Stiffon Posted June 10, 2015 Posted June 10, 2015 Wow.... someone needs to read up on MO a little (I'm not criticizing.... I had to read a lot and make a lot of mistakes too) To get the CBBE body you want: Create a folder, anywhere you want is fine as long as you remember where you put it. Name the Folder: MyCBBEBody Inside that folder create the folder tree for the body meshes: - create MyCBBEBody\meshes - create MyCBBEBody\meshes\actors - create MyCBBEBody\meshes\actors\character - create MyCBBEBody\meshes\actors\character\character assets Now you have a place to put the body you're going to build using BodySlide I use BodySlide 2.5, but an earlier version should be fine. Choose the CBBE Body you're trying to build and choose your preset. Press and hold CONTROL key and click the Batch Build button in BodySlide A window will come up with stuff in it. Just UNcheck anything that isn't your body Click OK or Continue or whatever the hell it is. Now another window opens and it's an explorer window. It wants you to tell it where to put the files it's about to create. Navigate to the MyCBBEBody folder you created and drill down all the way to character assets and say OK and it builds them there. So now you have: MyCBBEBody\meshes\actors\character\character assets\femalebody_0.nif and MyCBBEBody\meshes\actors\character\character assets\femalebody_1.nif Hard part is done. Now Zip that (I use 7Zip) and use the prompts to have 7zip (or winzip... same kind of prompts) add to archive MyCBBEBody.7z (or... .zip.. depending on what you're using) Here's the easy part! You just created a "mod" for MO. So inside MO, install a new mod. And when it opens the window for you to select the mod to install, navigate to that MyCBBEBody.7z and click ok. You've just installed JUST the CBBE femalebody meshes as a mod. They will, by default, now be the last thing in the left pane (if you have it sorted by priority) Activate you MyCBBEBody mod. Those meshes will overwrite everything EXCEPT the OverWrite folder so make sure you don't have body meshes in the overwrite folder I have about 30 profiles in MO with different mixes of mods and followers. I create an FNIS-OverWrite-profileName for each one. When you run FNIS for the first time that's when I create this "mod". When I'm done with the profile and about to go to another one, I drag everything into the FIS-OverWrite-profileName so the Overwrite folder is EMPTY when I switch profiles. Do some maintenance in MO and it will make your life 100 times easier than NMM, but if you don't keep things tidy, you may as well just go out and mow the lawn... Ok, no need to be condescending in your tone. I've read plenty, and cannot find where it's gone wrong. I only started modding this year with a stint in FNV, before deciding to adventure into Skyrim! I did all the reading, here and on Nexus. Moved Steam, TESVEdited vanilla, saved after Helgen before modding, etc. Followed the guides. Not had any real issues with the body (except briefly when I swapped over from UNP to CBBE a couple months ago). Only issue has been the node fighting when SGO/FHU/ES+ all on at same time - easy solved by switching on/off as required (I don't want to do the merged script thing to hook them together btw). Anyway, I appreciate your effort in a possible solution. It appears to me to be a bit redundant in that it will only do what the CBBE mod is for, but I'll try anything lol! Followed your path exactly to the letter. Now when I go in game, the naked (preggo) follower, indeed has the belly! (looking good I think to myself), the armored (preggo) follower also has the belly. Now the puzzling bit - if I remove the armor, the belly disappears, but, if I add armor to the naked one, the belly also disappears! Made me lol! I'm thinking I may be facing a corruption somewhere, cos I cannot reinstall the CT remodelled armor mod - keeps showing the following message in the image. Thank you for your assistance though. MO Screenie.docx Look at the message in MO itself. I see slashes in the path that are going in opposite directions. Did you have to manually edit file paths or installation paths? Not sure that's the issue, but I've never seen mixed slashing in a file path actually work (and I'm a retired university IT guy so..... for what it's worth) Thanks, I noticed that too, but as am not really a modder I ignored it That said, looking thru Nexus the reinstallation of the mod is an MO issue for 135 (and 136 I have) - appear to have found a manual workaround and got it reinstalled but won't know if that's worked for sure until I can get in game. If not, I guess rolling back to 218 will solve that! So, that isn't the root cause of my belly problem lol! Back to the drawing board so to speak....
Sethala Posted June 10, 2015 Posted June 10, 2015 I'd like to give this mod a try, but I'm also using Estrus Chaurus+. Do they integrate with each other (i.e. do the pregnancies from tentacle attacks give soulgems), and if not, do they conflict at all?
Stiffon Posted June 10, 2015 Posted June 10, 2015 I'd like to give this mod a try, but I'm also using Estrus Chaurus+. Do they integrate with each other (i.e. do the pregnancies from tentacle attacks give soulgems), and if not, do they conflict at all? I use them both, along with the spider add on and fill her up. They all fight over the breast and belly nodes when active, so u either have to turn some of them off/on for whichever desired effect u want, or u have to merge the scripts using an addon (I forget the name) which 'hooks' them together. Infections by Chaurus do not produce gems - only parasite eggs. I set the gestation periods differently with ES+ about half that of SGO - disable SGO's nodes in MCM, then once ES has 'birthed' I switch back over - not perfect but the best I can do for now! I totally recommend both (actually all 3 ) of these mods!
Content Consumer Posted June 10, 2015 Posted June 10, 2015 I'd like to give this mod a try, but I'm also using Estrus Chaurus+. Do they integrate with each other (i.e. do the pregnancies from tentacle attacks give soulgems), and if not, do they conflict at all? There are no direct conflicts (i.e. crash-causing conflicts) that I am aware of. The tentacle attacks don't count as sex for Sexlab, though, do they? If not, it won't give soul gems because the hook won't work properly. I think. The only conflict you should notice is EC+ and SGO fighting over the belly node. This can be fixed by turning off belly scaling in SGO.
darkconsole Posted June 10, 2015 Author Posted June 10, 2015 Wow.... someone needs to read up on MO a little (I'm not criticizing.... I had to read a lot and make a lot of mistakes too) To get the CBBE body you want: Create a folder, anywhere you want is fine as long as you remember where you put it. Name the Folder: MyCBBEBody Inside that folder create the folder tree for the body meshes: - create MyCBBEBody\meshes - create MyCBBEBody\meshes\actors - create MyCBBEBody\meshes\actors\character - create MyCBBEBody\meshes\actors\character\character assets Now you have a place to put the body you're going to build using BodySlide I use BodySlide 2.5, but an earlier version should be fine. Choose the CBBE Body you're trying to build and choose your preset. Press and hold CONTROL key and click the Batch Build button in BodySlide A window will come up with stuff in it. Just UNcheck anything that isn't your body Click OK or Continue or whatever the hell it is. Now another window opens and it's an explorer window. It wants you to tell it where to put the files it's about to create. Navigate to the MyCBBEBody folder you created and drill down all the way to character assets and say OK and it builds them there. So now you have: MyCBBEBody\meshes\actors\character\character assets\femalebody_0.nif and MyCBBEBody\meshes\actors\character\character assets\femalebody_1.nif Hard part is done. Now Zip that (I use 7Zip) and use the prompts to have 7zip (or winzip... same kind of prompts) add to archive MyCBBEBody.7z (or... .zip.. depending on what you're using) Here's the easy part! You just created a "mod" for MO. So inside MO, install a new mod. And when it opens the window for you to select the mod to install, navigate to that MyCBBEBody.7z and click ok. You've just installed JUST the CBBE femalebody meshes as a mod. They will, by default, now be the last thing in the left pane (if you have it sorted by priority) Activate you MyCBBEBody mod. Those meshes will overwrite everything EXCEPT the OverWrite folder so make sure you don't have body meshes in the overwrite folder I have about 30 profiles in MO with different mixes of mods and followers. I create an FNIS-OverWrite-profileName for each one. When you run FNIS for the first time that's when I create this "mod". When I'm done with the profile and about to go to another one, I drag everything into the FIS-OverWrite-profileName so the Overwrite folder is EMPTY when I switch profiles. Do some maintenance in MO and it will make your life 100 times easier than NMM, but if you don't keep things tidy, you may as well just go out and mow the lawn... Ok, no need to be condescending in your tone. I've read plenty, and cannot find where it's gone wrong. I only started modding this year with a stint in FNV, before deciding to adventure into Skyrim! I did all the reading, here and on Nexus. Moved Steam, TESVEdited vanilla, saved after Helgen before modding, etc. Followed the guides. Not had any real issues with the body (except briefly when I swapped over from UNP to CBBE a couple months ago). Only issue has been the node fighting when SGO/FHU/ES+ all on at same time - easy solved by switching on/off as required (I don't want to do the merged script thing to hook them together btw). Anyway, I appreciate your effort in a possible solution. It appears to me to be a bit redundant in that it will only do what the CBBE mod is for, but I'll try anything lol! Followed your path exactly to the letter. Now when I go in game, the naked (preggo) follower, indeed has the belly! (looking good I think to myself), the armored (preggo) follower also has the belly. Now the puzzling bit - if I remove the armor, the belly disappears, but, if I add armor to the naked one, the belly also disappears! Made me lol! I'm thinking I may be facing a corruption somewhere, cos I cannot reinstall the CT remodelled armor mod - keeps showing the following message in the image. Thank you for your assistance though. MO Screenie.docx don't mind chajz, he's been handling answering support questions for most of my mods without me asking when i afk or get too annoyed by the same questions over and over. its probably my turn so he can take a break.
noobsaleh Posted June 10, 2015 Posted June 10, 2015 So I noticed your mod says "I am still recommending Remodeled Armor for CBBE as breast/belly works on them out of the box, and dey seksy. It includes almost all the vanilla armor in the game." I know CT77's are HDT compatible but I thought they didn't have a belly node?
darkconsole Posted June 10, 2015 Author Posted June 10, 2015 they do because there are legit reasons for hdt belly. they are not the best looking though. you are right though, he goes apeshit anytime someone mentions preggo.
noobsaleh Posted June 10, 2015 Posted June 10, 2015 Oh wow, I guess it's been a while. I just checked in NifSkope and sure enough they do have the node. Now to wait for someone to add HDT to the heels and skirts.
darkconsole Posted June 10, 2015 Author Posted June 10, 2015 out of date? he converted them to cbbe hdt a while ago.
foreveraloneguy Posted June 11, 2015 Posted June 11, 2015 this version disables the update script during ALLLLLLLLLLLLLLLLLLL combat. this is safe enough since it is all game-time based anyway, you won't lose any gem progress. it just wont update the body while fighting. to have it work, you will need to open the Soulgem Oven II MCM menu once before the fight so that the spell can be refreshed. you dont have to do anything in it, just open it all the way to SGO II and close it again. i just successfully completed the uthgerd fight myself with this. I did a quick test, including opening the MCM menu, on my save that's never had SGO active. Uthgerd went hostile on the 3rd hit and pulled out her sword. The way I updated/tested was to do it through wryebash. I uninstalled 209, then installed 210a, started the game, waited until the MCM registered, then went into the SGO MCM menu, exited, and challenged Uthgerd. i can't tell you if that was correct or not. i only use wyrebash for the "espify self" and "esmify self" i am confident 210a fixes it though. try `help "is running"` and player.removespell the SGO one. do the fight. you should win. if you do not win, then its not me anymore. if you do win, do it again, but player.removespell, close the console, player.addspell it back, and try again to see if you still win. Well, now I'm confused as fuck. I removed the spell and no problems. Then I added the spell back, and still, no problems. But I tried again, no other changes except loading back the save that never had SGO, and no problems this time.
Leowulf Posted June 15, 2015 Posted June 15, 2015 out of date? he converted them to cbbe hdt a while ago. CT77 has explicitly stated that he removed the pregnancy belly and knee height sliders in his mod's description. In the past, he had given his reason for removing the pregnancy belly slider as his belief that it was a very evil slider. I interpreted this to mean that he did not enjoy gazing upon pregnant females and thus chose not to support the slider or put in the extra work of stretching the meshes to fit the slider.
Stiffon Posted June 15, 2015 Posted June 15, 2015 out of date? he converted them to cbbe hdt a while ago. CT77 has explicitly stated that he removed the pregnancy belly and knee height sliders in his mod's description. In the past, he had given his reason for removing the pregnancy belly slider as his belief that it was a very evil slider. I interpreted this to mean that he did not enjoy gazing upon pregnant females and thus chose not to support the slider or put in the extra work of stretching the meshes to fit the slider. I use CT77's remodeled armor and it works fine with pregnancy. Some armors look better than others with the belly, but it's pretty damn good.
SpatulaTzar Posted June 17, 2015 Posted June 17, 2015 I recently did a fresh install (everything) and I'm having issues I have never had before. When my character gets impregnated (I'm using FillHerUp to test since its the quickest way) I see my belly scale up but it flickers and goes back to the default un-pregnant state. I'm using CBBE version 3.4c, Bodyslide 2 and Outfit Studio version 2.5, and Remodeled Armor for CBBE Bodyslide TBBP HDT version 5.1. I'm also using Mod Organizer for all my mods except the ones mentioned above. I'm using NMM for those because I thought this was a issue with me fucking up MO. I find it unusual that it does work but doesn't stay. Any help would be appreciated.
Stiffon Posted June 17, 2015 Posted June 17, 2015 I recently did a fresh install (everything) and I'm having issues I have never had before. When my character gets impregnated (I'm using FillHerUp to test since its the quickest way) I see my belly scale up but it flickers and goes back to the default un-pregnant state. I'm using CBBE version 3.4c, Bodyslide 2 and Outfit Studio version 2.5, and Remodeled Armor for CBBE Bodyslide TBBP HDT version 5.1. I'm also using Mod Organizer for all my mods except the ones mentioned above. I'm using NMM for those because I thought this was a issue with me fucking up MO. I find it unusual that it does work but doesn't stay. Any help would be appreciated. Generally it means you have more than 1 mod that wants to control the belly node - SO2/Fill her up/ES+? If you run them together they will constantly fight for control. Either disable the ones you are not using at the time in their respective MCM's, or you have to batch script (?) them to 'hook' them together (there's a mod that lets you do this but I don't remember the name as I don't use it). Does the belly come back after a few seconds, then disappear again? That's what I was getting.
chajapa Posted June 17, 2015 Posted June 17, 2015 I recently did a fresh install (everything) and I'm having issues I have never had before. When my character gets impregnated (I'm using FillHerUp to test since its the quickest way) I see my belly scale up but it flickers and goes back to the default un-pregnant state. I'm using CBBE version 3.4c, Bodyslide 2 and Outfit Studio version 2.5, and Remodeled Armor for CBBE Bodyslide TBBP HDT version 5.1. I'm also using Mod Organizer for all my mods except the ones mentioned above. I'm using NMM for those because I thought this was a issue with me fucking up MO. I find it unusual that it does work but doesn't stay. Any help would be appreciated. You really can't screw up MO by installing mods into it. You CAN screw things up when using MO by installing mods directly into your data folder. The whole POINT of MO is to keep your Skyrim installation clean. I think the ONLY thing I've installed directly is SKSE and that was just the DLL. All the SKSE scripts went into MO as a mod. If you have node popping (pops OUT like it's working and then pops back IN like... "oops!") then you have at least 2 things fighting for control of that node. One says, "I need to make this bigger!" and the other says, "HEY! Why is that so big? It needs to be smaller!".... and.... you're screwed. So find out which mods want control of that belly node and disable scaling in one of them.
foreveraloneguy Posted June 17, 2015 Posted June 17, 2015 I recently did a fresh install (everything) and I'm having issues I have never had before. When my character gets impregnated (I'm using FillHerUp to test since its the quickest way) I see my belly scale up but it flickers and goes back to the default un-pregnant state. I'm using CBBE version 3.4c, Bodyslide 2 and Outfit Studio version 2.5, and Remodeled Armor for CBBE Bodyslide TBBP HDT version 5.1. I'm also using Mod Organizer for all my mods except the ones mentioned above. I'm using NMM for those because I thought this was a issue with me fucking up MO. I find it unusual that it does work but doesn't stay. Any help would be appreciated. Generally it means you have more than 1 mod that wants to control the belly node - SO2/Fill her up/ES+? If you run them together they will constantly fight for control. Either disable the ones you are not using at the time in their respective MCM's, or you have to batch script (?) them to 'hook' them together (there's a mod that lets you do this but I don't remember the name as I don't use it). Does the belly come back after a few seconds, then disappear again? That's what I was getting. hookmmerse. Tricky to get it working though, and doesn't seem to work with everything.
chajapa Posted June 17, 2015 Posted June 17, 2015 hookimmerse is a brutal hack. Everything is cummulative (if you get it working at all) and it's not configurable. The guy that wrote it doesn't play. He's a programmer and that's it.
Stiffon Posted June 17, 2015 Posted June 17, 2015 I recently did a fresh install (everything) and I'm having issues I have never had before. When my character gets impregnated (I'm using FillHerUp to test since its the quickest way) I see my belly scale up but it flickers and goes back to the default un-pregnant state. I'm using CBBE version 3.4c, Bodyslide 2 and Outfit Studio version 2.5, and Remodeled Armor for CBBE Bodyslide TBBP HDT version 5.1. I'm also using Mod Organizer for all my mods except the ones mentioned above. I'm using NMM for those because I thought this was a issue with me fucking up MO. I find it unusual that it does work but doesn't stay. Any help would be appreciated. Generally it means you have more than 1 mod that wants to control the belly node - SO2/Fill her up/ES+? If you run them together they will constantly fight for control. Either disable the ones you are not using at the time in their respective MCM's, or you have to batch script (?) them to 'hook' them together (there's a mod that lets you do this but I don't remember the name as I don't use it). Does the belly come back after a few seconds, then disappear again? That's what I was getting. hookmmerse. Tricky to get it working though, and doesn't seem to work with everything. That's the one - and I read some of those issues and that's why I don't use it lol! Thanks for adding the info
SpatulaTzar Posted June 17, 2015 Posted June 17, 2015 Thanks for the info. I'm going to do a full reinstall and try again with only one pregnancy mod.
Nairos Posted June 17, 2015 Posted June 17, 2015 Ring of the Semen slave! Me like. There should be a whole mod about that!
12121212l Posted June 18, 2015 Posted June 18, 2015 You think this mod can combine with Milk Mod Economy?
foreveraloneguy Posted June 18, 2015 Posted June 18, 2015 I've asked before but didn't get a response, so I'm curious if it's even being considered. I'd really like to see some penalties/encumbrance for milk and/or the number of gems being carried. Maybe 2-3% per, or something along those lines. Nothing drastic, but letting yourself get impregnated should some carry some penalty, don't you think?
Vavilov Posted June 18, 2015 Posted June 18, 2015 Hi! This is an automatic translation. I have a request for a small addiction to your fine mod. You can make a patch to merge your mod with "LC_Immersive Looting" ?(www.nexusmods.com/skyrim/mods/44106) I like to use the dragon eggs to increase the abilities, but i do not like to find these in ancient containers. Dragonborn + Womans = Dragon eggs ...this is most makes sense. So, I ask you to insert another stage in the maturation of the soulgems (10 black gems in a random color Dragon egg). I think it would be very funny to change on or more Female Argonians in laying hens.
xxEnDoRxx Posted June 18, 2015 Posted June 18, 2015 Realy love your mod!! In my eyes maybe the best with displaymodel together! I tried to fix a problem: On my PC Char the Milk-Texture is not removing. DebugSpell, showracemenu, nothing helps, still lactatiing texture the wohle time. Milk capacity s at 0.00. That might be a bug. Greetings
Pinute Posted June 18, 2015 Posted June 18, 2015 Realy love your mod!! In my eyes maybe the best with displaymodel together! I tried to fix a problem: On my PC Char the Milk-Texture is not removing. DebugSpell, showracemenu, nothing helps, still lactatiing texture the wohle time. Milk capacity s at 0.00. That might be a bug. Greetings I ran into that a couple of times, both on the first impregnation. I read here (or somewhere) that birthing those gems and reimpregnating would have the textures work correctly, and doing that Worked For Me™.
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