Lodakai Posted October 10, 2017 Posted October 10, 2017 I've been playing trying to get any more radiant quests since "Save the Virgin" (like why the hell did we do that, 50% of the work and we ignored it). Couple I'd like to see in the dungeon (Drifa from Riften for one), not sure if that is possible, since I can't even get Andrew to open up to me, he is talking differently, as I'm hearing new things from him, but I think he's at level 2, again, I can't tell, there's no info on him. None of the other radiant quests that I looked at via the CK are active, or appear to be, so I must of either missed something in the first location or I'm not bringing the right people along. Though, with one weapon set I have, upgraded them to Legendary and give them to any of them, and well, progression of skills pretty much stops, they murder the whole lot before I get a shot off, or Andrew's favorite "I'll save you!" (aka, I'll get in the way, so you can't hit anything). Anyone want to fire some hints off so I can see if there *is* a conflict? I mean there may be, but without me knowing what to expect/do, I honestly don't know if there is anything wrong, the quests so far (with the exception of no further radiant quests) worked fine, everything has. GuruSR. You can reduce the number of days between radiant quests and see if it kicks in sooner for you. This is done in the MCM. As far as andrew getting in your way, you can use a follower mod like https://www.nexusmods.com/skyrim/mods/33002/? follower live package. This lets you customize how your npcs fight along side you... you can set them to be completely defensive, to flank your enemies.. and to let you do all the shots if you wish. You can even teach them spells and make them hang back and heal. you can also use this alongside EFF or AFT. Or just give andrew a really weak weapon and really good armor or something. as far as save the virgin goes.... ... i really do wish we get to keep the dang virgin for ourselves! If just to keep in a cell as a trophy. =p
GuruSR Posted October 11, 2017 Posted October 11, 2017 You can reduce the number of days between radiant quests and see if it kicks in sooner for you. This is done in the MCM. As far as andrew getting in your way, you can use a follower mod like https://www.nexusmods.com/skyrim/mods/33002/? follower live package. This lets you customize how your npcs fight along side you... you can set them to be completely defensive, to flank your enemies.. and to let you do all the shots if you wish. You can even teach them spells and make them hang back and heal. you can also use this alongside EFF or AFT. Or just give andrew a really weak weapon and really good armor or something. as far as save the virgin goes.... I have the radiant quest days lowered to 2, not seen any in 2 weeks in-game time. As for Andrew getting in the way, they all do it, just figured since they were slaves, they'd hang back, but apparently their attack style isn't that, guess I should just give them bows. The mod you suggested looks larger than what I was thinking of, I have AFT, I'll just hand them bows instead. Mia has 2 1hand blades which makes her charge, Andrew does have a bow, but I left him with a weapon too. And I totally agree with the virgin, I mean is there an option to add more slaves, after the 4th one, I can't get anymore, the elf can't be bought (the dialog was there, but vanished, not sure why), the other two, come back in a year or two (???). So I guess there isn't any more to be obtained without them being followers first. GuruSR.
Lodakai Posted October 11, 2017 Posted October 11, 2017 And I totally agree with the virgin, I mean is there an option to add more slaves, after the 4th one, I can't get anymore, the elf can't be bought (the dialog was there, but vanished, not sure why), the other two, come back in a year or two (???). So I guess there isn't any more to be obtained without them being followers first. GuruSR. There are a few more in the pleasure palace.. and one in the hall just outside where vernor is that you can purchase.
GuruSR Posted October 11, 2017 Posted October 11, 2017 And I totally agree with the virgin, I mean is there an option to add more slaves, after the 4th one, I can't get anymore, the elf can't be bought (the dialog was there, but vanished, not sure why), the other two, come back in a year or two (???). So I guess there isn't any more to be obtained without them being followers first. GuruSR. There are a few more in the pleasure palace.. and one in the hall just outside where vernor is that you can purchase. The pleasure palace has some but already trained and the Elf from Vernor is no longer purchasable, the dialog was there for the longest of time and stopped around the time "Save the Virgin" started (I'm guessing). So there is no "capture and train" option then. And a couple more days, still no radiants, have Andrew, think he's at level 3 now, but not sure. Oh and is there a spot to safe store in there? GuruSR.
Lodakai Posted October 11, 2017 Posted October 11, 2017 Oh and is there a spot to safe store in there? GuruSR. I always use the big chest by the second large bed upstairs and the 2 long chests in the smithing area. Nothing disappeared on me yet... But if you like having safe storage.. there are 2 mods you can look into https://www.nexusmods.com/skyrim/mods/32676/? This one has a really easy to use placement system.. you just drop it and kick em around until they are where you want. Then click to activate. If you sneak click it you can also pick em back up (after you lock their placement). https://www.nexusmods.com/skyrim/mods/72220/? Tentapalooza also has a bunch of linked chests and sacks you can build and place with campfires placement system. But they are all linked and I rarely use them because it feels like cheating to me =p Hunterborn also has a cache that you can craft and throw on the ground to store items. But it is outdoor only. Theres also a few chests in th dungeon area where you first retrieved your gear... some of them are marked with your name i think. But some of those chests store the items from the people you have hanging up.. so as soon as you finish training, I think the inventory goes to them. Also the big chest in the training area is for dark posession, so you should be careful what you leave in there. They wont vanish, they just go to your follower if you are male, and I assume yourself if you are female.
GuruSR Posted October 11, 2017 Posted October 11, 2017 Odd, seeing "i am ready master" while in the pleasure palace, no clue what that is from. Any ideas anyone? GuruSR.
Psoliagos25(chris) Posted October 12, 2017 Posted October 12, 2017 im having a female character but the npc dont recognise it only jenn call me misstress and that when she likes all others call me master and it gets in my nerves how i can fix that
fred200 Posted October 12, 2017 Posted October 12, 2017 im having a female character but the npc dont recognise it only jenn call me misstress and that when she likes all others call me master and it gets in my nerves how i can fix that Treat "Master" as gender neutral. Quote from Game of Thrones: "And Arya has traveled the world and become a master assassin." Arya is definitely female...
Loony33 Posted October 17, 2017 Posted October 17, 2017 So I noticed that when I make a follower who I trained (i.e. vanilla skyrim follower, not one from the mod) bend over to be spanked, they do not make sounds or jump my bones if I spank them enough. They just stand there until you tell them to get up. Is this intended/just how the mod is, or am I encountering a bug? I just like that component of the sex slaves dialogue options, but it only seems to work with the custom followers added by the mod.
WickedMinded Posted October 17, 2017 Posted October 17, 2017 You can reduce the number of days between radiant quests and see if it kicks in sooner for you. This is done in the MCM. As far as andrew getting in your way, you can use a follower mod like https://www.nexusmods.com/skyrim/mods/33002/? follower live package. This lets you customize how your npcs fight along side you... you can set them to be completely defensive, to flank your enemies.. and to let you do all the shots if you wish. You can even teach them spells and make them hang back and heal. you can also use this alongside EFF or AFT. Or just give andrew a really weak weapon and really good armor or something. as far as save the virgin goes.... ... i really do wish we get to keep the dang virgin for ourselves! If just to keep in a cell as a trophy. =p Since you use the follower live like I do (love it compatible with everything and everybody I use) You can keep the virgin!!! my male PC takes her cherry outside. Take her to the coachman until the quest completes and before she disappears get her ID. if you hit her with the "communication between species" before she disappears or movetoplayer after she's gone she becomes a follower. update her setrelationshiprank and take her to Vern not Volk or look into "i'll take the display model" and addfac sexslslave etc. and she is yours.
Lodakai Posted October 17, 2017 Posted October 17, 2017 Since you use the follower live like I do (love it compatible with everything and everybody I use) You can keep the virgin!!! my male PC takes her cherry outside. Take her to the coachman until the quest completes and before she disappears get her ID. if you hit her with the "communication between species" before she disappears or movetoplayer after she's gone she becomes a follower. update her setrelationshiprank and take her to Vern not Volk or look into "i'll take the display model" and addfac sexslslave etc. and she is yours. NI!!! that's unimmersive >< fooooooooooo
GuruSR Posted October 21, 2017 Posted October 21, 2017 While dungeon foraging (for lack of a better word), both Andrew and Sasha just up and left, wasn't neglecting either of them, they were both not at a level of undersexed and, moved to a second load area in the dungeon and they just "... has left your party." kind of deal, where would Andrew have gone and why, moreso I found Sasha back at the palace, but Andrew is nowhere to be seen. Edit: Okay, Andrew came back a while later... still no radiant quests aside from the first one (lust plug). Think level 3 on Andrew, not 100% sure. GuruSR.
GuruSR Posted October 21, 2017 Posted October 21, 2017 Since you use the follower live like I do (love it compatible with everything and everybody I use) You can keep the virgin!!! my male PC takes her cherry outside. Take her to the coachman until the quest completes and before she disappears get her ID. if you hit her with the "communication between species" before she disappears or movetoplayer after she's gone she becomes a follower. update her setrelationshiprank and take her to Vern not Volk or look into "i'll take the display model" and addfac sexslslave etc. and she is yours. I've tried taking followers to Vern and there isn't any dialogue at all for the follower, not sure if I've gotten far enough to do anything with them or not. When did you start doing the followers, at the beginning or later? GuruSR.
LatencyRemix Posted October 21, 2017 Posted October 21, 2017 Having an issue with "It's a trap" quest. After i trigger the gas trap and get tied up, archerone does his little speech, takes out his whip slap's it once and then just stop's moving. Is there some stage i can use to get past this point?
fred200 Posted October 21, 2017 Posted October 21, 2017 Setstaging past it will likely cause you problems at every scene. !) Make sure you have all the prerequisites listed in the description 2) Make sure your finis output is clean. No warnings or errors. 3) Double check your skeleton 4) In MCM, register all animation packs and ZAZ Animation Pack 5) Use a simple mod like sexout sex to verify animations are working.
LatencyRemix Posted October 21, 2017 Posted October 21, 2017 I didnt have the piercing's download, doing that now. appart from that file everything else from requirements was downloaded and installed EDIT: After trying it again with the piercing's installed, re doing fnis, and re enabling mcm all animations in sexlab and nsap he still wont do anything after the 1st hit. dont know what else to try?
zhuguannan123 Posted October 31, 2017 Posted October 31, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you
fred200 Posted October 31, 2017 Posted October 31, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you If Sexlab shows Version 1.5 - anywhere - you installed it wrong. FNIS should also identify it as Sexlab 1.62 when you run FNIS. Forget the Sex Slave mod for now - concentrate on getting Sexlab installed right and working. When it all works - add Sex Slave again.
zhuguannan123 Posted October 31, 2017 Posted October 31, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you If Sexlab shows Version 1.5 - anywhere - you installed it wrong. FNIS should also identify it as Sexlab 1.62 when you run FNIS. Forget the Sex Slave mod for now - concentrate on getting Sexlab installed right and working. When it all works - add Sex Slave again. ehmmm....actually...it was a typo...i meant this mod Sex Saves...which i installed the ver 6.2, but in MCM it shows it's 5.2 (or 5.1, can't remember clearly),,, sorry~
fred200 Posted October 31, 2017 Posted October 31, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you If Sexlab shows Version 1.5 - anywhere - you installed it wrong. FNIS should also identify it as Sexlab 1.62 when you run FNIS. Forget the Sex Slave mod for now - concentrate on getting Sexlab installed right and working. When it all works - add Sex Slave again. ehmmm....actually...it was a typo...i meant this mod Sex Saves...which i installed the ver 6.2, but in MCM it shows it's 5.2 (or 5.1, can't remember clearly),,, sorry~ Just verified. My MCM entry for Sex Slaves shows Verion 62. Anything else reflects failed installation. You should have installed MiasLair V62 BSA, followed by MiasLair V62bPatch. If you are showing Version 5 something, it probably means you are installing over a dirty save. Back up to a save that never had Sex Slaves installed - or use a save game cleaner. But don't try to fix animation problems in Sex Slaves until you verify animations work without Sex Slaves. Use Sexlab with MatchMaker or something.
zhuguannan123 Posted October 31, 2017 Posted October 31, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you If Sexlab shows Version 1.5 - anywhere - you installed it wrong. FNIS should also identify it as Sexlab 1.62 when you run FNIS. Forget the Sex Slave mod for now - concentrate on getting Sexlab installed right and working. When it all works - add Sex Slave again. ehmmm....actually...it was a typo...i meant this mod Sex Saves...which i installed the ver 6.2, but in MCM it shows it's 5.2 (or 5.1, can't remember clearly),,, sorry~ Just verified. My MCM entry for Sex Slaves shows Verion 62. Anything else reflects failed installation. You should have installed MiasLair V62 BSA, followed by MiasLair V62bPatch. If you are showing Version 5 something, it probably means you are installing over a dirty save. Back up to a save that never had Sex Slaves installed - or use a save game cleaner. But don't try to fix animation problems in Sex Slaves until you verify animations work without Sex Slaves. Use Sexlab with MatchMaker or something. just started a new game and it's still 5 something, maybe i didn't install all the required parts to make this mod work properly? so these are what i have installed: MiaLair_v62b patch, MiasLair_V62_BSA, MiasLairExtras. my english is not good enough to let me go through all the introduce of this mod... update, there are two 'Sex slave'-s in my MCM, which are totally same with each other... what's going on with my skyrim....
fred200 Posted November 1, 2017 Posted November 1, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you If Sexlab shows Version 1.5 - anywhere - you installed it wrong. FNIS should also identify it as Sexlab 1.62 when you run FNIS. Forget the Sex Slave mod for now - concentrate on getting Sexlab installed right and working. When it all works - add Sex Slave again. ehmmm....actually...it was a typo...i meant this mod Sex Saves...which i installed the ver 6.2, but in MCM it shows it's 5.2 (or 5.1, can't remember clearly),,, sorry~ Just verified. My MCM entry for Sex Slaves shows Verion 62. Anything else reflects failed installation. You should have installed MiasLair V62 BSA, followed by MiasLair V62bPatch. If you are showing Version 5 something, it probably means you are installing over a dirty save. Back up to a save that never had Sex Slaves installed - or use a save game cleaner. But don't try to fix animation problems in Sex Slaves until you verify animations work without Sex Slaves. Use Sexlab with MatchMaker or something. just started a new game and it's still 5 something, maybe i didn't install all the required parts to make this mod work properly? so these are what i have installed: MiaLair_v62b patch, MiasLair_V62_BSA, MiasLairExtras. my english is not good enough to let me go through all the introduce of this mod... update, there are two 'Sex slave'-s in my MCM, which are totally same with each other... what's going on with my skyrim.... Don't install Mias Lair Extras. Not needed but should not hurt. It contains a couple of pdfs you can read outside the game. Before selecting New, Continue, or Load open a console window and "coc qasmoke". That will use no save file. Watch the initialization messages and check the MCM entries. Other than that, Qasmoke is a pretty boring place - but it is good for checking initialization.
zhuguannan123 Posted November 1, 2017 Posted November 1, 2017 excuse me, i download and installed the 1.62ver but somehow in the mcm, it shows as 1.5.... does it matter? thank you If Sexlab shows Version 1.5 - anywhere - you installed it wrong. FNIS should also identify it as Sexlab 1.62 when you run FNIS. Forget the Sex Slave mod for now - concentrate on getting Sexlab installed right and working. When it all works - add Sex Slave again. ehmmm....actually...it was a typo...i meant this mod Sex Saves...which i installed the ver 6.2, but in MCM it shows it's 5.2 (or 5.1, can't remember clearly),,, sorry~ Just verified. My MCM entry for Sex Slaves shows Verion 62. Anything else reflects failed installation. You should have installed MiasLair V62 BSA, followed by MiasLair V62bPatch. If you are showing Version 5 something, it probably means you are installing over a dirty save. Back up to a save that never had Sex Slaves installed - or use a save game cleaner. But don't try to fix animation problems in Sex Slaves until you verify animations work without Sex Slaves. Use Sexlab with MatchMaker or something. just started a new game and it's still 5 something, maybe i didn't install all the required parts to make this mod work properly? so these are what i have installed: MiaLair_v62b patch, MiasLair_V62_BSA, MiasLairExtras. my english is not good enough to let me go through all the introduce of this mod... update, there are two 'Sex slave'-s in my MCM, which are totally same with each other... what's going on with my skyrim.... Don't install Mias Lair Extras. Not needed but should not hurt. It contains a couple of pdfs you can read outside the game. Before selecting New, Continue, or Load open a console window and "coc qasmoke". That will use no save file. Watch the initialization messages and check the MCM entries. Other than that, Qasmoke is a pretty boring place - but it is good for checking initialization. seems it's because of my NMM is fucked up. i swear next time i reinstall my skyrim i will learn to use MO... thanks anyway
Nefermandias Posted November 4, 2017 Posted November 4, 2017 Hi guys.Any advice on advancing dominant Andrew past level 5? I have managed to get him to 100% but the percentage keeps resetting to 0% whenever I fast travel. Is there any trick to force him to go level 6?Thanks in advance.
Octavianus14 Posted November 5, 2017 Posted November 5, 2017 Hi Guys! I have a problem with the sinkhole quest with Andrew... I dont find the way to the room, especially i dont see the door, i can found the key for the door, but i cant see the door because hidden by the wall or something... I dont know, but maybe the source of the problem is i visited this place before the quest started or this action dont affect the "hidden door" problem?
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