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Posted
On 7/6/2018 at 1:02 AM, Ed86 said:

MME doesnt calculate initial value, you need to set it manually

dont remember what -0.01 option do, prevents decay? then itll never drop and only increase

it is done through 

    StorageUtil.GetFloatValue(akActor, "MME.MilkMaid.LactacidCount")


if its non 0 when you make milkmaid it means that:

1)that npc was a slave, they get free lactacid, though it shouldnt be more than 24

2)some other mod gave it lactacid

3)you have forced feeding/free lactacid/boundpumps

4)that npc form was used by some other npc, and lactacid count wasnt reset, when that npc was removed/reset by game

5) idk some kind of bug

After further testing I think MME has some kind of bug when used with PAH and PAH HSH. When a npc under HSH is made into a milk maid, the new milk maid's "milk level" does not change, but the lactacid level increases very rapidly every second (about 10 lactacid per second), meaning after about 1 hour of real time the milk maid has well over 1000 lactacid. It seems to me that MME is treating the lactacid variable as the "milk level" variable for some reason.

 

Steps to reproduce the bug:

 

Enslave npc using PAH

Hand the PAH slave to HSH

Make the HSH slave a milk maid using milk pumps, bug does not occur if you use the action key "9("

Watch the lactacid level rise to above 1000 while milk level stays at zero

 

Could someone test this and confirm if there is a bug?

 

Edit: I should add that I have SLIF installed

Posted
2 hours ago, AWHA said:

After further testing I think MME has some kind of bug when used with PAH and PAH HSH. When a npc under HSH is made into a milk maid, the new milk maid's "milk level" does not change, but the lactacid level increases very rapidly every second (about 10 lactacid per second), meaning after about 1 hour of real time the milk maid has well over 1000 lactacid. It seems to me that MME is treating the lactacid variable as the "milk level" variable for some reason.

 

Steps to reproduce the bug:

 

Enslave npc using PAH

Hand the PAH slave to HSH

Make the HSH slave a milk maid using milk pumps, bug does not occur if you use the action key "9("

Watch the lactacid level rise to above 1000 while milk level stays at zero

 

Could someone test this and confirm if there is a bug?

 

Edit: I should add that I have SLIF installed

Send links to pah, hsh

Posted
33 minutes ago, Ed86 said:

Send links to pah, hsh

you mean the links to their mod topics? here:

 

 

 

Posted

I can't seem to get this mod to work on Skyrim SE. I double checked and I do have all of the dependencies need for this mod. I am using "Milk Mod Economy 2018-06-16" but every time I run FNIS I get an error message saying this mod is not compatible with SE. I made sure to add all of the files to Bodyslide "Bodyslide MilkCuirass CBBE (Panties with holes +ZAP Collar)" and I rebuilt the batch build. I use CBBE for my characters. Also, I am using the latest version of FNIS "version 7.4.5". I'm not sure if it matters but I use MO 2 "version 2.1.3 " to install all of my mods. Any help would be greatly appreciated and thank you.

Posted
11 hours ago, AWHA said:

After further testing I think MME has some kind of bug when used with PAH and PAH HSH. When a npc under HSH is made into a milk maid, the new milk maid's "milk level" does not change, but the lactacid level increases very rapidly every second (about 10 lactacid per second), meaning after about 1 hour of real time the milk maid has well over 1000 lactacid. It seems to me that MME is treating the lactacid variable as the "milk level" variable for some reason.

 

Steps to reproduce the bug:

 

Enslave npc using PAH

Hand the PAH slave to HSH

Make the HSH slave a milk maid using milk pumps, bug does not occur if you use the action key "9("

Watch the lactacid level rise to above 1000 while milk level stays at zero

 

Could someone test this and confirm if there is a bug?

 

Edit: I should add that I have SLIF installed

ive made pah slave 3cf5c

put her in bound pump

she got 5 lactacid, and got out

everything works fine 

no idea how to hand slave to hsh

 

either way what you say doesnt make sense, everyone would be bugged and have 1000 lactacid 

Posted
5 hours ago, Freakules said:

I can't seem to get this mod to work on Skyrim SE. I double checked and I do have all of the dependencies need for this mod. I am using "Milk Mod Economy 2018-06-16" but every time I run FNIS I get an error message saying this mod is not compatible with SE. I made sure to add all of the files to Bodyslide "Bodyslide MilkCuirass CBBE (Panties with holes +ZAP Collar)" and I rebuilt the batch build. I use CBBE for my characters. Also, I am using the latest version of FNIS "version 7.4.5". I'm not sure if it matters but I use MO 2 "version 2.1.3 " to install all of my mods. Any help would be greatly appreciated and thank you.

because this version doesnt work in Skyrim SE?

Posted
2 hours ago, aspirine2 said:

is there somthing in debug options that prevents armors from milking pc ...i tried to figure it out but can't ...

if you mean milking by living/parasite armors - no

and you cant be milked while wearing dd bras

Posted
1 hour ago, Ed86 said:

no idea how to hand slave to hsh

the hsh mod page has instructions, basically you have to place a "token" in an indoor location and then use the dialogue option to tell the npc to "stay here a while"

 

I found a workaround, disabling "feeding" in the MME MCM prevents the bug . It's not pretty but it works. I think whatever script that is responsible for "feeding" is the problem.

Posted

Hello Ed,

 

a small issue with the installer (2018 07 08): I did not choose the Sandbox in the installer, but it still got installed.

 

It causes me no problem (just moved it to the optional section in MO), just wanted you to know.

 

Peace,

M

 

Posted

Hi Ed86,

 

with 2018-07-08 something seems to be not right with the calculation:

20180708143134_1.thumb.jpg.0f993b115554a7a72655292fe501375f.jpg

I get the amount added shown at "Milk stored" each hour. I would rather expect the amount shown at "Milk production /hour (/w Lactacid)"

Posted
1 hour ago, botticelli said:

Hi Ed86,

 

with 2018-07-08 something seems to be not right with the calculation:

20180708143134_1.thumb.jpg.0f993b115554a7a72655292fe501375f.jpg

I get the amount added shown at "Milk stored" each hour. I would rather expect the amount shown at "Milk production /hour (/w Lactacid)"

hm.... its right...wasnt thinking about cheaters though, i guess i should implement limit xD

and it wasnt reported in beta or SE port thread... for over 2 months

Posted
33 minutes ago, Ed86 said:

hm.... its right...wasnt thinking about cheaters though, i guess i should implement limit xD

and it wasnt reported in beta or SE port thread... for over 2 months

I reduced Lactacid to 10 and now the amount seems more appropriate. Still I get the impression that the hourly amount is multiplied by some extent with the number of Lactacid units in the body. Since I am using MilkAddict and it generates Lactacid really fast, this tends to get out of hand.

Posted
7 minutes ago, botticelli said:

I reduced Lactacid to 10 and now the amount seems more appropriate. Still I get the impression that the hourly amount is multiplied by some extent with the number of Lactacid units in the body. Since I am using MilkAddict and it generates Lactacid really fast, this tends to get out of hand.

base milk generation*(1 + ((Lactacid * Lactacid) / LactacidMod ))

it was kinda Monoman1 s suggestion....

Posted

Is there any chance of more difficulty options or custom ones normal is to slow for me but easy is to fast a 25 or 20 per level would be perfect.

 

Posted
1 hour ago, Ed86 said:

base milk generation*(1 + ((Lactacid * Lactacid) / LactacidMod ))

it was kinda Monoman1 s suggestion....

That does not work well with mods like MilkAddict that pump lots of Lactacid into the character. I get ~1000 Lactacid easily in one go, so then I'd have a milk generation of 100000? What the hell... I'd rather have the "classic" mode back with base milk generation * ( Lactacid Present ? LactacidMod : 1 ).

Posted

I just installed the 08-07-2018 update, and ran FNIS. It indicated 36 possible consistence issues, all being duplicate animation events involving MME and ZAZAnimationPack. I've never had consistence issues before. Are these expected, and will they cause problems? Or did something not install correctly?

Posted
2 hours ago, botticelli said:

That does not work well with mods like MilkAddict that pump lots of Lactacid into the character. I get ~1000 Lactacid easily in one go, so then I'd have a milk generation of 100000? What the hell... I'd rather have the "classic" mode back with base milk generation * ( Lactacid Present ? LactacidMod : 1 ).

How are you getting 1000? I mean 8 is the upper lactacid 'limit' in milk addict...?

Milk should be squirting out all your characters orifices at 1000 ?

Posted
27 minutes ago, Monoman1 said:

How are you getting 1000? I mean 8 is the upper lactacid 'limit' in milk addict...?

Milk should be squirting out all your characters orifices at 1000 ?

Breastfeeding with an already established Milkmaid (Level 120 sometihng and having ~8000 units of milk) plus gushing 50% gave enough milk. MilkAddict divides the result in single milk potions, so you get a message like "53xMilk, Strong was equipped" and "57xMilk, Nord (Sublime) was equipped)". The Lactacid limit only applies to a single potion.

 

The squitring was there, literally. With the old version, I got ~250 units per hour, then I installed the new version and shot to ~100.000 units and millions of septims... I do not want to use this mod as a money generator, so for the time being, I switched off economy.

Posted
1 hour ago, firebinder said:

I just installed the 08-07-2018 update, and ran FNIS. It indicated 36 possible consistence issues, all being duplicate animation events involving MME and ZAZAnimationPack. I've never had consistence issues before. Are these expected, and will they cause problems? Or did something not install correctly?

I didn't get those. Which ZaZ version do you have? I use ZaZ 8.0...

Posted
1 hour ago, firebinder said:

I just installed the 08-07-2018 update, and ran FNIS. It indicated 36 possible consistence issues, all being duplicate animation events involving MME and ZAZAnimationPack. I've never had consistence issues before. Are these expected, and will they cause problems? Or did something not install correctly?

yes, i dont think so, no

 

35 minutes ago, botticelli said:

Breastfeeding with an already established Milkmaid (Level 120 sometihng and having ~8000 units of milk) plus gushing 50% gave enough milk. MilkAddict divides the result in single milk potions, so you get a message like "53xMilk, Strong was equipped" and "57xMilk, Nord (Sublime) was equipped)". The Lactacid limit only applies to a single potion.

 

The squitring was there, literally. With the old version, I got ~250 units per hour, then I installed the new version and shot to ~100.000 units and millions of septims... I do not want to use this mod as a money generator, so for the time being, I switched off economy.

 

1 hour ago, Monoman1 said:

How are you getting 1000? I mean 8 is the upper lactacid 'limit' in milk addict...?

Milk should be squirting out all your characters orifices at 1000 ?

 

how about

            LactacidFactor = (1 + ((LactacidCnt * LactacidCnt) / LactacidMod / PapyrusUtil.ClampInt(MaidLevel, 1, MaidLevel + 1)))
that should reduce milk production to ~800

                 float LactacidCycle = PapyrusUtil.ClampFloat(MilkTickCycle * LactacidFactor, 0, LactacidCnt)            ;apply LactacidFactor
                MilkTickCycle = MilkTickCycle + LactacidCycle
and then reduce it to lactacid amount ~200

 

so... lactacid based milk production should drop drastically if not full of lactacid, but still be there

MilkQUEST.7z

Posted

When I was cleaning my save file of uninstalled mods, the program I use to clean the saves accidentally added 4 active Milk Mod scripts which were then removed. Now no matter how many times I uninstall/reinstall (even tried clean saves) the mod will not generate any milk. My character is able to become a milk maid by equipping the cuirass, but the milk generation is not going up. Does anyone have any idea how to fix this?

Posted
2 hours ago, botticelli said:
3 hours ago, firebinder said:

I just installed the 08-07-2018 update, and ran FNIS. It indicated 36 possible consistence issues, all being duplicate animation events involving MME and ZAZAnimationPack. I've never had consistence issues before. Are these expected, and will they cause problems? Or did something not install correctly?

I didn't get those. Which ZaZ version do you have? I use ZaZ 8.0...

 

I'm getting this issue as well, and I have version 8.0 of ZaZ. Not sure why you aren't seeing it though.

Posted
6 hours ago, visoth said:

When I was cleaning my save file of uninstalled mods, the program I use to clean the saves accidentally added 4 active Milk Mod scripts which were then removed. Now no matter how many times I uninstall/reinstall (even tried clean saves) the mod will not generate any milk. My character is able to become a milk maid by equipping the cuirass, but the milk generation is not going up. Does anyone have any idea how to fix this?

Revert to older save

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