Burensc Posted December 6, 2022 Posted December 6, 2022 4 hours ago, dborg2 said: Spunk is fine. I believe resistance overhaul is one of the newer addons and therefor also fine. But it's not fine.... it won't work for me and "LOOT" says I need the missing legion and powdergang files I mentioned earlier in the thread...
Burensc Posted December 7, 2022 Posted December 7, 2022 I decided to Uninstaller everything and give NCRCF overhaul mod a try..... maby ai will return to this mod after I was wondering if the Sunny smiles mod works stand alone... the description makes it seem like it does... Then maby after I do the game with the other NCRCF mod I will come back and try this one... Is there any way to get the best of both worlds where the other powder ganger mod will work with this one... or is there a way to remove only the powder gangers from this mod and keep the legion and fiends content as well as the scanner for other factions?
Boba fe Posted December 15, 2022 Posted December 15, 2022 Is there any guide for the missions of the mod? I'm stuck in the "let's go to prison" mission, after the character is enslaved, how do you complete this mission?
fonixphoenix Posted December 16, 2022 Posted December 16, 2022 23 hours ago, Boba fe said: Is there any guide for the missions of the mod? I'm stuck in the "let's go to prison" mission, after the character is enslaved, how do you complete this mission? just stand in the yard and let them all fuck you, after a certain amount, you will get the prison bitch perk
yggy Posted December 16, 2022 Posted December 16, 2022 I decided to try out this mod with the Legion, but despite having all the files, legion Slaves still have shifting textures and missing file icons, anyone else?
Grey Knight Posted December 16, 2022 Posted December 16, 2022 Thanks for the good mod. But some things seem frankly strange and obviously illogical to me. For example - why would a woman voluntarily go to prison with criminals? As if it is not clear what could happen there. It would be more logical (and quite easy to do if you know how to program) if, for example, PG would offer good money for sex, but after that, with some random chance, they would take a female player prisoner and drag them to prison, where the quest would begin . Or they would take the player prisoner after surrendering (with mods for surrender). It would be extremely logical and easy to do. Or the player can have a couple of glasses with the PG on the outskirts of Goodspring. Drank once, drank 2 .. a random chance worked and the female player got drunk drunk and was raped. Or dragged off to the prison where the quest begins. I haven't played much with this mod before, I'll have to check it out. But if I had programming skills (I don't) then I would do this: a female player is taken prisoner and forced to sexually service prisoners for a while. Then through "good behavior" she earns the right to get out of prison and not far away (with an explosive collar). For example, to collect herbs and food. The description of the mod says that the player can be sent to work as a prostitute in the town. That's right, I would suggest making it so that the player has to make a certain amount of money for the PG, after which the dialogue "there are not enough people who can pay, you can send me to a richer city" will appear, after which the PG decides that it is possible to let the player go where anything, but with the obligation to bring a certain amount of money every week and 1 day a week to serve the PG in prison. Until the player collects a large enough amount of money to finally free himself. (or bring other women to prison instead of himself, but this already requires programming). It would be absolutely logical and realistic. + for those people who play with mods like "wear and tear" it would be right to make dialogs for obtaining various medicines (I once made such dialogs for myself, but did not play at that time) Also, once upon a time, I saw (but did not play, only tested a little) the "kennel prison" mod, I even have it somewhere on the disk. It would be very logical to insert it into the tryout. Especially for those who are not going to give up and become a PG whore... And one more question. Not about the game mod, but about programming. Is it possible, technically, to make a script that will spend time creating items and cooking food on a fire? I want to make a set of mods for myself that greatly complicates life. I installed stress mods from this site, + made a mod for myself that removes health recovery from food, radiation poisoning from all "natural" food, and other changes. The point is that the player can't easily get tons of clean food from nature (the food is a bit radioactive), and would have to buy clean food and booze from taverns (I've never bought anything from taverns before, they are useless in the original game. This wrong. ) + get rid of radiation from doctors and so on, which requires spending money, which was almost non-existent in the original game. Is such a script technically possible?
fonixphoenix Posted December 17, 2022 Posted December 17, 2022 (edited) 9 hours ago, Grey Knight said: Thanks for the good mod. But some things seem frankly strange and obviously illogical to me. For example - why would a woman voluntarily go to prison with criminals? As if it is not clear what could happen there. It would be more logical (and quite easy to do if you know how to program) if, for example, PG would offer good money for sex, but after that, with some random chance, they would take a female player prisoner and drag them to prison, where the quest would begin . Or they would take the player prisoner after surrendering (with mods for surrender). It would be extremely logical and easy to do. Or the player can have a couple of glasses with the PG on the outskirts of Goodspring. Drank once, drank 2 .. a random chance worked and the female player got drunk drunk and was raped. Or dragged off to the prison where the quest begins. I haven't played much with this mod before, I'll have to check it out. But if I had programming skills (I don't) then I would do this: a female player is taken prisoner and forced to sexually service prisoners for a while. Then through "good behavior" she earns the right to get out of prison and not far away (with an explosive collar). For example, to collect herbs and food. The description of the mod says that the player can be sent to work as a prostitute in the town. That's right, I would suggest making it so that the player has to make a certain amount of money for the PG, after which the dialogue "there are not enough people who can pay, you can send me to a richer city" will appear, after which the PG decides that it is possible to let the player go where anything, but with the obligation to bring a certain amount of money every week and 1 day a week to serve the PG in prison. Until the player collects a large enough amount of money to finally free himself. (or bring other women to prison instead of himself, but this already requires programming). It would be absolutely logical and realistic. + for those people who play with mods like "wear and tear" it would be right to make dialogs for obtaining various medicines (I once made such dialogs for myself, but did not play at that time) Also, once upon a time, I saw (but did not play, only tested a little) the "kennel prison" mod, I even have it somewhere on the disk. It would be very logical to insert it into the tryout. Especially for those who are not going to give up and become a PG whore... And one more question. Not about the game mod, but about programming. Is it possible, technically, to make a script that will spend time creating items and cooking food on a fire? I want to make a set of mods for myself that greatly complicates life. I installed stress mods from this site, + made a mod for myself that removes health recovery from food, radiation poisoning from all "natural" food, and other changes. The point is that the player can't easily get tons of clean food from nature (the food is a bit radioactive), and would have to buy clean food and booze from taverns (I've never bought anything from taverns before, they are useless in the original game. This wrong. ) + get rid of radiation from doctors and so on, which requires spending money, which was almost non-existent in the original game. Is such a script technically possible? i hear you, the way i look at it, goodsprings is a small town under attack, a good role play reason to give yourself to the NCR is to prevent them from further Goodsprings attacks (the SOFO mod works well with this in terms of role play), you offer to go undercover for the good of goodsprings but then it's clear you bit off more than you can chew, but i find that this works better with the NCRCF mod by macaca which works well even with tryout installed Edited December 17, 2022 by fonixphoenix
Grey Knight Posted December 17, 2022 Posted December 17, 2022 12 hours ago, fonixphoenix said: i hear you, the way i look at it, goodsprings is a small town under attack, a good role play reason to give yourself to the NCR is to prevent them from further Goodsprings attacks (the SOFO mod works well with this in terms of role play), you offer to go undercover for the good of goodsprings but then it's clear you bit off more than you can chew, but i find that this works better with the NCRCF mod by macaca which works well even with tryout installed This is clear. Personally, I am always friends with the NCR, because there is no one else to be friends with. Criminals and gangs are not my choice, I am on the side of law and order. The problem is that I love realism and the logic of the process (as far as this word is applicable to the game), and obvious failures in logic annoy me. Therefore, I either ignore such content (for example, do not take the quest in prison), or redo the game with my own hands. So "go undercover" is a bad explanation. If we were talking about a secret reconnaissance mission (just to observe from afar, or secretly enter the territory of the prison, where to get captured) - then everything would be logical. But we are talking about the fact that a woman voluntarily goes to a crowd of criminals who have not seen women for years - the result will be predictable. This is madness. It would be better if the quest involved observing the prison from afar from the mountains, where the player is suddenly captured. Or a free drink from a PG on the outskirts of Goodspring, when a woman is drunk drunk and dragged off to jail. Especially with mods for stress at the very beginning of the game, when the player has little money. Drank once, it's okay. Tomorrow drank again .. got addicted .. And then can be captured.
palethanatos Posted December 21, 2022 Posted December 21, 2022 MASTERFILE: Script 0019EED8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EF28 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EF28 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EF38 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EED8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled.
Loogie Posted December 23, 2022 Author Posted December 23, 2022 On 12/16/2022 at 4:08 PM, Grey Knight said: Thanks for the good mod. But some things seem frankly strange and obviously illogical to me. For example - why would a woman voluntarily go to prison with criminals? There is a quest given to you by Sergeant McGee outside of Primm to infiltrate the NCRCF and see what's going on. Other than that, there's any myriad of reasons, from naivety to a belief that it couldn't happen to *them*.
fonixphoenix Posted December 25, 2022 Posted December 25, 2022 (edited) I think the NCR soldier that is killed by Cook Cook and Violet's dogs need to be disabled after they are killed, because they respawn and slowly pick away at the surrounding Fiends, until none are left lol. Also when the NCR soldier respawns by Cook Cook, she is killed again by Cook Cook after which Cook Cook will approach the player, no matter where she is on the map, in order to try to do the next scenes. That means if the player got near enough to Cook Cook for the girl to respawn, and the player enters Camp McCarran, Cook Cook will follow the player into Camp McCarran after which hilarity ensues. I once had Cook Cook follow me into my hotel room at the Atomic Wrangler, not sure how he survived that, following me into Vault 19 got him deeaded Just an edit to add, the reason i keep going over there is because i need a new shot of bender Edited December 26, 2022 by fonixphoenix
Loogie Posted December 28, 2022 Author Posted December 28, 2022 On 12/25/2022 at 5:14 PM, fonixphoenix said: I think the NCR soldier that is killed by Cook Cook and Violet's dogs need to be disabled after they are killed, because they respawn Oops. Thanks for reporting that, I just fixed it. I'll release it once I've done more stuff for voices. On 12/21/2022 at 6:04 PM, palethanatos said: MASTERFILE: Script 0019EED8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EF28 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EF28 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EF38 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EED8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEF8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. MASTERFILE: Script 0019EEE8 in file 'SexoutTryout.esm' has not been compiled. I'm not seeing any scripts with those IDs. Could you tell me what you were doing or what was happening/failing to happen while you got these errors?
fonixphoenix Posted December 29, 2022 Posted December 29, 2022 (edited) 3 hours ago, Loogie said: Oops. Thanks for reporting that, I just fixed it. I'll release it once I've done more stuff for voices. I'm not seeing any scripts with those IDs. Could you tell me what you were doing or what was happening/failing to happen while you got these errors? Not a big deal, because I click on them and disable them in the console and that viscious cycle ends, but it would be a nice fix. Edited December 29, 2022 by fonixphoenix 1
Yetra Posted January 2, 2023 Posted January 2, 2023 (edited) For whatever reason, 'Walk of Shame' is bugged. When I try to talk to Eddie with Sunny in tow, no option presents itself to complete the quest. Anyone else had/having this issue? Edit: Turned out to be a conflict with NCRCF. Turned that off and restarted a new game and it finally worked. Bit of a shame that those two can't play nicely together. Edited January 2, 2023 by Yetra
trepanoa Posted January 4, 2023 Posted January 4, 2023 is the My Home in Primm added by this mod? and is there a way to obtain it?
dborg2 Posted January 6, 2023 Posted January 6, 2023 I know sexout breeder adds a house to Primm and you obtain it after Nipton (without spoiling too much)
Altyfry Posted January 12, 2023 Posted January 12, 2023 I might have installed the textures and meshes weirdly but I don't know how I messed it up... I'm currently using a custom FOMM for the NVSE Extender for sexout, currently using Sexout 98 beta april 11 2017, and I have SCR build 2021 June 24th. In FOMM I just added the Zips in the package manager and activated the zips in the order of; Main file, Audio, texture, Meshes. Did I mess something up..? Because I keep getting big red triangles and I'm suspecting it's the slave collars not loading correctly and I don't know how to fix it.
fonixphoenix Posted January 12, 2023 Posted January 12, 2023 8 hours ago, Altyfry said: I might have installed the textures and meshes weirdly but I don't know how I messed it up... I'm currently using a custom FOMM for the NVSE Extender for sexout, currently using Sexout 98 beta april 11 2017, and I have SCR build 2021 June 24th. In FOMM I just added the Zips in the package manager and activated the zips in the order of; Main file, Audio, texture, Meshes. Did I mess something up..? Because I keep getting big red triangles and I'm suspecting it's the slave collars not loading correctly and I don't know how to fix it. did you install SexoutCommonResources 20210623.rar
Altyfry Posted January 13, 2023 Posted January 13, 2023 5 hours ago, fonixphoenix said: did you install SexoutCommonResources 20210623.rar Yes, I do.
Jaymun Posted January 15, 2023 Posted January 15, 2023 The mission are not working on my game, the Let's Go To Prison. mision just give me tghe first sex escene whit edie and before that nothing, and the Whore of Babylon i already do the 20 times and nothing happen, the quest marker in both quest are just marking eddie and dhatri
Jaymun Posted January 15, 2023 Posted January 15, 2023 On 7/20/2022 at 12:51 PM, Corsec said: Two ways to start that quest. Either go directly to Eddie at the prison and if you argue with him he will enslave the player character. You can also start the quest by talking to an NCR officer in Primm, he will ask you to infiltrate the prison. Take female companions for extra fun, they get a few extra dialogue lines if you continue to argue with Eddie. ive already do that but still dont be enslaved :c
Corsec Posted January 15, 2023 Posted January 15, 2023 8 hours ago, Jaymun said: ive already do that but still dont be enslaved :c Maybe another mod is conflicting? Open your modlist in xEdit and see if anything is overwriting Tryout's edits to Eddie, I think he has his own AI package?
Jaymun Posted January 16, 2023 Posted January 16, 2023 19 hours ago, Corsec said: Maybe another mod is conflicting? Open your modlist in xEdit and see if anything is overwriting Tryout's edits to Eddie, I think he has his own AI package? spunk do weird things,disabling arousal and lust tack solved it,also the after rape ko time
deedadeedadedadodo Posted January 17, 2023 Posted January 17, 2023 im having trouble with kidnapping Pvt Morales. Is that just not done yet or do I need to hit a trigger?
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