ReiseReise Posted August 23, 2015 Posted August 23, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side.
Buffmutti Posted August 23, 2015 Posted August 23, 2015 I updated to SexLab Framework 1.60 and now it seems Mia's Lair is broken somehow. Everything was fine, my PC was captured, whipped and then Archerone forced my PC to a Blowjob. That is normal, but then his Assistant came in and when he asked if he could play with my PC she was teleported to the beginning of the Lair (near the Ladder which leads to the Cave), Archerone and his Assistant were teleported too, fucked my PC and when they pissed on my PC Archerone said that he has to leave for now, but he didn't move at all. So i stood up and searched for the bottle with antidote, but that bottle was just a empty skooma bottle, the switch to turn off the trap was not there too. I could kill Archerone and "finish" that quest, but i can't disable the trap without the switch. And i can't free Vess, i don't have that dialog line. Papyrus.0.log The last 20 or 30 lines in the log are filled with messages from Sexlab.
sashalag Posted August 23, 2015 Posted August 23, 2015 Ok, i "parked" Andrew in my house (Elyseum Estate) and left the house to do some quests and clear several dungeons (my playstyle doesn't work so good if i have a follower (sneaking near enemies and then waiting until you are able to kill one without being seen by anyone....that needs sometimes several minutes...the last thing which i need is a follower who attacks enemies and ruins my tactic). When i came back home i got a surprise....Andrew saw me at the door and treated me like i was his pet...even if he was not my follower. So i stayed a few days at home and served him and suddenly my PC got some even more submissive dialog options and i thought "nice, lets wait for the things which are to come, maybe he will even collar the PC and become sort of a permanent follower, someone which you can't dismiss" but nothing happened. Is there anything planned like that? Would be nice if Andrew would collar the PC and maybe even give orders to return to Mia's Lair, so the PC can be trained to become Andrews Sex Slave THIS...I always thought exactly something like this when I first played SexSlaves I know the mod is (was?) intended to be for dominant PCs, but something like that could be cool, even somehow linking mods like Submit (or Sanguine D) and bring the PC to Volkar for turning her into a proper sexslave for her new owner. I always though a good "bad end" could be the PC been defeated by Mia and turned into her new sexslave, instead of die (I know, that would make another dependency on DAYMOYL...or not...I don´t have idea about modding...hehe ) Anyway, Sexslave is, by far, one of the 5 best mods for skyrim in LoversLab (not counting frameworks and the like), thanks for the mod, Fish
aqqh Posted August 24, 2015 Posted August 24, 2015 Ok, i "parked" Andrew in my house (Elyseum Estate) and left the house to do some quests and clear several dungeons (my playstyle doesn't work so good if i have a follower (sneaking near enemies and then waiting until you are able to kill one without being seen by anyone....that needs sometimes several minutes...the last thing which i need is a follower who attacks enemies and ruins my tactic). When i came back home i got a surprise....Andrew saw me at the door and treated me like i was his pet...even if he was not my follower. So i stayed a few days at home and served him and suddenly my PC got some even more submissive dialog options and i thought "nice, lets wait for the things which are to come, maybe he will even collar the PC and become sort of a permanent follower, someone which you can't dismiss" but nothing happened. Is there anything planned like that? Would be nice if Andrew would collar the PC and maybe even give orders to return to Mia's Lair, so the PC can be trained to become Andrews Sex Slave Some of these features are planned indeed. Tho atm we use labia chains instead of collars. Btw for sneaky playthrough EFF 4 is quite nice. Each follower is casting invisibility and muffle on themselves when you start sneaking - which makes them a lot harder to detect. Result is quite good. I play a lot as vampire, feeding on all sort of enemies. It takes 1000 feedings to become highest level vampire in Better Vampires mod. And 1k feeds is heck of a lot of sneaking THIS...I always thought exactly something like this when I first played SexSlaves I know the mod is (was?) intended to be for dominant PCs, but something like that could be cool, even somehow linking mods like Submit (or Sanguine D) and bring the PC to Volkar for turning her into a proper sexslave for her new owner. I always though a good "bad end" could be the PC been defeated by Mia and turned into her new sexslave, instead of die (I know, that would make another dependency on DAYMOYL...or not...I don´t have idea about modding...hehe ) Anyway, Sexslave is, by far, one of the 5 best mods for skyrim in LoversLab (not counting frameworks and the like), thanks for the mod, Fish Mod is supposed to offer something for both dom and subs. Tho i guess subs receive more love recently. This mod just reached a point that to include more dom content would require a quite big step (rewrite of slave training process and allow players to capture, train and trade of slaves). Nonetheless i do plan to make this step eventually. Andrew wont bring you to Volkar. He would rather train you himself. Maybe even if you submit to Andrew an option to submit to Volkar wont be available anymore. As for creating an entirely submissive path where you will be turned into one of Mias slaves - i dont think such thing is currently on our to do list. Which makes it unlikely that it will happen. Plenty of quests would have to be rewritten and for example rewriting Volkar content would be very tricky. Tho while playing starting quest recently i do started thinking that it may be good to introduce some scenarios in case if you happen to got defeated by Jorlans crew or Tzollaman. Jorlans intention always was to lure cute girls into his trap and enslave them. It has no sense for him to try to kill you if you play as female. But i guess even if captured you will at some point get yourself free (or get freed by someone) and defeat Mia. There would just be too much to rewrite to let Mia stay in charge. PS - including DAYMOYL? Over my dead body
sashalag Posted August 24, 2015 Posted August 24, 2015 Tho while playing starting quest recently i do started thinking that it may be good to introduce some scenarios in case if you happen to got defeated by Jorlans crew or Tzollaman. Jorlans intention always was to lure cute girls into his trap and enslave them. It makes no point for him to try to kill you if you play as female. But i guess even if captured you will at some point get yourself free (or get freed by someone) and defeat Mia. There would just be too much to rewrite to let Mia stay in charge. PS - including DAYMOYL? Over my dead body PS: I hate DAYMOYL too , I stopped playing SD when it became a dependency
fishburger67 Posted August 24, 2015 Author Posted August 24, 2015 Good day. I must say how much I enjoy the voice acting in this mod, kudos to your voice actors. This brings up my problem. I am having the same problem shari181 is having. Using version 5.1H with the time rate set at default thru console, I ran between the solitude stables and the outskirts of Dragonbridge with Jenny and Sasha as my followers, back and forth for 20 min real time, no hostile encounters. The line "I'll watch your back, and your front, if you will let me" was repeated by Jenny 36 times, by Sasha 31 times. The line "My nipples are so sensitive when they are hard" was repeated 4 times by each, and the line "Can we do something" was said once by each. These were the only lines spoken. My Idle dialog was set to 0, my location dialog was set to 0.5 and my we've stopped was set at 0.1. The combat lines seem to play normally during normal play, location lines as well. I have no hard data, but if I take just Jenny, more lines are spoken (she has some interesting observations about wolves). I've poked around the sound files in the BSA, and I am dying to hear some of those lines, especially the paired dialogues between Jenny and Sasha. As far as I can tell my system is stable, solid FPS and no random CTD's, so any suggestions will be welcome. You have your MCM settings wrong. The values you set in MCM is the amount of game hours between verbalization, so a 0 setting means continuous and a .5 setting is .5 game hours = 3.5 real time minutes. I updated to SexLab Framework 1.60 and now it seems Mia's Lair is broken somehow. Everything was fine, my PC was captured, whipped and then Archerone forced my PC to a Blowjob. That is normal, but then his Assistant came in and when he asked if he could play with my PC she was teleported to the beginning of the Lair (near the Ladder which leads to the Cave), Archerone and his Assistant were teleported too, fucked my PC and when they pissed on my PC Archerone said that he has to leave for now, but he didn't move at all. So i stood up and searched for the bottle with antidote, but that bottle was just a empty skooma bottle, the switch to turn off the trap was not there too. I could kill Archerone and "finish" that quest, but i can't disable the trap without the switch. And i can't free Vess, i don't have that dialog line. Papyrus.0.log The last 20 or 30 lines in the log are filled with messages from Sexlab. Haven't tested any of this yet with 1.6. At this moment, recommend that you stick with 1.59. I won't have time to test this for a few days. In the mean time, if you look in the troubleshooting section, there is a console command to setstage 60 to get around that scene. Ok, i "parked" Andrew in my house (Elyseum Estate) and left the house to do some quests and clear several dungeons (my playstyle doesn't work so good if i have a follower (sneaking near enemies and then waiting until you are able to kill one without being seen by anyone....that needs sometimes several minutes...the last thing which i need is a follower who attacks enemies and ruins my tactic). When i came back home i got a surprise....Andrew saw me at the door and treated me like i was his pet...even if he was not my follower. So i stayed a few days at home and served him and suddenly my PC got some even more submissive dialog options and i thought "nice, lets wait for the things which are to come, maybe he will even collar the PC and become sort of a permanent follower, someone which you can't dismiss" but nothing happened. Is there anything planned like that? Would be nice if Andrew would collar the PC and maybe even give orders to return to Mia's Lair, so the PC can be trained to become Andrews Sex Slave We are working hard on Andrew with exactly this in mind, so stay tuned. Ok, i "parked" Andrew in my house (Elyseum Estate) and left the house to do some quests and clear several dungeons (my playstyle doesn't work so good if i have a follower (sneaking near enemies and then waiting until you are able to kill one without being seen by anyone....that needs sometimes several minutes...the last thing which i need is a follower who attacks enemies and ruins my tactic). When i came back home i got a surprise....Andrew saw me at the door and treated me like i was his pet...even if he was not my follower. So i stayed a few days at home and served him and suddenly my PC got some even more submissive dialog options and i thought "nice, lets wait for the things which are to come, maybe he will even collar the PC and become sort of a permanent follower, someone which you can't dismiss" but nothing happened. Is there anything planned like that? Would be nice if Andrew would collar the PC and maybe even give orders to return to Mia's Lair, so the PC can be trained to become Andrews Sex Slave THIS...I always thought exactly something like this when I first played SexSlaves I know the mod is (was?) intended to be for dominant PCs, but something like that could be cool, even somehow linking mods like Submit (or Sanguine D) and bring the PC to Volkar for turning her into a proper sexslave for her new owner. I always though a good "bad end" could be the PC been defeated by Mia and turned into her new sexslave, instead of die (I know, that would make another dependency on DAYMOYL...or not...I don´t have idea about modding...hehe ) Anyway, Sexslave is, by far, one of the 5 best mods for skyrim in LoversLab (not counting frameworks and the like), thanks for the mod, Fish Thanks for the kinds words. Andrew is dominate for a female sub player. We are actively working on fleshing this out. More as soon as I get Sasha and Jenny out which will be shortly after I get my garden shed finished. (Got it painted and the roof is on. Just a few more details.)
fishburger67 Posted August 24, 2015 Author Posted August 24, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great.
Pinute Posted August 24, 2015 Posted August 24, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. It's really not very difficult. It would probably take you a half hour or less of looking over the docs ( 'cuz skillz ), a few minutes of downloading and a half hour to an hour of waiting for xEdit to finish. My i5 3750k with SSD (no overclock at the moment) takes around 35 minutes. From what I read, the type of drive is the chokepoint. It really does make for a very much improved distant landscape.
fishburger67 Posted August 24, 2015 Author Posted August 24, 2015 It's really not very difficult. It would probably take you a half hour or less of looking over the docs ( 'cuz skillz ), a few minutes of downloading and a half hour to an hour of waiting for xEdit to finish. My i5 3750k with SSD (no overclock at the moment) takes around 35 minutes. From what I read, the type of drive is the chokepoint. It really does make for a very much improved distant landscape. Now all I have to do is find a free hour or two.
aqqh Posted August 24, 2015 Posted August 24, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. It's really not very difficult. It would probably take you a half hour or less of looking over the docs ( 'cuz skillz ), a few minutes of downloading and a half hour to an hour of waiting for xEdit to finish. My i5 3750k with SSD (no overclock at the moment) takes around 35 minutes. From what I read, the type of drive is the chokepoint. It really does make for a very much improved distant landscape. Well, i got my doubts if places like Mias Castle which happens to be a slavers hideout SHOULD be visible from all corners of Skyrim
Pinute Posted August 24, 2015 Posted August 24, 2015 It really does make for a very much improved distant landscape. Well, i got my doubts if places like Mias Castle which happens to be a slavers hideout SHOULD be visible from all corners of Skyrim Heh. The jarls are holding the children of other jarls as slaves. Mia's Lair needs NEON!
antoniut Posted August 24, 2015 Posted August 24, 2015 First of all thanks for this mod, is awesome. Badly I cannot finish it, cause with my mod list, (more than 200) I have CTDs when trying to save. Anyway, it would be possible to make a mini mod extracted from this one with only the features to train sexslavers (followers) like the ones in the mod? Maybe without too many scripts would be more stable (my fault, don't want to uninstall noone ) Thanks a lot
ReiseReise Posted August 24, 2015 Posted August 24, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. I would recommend the combination Enhanced Landscapes + DynDOLOD + NLA. It is often breathtakingly beautiful and lots of places are a whole new experience.
fishburger67 Posted August 24, 2015 Author Posted August 24, 2015 First of all thanks for this mod, is awesome. Badly I cannot finish it, cause with my mod list, (more than 200) I have CTDs when trying to save. Anyway, it would be possible to make a mini mod extracted from this one with only the features to train sexslavers (followers) like the ones in the mod? Maybe without too many scripts would be more stable (my fault, don't want to uninstall noone ) Thanks a lot If you are getting CTDs with your current load, any addtional mod will only aggravate your situation. MiasLair will not significantly add to your mod load. It would not add any more load than a "trimmed down" version would. EVERYTHING adds additional load, including most you will find on the Nexus. It is not just a matter of scripts. The things that fail most often for users in MiasLair from script loads are vanilla packages, not the scripts. These packages fail because there is not enough cpu time available from scripts from other heavy script mods. MiasLair is NOT a script heavy mod. Even though we have hundreds of them, 99.9% of them are 1 or two liners, just like the vanilla game. If you are getting save CTDs, recommend that you read and follow the advise on Sacremas's thread. If you take the time, you will be way happier. Most importantly, clean your saves with SaveTool, and if that does not help, PTD script scalpal. You will be amazed how much better your game runs if you get rid of the scripts that are not longer used, but still running. Many of them will be from the vanilla game itself.
fishburger67 Posted August 25, 2015 Author Posted August 25, 2015 Recommend holding off on installing 1.60 for a few days. I ran into some open mouth issues and one teleport issue as reported by Buffmutti. Nothing to problematic, but that was with only two hours of testing.
Sospice Posted August 25, 2015 Posted August 25, 2015 Hi again, So I decided to test out the problem I described I was having with the infinite bleedout animation. I'll spare you all the details of the testing I did (there was quite a bit) before I decided to try a "Nuke it from Orbit" solution which was this;I deleted all traces of skyrim from my PC (both from steam installation and in the program86 directory). I deleted mod organizer from my PC. I re-installed skyrim (via steam).I then re-downloaded and installed Mod Organizer again.I installed the minimal mods required to run SexSlaves to the point where you defeat Mia.The Mod lists installed is as follows (all are the most recent versions, I listed out the versions where they were showing on the list).MODS: Alternate Start (because - vanilla start TOO LONG).MiasLair V51h BSA (I was using previous version before this and had same issue) ZazAnimationPack Main v0605 ZazAnimationPack Patch (v0607 - I was also having this problem with the stripped down version that didn't have the patch).SexlabAroused v17 (reduxed version). SexLabFramework SkyUI FNIS Behavior v5.5 Also listed in my mod list are;(unmanaged) HighResTexturePack03HighResTexturePack02 HighResTexturePack01 hearthfires Dragonborn Dawnguard Barenziahquestmarkers I then started a game and using god mode, bulldozed straight up to the point in the Mia's Lair quest where you defeat Mia and can take Andrew as a follower. I turned off God mode, did a "Player.kill" test, and I died as expected.I then on reload choose the; "Andrew I need you inside me please anything (it's something like that)" dialogue option (last on the list after you choose "Andrew?" text selection), let the animation play out (I did hit space bar to skip two of them), did a "player.kill", and got an infinite bleedout animation. Whatever is happening has to be caused by some interaction between the above listed mods, skyrim and SexSlaves. I'm using a desktop PC with Windows 7. I've got a Geoforce card, and I used a usb xbox controller. I hope this helps. If I can do anything to help narrow it down, let me know. But I'm not sure on how I can generate a debug state while in game and since it's not a ctd issue, I don't seem to be able to get papyrus to tell me what's going on. p.s. I left off the other recommended mods for HTD & the hairpack & addons because it didn't seem necessary for the test and the issue was happening with or without them.
OldGuy879 Posted August 25, 2015 Posted August 25, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. I would recommend the combination Enhanced Landscapes + DynDOLOD + NLA. It is often breathtakingly beautiful and lots of places are a whole new experience. That would strain my only girl of a computer too much with what I already have @fishburger67 please do not make Sex Slaves dependen on them Hi again, So I decided to test out the problem I described I was having with the infinite bleedout animation. I'll spare you all the details of the testing I did (there was quite a bit) before I decided to try a "Nuke it from Orbit" solution which was this; I deleted all traces of skyrim from my PC (both from steam installation and in the program86 directory). I deleted mod organizer from my PC. I re-installed skyrim (via steam). I then re-downloaded and installed Mod Organizer again. I installed the minimal mods required to run SexSlaves to the point where you defeat Mia. The Mod lists installed is as follows (all are the most recent versions, I listed out the versions where they were showing on the list). MODS: Alternate Start (because - vanilla start TOO LONG). MiasLair V51h BSA (I was using previous version before this and had same issue) ZazAnimationPack Main v0605 ZazAnimationPack Patch (v0607 - I was also having this problem with the stripped down version that didn't have the patch).SexlabAroused v17 (reduxed version). SexLabFramework SkyUI FNIS Behavior v5.5 Also listed in my mod list are; (unmanaged) HighResTexturePack03 HighResTexturePack02 HighResTexturePack01 hearthfires Dragonborn Dawnguard Barenziahquestmarkers I then started a game and using god mode, bulldozed straight up to the point in the Mia's Lair quest where you defeat Mia and can take Andrew as a follower. I turned off God mode, did a "Player.kill" test, and I died as expected. I then on reload choose the; "Andrew I need you inside me please anything (it's something like that)" dialogue option (last on the list after you choose "Andrew?" text selection), let the animation play out (I did hit space bar to skip two of them), did a "player.kill", and got an infinite bleedout animation. Whatever is happening has to be caused by some interaction between the above listed mods, skyrim and SexSlaves. I'm using a desktop PC with Windows 7. I've got a Geoforce card, and I used a usb xbox controller. I hope this helps. If I can do anything to help narrow it down, let me know. But I'm not sure on how I can generate a debug state while in game and since it's not a ctd issue, I don't seem to be able to get papyrus to tell me what's going on. p.s. I left off the other recommended mods for HTD & the hairpack & addons because it didn't seem necessary for the test and the issue was happening with or without them. you seems to have leftout Ragdoll and remember to override everything with the XPMSE Skeleton
ReiseReise Posted August 25, 2015 Posted August 25, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. I would recommend the combination Enhanced Landscapes + DynDOLOD + NLA. It is often breathtakingly beautiful and lots of places are a whole new experience. That would strain my only girl of a computer too much with what I already have @fishburger67 please do not make Sex Slaves dependen on them As far as I know, Enhanced Landscapes and DynDOLOD are not that resource intensive on their own. I recommended NLA in conjunction with them mainly because of the incredible distances from where you can spot things plus amazing effects like cloud shadows on the ground and sunrays bursting through clouds that make the already much improved landscape scenery even more enjoyable. If your rig can't handle one of the newer demanding ENB presets however I would suggest using one with older binaries like Reallike ENB. The visuals are still very much improved in comparison to vanilla (most advanced effects are cut off of course) but this preset is really lightweight when it comes to FPS (when I was using it I hardly noticed any impact at all). As for dependencies I would imagine that it is pretty much out of question for the authors and I am 100% cool with that as it would first and foremost mean more problems and complexity on the compatibility side. Imho Sex Slaves as a mod should focus on what it can best: provide us with interesting quests and followers.
Buffmutti Posted August 25, 2015 Posted August 25, 2015 @fishburger that teleport bug has nothing to do with your Mod, i had that bug even when i started a new game without your Mod being installed. I was in Dragonsreach on the top floor and my PC had Sex with the Jarl, after the Sex she was teleported back to the entrance of Dragonsreach, then she ran to Farengar to give him the Drangonstone, when she was near him she was teleported back to the entrance, then i tried it again and she was teleported back to the entrance and then, in the third attempt, i managed to give Farengar the Dragonstone. And i know only one Mod which teleports the PC rather often ("Do you want to use a nearby bed?") ....SexLab Framework itself. I will check what i have to change to go back to version 1.59c.....IF i still have it somewhere, if not then i'm fucked until Ashal fixes that bug.
Sospice Posted August 25, 2015 Posted August 25, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. I would recommend the combination Enhanced Landscapes + DynDOLOD + NLA. It is often breathtakingly beautiful and lots of places are a whole new experience. That would strain my only girl of a computer too much with what I already have @fishburger67 please do not make Sex Slaves dependen on them Hi again, So I decided to test out the problem I described I was having with the infinite bleedout animation. I'll spare you all the details of the testing I did (there was quite a bit) before I decided to try a "Nuke it from Orbit" solution which was this; I deleted all traces of skyrim from my PC (both from steam installation and in the program86 directory). I deleted mod organizer from my PC. I re-installed skyrim (via steam). I then re-downloaded and installed Mod Organizer again. I installed the minimal mods required to run SexSlaves to the point where you defeat Mia. The Mod lists installed is as follows (all are the most recent versions, I listed out the versions where they were showing on the list). MODS: Alternate Start (because - vanilla start TOO LONG). MiasLair V51h BSA (I was using previous version before this and had same issue) ZazAnimationPack Main v0605 ZazAnimationPack Patch (v0607 - I was also having this problem with the stripped down version that didn't have the patch).SexlabAroused v17 (reduxed version). SexLabFramework SkyUI FNIS Behavior v5.5 Also listed in my mod list are; (unmanaged) HighResTexturePack03 HighResTexturePack02 HighResTexturePack01 hearthfires Dragonborn Dawnguard Barenziahquestmarkers I then started a game and using god mode, bulldozed straight up to the point in the Mia's Lair quest where you defeat Mia and can take Andrew as a follower. I turned off God mode, did a "Player.kill" test, and I died as expected. I then on reload choose the; "Andrew I need you inside me please anything (it's something like that)" dialogue option (last on the list after you choose "Andrew?" text selection), let the animation play out (I did hit space bar to skip two of them), did a "player.kill", and got an infinite bleedout animation. Whatever is happening has to be caused by some interaction between the above listed mods, skyrim and SexSlaves. I'm using a desktop PC with Windows 7. I've got a Geoforce card, and I used a usb xbox controller. I hope this helps. If I can do anything to help narrow it down, let me know. But I'm not sure on how I can generate a debug state while in game and since it's not a ctd issue, I don't seem to be able to get papyrus to tell me what's going on. p.s. I left off the other recommended mods for HTD & the hairpack & addons because it didn't seem necessary for the test and the issue was happening with or without them. you seems to have leftout Ragdoll and remember to override everything with the XPMSE Skeleton Yes. I stripped off everything that wasn't listed in mod organizer as a hard requirement. I was getting this glitch when I had rag doll and XPMS skeleton on, as well as the other listed hard requirements. I could put them on right now and the exact same glitch would happen. I spent about 4 hours trying variations prior to this solution. Some of those iterations had rag dolls and XPMS on. I tried both the extended and non extended version of XPMS, btw. I normally run with about 120 mods on. I had a stable game with very few issues (ctds were rare). This is the only issue I've been having of late. I'm doing this because I'm a bit bored with skyrim right now and I'm having more fun experimenting with mods than I am playing the actual game. I guess I'm a trouble shooter at heart, you'd think i get enough of it at work.
OldGuy879 Posted August 25, 2015 Posted August 25, 2015 Long John, I expect that maybe 2 people would ever use this. I could be wrong. However, as I said, this kind of stuff is not my area of expertise and I expect even you would rather I spent my time developing new content. If you want to prepare these files that are required, I will be happy to include them. Until you've actually seen what DynDOLOD does to the landscape you can't even imagine how much better skyrim looks. Being able to see the Statue of Azura from the Solitude docks is amazing. I am using DynDOLOD myself since the amazing "Enhanced Landscapes" mod came out and Skyrim really looks at least 10 times better, the amount of detail is stunning. However I have to agree with fish, this should really be one of the last priorities now. Being able to see Mia's castle from Throat of the World would be awesome but I'd much rather have more content on the quest and follower side. One of these days, maybe I can find the time to try this myself. It sounds great. I would recommend the combination Enhanced Landscapes + DynDOLOD + NLA. It is often breathtakingly beautiful and lots of places are a whole new experience. That would strain my only girl of a computer too much with what I already have @fishburger67 please do not make Sex Slaves dependen on them As far as I know, Enhanced Landscapes and DynDOLOD are not that resource intensive on their own. I recommended NLA in conjunction with them mainly because of the incredible distances from where you can spot things plus amazing effects like cloud shadows on the ground and sunrays bursting through clouds that make the already much improved landscape scenery even more enjoyable. If your rig can't handle one of the newer demanding ENB presets however I would suggest using one with older binaries like Reallike ENB. The visuals are still very much improved in comparison to vanilla (most advanced effects are cut off of course) but this preset is really lightweight when it comes to FPS (when I was using it I hardly noticed any impact at all). As for dependencies I would imagine that it is pretty much out of question for the authors and I am 100% cool with that as it would first and foremost mean more problems and complexity on the compatibility side. Imho Sex Slaves as a mod should focus on what it can best: provide us with interesting quests and followers. Thanks for the Information but I will not use any ENB Any of them I have tried raises my temperture on the grafic card to 81c or higher which is unacceptable for me. I have even tried run it at a skeleton setting which should disable grafic optimalzation that set it to run it at a steady between 75 to 81c depending if I have a elemental cloak on or not and only if I disable Xvision. it is simply too much and MSI afterburner does not help reducing further and in the end I do not care that much for grafic but more on gameplay which is what most of my mods focus on. with out EMB I can run it on Ultra setting in the option menu with a steady 65c that is acceptable for me when it comes to heat but much higher then that I do not this card may need to live a few years more until I get the money for a newer rig
fred200 Posted August 25, 2015 Posted August 25, 2015 If you want a real trip, try ENB on Windows 10. Even if you pick up the missing DX9 modules, I was never able to get past the initial CTD. What worked for me was uninstalling ENB... Oh yes - and the author says he will not be supporting Windows 10.
aqqh Posted August 25, 2015 Posted August 25, 2015 Oh yes - and the author says he will not be supporting Windows 10. good thing that i didnt go for that free update offer of theirs... so now microsoft guys want to tell me what kind of software i am or not allowed to use? Seriously... wtf?
fred200 Posted August 25, 2015 Posted August 25, 2015 Oh yes - and the author says he will not be supporting Windows 10. good thing that i didnt go for that free update offer of theirs... so now microsoft guys want to tell me what kind of software i am or not allowed to use? Seriously... wtf? The only Windows 10 problem is that it does not include some of the older DX9 modules. That is easily fixed using the Direct X redistributable package straight from Microsoft. The ENB problems are specific to ENB. It seems to work OK for some. I have had no problems with anything else. I recommend Windows 10 for everything - I really like it. But then I was running Vista...
fishburger67 Posted August 25, 2015 Author Posted August 25, 2015 Hi again, So I decided to test out the problem I described I was having with the infinite bleedout animation. I'll spare you all the details of the testing I did (there was quite a bit) before I decided to try a "Nuke it from Orbit" solution which was this; I deleted all traces of skyrim from my PC (both from steam installation and in the program86 directory). I deleted mod organizer from my PC. I re-installed skyrim (via steam). I then re-downloaded and installed Mod Organizer again. I installed the minimal mods required to run SexSlaves to the point where you defeat Mia. The Mod lists installed is as follows (all are the most recent versions, I listed out the versions where they were showing on the list). MODS: Alternate Start (because - vanilla start TOO LONG). MiasLair V51h BSA (I was using previous version before this and had same issue) ZazAnimationPack Main v0605 ZazAnimationPack Patch (v0607 - I was also having this problem with the stripped down version that didn't have the patch).SexlabAroused v17 (reduxed version). SexLabFramework SkyUI FNIS Behavior v5.5 Also listed in my mod list are; (unmanaged) HighResTexturePack03 HighResTexturePack02 HighResTexturePack01 hearthfires Dragonborn Dawnguard Barenziahquestmarkers I then started a game and using god mode, bulldozed straight up to the point in the Mia's Lair quest where you defeat Mia and can take Andrew as a follower. I turned off God mode, did a "Player.kill" test, and I died as expected. I then on reload choose the; "Andrew I need you inside me please anything (it's something like that)" dialogue option (last on the list after you choose "Andrew?" text selection), let the animation play out (I did hit space bar to skip two of them), did a "player.kill", and got an infinite bleedout animation. Whatever is happening has to be caused by some interaction between the above listed mods, skyrim and SexSlaves. I'm using a desktop PC with Windows 7. I've got a Geoforce card, and I used a usb xbox controller. I hope this helps. If I can do anything to help narrow it down, let me know. But I'm not sure on how I can generate a debug state while in game and since it's not a ctd issue, I don't seem to be able to get papyrus to tell me what's going on. p.s. I left off the other recommended mods for HTD & the hairpack & addons because it didn't seem necessary for the test and the issue was happening with or without them. Good grief, what a lot of work. THANKS!!!!. I'll take some time today or tomorrow and try and track this down more fully. @fishburger that teleport bug has nothing to do with your Mod, i had that bug even when i started a new game without your Mod being installed. I was in Dragonsreach on the top floor and my PC had Sex with the Jarl, after the Sex she was teleported back to the entrance of Dragonsreach, then she ran to Farengar to give him the Drangonstone, when she was near him she was teleported back to the entrance, then i tried it again and she was teleported back to the entrance and then, in the third attempt, i managed to give Farengar the Dragonstone. And i know only one Mod which teleports the PC rather often ("Do you want to use a nearby bed?") ....SexLab Framework itself. I will check what i have to change to go back to version 1.59c.....IF i still have it somewhere, if not then i'm fucked until Ashal fixes that bug. Yep, I ran into exactly the same issue myself. I was testing out 1.60 and got teleported once in 7 tries. Sadly, it is not reproducible. I reported the bug on the Sexlab testing forum. Will add more to it.
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