MadMansGun Posted April 24, 2019 Posted April 24, 2019 8 minutes ago, Blanno97 said: So I'm not sure why but I could use some help. Whenever I go into an animation using the nude skins from SexLab in the MCM my body completely disappears except for hands, feet and head and the creature doesn't have a penis granted I've only tried with a horse because that was the easiest one. does anyone know what could be causing this? quit spam posting: https://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/?do=findComment&comment=2593196
SilentAegis Posted April 27, 2019 Posted April 27, 2019 Hello, quick question. For reasons I've yet to figure out, my characters just do not get aroused. I have every option ticked, but their arousal stays at around 20-30. It will go only slightly higher or slightly lower and that's it. I've tried just continuing normal play, but after a few in-game days, it's still stuck when usually, it would be maxed out right now. I can't recall when this issue started occuring because I ended up taking a fairly long hiatus from playing Skyrim consistently and I've only recently started to lean towards it again. Any ideas are appreciated.
fishburger67 Posted April 29, 2019 Author Posted April 29, 2019 On 4/26/2019 at 8:12 PM, SilentAegis said: Hello, quick question. For reasons I've yet to figure out, my characters just do not get aroused. I have every option ticked, but their arousal stays at around 20-30. It will go only slightly higher or slightly lower and that's it. I've tried just continuing normal play, but after a few in-game days, it's still stuck when usually, it would be maxed out right now. I can't recall when this issue started occuring because I ended up taking a fairly long hiatus from playing Skyrim consistently and I've only recently started to lean towards it again. Any ideas are appreciated. Arousal is based on seeing naked NPCs
SilentAegis Posted April 30, 2019 Posted April 30, 2019 12 hours ago, fishburger67 said: Arousal is based on seeing naked NPCs Yeah, I realized the problem. I had the arousal set too low. All's good now.
Harry Smackmeat Posted May 8, 2019 Posted May 8, 2019 Is there a way to disable processing arousal for animals and non-uniques? Like all of them, even if it's one species/type at a time? 1: Not into it so don't care if all the wolves, bears, and elk have a chub. >_< 2: I have enough running in the background.
MadMansGun Posted May 8, 2019 Posted May 8, 2019 14 hours ago, Harry Smackmeat said: Is there a way to disable processing arousal for animals and non-uniques? Like all of them, even if it's one species/type at a time? you can turn it off in Creature Framework's MCM 1
Pancake333 Posted May 9, 2019 Posted May 9, 2019 Hello! I think i have a problem and i cannot figure out how to solve it. The arousal level of my character doesnt change when im stripping npc's for example(currently in the helgen keep but happens later in the game too on a different save(1)) but if i set my character to be an exhibitionist from the start then strip myself and fight npc's it does raise up. On the previous save (1) it raises by one point over time and doesnt drop by half after some time i think. Some of the mods i have are SexLab (Framework/2ArousedRedux/3Attraction/Drunk/SOS/4Blush When Aroused) In the settings i have (pc is bisexual in framework) (2ArousedRedux)[cell scan 15 sec; enable sos; enabled animations; require line of sight; do not require naked actors to change arousal; desire spell] and my Status is[ arousal=4 exposure=1 exposure rate=2 time arousal=3 time rate=9 gender preference=both] (3Attraction)[PC has preferences; i do not dislike any of the races] I have tried to remove the attraction mod and start anew but that doesnt help (4BlushWhenAroused)[ticked the SexLabArousedRedux compability box; nakedness causes arousal] I have reinstalled Aroused Redux a few times and tried both 28 and 27 versions I dont know if my explanation helps, but regardless thanks in advance
Ruhadre Posted May 29, 2019 Posted May 29, 2019 I was doing some testing with the SLA Widget installed and I noticed something odd. Even though I had creature animations deactivated in Sexlab, SLA Redux was still calculating arousal for them. For those not using creature animations, this is a waste of resources. Anyway to add race-based exclusion via an MCM option so it only calculates on humanoids?
fishburger67 Posted May 30, 2019 Author Posted May 30, 2019 On 5/29/2019 at 11:43 AM, Ruhadre said: I was doing some testing with the SLA Widget installed and I noticed something odd. Even though I had creature animations deactivated in Sexlab, SLA Redux was still calculating arousal for them. For those not using creature animations, this is a waste of resources. Anyway to add race-based exclusion via an MCM option so it only calculates on humanoids? Whether or not you have creature animations activated or not has nothing to do with Aroused. I should probably add a MCM option to disable it.
Ruhadre Posted May 31, 2019 Posted May 31, 2019 19 hours ago, fishburger67 said: Whether or not you have creature animations activated or not has nothing to do with Aroused. I should probably add a MCM option to disable it. Well, it's not just creatures with animations. Mods like Birds of Skyrim, skyBirds, or some of Mihail's mods like squirrels...those critters lack animations and should be ignored full-time.
Reesewow Posted June 1, 2019 Posted June 1, 2019 9 hours ago, Ruhadre said: Well, it's not just creatures with animations. Mods like Birds of Skyrim, skyBirds, or some of Mihail's mods like squirrels...those critters lack animations and should be ignored full-time. Not sure that's a great idea as it would affect these creatures going forward *if* someone did animate them. If you are blocking any unrecognized creature race, that may block arousal on a lot of mod-added creatures that are essentially reskins and actually work with Sexlab just fine (since MNC keeps adding more mod races to the lists). Even if it sounds ridiculous that someone would animate a bird, let's not forget that we now have Slaughterfish and rabbit sex animations... and I swear the Skyrim bunny doesn't have many more polygons than the eagle does.
Ruhadre Posted June 1, 2019 Posted June 1, 2019 1 minute ago, Reesewow said: Not sure that's a great idea as it would affect these creatures going forward *if* someone did animate them. If you are blocking any unrecognized creature race, that may block arousal on a lot of mod-added creatures that are essentially reskins and actually work with Sexlab just fine (since MNC keeps adding more mod races to the lists). Even if it sounds ridiculous that someone would animate a bird, let's not forget that we now have Slaughterfish and rabbit sex animations... and I swear the Skyrim bunny doesn't have many more polygons than the eagle does. That, is a valid point, LOL. Perhaps just having the simple option to keep it "human-only" or "all", would be best.
MadMansGun Posted June 1, 2019 Posted June 1, 2019 1 hour ago, Reesewow said: Even if it sounds ridiculous that someone would animate a bird, let's not forget that we now have Slaughterfish and rabbit sex animations... and I swear the Skyrim bunny doesn't have many more polygons than the eagle does. the bird's cant be animated like that, they are objects, not actors.
Ruhadre Posted June 1, 2019 Posted June 1, 2019 16 hours ago, MadMansGun said: the bird's cant be animated like that, they are objects, not actors. That might be why SLA Redux runs calcs on Birds of Skyrim. They are built as actors. Is it possible for SLA Redux to refer to FNIS for it's installed creatures? That might be the ticket if possible!
MadMansGun Posted June 1, 2019 Posted June 1, 2019 4 minutes ago, Ruhadre said: That might be why SLA Redux runs calcs on Birds of Skyrim. They are built as actors. Birds of Skyrim is based on the chickens, unlike the eagles they can be animated.
Ruhadre Posted June 1, 2019 Posted June 1, 2019 37 minutes ago, MadMansGun said: Birds of Skyrim is based on the chickens, unlike the eagles they can be animated. That sounds like an X-rated Hitchcock flick in the making, LMAO
csacskamacska Posted June 16, 2019 Posted June 16, 2019 On 10/4/2014 at 2:57 AM, fishburger67 said: Sexlab Aroused Redux Special Edition is there a version? Is that a thing? thank you.
MadMansGun Posted June 16, 2019 Posted June 16, 2019 2 minutes ago, csacskamacska said: Special Edition is there a version? Is that a thing? thank you. https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
myraezel Posted June 19, 2019 Posted June 19, 2019 my "days since last orgasm value" is set 0 even if i ended intercourse without orgasm. Its like Days since last sex. Any solution?
fishburger67 Posted June 20, 2019 Author Posted June 20, 2019 Should work fine, but it is probably misnamed. Not actually sure.
bob36512 Posted June 30, 2019 Posted June 30, 2019 On 6/19/2019 at 1:24 PM, myraezel said: my "days since last orgasm value" is set 0 even if i ended intercourse without orgasm. Its like Days since last sex. Any solution? Hat the same issue, i only hat to wait like 5 seconds and it was back to the original value
xyzxyz Posted July 5, 2019 Posted July 5, 2019 How does the setting for the revealing (don't know the exact word) armor work? I haven't noticed any changes in the arousal settings.
warfare56 Posted July 7, 2019 Posted July 7, 2019 this mod works great with https://www.loverslab.com/topic/52384-dripping-when-aroused-le/ for that maximum aroused effect
blackoperations Posted July 14, 2019 Posted July 14, 2019 Question: with bikini armors, do all the components (top, bottom, thigh, etc.) listed in the arousal menu, need to be removed or checked naked to qualify for "being naked/sexy"? For example: remove the bikini top, the rest of the items remain on and unchecked as naked. Would this trigger being naked for the purposes of arousal?
tsnootch Posted July 15, 2019 Posted July 15, 2019 Hoping someone can help. I use Sexlab Defeat as well as Aroused Redux. From Defeat, when a human npc engages the player, the penis is usually erect during the first encounter. But, within Defeat there is a function that has a chance for another "round" with the player. During any rounds after the first, the npc's schlong perks up at the start of an animation phase, then goes flaccid during the phase. In other words, it just goes flaccid constantly. My question is, how do I get all NPC's schlongs to go erect every Sexlab scene no matter what their arousal rating currently is? I unchecked the SOS option within Redux, but they still go flaccid as described above.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now