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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

I got a question for the Damsel in Distress quest that has a chance to occur when you experience a cursed loot event; is one of the head restraints a varient of the Balloon Hood?

 

My current character is a Kha'jiit, so obviously not everything is gonna "work", especially items not refitted in through the inclusion of the Beast Race Refit included in DD5.

 

I only ask this because, after reloading from a previous save (since I didn't want to do the DiD quest with an absent head), an NPC placed a Balloon Hood on my head and it gave me the invisible head issue.

 

Might be an issue for Beast Races with the DiD quest restraints? I guess anyone playing a Beast Race may want to leave the chances of DiD to start at 0%.

ScreenShot9.jpg

Posted
1 hour ago, Seph64 said:

I got a question for the Damsel in Distress quest that has a chance to occur when you experience a cursed loot event; is one of the head restraints a varient of the Balloon Hood?

 

My current character is a Kha'jiit, so obviously not everything is gonna "work", especially items not refitted in through the inclusion of the Beast Race Refit included in DD5.

 

I only ask this because, after reloading from a previous save (since I didn't want to do the DiD quest with an absent head), an NPC placed a Balloon Hood on my head and it gave me the invisible head issue.


Might be an issue for Beast Races with the DiD quest restraints? I guess anyone playing a Beast Race may want to leave the chances of DiD to start at 0%.

Spoiler


ScreenShot9.jpg

 

Sent a PM to Kimy about getting that solved.

Posted

Playing through it now.  Liking the content so far.

 

Are or will there be quests at the Whip and Chain Inn?

 

How about integrating the mod below to this mod to give more options for Leon and Leah?

 

Posted

Alright so i am on SE, but I got the beta converted and I see a problem. Specifically the missing leg, and wrists. This may be an SE specific problem, but since I dont have LE set up I would like to see if anyone would want to confirm it for LE. It seems to happen with the Mage dress you find in Helgan. 

ScreenShot7.png.e17460c62663e9ff6fca7ddf5b6efe63.png

Posted
27 minutes ago, indolu said:

Alright so i am on SE, but I got the beta converted and I see a problem. Specifically the missing leg, and wrists. This may be an SE specific problem, but since I dont have LE set up I would like to see if anyone would want to confirm it for LE. It seems to happen with the Mage dress you find in Helgan. 

ScreenShot7.png.e17460c62663e9ff6fca7ddf5b6efe63.png

That is SE specific and one of the things I'll address in the conversion.

 

For now, follow the steps I have here to fix it yourself.

https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/88/?tab=comments#comment-2944414

 

Posted

Since converting with CAO and installing the DCL beta, a few items like the steel yoke, prisoner chains and hood with open eyes have gone invisible again. I remember there was a bodyslide patch for the current version of DCL, can I assume that when this comes out of beta and there is an official conversion, that will be fixed? I can deal with it for now if I know it won't be permanent. Bodyslide is so incredibly confusing to me to try and go in there and fix it myself.

Posted
36 minutes ago, serranna said:

Since converting with CAO and installing the DCL beta, a few items like the steel yoke, prisoner chains and hood with open eyes have gone invisible again. I remember there was a bodyslide patch for the current version of DCL, can I assume that when this comes out of beta and there is an official conversion, that will be fixed? I can deal with it for now if I know it won't be permanent. Bodyslide is so incredibly confusing to me to try and go in there and fix it myself.

prisoner chains at least aren't in DCL, it's in DD and shouldn't be invisible. try rebuilding the DD outfits in bodyslide.

 

there's no new outfits with DCL 9.0 that I've seen (in bodyslide anyway), so the DCL 8.5 bodyslides will work to overwrite the outfits. get the 3bbb link from my troubleshooting post, or copy the caliente tools folder from the SE version of DCL.

 

but yes, i'll be checking DCL outfits as i work on the conversion.

Posted
1 hour ago, zarantha said:

prisoner chains at least aren't in DCL, it's in DD and shouldn't be invisible. try rebuilding the DD outfits in bodyslide.

 

there's no new outfits with DCL 9.0 that I've seen (in bodyslide anyway), so the DCL 8.5 bodyslides will work to overwrite the outfits. get the 3bbb link from my troubleshooting post, or copy the caliente tools folder from the SE version of DCL.

 

but yes, i'll be checking DCL outfits as i work on the conversion.

Well that's quite odd because the prisoner chains, yoke and everything else mentioned were working fine before installing DCL beta. At least I'm pretty sure they were, when I browse with addmenuitem, there are multiples of each item and I know at least some of them worked, and still do, it's just the ones DCL traps specifically equip are invisible. I have re-run bodyslide multiple times to the same effect.

 

I'm not quite sure what 3BBB is, but I'll try that link. I have already installed the original DCL 8.5 bodyslides to fix the clothes sold by the dollmaker, but it didn't fix the invisible restraints.

 

Either way, I don't plan to roll back to 8.5 anytime soon, so if the 3BBB download doesn't fix it I'm not going to worry about it unless it persists after the final release. There are some mods I can't uninstall (Abduction, Devious Framework, and some armor mods) because they are are holding my save files hostage. At that point I'm going to blow up my game and reinstall all mods from scratch on a clean install of Skyrim.

Posted
15 hours ago, bardak2015 said:

Who went through the ropes, how did you go from Markarth to Dawnstar? No desire to jump 2 hours

I cheated and used the COC command: hit ~ to open console commands and then type in COC dawnstarDCURdollmakershouse. Should put you right inside her house.

Posted
16 hours ago, bardak2015 said:

Who went through the ropes, how did you go from Markarth to Dawnstar? No desire to jump 2 hours

 

54 minutes ago, twsnider1138 said:

I cheated and used the COC command: hit ~ to open console commands and then type in COC dawnstarDCURdollmakershouse. Should put you right inside her house.

If you feel like cheating, but in a more immersive way (??), you could use a coc command to teleport and then wait for half a day or so.

Posted
1 hour ago, twsnider1138 said:

I cheated and used the COC command: hit ~ to open console commands and then type in COC dawnstarDCURdollmakershouse. Should put you right inside her house.

Same. The distance is way too much to safely cross, and beyond boring. I had followers & slaves for fighting, but I wasn't interested in it.

Posted

I think I found a big flaw with the Bound Queen quest line in that Julius Tallus is set as essential so you can’t kill him after getting the last key fragment. Also he didn’t fuck me after taking off the belt, which might explain why he’s still invulnerable.

Posted
6 hours ago, serranna said:

Since converting with CAO and installing the DCL beta, a few items like the steel yoke, prisoner chains and hood with open eyes have gone invisible again. I remember there was a bodyslide patch for the current version of DCL, can I assume that when this comes out of beta and there is an official conversion, that will be fixed? I can deal with it for now if I know it won't be permanent. Bodyslide is so incredibly confusing to me to try and go in there and fix it myself.

Do you have beast refits or devices for males installed? They are known to cause device bugs - try without?

Posted

I also used СOС, but this is not according to the plot, it is necessary for the wagon to work or some other way, but jumping to Dawnstar I do not get a lot of mods for additional creatures and Chloe connected will not help.

Posted

Bug report for Cursed Collar:

Spoiler

After completing the quest and escaping the prison and finding the soul gem that releases you, three things were not removed: the leg cuffs, the anal plug, and the vaginal piercings.  The first one is really the only problem.  Universal keys don't work on it, and I didn't yet want to use Free Me! in case there was a continuation to Bound In Skyrim after Cursed Collar.

 

Posted
4 hours ago, Naps-On-Dirt said:

Bug report for Cursed Collar:

  Hide contents

After completing the quest and escaping the prison and finding the soul gem that releases you, three things were not removed: the leg cuffs, the anal plug, and the vaginal piercings.  The first one is really the only problem.  Universal keys don't work on it, and I didn't yet want to use Free Me! in case there was a continuation to Bound In Skyrim after Cursed Collar.

 

Thats not a bug it`s intentional.

 

You kann remove these Part at a Blacksmith ( for Cap's of Course ). Think back was Sheo say's after he releases You.  At my last Journey these Parts are High Security Item's. 

 

 

Posted

Bug report for standard traps, it ignores blocking of belts, bras, corsets, but also won't equip blindfolds, gags, or wrist restraints if they're enabled. When using explosive traps I've had to press space to cycle the animation forward most of the time since it gets stuck.

Posted
4 hours ago, Vampir2005 said:

Thats not a bug it`s intentional.

 

You kann remove these Part at a Blacksmith ( for Cap's of Course ). Think back was Sheo say's after he releases You.  At my last Journey these Parts are High Security Item's. 

 

 

I dunno, the last time I ran the Cursed Collar quest chain, everything was removed at the conclusion of the quest. At least, I remember so.

Posted

Interesting note, I just started a new game and did not have the issue with the missing menu I had last time.

 

The difference is that this time I was not using Sex Lab Animation Loader and Billyy's SLAL Animations.

 

I wonder if one of those mods caused a conflict.

 

I also re-downloaded the mod and did a fresh install.

 

Loved the Whip and Chain shop.

 

Keep up the great work.

 

 

Posted
5 hours ago, Seph64 said:

I dunno, the last time I ran the Cursed Collar quest chain, everything was removed at the conclusion of the quest. At least, I remember so.

The quest items are removed, but there is MCM configurable end "reward" that is high security restraints. Don't remember piercings being part of those though.

 

And similar to other reports, i have seen several items that act like normal armor or jewelry where you can just unequip them and you get no struggle dialogs at all. Most often they were arm or leg cuffs i guess. They were cursed traps i think.

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