Deimos Posted October 19, 2014 Posted October 19, 2014 I ran into a interesting bug tonight, my Char got sent to sanguines realm talks to him and loses the ability to scroll out of 3rd person or into first, then I get sent again I loose the ability to go to first person. I'm running the 61 patch,
crudo Posted October 19, 2014 Posted October 19, 2014 I ran into a interesting bug tonight, my Char got sent to sanguines realm talks to him and loses the ability to scroll out of 3rd person or into first, then I get sent again I loose the ability to go to first person. I'm running the 61 patch, Deimos, find a tanning rack and use it. This seems to reset the scrolling from first to third. I've had it happen with other mods/events in the game so I don't think it's SD+ Patch specific.
Deimos Posted October 19, 2014 Posted October 19, 2014 I ran into a interesting bug tonight, my Char got sent to sanguines realm talks to him and loses the ability to scroll out of 3rd person or into first, then I get sent again I loose the ability to go to first person. I'm running the 61 patch, Deimos, find a tanning rack and use it. This seems to reset the scrolling from first to third. I've had it happen with other mods/events in the game so I don't think it's SD+ Patch specific. I tried that, along with sitting in a chair, using blacksmithing, tanning, alchemy, enchanting, I have yet to try some of the camera specific console commands.
Inte Posted October 19, 2014 Author Posted October 19, 2014 Have a general question about the patch. In a recent enslavement my character was able to lure the Master down a road where a passing trader and his group took out the Master. I swooped in and took the master's key and unlocked the ebonite armbinder. After a number of tries I was able to finally loosen it enough to take it off... and then it didn't come off. It's the funky blue spotted armbinder, falmer maybe? In an earlier enslavement I had a normal armbinder and eventually using a steel dagger I was able to remove it. Is this just a quirk with DD items? I finally had to use the console to remove the binder but it's still in my inventory showing that it is worn even though my character is free from it. Any thoughts? i noticed the falmer armbinder was bugged as well Fixed in 0.62.
handsandarrows Posted October 19, 2014 Posted October 19, 2014 I was going to use Sanguine Debauchery again and use your mod too, but it seem that your patch need "daymol.esp" - it is Death Alternative? I search for it on this pages but could not find it anywhere mentioned as requirement, is it intended? EDIT sorry i am stupid, i see now that Sanguine Debauchery has it as requirement, please ignore!
Inte Posted October 19, 2014 Author Posted October 19, 2014 I was going to use Sanguine Debauchery again and use your mod too, but it seem that your patch need "daymol.esp" - it is Death Alternative? I search for it on this pages but could not find it anywhere mentioned as requirement, is it intended? EDIT sorry i am stupid, i see now that Sanguine Debauchery has it as requirement, please ignore!
crudo Posted October 20, 2014 Posted October 20, 2014 Inte, thanks for being so responsive with the updates and fixes. Much appreciated.
Lyman the Lunatic Posted October 21, 2014 Posted October 21, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants...
DeepBlueFrog Posted October 21, 2014 Posted October 21, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants... A few more weeks and SD+ will have brand new Master/Slave dialogues and interactions.
Lyman the Lunatic Posted October 22, 2014 Posted October 22, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants... A few more weeks and SD+ will have brand new Master/Slave dialogues and interactions. I see... I'm not sure if I actually looking forward to that, I've been reading some of other people's posts every now & then, most people seems they want SD to be more of a "sex fetish fantasy" route which I don't really like. I prefer it to be more of a "bad situation" route. Your char. should've died but they decided to do something worse. With Devious Devices (which you've known my opinion towards it by now) and the interaction I saw on .50 makes me wonder who's actually the master or slave here. Is it our char. or that NPC who slew your char. I'm not saying the former route is a bad thing, but to me, it's getting too much.
DeepBlueFrog Posted October 22, 2014 Posted October 22, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants... A few more weeks and SD+ will have brand new Master/Slave dialogues and interactions. I see... I'm not sure if I actually looking forward to that, I've been reading some of other people's posts every now & then, most people seems they want SD to be more of a "sex fetish fantasy" route which I don't really like. I prefer it to be more of a "bad situation" route. Your char. should've died but they decided to do something worse. With Devious Devices (which you've known my opinion towards it by now) and the interaction I saw on .50 makes me wonder who's actually the master or slave here. Is it our char. or that NPC who slew your char. I'm not saying the former route is a bad thing, but to me, it's getting too much. The new system puts the NPC back in control. As a slave, you have to ask for permission to do anything, including be allowed to stand or hold objects. Privileges will be earned from work for your master. Escape will be more difficult as well.
Teddar Posted October 22, 2014 Posted October 22, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants... A few more weeks and SD+ will have brand new Master/Slave dialogues and interactions. I see... I'm not sure if I actually looking forward to that, I've been reading some of other people's posts every now & then, most people seems they want SD to be more of a "sex fetish fantasy" route which I don't really like. I prefer it to be more of a "bad situation" route. Your char. should've died but they decided to do something worse. With Devious Devices (which you've known my opinion towards it by now) and the interaction I saw on .50 makes me wonder who's actually the master or slave here. Is it our char. or that NPC who slew your char. I'm not saying the former route is a bad thing, but to me, it's getting too much. The new system puts the NPC back in control. As a slave, you have to ask for permission to do anything, including be allowed to stand or hold objects. Privileges will be earned from work for your master. Escape will be more difficult as well. Excellent!. The parts I liked from the original mod, such as being marched back to the master if you got too far away and being locked in the cage were some of the best parts. BTW, I know the scripting for being put in the cage is buggy but I played Mthralling and that mod seemed to have cracked that issue so might be worth looking at how that mod handles it. Cheers!
DeepBlueFrog Posted October 22, 2014 Posted October 22, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants... A few more weeks and SD+ will have brand new Master/Slave dialogues and interactions. I see... I'm not sure if I actually looking forward to that, I've been reading some of other people's posts every now & then, most people seems they want SD to be more of a "sex fetish fantasy" route which I don't really like. I prefer it to be more of a "bad situation" route. Your char. should've died but they decided to do something worse. With Devious Devices (which you've known my opinion towards it by now) and the interaction I saw on .50 makes me wonder who's actually the master or slave here. Is it our char. or that NPC who slew your char. I'm not saying the former route is a bad thing, but to me, it's getting too much. The new system puts the NPC back in control. As a slave, you have to ask for permission to do anything, including be allowed to stand or hold objects. Privileges will be earned from work for your master. Escape will be more difficult as well. Excellent!. The parts I liked from the original mod, such as being marched back to the master if you got too far away and being locked in the cage were some of the best parts. BTW, I know the scripting for being put in the cage is buggy but I played Mthralling and that mod seemed to have cracked that issue so might be worth looking at how that mod handles it. Cheers! Being marched back to the master by AI is also buggy, especially around rocks and stairs, so I opted for a gradual darkening of your field of view until your collar chokes you and you wake up (teleported) back next to your master.
Pinute Posted October 23, 2014 Posted October 23, 2014 Late comment for .50 Well this isn't fair, I don't like Devious Devices. My experience had been fairly negative because of Devious Devices. I also don't get the angle here, so my char. was enslaved, all of her dialogue is basically a complain why she is not raped. I don't see any other dialogue options for passive, just clothing, aggressive & a complain. If she complains, she's locked to a place in a pose, then I don't know what to do next so I delete your mod. Maybe because none of these are my tastes so I don't like it & don't get it, I don't blame you for developing it or anybody who uses it. To me, .50 is just confusing. I know lots of people like Devious Devices so I guess I'm the minority here. So eh, do what the people wants... A few more weeks and SD+ will have brand new Master/Slave dialogues and interactions. I see... I'm not sure if I actually looking forward to that, I've been reading some of other people's posts every now & then, most people seems they want SD to be more of a "sex fetish fantasy" route which I don't really like. I prefer it to be more of a "bad situation" route. Your char. should've died but they decided to do something worse. With Devious Devices (which you've known my opinion towards it by now) and the interaction I saw on .50 makes me wonder who's actually the master or slave here. Is it our char. or that NPC who slew your char. I'm not saying the former route is a bad thing, but to me, it's getting too much. The new system puts the NPC back in control. As a slave, you have to ask for permission to do anything, including be allowed to stand or hold objects. Privileges will be earned from work for your master. Escape will be more difficult as well. Excellent!. The parts I liked from the original mod, such as being marched back to the master if you got too far away and being locked in the cage were some of the best parts. BTW, I know the scripting for being put in the cage is buggy but I played Mthralling and that mod seemed to have cracked that issue so might be worth looking at how that mod handles it. Cheers! Being marched back to the master by AI is also buggy, especially around rocks and stairs, so I opted for a gradual darkening of your field of view until your collar chokes you and you wake up (teleported) back next to your master. Ah, that is an excellent idea. Throw in some choking/coughing sounds if you can!
DonQuiWho Posted October 25, 2014 Posted October 25, 2014 @Teddar posted 22 October 2014 - 06:18 PM 'I know the scripting for being put in the cage is buggy but I played Mthralling and that mod seemed to have cracked that issue so might be worth looking at how that mod handles it.' What is 'Mthralling', please?
nameless701 Posted October 26, 2014 Posted October 26, 2014 @Teddar posted 22 October 2014 - 06:18 PM 'I know the scripting for being put in the cage is buggy but I played Mthralling and that mod seemed to have cracked that issue so might be worth looking at how that mod handles it.' What is 'Mthralling', please? http://www.nexusmods.com/skyrim/mods/40369/?
DonQuiWho Posted October 27, 2014 Posted October 27, 2014 @ nameless701 Posted Yesterday, 12:45 AM ================================================================ Thanks for the very quick reply. Much appreciated
lordgustavius Posted October 29, 2014 Posted October 29, 2014 VERY GOOD JOB, but I have a problem with the pony boot, when I find the way to take off to remove it ... and once I take off the ponyboot or drop, even still placed and that are no longer in my inventory .. this will be fixed? ..or is a problem that I just happen to me?(sorry I do not speak english XD)
Inte Posted October 30, 2014 Author Posted October 30, 2014 VERY GOOD JOB, but I have a problem with the pony boot, when I find the way to take off to remove it ... and once I take off the ponyboot or drop, even still placed and that are no longer in my inventory .. this will be fixed? ..or is a problem that I just happen to me?(sorry I do not speak english XD) Which pony boots are they? Color?
lordgustavius Posted October 30, 2014 Posted October 30, 2014 VERY GOOD JOB, but I have a problem with the pony boot, when I find the way to take off to remove it ... and once I take off the ponyboot or drop, even still placed and that are no longer in my inventory .. this will be fixed? ..or is a problem that I just happen to me?(sorry I do not speak english XD) Which pony boots are they? Color blue boot(falmer) and slave boots
Inte Posted October 30, 2014 Author Posted October 30, 2014 VERY GOOD JOB, but I have a problem with the pony boot, when I find the way to take off to remove it ... and once I take off the ponyboot or drop, even still placed and that are no longer in my inventory .. this will be fixed? ..or is a problem that I just happen to me?(sorry I do not speak english XD) Which pony boots are they? Color? blue boots... Let me look into it.
Inte Posted October 30, 2014 Author Posted October 30, 2014 VERY GOOD JOB, but I have a problem with the pony boot, when I find the way to take off to remove it ... and once I take off the ponyboot or drop, even still placed and that are no longer in my inventory .. this will be fixed? ..or is a problem that I just happen to me?(sorry I do not speak english XD) Which pony boots are they? Color? blue boots... Let me look into it. Everything works as it should with the falmer boots, make sure you remove them with a restraints key, does not work with master key. Now I'm off to play more CD.
lordgustavius Posted October 30, 2014 Posted October 30, 2014 VERY GOOD JOB, but I have a problem with the pony boot, when I find the way to take off to remove it ... and once I take off the ponyboot or drop, even still placed and that are no longer in my inventory .. this will be fixed? ..or is a problem that I just happen to me?(sorry I do not speak english XD) Which pony boots are they? Color? blue boots... Let me look into it. Everything works as it should with the falmer boots, make sure you remove them with a restraints key, does not work with master key. Now I'm off to play more CD. ok ty
dje34 Posted October 31, 2014 Posted October 31, 2014 Thanks a lot, Inte (and your team?), for modding, sharing, uploading and keeping uploaded all the patches ! This thread rocks !
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