral')

Where as a rename has always been considered to make NSAP more noticable (some people don't realize it adds more animations which are sexual due to the "Non" part), your idea about making NSAP hold all the animations and SexLab just being the framework has been considered and wouldn;t be used. My understand with the work Ashal does, he does want the framework to come with animations already attached within it. NSAP will only be an add on which will allow animations to be added between major SexLab updates. There is also the issue that a handful of people advocate that all animations be in SexLab instead due to NSAP being "one more plugin" that takes from their 255 plugin limit.

 

NSAP 3.0 is looking to have a options to allow you to select all animations, animations by animator and perhaps a json file so you can save your choices so in updates, you can reload your last preferences easily. It's all a work in progress.

Maybe renaming NSAP (Non Sex Animation Pack) to ASAP (Additional Sexlab Animation Pack) might be a bit more discriptive ?

Don't steal my naaame lol

 

 

heh, like that , we can say to rydin.... "update asap" .. and he wasnt angry to hear that XD

 

i m sure that was the first point of view of this comment ...haha

Posted

Oh my Lawd!!!! i got it working. i found my problem. Basically... i downloaded, Winrar'ed it into the wrong spot. 90% of the MODS i install i send to :

 

C:> Programfiles(x86) > Steam > Steamapps > Common > Skyrim > Data. And then they run fine and a MCM menu opens up.

 

However i found just a moment ago that if i instead send it to...

 

C:> Programfiles(x86) > Steam > Steamapps > Common > Skyrim, with no Data selected, then it worked! i went to FNIS and the animations installed. then loaded my game and Eureka!!!! i have a MCM menu and oh my cookies!!! there are so many animation options!!!! do i select them all? they all seemed unselected and there is like...loads of menu tabs of animations!!!

 

oh my goodness i am excited!! ♥ Thankyou all for replying. Its good to get help and your all just the bestest!!!!

 

Sophie x

 

I can tell you from experience - If you MOD your Skyrim anything above moderate (even if it's moderate, most of the time this applies) and don't use MO, it's a disaster waiting to happen unless your an expert.

 

I really hope you use MO so you don't go through what me along with several others have had to endure!

Posted

yeah... after reinstalling Skyrim for the 3rd time I finally found MO and it changed my LIFE! HAhahahahahahah....  profile for this, profile for that, and if I remove them I still have a nice clean Skyrim install.

Posted

 

Rydin - hehe - let me share one interesting phenomena that happened recently in my game related to NSAP.

Everything was OK until yesterday when for some (unknown) reason almost every animation got misalignment in the last (5th) stage. So I had to correct them manually. Some of them I corrected but some of them I left untouched. After few hours of playing, I got killed in one dungeon. The the game reset my character and return to the last recorded save. Although I lost about 30 min. of playing misalignments in the last stage of animation disappeared and all was perfect again. :)

 

This problem is not related to NSAP but on the JSON file SexLab is using to store the custom alignments.

Probably during your game play, SexLab got some problems with this file, but when you restarted the game, it got again the correct one/values.

 

 

CPU - thank you for explanation. I forgot that SL is the one that triggers animations. (That was because I haven't been playing Skyrim for a long time) :)

Posted

yeah... after reinstalling Skyrim for the 3rd time I finally found MO and it changed my LIFE! HAhahahahahahah....  profile for this, profile for that, and if I remove them I still have a nice clean Skyrim install.

 

Yep, when i look back at the amount of issues i used to face with manual installation it gives me the jitters. Not to mention you cant really uninstall some MODS when working with a manual structure without dissecting the Skyrim Data folder. Manually working on Mods is sometimes like performing brain surgery when all you need is an aspirin!

Posted

Rydin - hehe - let me share one interesting phenomena that happened recently in my game related to NSAP.

Everything was OK until yesterday when for some (unknown) reason almost every animation got misalignment in the last (5th) stage. So I had to correct them manually. Some of them I corrected but some of them I left untouched. After few hours of playing, I got killed in one dungeon. The the game reset my character and return to the last recorded save. Although I lost about 30 min. of playing misalignments in the last stage of animation disappeared and all was perfect again. :)

Someone mentioned this before. Some mod that amends cumshots also forces the final stages to be pushed back. I am walking home from work but go back a few pages and soneone mentions it

Posted

 

 

 

I haven't ever used 2.6. 2.7 was a virgin installation though.

 

...yep I am able to adjust the +25.0 x-axes setback in Sexlab, but it will occur again whenevery a NASP animation enters the last stage. No matter, its not that of an issue. I will just try to register anew or maybe even deinstall your mod (in addition using script cleaner) and reinstall it again. Maybe that helps.

 

You should maybe look at trying 2.6 (if you have a previous save without NSAP unless you started a new game with 2.7) version as it will help see if it's a mod issue or a user issue. As you are the only person reporting this to me, I beleive this is not an NSAP issue at this time. I cannot recreate your issues on a base set up of just SexLab and NSAP so I can only imagine that it's a user issue or a conflict issue. Sorry I cannot help you futher at this time.

 

Question; is this "setback" only on NSAP added animations or is it on SexLab default ones too?

 

Have you ever exported your animation/sexlab setting from the SexLab MCM? You could also send me over your Animation_Profile.json file (or look at yourself) and see if the settings all have this knockback stored in there.

 

 

Forget all the above...just investigated the SexLab Cumshot MCM...

 

-> SexLab Cumshot -> Advanced Settings -> Minimum orgasm range -> seemed to be set to 25.0 (oh my, what a coincident, don't you think so too?) as a default for me...

 

just rofl...this minimum orgasm range setting never kicked in for my favorite SexLab animations (I don't use all, maybe 20 to 25 % of the human actor animations), but it seems to kick in each time for the new Leito etc. - especially NSAP doggy style - animations. Setting that to 0 (and in addition decreasing schlong size a tad) solved all the issues.

 

 

As above. Just incase you are using it.

 

Posted

Thanks again Rydin. Yes, I do have SL cumshot mod. I will try to reduce distance in final stage.

Posted

UMmmmmmmm......... add previews of animations? You mean you're going to include the .gif's for ALL NSAP animations? Even if you could find them all, you'd add maybe 100 Mb to the size of the download.

Posted

On my phone. Limited search ability. No Internet all day.

I'm spending some time making a sexlab 1.60 profile in MO. I see a LOT of NSAP animations included in sexlab. Is there a reference anywhere that tells us which ones didn't make it into sexlab default?

 

Is there any harm in installing NSAP in SL 1.60 or will there be problems with duplication?

 

Again... apologies if this has been covered. I just can't find a damn thing easily from my phone interface to LL.

 

Thanks.

Posted

Greetings. Maybe this is not the appropiate place to ask this but anybody could help me with how to use, create, animate etc  animobjects wiih skyrim? Is there a full-out, fool proof explanation and example or a tutorial or anything about it? I was searching for it on google but found nothing.

Posted

UMmmmmmmm......... add previews of animations? You mean you're going to include the .gif's for ALL NSAP animations? Even if you could find them all, you'd add maybe 100 Mb to the size of the download.

It was considered as a suggestion but it has been declined. People will just have to do thier own testing to judge what they want too add and what not.

On my phone. Limited search ability. No Internet all day.

I'm spending some time making a sexlab 1.60 profile in MO. I see a LOT of NSAP animations included in sexlab. Is there a reference anywhere that tells us which ones didn't make it into sexlab default?

 

Is there any harm in installing NSAP in SL 1.60 or will there be problems with duplication?

 

Again... apologies if this has been covered. I just can't find a damn thing easily from my phone interface to LL.

 

Thanks.

As far as I am aware there was no list to what was moved over. Not all of them have been moved that Ashal wants to take on board but that will follow at somepoint then NSAP will be downgraded. I recommend not using NSAP in its current state with SexLab 1.60 as you will get a lot of consistency errors.

Greetings. Maybe this is not the appropiate place to ask this but anybody could help me with how to use, create, animate etc animobjects wiih skyrim? Is there a full-out, fool proof explanation and example or a tutorial or anything about it? I was searching for it on google but found nothing.

There is a video tutorial I heard of but I'd have to find it. When I do I will PM it to you.

Posted

hey Rydin could you plz add all Funnybizness necro animations.Thanks

 

god I hope not... :@

 

besides that guy has enough animations to make his own mod.

 

I for one do not want to have to un tick all of those every time there is an update ! :-/

Posted

 

hey Rydin could you plz add all Funnybizness necro animations.Thanks

 

god I hope not... :@

 

besides that guy has enough animations to make his own mod.

 

I for one do not want to have to un tick all of those every time there is an update ! :-/

 

 

@4love10 - read earlier posts. Already answered this.

 

@Theodore - wouldn't be an issue. You have to tick to select them, not untick. Ideally in 3.0 ticking won't be an issue at all. You could also say Leito has enough animations for his own mod. So to be fair to funnybizness he deserves his place in NSAP too.

 

@everyone - my prime focus is working on 3.0 and discussing the tag refinement than adding new content. Just so you guys know. I'd rather not update while working on a new version. Thanks.

Posted

 

 

hey Rydin could you plz add all Funnybizness necro animations.Thanks

 

god I hope not... :@

 

besides that guy has enough animations to make his own mod.

 

I for one do not want to have to un tick all of those every time there is an update ! :-/

 

 

@4love10 - read earlier posts. Already answered this.

 

@Theodore - wouldn't be an issue. You have to tick to select them, not untick. Ideally in 3.0 ticking won't be an issue at all. You could also say Leito has enough animations for his own mod. So to be fair to funnybizness he deserves his place in NSAP too.

 

@everyone - my prime focus is working on 3.0 and discussing the tag refinement than adding new content. Just so you guys know. I'd rather not update while working on a new version. Thanks.

 

thanks for clearing that up.

Posted

 

UMmmmmmmm......... add previews of animations? You mean you're going to include the .gif's for ALL NSAP animations? Even if you could find them all, you'd add maybe 100 Mb to the size of the download.

It was considered as a suggestion but it has been declined. People will just have to do thier own testing to judge what they want too add and what not.

On my phone. Limited search ability. No Internet all day.

I'm spending some time making a sexlab 1.60 profile in MO. I see a LOT of NSAP animations included in sexlab. Is there a reference anywhere that tells us which ones didn't make it into sexlab default?

 

Is there any harm in installing NSAP in SL 1.60 or will there be problems with duplication?

 

Again... apologies if this has been covered. I just can't find a damn thing easily from my phone interface to LL.

 

Thanks.

As far as I am aware there was no list to what was moved over. Not all of them have been moved that Ashal wants to take on board but that will follow at somepoint then NSAP will be downgraded. I recommend not using NSAP in its current state with SexLab 1.60 as you will get a lot of consistency errors.

Greetings. Maybe this is not the appropiate place to ask this but anybody could help me with how to use, create, animate etc animobjects wiih skyrim? Is there a full-out, fool proof explanation and example or a tutorial or anything about it? I was searching for it on google but found nothing.

There is a video tutorial I heard of but I'd have to find it. When I do I will PM it to you

That woudl be greatly appreciated, thank you ^^

Posted

Umm, just downloaded Arris Snow Elf Ruins Retexture-68660-1, ( http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/page-110 ), put it in the right place in my MO setup and noticed that 2.7c of this mod is overwriting some of them, (because my texture mods are a the top of the list on the left, other stuff lower). Not really a problem because I can just dump it below, just wondering why this mod has Snow Elf architecture in its .bsa when it's primarily an animation mod?

Posted

Umm, just downloaded Arris Snow Elf Ruins Retexture-68660-1, ( http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/page-110 ), put it in the right place in my MO setup and noticed that 2.7c of this mod is overwriting some of them, (because my texture mods are a the top of the list on the left, other stuff lower). Not really a problem because I can just dump it below, just wondering why this mod has Snow Elf architecture in its .bsa when it's primarily an animation mod?

 

The furniture animations.  I don't for sure which ones may required the "snow elf" furniture (don't use them myself), but some of the chair, table, etc furniture animations need the, well, furniture...

Posted

 

Umm, just downloaded Arris Snow Elf Ruins Retexture-68660-1, ( http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/page-110 ), put it in the right place in my MO setup and noticed that 2.7c of this mod is overwriting some of them, (because my texture mods are a the top of the list on the left, other stuff lower). Not really a problem because I can just dump it below, just wondering why this mod has Snow Elf architecture in its .bsa when it's primarily an animation mod?

 

The furniture animations.  I don't for sure which ones may required the "snow elf" furniture (don't use them myself), but some of the chair, table, etc furniture animations need the, well, furniture...

 

 

Ta!

 

Posted

Is it possible to disable some of the default SexLab animations and make room for these? For example, the animations from Animated Prostitution (AP) are the clunkiest looking ones in the framework, I'd be happy to get rid of them completely. Sorry if this has been asked before, I don't know what to search for. 

Posted

Is it possible to disable some of the default SexLab animations and make room for these? Sorry if this has been asked before, I don't know what to search for.

 

Not really Bjork.

SexLab can "disable" its animations but they will still occupy a slot.

 

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