darkfender666 Posted August 30, 2016 Posted August 30, 2016 Let me make a little request :3 WOuld be awesome in the future if sasha feature could be used with any follower .. Great job btw
Lokikun Posted August 30, 2016 Posted August 30, 2016 I would like to endorse the suggestion of keeping spellcasting with the mittens avaliable, perhaps adding a debuff to the magic casting skills. Something like -40 or double/triple magicka drain when casting, that way a mage character can still 'mostly' work, but dual wielding characters and two handers like my current one can get in some serious trouble trying to fight/escape enemies. I also would like to ask for an new item similar to the exhibitionist zipsuit, but with a chastity belt effect added to it. That way before you can remove the suit you have to remove the boots, the triple lock chastity belt and the plugs and finally the suit. (While distributing boobjobs and having oral sex wherever you go). The truth is I'd like another way to use plugs without resorting to harness since they block the restrictive corset, and I find wearing only chastity belts unnappealing. I know I'm mostly a lurker and a new poster, but thanks for the awesome mod.
Slorm Posted August 30, 2016 Posted August 30, 2016 3/ More of a question than a bug. Sometime a bandit will fit a misogyny belt after flashbang or sleep attack. I've tested by setting rape "Chance to Get Tied Up" slider to 100% but it rarely fires. Is that calculated separately in some way? That's how it's coded, so it works as intended. The question is if people want regular rape scenes/Sex Attacks to be able to equip this belt as well? I can add it if people want. No separate MCM slider, though. No that's great, I love it the way it is. I assume it will still work then if the Chance to Get Tied Up is set to zero. That belt is a whole lot of fun
Kimy Posted August 30, 2016 Author Posted August 30, 2016 Let me make a little request :3 WOuld be awesome in the future if sasha feature could be used with any follower .. Great job btw I mentioned this request to Sasha, but she objected to it. She wants to remain unique. That and her maker doesn't want to rewrite her dialogue and scripts from scratch to make this work.
Icon39 Posted August 30, 2016 Posted August 30, 2016 I mentioned this request to Sasha, but she objected to it. She wants to remain unique. You should lock a slave collar on her and ask again, I'm pretty sure she'll accept I'll look forward to ohers development regarding Sasha and the relation (Dom/Sub) with the player. This mod is one of the best here in loverslab, great work !
Richard1234 Posted August 30, 2016 Posted August 30, 2016 I would like to endorse the suggestion of keeping spellcasting with the mittens avaliable, perhaps adding a debuff to the magic casting skills. Yes, I also like the bound casting thing.
WaxenFigure Posted August 30, 2016 Posted August 30, 2016 I would like to endorse the suggestion of keeping spellcasting with the mittens avaliable, perhaps adding a debuff to the magic casting skills. Yes, I also like the bound casting thing. If the point is to disable the ability to fight then you are asking to hobble fighters but not mages. I think the option to not use the mittens is sufficient for people who don't like their character to be hobbled that way.
badbat111 Posted August 31, 2016 Posted August 31, 2016 theres a problem with sasha and her remote when i press it it says she doesnt have it it wasnt in her gift box and not equipped on her i dont have a controller as for those who dont use controller any chance of a mcm option to pick the key to vibrate and use something like page up and down to adjust the strenghts ?
Lord_Trekie Posted August 31, 2016 Posted August 31, 2016 I apologize if I ought not to post this question here, but I was attempting to change the model for the Slut Collar in the CK to use the model from Pet Collar, instead of the Zad Iron Collar, and when I changed the Armor and ArmorAddon models, the collar doesn't show up (even in console) when I next run Skyrim. Is the process a lot more complicated than I imagine? Or did I just mess up something simple/stupid?
Lokikun Posted August 31, 2016 Posted August 31, 2016 I would like to endorse the suggestion of keeping spellcasting with the mittens avaliable, perhaps adding a debuff to the magic casting skills. Yes, I also like the bound casting thing. If the point is to disable the ability to fight then you are asking to hobble fighters but not mages. I think the option to not use the mittens is sufficient for people who don't like their character to be hobbled that way. I know. I agree that magic is very powerful in Skyrim, and I think that it's a shame there isn't a similar nerf for magic that won't involve blocking casting completely or heavily modding the spellcasting with other mods. My train of thought was something like: Since the mittens allow you to fight unarmed, maybe there could be some way for it to affect magic too, forcing me to change my combat engagement style and rethink how I face the encounters instead of stopping everthing. Tempting me to go just long enough for the next cursed trap to trigger. Of course having a reason to change the normal casting animations for nipple magic casting animations with a in game justification is always a plus. (Even if my current character sucks at magic).
CGi Posted August 31, 2016 Posted August 31, 2016 I apologize if I ought not to post this question here, but I was attempting to change the model for the Slut Collar in the CK to use the model from Pet Collar, instead of the Zad Iron Collar, and when I changed the Armor and ArmorAddon models, the collar doesn't show up (even in console) when I next run Skyrim. Is the process a lot more complicated than I imagine? Or did I just mess up something simple/stupid? This very likely won't work because it seems that the slots that are specified in the zAP mesh do not match the ones DCL uses for the slut collar. if that's the case, then create a copy of the mesh you want to use and change the slots in the copy so they match the ones DCL uses in the slut collar mesh. if you change the slots in the zAP mesh directly instead of in the copy, then the zAP collar might become invisible. Afterwards edit DCL so it uses your newly created mesh for the slut collar.
TCPolecat Posted August 31, 2016 Posted August 31, 2016 Running into a problem with the key drops. I got hit with the cursed collar quest line. No problem, but been locked in a chastity belt for a long time as it was. In order to continue, had to get out of the chastity belt I'd been running with and put on the cursed one. So I crank up the chances to find a chastity key (Key drop chance %100, Chastity key weight, 100, restraints key weight, 0, Piercing tool weight, 0). The problem? I've gone through two entire dungeons (one cave, and one crypt) and while almost everything is giving me Restraint Keys, nothing is dropping the Chastity key. It's almost as if all the chastity keys have vanished from the game. O.o
davisev5225 Posted August 31, 2016 Posted August 31, 2016 Running into a problem with the key drops. I got hit with the cursed collar quest line. No problem, but been locked in a chastity belt for a long time as it was. In order to continue, had to get out of the chastity belt I'd been running with and put on the cursed one. So I crank up the chances to find a chastity key (Key drop chance %100, Chastity key weight, 100, restraints key weight, 0, Piercing tool weight, 0). The problem? I've gone through two entire dungeons (one cave, and one crypt) and while almost everything is giving me Restraint Keys, nothing is dropping the Chastity key. It's almost as if all the chastity keys have vanished from the game. O.o Do you have the Chaste Life setting(s) enabled?
Lord_Trekie Posted August 31, 2016 Posted August 31, 2016 I apologize if I ought not to post this question here, but I was attempting to change the model for the Slut Collar in the CK to use the model from Pet Collar, instead of the Zad Iron Collar, and when I changed the Armor and ArmorAddon models, the collar doesn't show up (even in console) when I next run Skyrim. Is the process a lot more complicated than I imagine? Or did I just mess up something simple/stupid? This very likely won't work because it seems that the slots that are specified in the zAP mesh do not match the ones DCL uses for the slut collar. if that's the case, then create a copy of the mesh you want to use and change the slots in the copy so they match the ones DCL uses in the slut collar mesh. if you change the slots in the zAP mesh directly instead of in the copy, then the zAP collar might become invisible. Afterwards edit DCL so it uses your newly created mesh for the slut collar. Ah, so I'd have to edit the mesh itself in order for the slot to change? That might be problematic, but I shall give it a shot, thanks for your pointers!
Richard1234 Posted August 31, 2016 Posted August 31, 2016 Running into a problem with the key drops. I got hit with the cursed collar quest line. No problem, but been locked in a chastity belt for a long time as it was. In order to continue, had to get out of the chastity belt I'd been running with and put on the cursed one. So I crank up the chances to find a chastity key (Key drop chance %100, Chastity key weight, 100, restraints key weight, 0, Piercing tool weight, 0). The problem? I've gone through two entire dungeons (one cave, and one crypt) and while almost everything is giving me Restraint Keys, nothing is dropping the Chastity key. It's almost as if all the chastity keys have vanished from the game. O.o Do you have the Chaste Life setting(s) enabled? Or the 'drop useful keys' option? Drop useful keys results in this kind of behaviour.
Bonding1005 Posted August 31, 2016 Posted August 31, 2016 Damn, Kimy! Between you and Veladarius I just have not enough time to play all the devious Skyrim that I NEED to play! How am I supposed to decide what to try out first? Aaaanyway. I love what you did with Sasha, she is a really enjoyble follower to have around. Some observations and suggestions though: - I opened her toy package, belted her and had no option to add the vibrator. I thought that would be in the dialogue? I could not find it... - When letting her be the dom, you get the periodic message that "Sasha wants to talk to you". I ignored this a couple of times (although not too long because I was curious what she wanted) and nothing happened. Maybe add a forcegreet after some time when she is ignored? And an extra restraint as punishment? Or is that already built in and I didn't ignore her long enough? - When letting her be the dom, the fact that she ALWAYS locks me into a heavy yoke in cities and safe places is a bit overwhelming. It makes entering enchanters, alchemy tables and all the smithing equipment impossible, forcimg me to end the "fun" before I want to do any of that stuff. I'd suggest a bit more variety in the items she locks onto the PC. She has all of that already "built in" anyway, right? She locked me into a belt, put a gag and other stuff onto me in dungeons. I'd like the same thing in cities. It is ok for it sometimes to be a yoke or an armbinder or shackles, but other times why not belts, ankle chains or gags? Or at least the possibility to remove the yoke for an hour or two? - The fact that you can end the submission at any point while not bound is a bit ... disappointing to me. I'd enjoy a bit more risk in this game. Maybe a random number of days until she's willing to let you out of the collar again? If you ask too early she'll just shut you up with a gag? - As Sasha is really enjoying this dominating game: suppose the PC ends up in an armbinder / yoke / shackles. What would prevent Sasha from just taking her key from you, unlocking all her stuff and putting her collar onto you for a while (again: random number of days)?
TCPolecat Posted August 31, 2016 Posted August 31, 2016 Running into a problem with the key drops. I got hit with the cursed collar quest line. No problem, but been locked in a chastity belt for a long time as it was. In order to continue, had to get out of the chastity belt I'd been running with and put on the cursed one. So I crank up the chances to find a chastity key (Key drop chance %100, Chastity key weight, 100, restraints key weight, 0, Piercing tool weight, 0). The problem? I've gone through two entire dungeons (one cave, and one crypt) and while almost everything is giving me Restraint Keys, nothing is dropping the Chastity key. It's almost as if all the chastity keys have vanished from the game. O.o Do you have the Chaste Life setting(s) enabled? Or the 'drop useful keys' option? Drop useful keys results in this kind of behaviour. Chaste life is not on (tho I strongly considered it). However the "drop useful keys" always dropped the chastity keys in the past, so I didn't think about turning that one off. I'll give that a try and see what happens. Edit: That was the problem. Turning off the "Favor Useful keys" option netted me a chastity key. Unfortunately I used the safeword option so I could continue playing normally without the cursed collar constantly zapping me. But now I know for the future. Thanks!
darkfender666 Posted August 31, 2016 Posted August 31, 2016 Let me make a little request :3 WOuld be awesome in the future if sasha feature could be used with any follower .. Great job btw I mentioned this request to Sasha, but she objected to it. She wants to remain unique. That and her maker doesn't want to rewrite her dialogue and scripts from scratch to make this work. What about some new face skin textures >.< she reflects light in a silly way in my game also she is really really tall P.S. or a customize spell for sasha with at least few option would be awesome.
Kimy Posted August 31, 2016 Author Posted August 31, 2016 A few fun ideas in here! Damn, Kimy! Between you and Veladarius I just have not enough time to play all the devious Skyrim that I NEED to play! How am I supposed to decide what to try out first? Haha, thank you! Aaaanyway. I love what you did with Sasha, she is a really enjoyble follower to have around. Some observations and suggestions though: - I opened her toy package, belted her and had no option to add the vibrator. I thought that would be in the dialogue? I could not find it... The vibrators are not in her package, but the dialogue should work anyway. At least it did when I tested it. - When letting her be the dom, you get the periodic message that "Sasha wants to talk to you". I ignored this a couple of times (although not too long because I was curious what she wanted) and nothing happened. Maybe add a forcegreet after some time when she is ignored? And an extra restraint as punishment? Or is that already built in and I didn't ignore her long enough? The latter. She's pretty lenient at first, you can ignore her for 5 times without any consequences. Reason being that she could theoretically beckon you when it's super inconvenient from a playstyle perspective, so I wanted the player to have the chance to finish what they started. But in fact she will start locking you in restraints if you overdo it. - When letting her be the dom, the fact that she ALWAYS locks me into a heavy yoke in cities and safe places is a bit overwhelming. It makes entering enchanters, alchemy tables and all the smithing equipment impossible, forcimg me to end the "fun" before I want to do any of that stuff. I'd suggest a bit more variety in the items she locks onto the PC. She has all of that already "built in" anyway, right? She locked me into a belt, put a gag and other stuff onto me in dungeons. I'd like the same thing in cities. It is ok for it sometimes to be a yoke or an armbinder or shackles, but other times why not belts, ankle chains or gags? Or at least the possibility to remove the yoke for an hour or two? Good point there. I will change that. - The fact that you can end the submission at any point while not bound is a bit ... disappointing to me. I'd enjoy a bit more risk in this game. Maybe a random number of days until she's willing to let you out of the collar again? If you ask too early she'll just shut you up with a gag? I thought about something like that already. It might happen, in her typical playful Sasha way. - As Sasha is really enjoying this dominating game: suppose the PC ends up in an armbinder / yoke / shackles. What would prevent Sasha from just taking her key from you, unlocking all her stuff and putting her collar onto you for a while (again: random number of days)? ditto.
steelmagpie Posted August 31, 2016 Posted August 31, 2016 Idea for Sasha... Would take a lot of work probably and I appreciate time is lifes most valuble commodity.. but.. Sasha has 4 sisters... maybe one could come visit for a while.. Double the fun!.. Probably way to much work involved but the idea just popped into my head and I thought I'd share.. ps. Sasha is Awesome in either of her roles ... a fantastic bonus to your already fun packed mod..
Bonding1005 Posted August 31, 2016 Posted August 31, 2016 A few fun ideas in here! Damn, Kimy! Between you and Veladarius I just have not enough time to play all the devious Skyrim that I NEED to play! How am I supposed to decide what to try out first? Haha, thank you! Aaaanyway. I love what you did with Sasha, she is a really enjoyble follower to have around. Some observations and suggestions though: - I opened her toy package, belted her and had no option to add the vibrator. I thought that would be in the dialogue? I could not find it... The vibrators are not in her package, but the dialogue should work anyway. At least it did when I tested it. - When letting her be the dom, you get the periodic message that "Sasha wants to talk to you". I ignored this a couple of times (although not too long because I was curious what she wanted) and nothing happened. Maybe add a forcegreet after some time when she is ignored? And an extra restraint as punishment? Or is that already built in and I didn't ignore her long enough? The latter. She's pretty lenient at first, you can ignore her for 5 times without any consequences. Reason being that she could theoretically beckon you when it's super inconvenient from a playstyle perspective, so I wanted the player to have the chance to finish what they started. But in fact she will start locking you in restraints if you overdo it. - When letting her be the dom, the fact that she ALWAYS locks me into a heavy yoke in cities and safe places is a bit overwhelming. It makes entering enchanters, alchemy tables and all the smithing equipment impossible, forcimg me to end the "fun" before I want to do any of that stuff. I'd suggest a bit more variety in the items she locks onto the PC. She has all of that already "built in" anyway, right? She locked me into a belt, put a gag and other stuff onto me in dungeons. I'd like the same thing in cities. It is ok for it sometimes to be a yoke or an armbinder or shackles, but other times why not belts, ankle chains or gags? Or at least the possibility to remove the yoke for an hour or two? Good point there. I will change that. - The fact that you can end the submission at any point while not bound is a bit ... disappointing to me. I'd enjoy a bit more risk in this game. Maybe a random number of days until she's willing to let you out of the collar again? If you ask too early she'll just shut you up with a gag? I thought about something like that already. It might happen, in her typical playful Sasha way. - As Sasha is really enjoying this dominating game: suppose the PC ends up in an armbinder / yoke / shackles. What would prevent Sasha from just taking her key from you, unlocking all her stuff and putting her collar onto you for a while (again: random number of days)? ditto. Thank you, Kimy! Looking forward to that!
Zerena Posted August 31, 2016 Posted August 31, 2016 Hi i was wondering if there where a way to make the nude check for the slave/slut collar to ignore spesific items. I want to have some accesories equiped but it would just end up killing me instead.
harwester Posted August 31, 2016 Posted August 31, 2016 Is there any way to get Cursed Loot to trigger when u step on i mine/trap. The ones that flings a wall of spikes on your face. or fire and so on The only thing i found was when manipulating a trap. That has the opposite effect, becous then u dont manipulate, just open and take the hit.
Slorm Posted August 31, 2016 Posted August 31, 2016 Bug Report Not sure if there's anything you can do with this one. Loss of Control fired off just outside Fort Snowhawk and while the animation was playing the Mages were then attacking at the same time. It seems a bit odd the pc would carry on masturbating while being attacked so maybe it needs something to interrupt the animation (similar to what happens with the guards perhaps). Also, the pc is re-dressed at the end of the animation, I would have thought she would be left naked but that's just me being picky LoC isn't routed through the Sex Attacks code, it really just fires a fire-and-forget sex scene through SexLab. I was thinking about this a bit more, would it be better to just have it only fire in civilised areas rather than wilderness or dungeons as that would stop the problem in in its tracks (unless you were really unlucky). It would also save up all that lovely arousal for when the pc hits a town or village.
bicobus Posted August 31, 2016 Posted August 31, 2016 Bug Report Not sure if there's anything you can do with this one. Loss of Control fired off just outside Fort Snowhawk and while the animation was playing the Mages were then attacking at the same time. It seems a bit odd the pc would carry on masturbating while being attacked so maybe it needs something to interrupt the animation (similar to what happens with the guards perhaps). Also, the pc is re-dressed at the end of the animation, I would have thought she would be left naked but that's just me being picky LoC isn't routed through the Sex Attacks code, it really just fires a fire-and-forget sex scene through SexLab. I was thinking about this a bit more, would it be better to just have it only fire in civilised areas rather than wilderness or dungeons as that would stop the problem in in its tracks (unless you were really unlucky). It would also save up all that lovely arousal for when the pc hits a town or village. Or make the NPCs not attack you, then partake in the fun afterward. But not really compatible with the "fire and forget" mentality either. Mmmh...
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