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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

I'm not trying to get you to change your mind. It's your mod, and you get to decide how you want it to work. I just thought I would kinda explain my logic a bit more!

 

 

There is no need to change my mind, because I essentially agree with most of what you said. I am totally willing to add more alternative ways to earn keys, and I am listening to any suggestions you can come with, as long as they preserve the general difficulty level of the item you want to escape from. A key merchant is -not- it, that's all. ;)

 

Posted

There is no need to change my mind, because I essentially agree with most of what you said. I am totally willing to add more alternative ways to earn keys, and I am listening to any suggestions you can come with, as long as they preserve the general difficulty level of the item you want to escape from. A key merchant is -not- it, that's all. ;)

 

Lol. And here was me thinking it was an elegant and simple solution that also provided a handy gold sink as well.

 

I shall have a think.

 

It did occur to me that begging a priest for help and then being sent on a random quest as penance would provide an alterative option if you couldn't afford a blacksmith's help. Of course, it might not be the sort of quest you wanted to do...possibly one of the thieves guild or dark brotherhood radials that means you might get a bounty as a result(*).

Or 'This person has offended the gods, go kill them'. The catch? They are the start point for a quest arc, so if you want to complete that quest arc you have to do so before you slay them in the name of the gods...

Naturally, this is a one time offer if you havn't completed a previous penance quest...

 

 

(*) = This would work best in combination with Prison Overhaul, but also works well with Contraband. When most of your equipment is stolen, you really don't want to have a bounty or get arrested!

 

Posted

I tried add your mod to current play again, because i always enjoy, but stripping item is still strange to me  :s

 

It still will strip all items from player (ignore normal Sexlab setting), and also ignore Sexlab special "Never Strip" setting, when only sex act is initiated, like Misogyny

 

But i think it respect "Never Strip" when adding DD items

 

Other way would make sense, but this way it seem really weird?

 

Was that like stupid question?  :-/

Posted

 

Hi Kimy, is there any chance of a future version having a status icon or something similar as a more constant reminder when a character is "visibly bound" some items that trigger the visibly bound message (which sometimes disappears before I notice it !) are hidden by some armors?

 

You can see your current vulnerability status in the MCM debug window, but I currently don't have any plans to add widgets etc. I am a fan of a minimal UI, tbh.

 

 

Excellent thanks.

Posted

 

@Kimy - How long then before release please?

 

I can't speak for DCL but the DD update is coming along... one little hop at a time

 

TESV_2016_11_14_11_45_18_42.png

 

How long do you feel that will take? n_~

 

 

 

Is that a hobble skirt ????????**SQEEEE**

Posted

 

@Kimy - How long then before release please?

 

I can't speak for DCL but the DD update is coming along... one little hop at a time

 

TESV_2016_11_14_11_45_18_42.png

 

How long do you feel that will take? n_~

 

 

WOW,Amazing!!I LOVE this dress !!

Posted

We have actually added several hobble dresses to DD. :D

 

Oh, and they will be in DCL 5.8, too! Obviously!

Posted

You know? I think I just came up with a perfect DCL quest scenario for the dresses, Kimy!

 

Put the player at the bottom of a tower and make her climb stairs to the top to get the keys. Possibly the cruellest punishment ever!

Posted

Quick question:

 

How do containers that have previously been cursed, and activated, become eligible to be activated again? Does the cell need to reset, or does the cell simply need to be unloaded? Or is there some timer?

Posted

Quick question:

 

How do containers that have previously been cursed, and activated, become eligible to be activated again? Does the cell need to reset, or does the cell simply need to be unloaded? Or is there some timer?

 

I believe it tracks last 10 (or some other number) of containers you opened.

 

Posted

 

Quick question:

 

How do containers that have previously been cursed, and activated, become eligible to be activated again? Does the cell need to reset, or does the cell simply need to be unloaded? Or is there some timer?

 

I believe it tracks last 10 (or some other number) of containers you opened.

 

 

 

40, but yes, once you opened 40 containers, the first becomes eligible again.

Posted

Throwing out a few suggestions in here for alternate escape methods, in line with the conversation above.

 

-Hammer and Tongs: You can use these vanilla misc objects, and/or your smithing expertise to attempt to bend or break off (and possibly destroy) some of the iron and steel restraints. With a drawback of having a chance to permanently damage the lock (the lock gets jammed).

 

-Cutting: Simply use a bladed weapon to cut off leather and possibly rubber restraints. Obvious drawbacks are cutting yourself, and destroying the restraint.

 

-Brute Force: Attempting to forcefully slip your arms/legs/whatever out of the restraints. This being a fairly difficult task, with the risk of damaging yourself by dislocating bones or causing bruises (depicted by a Health/Stamina debuff that lasts an hour or two).

 

-Werewolf Transformation: When you transform into a werewolf, or vampire lord, the restraints have a chance to snap off, or constrict you causing intense pain (again a Health/Stamina debuff).

Posted

So annoying the tentacle parasite Drawn all the stamina , how do u suppose to fight with lengendry diffculties

 

Get rid of the tentacle parasite?

 

I don't think DCL is ment to make combat easier ...

 

As it happens, part of what I enjoy about the mod is that things get harder as I get more and more tied up, therefore increasing the chance of Defeat etc triggering...which results in increased wear and tear / more Devious Devices, therefore making fights even harder...etc.

 

Do you turn back? Will you be able to get back to town ok? Can you then get back to the dungeon before the cell resets?

 

I love the fact that dungeons are suddenly way more complicated / involving than just 'kill everything, take their stuff.'

Posted

Version 5.8

- Added: Heretic items released with the newest DDX version have been added to the drop list. This version is now required.
- Added: Cursed Trap victims. You are not the only hapless girl constantly getting tied up by these vicious cursed containers. There are others. Some of the poor things walk around in large cities and inns, tied up like christmas gifts - to the pity or amusement of the residents. You can talk to them. And since they can't help it, you can do with them what you want - EXACTLY like what the good people of Skyrim would do with you in their place. You can help them if you want. Or leave them to their restricted misery. That, or you can just take...whatever you want to take.
- Added: Jack The Belter. This evil misogynist pries only on the most beautiful women in Skyrim, locking chastity belts on them in their sleep or sometimes even in a brazen assault. Nobody ever caught him, and none of his poor female victims ever managed to escape their belt. Some have been belted for years, with no hope to escape and have sex again. You better don't fall victim to him. And if you do...well...good luck finding him! At least one thing about him is commonly known - he -really- loves ale. Which means he's hanging out in taverns a lot.
- Added: Failed solication or public indencency can now end up with you having to wear a chain harness. It's...quite humiliating, but people think you're a whore, so you deserve it!
- Added: If she belted you, Sasha can now use the remote control to make the plugs go off inside of you. It's only fair! Admit it: You do it too, you evil person, you!
- Added: You can now ask Sasha to remove the yoke when in cities while she's dominant. She understands that her plaything needs her hands free every now and then. It's costly, though. She will lock you in very restrictive leg restraints instead and take some of your gold for her troubles. Hey, it's additional work for her, and she's unionized!
- Added: Hobble Skirts have been added to the drop list. These super tight dresses will restrict your movement, so whereever you want to go while wearing this item - plan for more time!
- Added: New slave high heels have been added to the drop list.
- Added: New bondage mittens have been added to the drop list.
- Added: "Allow Animal Creatures" toggle in MCM. This option allows the selection of animal creatures for rape scenes. This includes Dogs, Wolves, Horses, Spiders, Chaurus, Sabre Cats and Bears. Note: This feature is provided AS IS! Bestiality content is still absolutely and totally UNSUPPORTED. No features specific to it will ever be added to the mod, so there is still no need to request them. Issues caused by or releated to allowing animals will NOT be addressed in any shape or fashion. The only thing this toggle actually does is merely preventing animals from actively getting filtered out by DCL, so they can (and will!) get picked up for rape scenes.
- Added: If you are gagged, you can now ask NPCs to feed you. They are somehow able to shove the food past your ball gag even (mashed potatoes? spinach?) If they are helpful, that is. You still have to get past the gag dialogue as applicable.
- Added: The Maiden's Shield: Skyrim is a harsh place (yeah, I know, I keep saying that!), where even the strongest of women get assaulted and raped on a daily basis. This chastity belt can protect them from the dangers. It is also the tool of choice for women who want to preserve their virginity. This belt's locking system is impossible to pick - there is no key that could unlock this belt. Instead, it features a timed lock that will release one week after it was engaged. It also means that once you lock it on yourself, you will be stuck in it until the timer runs out, no matter how horny you are! Unlike any other belt, this belt counts as full chastity gear and will prevent most sex attacks, even without wearing a bra or gag along with it! You can find it in Fort Helgen or buy it from the Dollmaker.
- Added: Enemies now have a chance to surrender when their health is getting low. You can do with them what you want. Including taking their stuff and their bodies. You know the drill. They do it to you, too. Yes, it's MCM customizable!
- Changed: Breast and butt scaling has been converted to use RaceMenu morphing as well. Looks -way- better. Yes, really! Instead of torpedo boobs you now grow proper melons. Woot! Again, make sure to build your body and outfits with the "RaceMenu Morphs" toggle ON in Bodyslide! That or don't complain about not growing anything, not even torpedo boobs. But you know you want these melons, right?
- Changed: The Tentacle Parasite has been updated with a model made by tarl7. Its tentacle is now actually shown in the place where it always claimed it would be - inside you! That's where tentacles belong!
- Changed: The gold catsuit textures have been updated by a better version made by HisDudeness2015! More shiny! More better!
- Changed: The ankle chains now have a proper ground model, contributed by LHM.
- Changed: Sasha's ankle chains are now shiny, no longer rusty. Can't lock the poor thing in a set of rusty shackles, right? Also contributed by LHM!
- Changed: Removed Maria Eden Slavery compatibility patch (obsolete).
- Changed: Self bondage has been changed to no longer trigger with 100% certainty when your arousal is over the threshold. This should make the feature more interesting and less punishing.
- Changed: Leon/Leah: Adjusted the punishment thresholds so that harsher punishments require greater disobedience.
- Changed: Leon/Leah: Adjusted the extent of the various punishments and rewards to scale based on MCM settings.
- Changed: Leon/Leah: Adjusted restraint level thresholds to scale based on MCM settings.
- Changed: Leon/Leah: Asking to wear a chastity belt equips only the belt and, if strict bondage is enabled, a chastity bra (no plugs).
- Changed: Leon/Leah: When removing generic restraints for sex, Leon/Leah will now replace them with Obsidian restraints.
- Changed: Leon/Leah: Added disposition bonuses for give keys and gold (bonus level depends on quantity of gold given).
- Changed: Leon/Leah: Added disposition bonuses for voluntarily wearing armbinder/belt for extended periods (the longer you wear them, the better the bonus).
- Changed: Leon/Leah: Especially high/low short-term disposition adds/subtracts bonuses to daily long-term disposition changes.
- Changed: Leon/Leah: Changed both device lists so that when ankle chains are removed, leg cuffs will replace them until arm cuffs are also removed.
- Changed: DCL boots have been adapted to use the new sprint penalty system introduced with DDI 3.3.
- Fixed: Gloves can now be equipped by traps when not using progressive bondage.
- Fixed: Victorious enemies will now properly tie up the character after a defeat.
- Fixed: Sasha will now be able to actually take your keys when dominating you. Not just boasting about it. Don't ask me how much red wine she had before that occured to her.
- Fixed: The Bondage Mittens got smarter and will now properly unequip -all- your weapons, including the spells.
- Fixed: Leon/Leah: Non-Leon/Leah restraints are removed when restraints are updated.
- Fixed: Leon/Leah: Fix for plugs sometimes failing to re-equip after sex.
- Fixed: Leon/Leah: Fixed "Free her" message box to be non-Leon specific.
- Fixed: Leon/Leah: Fixed remove restraints routine so that it successfully removes piercings.
- Fixed: Leon/Leah: Skip rule check until next clock tick while the player is in dialog with Leon/Leah.
- Fixed: Male player characters are now put in the correct position when DCL triggers a sex scenes. More fun for the girls!
- Fixed: The keyholder feature is now suspended when the Damsel in Distress quest is running, and no longer making it impossible to complete it.
- Fixed: Progressive bondage no longer tries to equip piercings through chastity bras and belts (Thanks, ssonly!)
- Fixed: You no longer bind yourself in your sleep when selfbondage is disabled globally.
- Fixed: Solicitation: When the "When Collared" opetion is active, Dance Naked and Sex for Keys are now available when any collar is worn, not just the slave collar.
- Fixed: The shackles can't be unlocked with a sharp item anymore. D'oh.
- Fixed: Combat surrender will no longer be chain applied if some mobs aren't picked up by a scene and decide to whack you after the scene (e.g. when they wandered in). Instead an outcome scenario will be applied.
- Fixed: Getting attacked while having lost of control will now make you stop masturbating. You can always play with yourself after disposing the pesky enemy!

 

Attention: This is a non-localized English version only. Oh, and yes, do DO need to have the newest DD release installed!!!!

Posted

Since we're talking about suggestions to remove devices I will propose some.

 

1) A Dare

This should only happen if you're wearing some devices, but are not in full chastity gear.

Requiring public Indencency to be on and being naked active as a crime would be a bonus.

You talk to a NPC and he dares you to walk around the city naked, like go to this marker in the city with the devices you're currently wearing and maybe do a prank at your destination (could be something illegal) and come back to him. (Maybe give to the player something that makes sneaking harder)

 

Example: I dare you to go to the Whiterun guards barrack and drop this (stink bomb there/steal the guard A armor), but you can't wear anything except those devices and you have to carry this possibly noisy device.

The action could add a bounty to your character in the end.

 

After you succeed you get one key or one device removed.

 

2) Experimental arcane rituals of removal

You can start this quest by talkning to Mages only (Court mages, Winterhold mage teachers, etc)

It's "free" (but there is a catch on completion)

You talk to a mage and he channels a lot of magic energy in you, making your arousal keep increasing steadly and causing some orgasms until you complete it or until you reach the max number of orgasms and the spell fizzles. (The time limit could instead be tied to playing time)

The in game explanation for doing it for free could be something along the lines of  you're repaying the mage's debt with a daedra for powers/revelations received by carrying the energies to a more convenient place for the daedra or it's just magical training.

After accepting the mage will tell you to go to one of the Daedra statues/shrines/Word Wall around the world in order to release the magical energies.

When you get to the location you always get all devices (except quest devices) removed, and the arousaul increase stops, but you get a "restraints blessing" effect on your character.

- The "restraints blessing" should last for 1 to 3 in game days ( It could be playable hours, maybe no greater than 2 hours )

- When the blessing ends, there should be like 30% chance that the ritual fails and you get equipped with N high security restrainsts. (N should be the same number removed by the blessing)

- For each High security restraint removed, the chance of the blessing failing increases by 10%

This way you have some borrowed time to get money, for when the inevitable happens and you have to ask another mage for help or you decide to pay the blacksmith.

 

 

Posted

Do these new versions require a new game?

Because I got some rather unspecific Devious Device related errors the first time I slept in the Bannered Mare after updating, I think it was DCL related as I tried to reload the autosave and no errors happened and thus I'm suspecting some random event triggered them, the errors themselves didn't really say anything other than that something seems to have gone wrong.

Posted

You need to make sure to have -all- new DD mods installed (the ones that released TODAY!) I'd otherwise think it should be ok to upgrade from another 5.x version, but with Skyrim you really never know.

Posted

You need to make sure to have -all- new DD mods installed (the ones that released TODAY!) I'd otherwise think it should be ok to upgrade from another 5.x version, but with Skyrim you really never know.

 

I've Updated DDA, DDI and DDX, if there are any others that have updated I would not know about it since for some reason the notification system isn't telling me when content I'm following have updated for the last few days now.

Posted

No, just these three. Test with a new game and see if that works. If it does, it's the savegame. If you can also try putting the new DD mods and DCL in the -exact- same spots in the loadorder they have been before the update. Skyrim HATES changes of the load order mid-playthrough.

Posted

Decided to try reinstalling all the updates to see if they might had been damaged in the download or something since my internet is pretty funky, was running around when the popup appeared and this time I had sense enough to screenshot it.

post-485587-0-63921500-1479417529_thumb.png

Posted

No, just wanted to do a quick check to see if it was possible to not have to throw 20-30 hours away, and I then wished to share the result,

my theory is that possibly some devious device that is no longer supported was never properly removed from my character (as they sometimes do) and it's the ghost of this device that's creating the errors.

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