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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

Bug Report - Minor

 

(May not be a bug knowing Kimy :P )

 

Did the Leon quest tonight and at the start my Forsworn armour and weapons had been upgraded to Fine. When I got them back they were at base level so I had to re-smith them back to where they were.

 

I bet it was that Claudius that switched them, he's a shifty and ill favoured looking fellow :D

 

Yeah, this is something that came up a while back, but never got fixed. In fact, it's more extreme than just losing the Temper level. All items get reset to their base state, so applied enchantments will also be lost and books/notes that have dynamic content get reset to their original template.

 

I've done some work with the code and have come up with this fix, which not only returns the correct items, but is faster as well.

 

In dcur_leon_ustorf_celllock:

Replace:

                Int i = pl.GetNumItems()
                While (i > 0)
                        i -= 1
                        Form Item = pl.GetNthForm(i)
                        if Item != dcslave.dcur_leon_partyclothes
                                additem(Item, pl.GetItemCount(Item), True)
                        endif
                        pl.RemoveItem(Item, pl.GetItemCount(Item), True)
                EndWhile 

With:

                pl.RemoveItem(dcslave.dcur_leon_partyclothes, pl.GetItemCount(dcslave.dcur_leon_partyclothes), True)
                pl.RemoveAllItems(akTransferTo = self, abKeepOwnership = false, abRemoveQuestItems = true) 

 

And in dcur_leon_givestuffback:

Replace:

        Form Item
        Int i = chest.GetNumItems()
        While (i > 0)
                i -= 1
                Item = chest.GetNthForm(i)
                player.additem(Item, chest.GetItemCount(Item), True)
                chest.RemoveItem(Item, chest.GetItemCount(Item), True)
        EndWhile         

With:

        chest.RemoveAllItems(akTransferTo = player, abKeepOwnership = false, abRemoveQuestItems = true) 

 

I set RemoveQuestItems to True because you end up getting everything back before you could do anything with them anyways, but as it turned out in practice, my quest items weren't removed. I'm also not entirely sure about KeepOwnership either, since with it set to False, the stolen state of the items removed and returned during my testing was not changed.

Posted

 

Bug Report - Minor

 

(May not be a bug knowing Kimy :P )

 

Did the Leon quest tonight and at the start my Forsworn armour and weapons had been upgraded to Fine. When I got them back they were at base level so I had to re-smith them back to where they were.

 

I bet it was that Claudius that switched them, he's a shifty and ill favoured looking fellow :D

 

Yeah, this is something that came up a while back, but never got fixed. In fact, it's more extreme than just losing the Temper level. All items get reset to their base state, so applied enchantments will also be lost and books/notes that have dynamic content get reset to their original template.

 

I've done some work with the code and have come up with this fix, which not only returns the correct items, but is faster as well.

 

In dcur_leon_ustorf_celllock:

Replace:

                Int i = pl.GetNumItems()
                While (i > 0)
                        i -= 1
                        Form Item = pl.GetNthForm(i)
                        if Item != dcslave.dcur_leon_partyclothes
                                additem(Item, pl.GetItemCount(Item), True)
                        endif
                        pl.RemoveItem(Item, pl.GetItemCount(Item), True)
                EndWhile 

With:

                pl.RemoveItem(dcslave.dcur_leon_partyclothes, pl.GetItemCount(dcslave.dcur_leon_partyclothes), True)
                pl.RemoveAllItems(akTransferTo = self, abKeepOwnership = false, abRemoveQuestItems = true) 

 

And in dcur_leon_givestuffback:

Replace:

        Form Item
        Int i = chest.GetNumItems()
        While (i > 0)
                i -= 1
                Item = chest.GetNthForm(i)
                player.additem(Item, chest.GetItemCount(Item), True)
                chest.RemoveItem(Item, chest.GetItemCount(Item), True)
        EndWhile         

With:

        chest.RemoveAllItems(akTransferTo = player, abKeepOwnership = false, abRemoveQuestItems = true) 

 

I set RemoveQuestItems to True because you end up getting everything back before you could do anything with them anyways, but as it turned out in practice, my quest items weren't removed. I'm also not entirely sure about KeepOwnership either, since with it set to False, the stolen state of the items removed and returned during my testing was not changed.

 

 

Ouch you're right, I just checked and the Unusual Gem quest and stones of Berenziah have been reset. I tried getting them appraised again but it also saying I need to be a full member of the Thieves Guild (which I already am).

 

It's actually a major bug which is a shame as I really like that quest, but I'll go back to an earlier save to be on the safe side I think

 

Posted

Don't know if anyone already reported this but there is a huge clipping if u use northern bathhouse mod.

Dollmaker house and quicksilver bathhouse clipping togetther.

Posted

 

Bug Report - Minor

 

(May not be a bug knowing Kimy :P )

 

Did the Leon quest tonight and at the start my Forsworn armour and weapons had been upgraded to Fine. When I got them back they were at base level so I had to re-smith them back to where they were.

 

I bet it was that Claudius that switched them, he's a shifty and ill favoured looking fellow :D

 

Yeah, this is something that came up a while back, but never got fixed. In fact, it's more extreme than just losing the Temper level. All items get reset to their base state, so applied enchantments will also be lost and books/notes that have dynamic content get reset to their original template.

 

I've done some work with the code and have come up with this fix, which not only returns the correct items, but is faster as well.

 

In dcur_leon_ustorf_celllock:

Replace:

                Int i = pl.GetNumItems()
                While (i > 0)
                        i -= 1
                        Form Item = pl.GetNthForm(i)
                        if Item != dcslave.dcur_leon_partyclothes
                                additem(Item, pl.GetItemCount(Item), True)
                        endif
                        pl.RemoveItem(Item, pl.GetItemCount(Item), True)
                EndWhile 

With:

                pl.RemoveItem(dcslave.dcur_leon_partyclothes, pl.GetItemCount(dcslave.dcur_leon_partyclothes), True)
                pl.RemoveAllItems(akTransferTo = self, abKeepOwnership = false, abRemoveQuestItems = true) 

 

And in dcur_leon_givestuffback:

Replace:

        Form Item
        Int i = chest.GetNumItems()
        While (i > 0)
                i -= 1
                Item = chest.GetNthForm(i)
                player.additem(Item, chest.GetItemCount(Item), True)
                chest.RemoveItem(Item, chest.GetItemCount(Item), True)
        EndWhile         

With:

        chest.RemoveAllItems(akTransferTo = player, abKeepOwnership = false, abRemoveQuestItems = true) 

 

I set RemoveQuestItems to True because you end up getting everything back before you could do anything with them anyways, but as it turned out in practice, my quest items weren't removed. I'm also not entirely sure about KeepOwnership either, since with it set to False, the stolen state of the items removed and returned during my testing was not changed.

 

 

Doh! I normally don't use/can't use RemoveAllItems as it's not DD friendly, but this is one of the very few situations when it's totally safe to use it, as the quest rules out that you're wearing any DD items at this point. I will replace that code with yours right now! Thanks! :)

 

Posted

Don't know if anyone already reported this but there is a huge clipping if u use northern bathhouse mod.

Dollmaker house and quicksilver bathhouse clipping togetther.

 

It's mentioned in the ReadMe:

 

 

CONFLICTS

 

Northern Bathhouses by dourdendevire. http://www.nexusmods...im/mods/27489/?:This mod adds a bathhouse on the spot occupied by the Dollmaker's house. Solution: Don't install this mod when using Cursed Loot.

 

 

Posted

I can't quite figure out what it is, but there seems to be some incompatibility between Frostfall/Campfire and Deviously Cursed Loot.  There wasn't anything useful in my papyrus log (the game just crashed with no error when loading a save), so I won't bother posting it.  Whether I have Frostfall started up or not, my game crashes on load with Deviously Cursed Loot activated.

 

I ended up removing Frostfall and Campfire because I would rather use this mod.  Might be worth noting a potential conflict on the downloads page.

 

Steps to reproduce:

1.  Start a new game with Frostfall and Campfire installed, but without Deviously Cursed Loot installed.

2.  Configure all mods loaded.  Activate Frostfall or don't - makes no difference.

3.  Save and quit.

4.  Install or activate Deviously Cursed Loot.

5.  Load saved game, configure DCL, and save.

6.  Attempt to load the save, either by quitting and restarting or just going to the load menu.

7.  Game inexplicably crashes when loading.  Repeat this step until you are satisfied that there is no explanation for the behavior.

 

Steps to resolve:

1.  Deactivate or uninstall Frostfall and Campfire.

2.  Start a new game with Deviously Cursed Loot installed and activated.

3.  Save and quit.

4.  Start and load your save.

5.  Everything works.

 

Conclusion:

Frostfall/Campfire can't coexist with Deviously Cursed Loot.  It isn't the first time that I have had to deactivate them to play Skyrim with the mods that I want to use.

Posted

There used to be a compatibility patch for Frostfall 2, contributed by a DCL user. It obviously broke when FF3 released and nobody ever made a new one, so yes, these mods are probably not going to work well together these days. I asked around a while ago, but so far nobody has provided a new patch, and I cannot make one either because I don't use FF and thus have no clue what needs to be patched. I have never heard of crash issues, though.

 

But yes, unless someone steps up and makes a patch for the new FF, I will add a line to the Conflicts section of the ReadMe, telling that these two mods are incompatible.

Posted

There used to be a compatibility patch for Frostfall 2, contributed by a DCL user. It obviously broke when FF3 released and nobody ever made a new one, so yes, these mods are probably not going to work well together these days. I asked around a while ago, but so far nobody has provided a new patch and I cannot make one either because I don't use FF and thus have no clue what needs patched. I have never heard of crash issues, though.

 

But yes, unless someone steps up and makes a patch for the new FF, I will add a line to the Conflicts section of the ReadMe, telling that these two mods are incompatible.

 

Basically one or more items should be made as a heat source. I am unsure if it is worth it though.

 

I am using Frostfall 3. SexLab added it as a soft dependency, so that exposure does not grow during animations. This biggest problem with Frostfall always was those cases, when character freezes during animations. If you can move, then you are likely able to find some sort of fire place. If the playing style does not support it, then just crank the exposure speed down.

 

I am using 0.5 exposure for my female character and 1.0 for my male character. You can all guess which one spends time moving slowly through Skyrim locked in iron chains and which one runs around bashing bandits heads with an axe. wink.png

Posted

I'm not sure if this is the place to post this but I'm having a bit of an issue with this mod, maybe it's just down to my own stupidity or maybe there's a conflicting mod or something.

Yokes don't work for me. Whenever they are equipped, either by myself or events, my character's hands won't go into the yoke, they'll remain free. See picture:

http://i.imgur.com/y5HPiMP.jpg

 

Here's my loadorder if it helps:

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
fox_shop.esm
ZaZAnimationPack.esm
Devious Devices - Integration.esm
ClimatesOfTamriel.esm
hdtHighHeel.esm
notice board.esp
RSkyrimChildren.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
Devious Devices - Expansion.esm
CreatureFramework.esm
daymoyl.esm
TERAArmors.esm
Heels Sound.esm
SGHairPackBase.esm
dcc-soulgem-oven-000.esm
ApachiiHairFemales.esm
ApachiiHair.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
FNIS.esp
SkyUI.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
EnhancedLightsandFX.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
LegacyoftheDragonborn.esp
JKs Skyrim.esp
3DNPC.esp
Clothing & Clutter Fixes.esp
Complete Crafting Overhaul_Remade.esp
WetandCold.esp
WetandCold - Ashes.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Nights-Level-3.esp
iHUD.esp
Hothtrooper44_Armor_Ecksstra.esp
Skyrim Immersive Creatures.esp
RaceMenuMorphsUUNP.esp
dD - Realistic Ragdoll Force - Realistic.esp
RevampedExteriorFog.esp
ENB Snow FX.esp
Convenient Horses.esp
Facelight.esp
Purewaters.esp
ethereal_elven_overhaul.esp
Undeath.esp
Breezehome_Fully_Upgradable.esp
Ordinator - Perks of Skyrim.esp
SexLab_DibellaCult.esp
Skyrim Immersive Creatures - DLC2.esp
Hothtrooper44_ArmorCompilation.esp
SexLab_Solutions.esp
Captured Dreams.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
HentaiCreatures.esp
SkyrimsUniqueTreasures.esp
Further Dark Dungeons for ENB.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Warm.esp
Cloaks - Dawnguard.esp
Combat Evolved.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
TheChoiceIsYours.esp
Cloaks.esp
Run For Your Lives.esp
Wintermyst - Enchantments of Skyrim.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
Immersive Weapons.esp
UFO - Ultimate Follower Overhaul.esp
SMIM-Merged-All.esp
SFO - Dragonborn.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
AMB Glass Variants Lore.esp
Differently Ebony.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
aMidianborn_Skyforge_Weapons.esp
Footprints.esp
When Vampires Attack.esp
Brawl Bugs CE.esp
AchieveThat.esp
DeadlySpellImpacts.esp
LovelyHairstylesCE.esp
MacKom_LoreStylesHairSet.esp
Acquisitive Soul Gems.esp
Deviously Cursed Loot.esp
SimpleSlavery.esp
DBM_IWIA_Patch.esp
DBM_IW_Patch.esp
SexLab-AmorousAdventures.esp
HearthfireMultiKid.esp
Size Does Matter HF.esp
HarvestOverhaulCreatures.esp
DBM_CCOR_patch.esp
Round Window Cabin.esp
DBM_IA_Patch.esp
EnhancedCharacterEdit.esp
AP Eyes.esp
ColdharbourDaedra.esp
Remodeled Armor - Vanilla Replacer.esp
FoxMerged.esp
SexLab Eager NPCs.esp
Recorder Follower Base.esp
SteelPlateBikini.esp
Bouncy-Bodices-Booties-Belts-Stockings.esp
notice board - dragonborn patch.esp
DragonboneBarbarianArmor.esp
DragonBoneBikini.esp
Follower Neisa.esp
My Home Is Your Home.esp
RosaFollower.esp
ForgottenMagic_Redone.esp
Wolfbikini.esp
Apocalypse - The Spell Package.esp
Apocalypse - Ordinator Compatibility Patch.esp
ASG Apocalypse Patch.esp
HarvestOverhaul.esp
LostGrimoire.esp
RSChildren - Complete.esp
RSChildren_PatchUSKP.esp
AHZmoreHUD.esp
360WalkandRunPlus-RunBackwardSpeedAdjust.esp
Predator Vision.esp
Immersive NPC in the dark.esp
UIExtensions.esp
AddItemMenu.esp
FS_UltimateAssortment.esp
Random Vampire Attacks in Towns Disabled.esp
DBM_WAFR Patch.esp
RSChildren - Legacy Patch.esp
AzarHairPonyTail 03 - Havok.esp
FineImperialDress.esp
better_torches_brighter_torchlight.esp
Clothing & Clutter_3DNPC_Patch.esp
Ish's Respec Mod.esp
LindsVaerminaHood.esp
KS Hairdo's.esp
KS Hairdos - HDT.esp
CharacterMakingExtender.esp
USKP Patcher for RaceCompatibility.esp
heimu0.esp
Emfy Cleric Robes.esp
Sexy Robes and Hats.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
DD - Interactions.esp
DeviouslyHelpless.esp
GagSFX.esp
FlemethArmor.esp
Devious Deviants.esp
S&D black temptation.esp
DAO Morrigan's Robes.esp
MF_RadiantProstitution.esp
MoreNastyCritters.esp
GCE NPCs Replacer.esp
BTRH_Waifu.esp
Bijin Wives.esp
Bijin Warmaidens.esp
GCE NPCs ReplacerDG.esp
XPMSE.esp
SexLab_DibellaCult_Sisters.esp
Blush When Aroused.esp
VeronicaFollower.esp
FNIS_PCEA2.esp
ChaPi 7.esp
PeroPeroArmorPack2.esp
Neo's Devilmaid2.esp
Velvec Outfit.esp
Osare GothicLolita BU.esp
numenume bikini.esp
YuiH's Screenshot Models - Freyane.esp
TheEyesOfBeauty.esp
Leolic.esp
DragonPlateBrazen.esp
TVI Alir Armor.esp
HotPantsMicroBikini.esp
WiccaHunterOutfit.esp
PureFantasyMageRobes.esp
Lacey Clover.esp
HDTTailsEquipable.esp
Animated Dragon Wings.esp
Cute Serana.esp
Cute Adoptable.esp
HearthfireMultiKid_LastName.esp
NusbieVoices.esp
NonSexLabAnimationPack.esp
NecroAnims.esp
SLAnimLoader.esp
SGHairPackAIO.esp
Luxury Collection.esp
Luxury Collection Vendor.esp
No Dragon LODs v2 full.esp
Chakaru 1001 Nights.esp
Redguard Royal Armor.esp
Worlds Dawn.esp
SexLabDefeat.esp
mslDeviousCaptures.esp
RippedBodySuit.esp
zzEstrus.esp
EstrusChaurus.esp
yurica_chevaleresse_II [HDT].esp
PeroPeroArmorPack.esp
12FemaleBrows.esp
SexLab_SOS-Stapon.esp
GDZZJJDH.esp
TBBP_Black Leather Thief.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Insanity'sServatorMashup.esp
TsuntsunArmor7B.esp
BlacktalonArmorV11UNP.esp
Black Jacket.esp
Strap.esp
AradiaKatoArmor.esp
tie.esp
ScarletDawnArmor.esp
CrimsonTwilightArmor.esp
RaceChanger.esp
pchs_loansharks.esp
Bijin NPCs.esp
MarieRose Wig.esp
HHairstyles.esp
numenume Hair.esp
FF12FranArmor.esp
Ciri's DLC Outfit.esp
Gwelda Red Riding Hood.esp
ArmorChainMail.esp
Headtracking.esp
Alternate Start - Live Another Life.esp
ccas_starts.esp
ImmerSlave.esp
ASIS-Dependency.esp

 

 I've reinstalled my skeleton and I've rerun FNIS, I'm out of ideas.  :(

Posted

Thumbs up for the possible spearhead catsuit, it was the first not-lore-friendly mod I installed. That was before I found this website with mod like these :D

 

I have a (rather specific) question / request:

Could you make the High Security Restraints a bit more configurable (like making it possible to find high security gags or belts, while regular gags and belts are disabled) ?

 

The reason (in my case anyway)

My character has to do solicitation for her keys (other options are very very rare). As a result, should my character get locked in a regular chastity device, my character cannot remove any devious items anymore, including the regular chastity belt. But a high security chastity belt however would still be removable.

 

Side note (and probably mentioned before):

With the chastity belt of shame as option when failing, my character is often forced to keep wearing devious devices for a while. Or, won't be able to remove new ones for a while. When locked in a chastity belt of shame I suddenly become a lot more reluctant to open chests :P

 

 

Posted

There used to be a compatibility patch for Frostfall 2, contributed by a DCL user. It obviously broke when FF3 released and nobody ever made a new one, so yes, these mods are probably not going to work well together these days. I asked around a while ago, but so far nobody has provided a new patch, and I cannot make one either because I don't use FF and thus have no clue what needs to be patched. I have never heard of crash issues, though.

 

But yes, unless someone steps up and makes a patch for the new FF, I will add a line to the Conflicts section of the ReadMe, telling that these two mods are incompatible.

 

Thanks.  I'm not that desperate to use Frostfall.  It would be nice, but I'll live without it.  The issue actually seems to be with Campfire itself (probably).  Campfire is a .esm, and Frostfall uses it as a master.  It's possible to just run Campfire, however it also causes the same crash behavior with DCL.

 

I'm not sure what would need to be changed to make a compatibility patch either.  I reported the issue to Chesko on the FF nexus page bug report tab, but I doubt he will make a patch for a sex mod from LL.

Posted

I don't think there's a incompatibility between Frostfall and DCL.  Been using FF3 and DCL for awhile now and haven't add any problems.  More likely its the amount of script threads running that kill papyrus.

Posted

I don't think there's a incompatibility between Frostfall and DCL.  Been using FF3 and DCL for awhile now and haven't add any problems.  More likely its the amount of script threads running that kill papyrus.

 

The incompatibility is unlikely to be of a technical nature. It's just that Cursed Loot causes you to be...scantily dressed at time, and that does not go well together with a mod about hypothermia. :D

Posted

I can't quite figure out what it is, but there seems to be some incompatibility between Frostfall/Campfire and Deviously Cursed Loot.  There wasn't anything useful in my papyrus log (the game just crashed with no error when loading a save), so I won't bother posting it.  Whether I have Frostfall started up or not, my game crashes on load with Deviously Cursed Loot activated.

 

I ended up removing Frostfall and Campfire because I would rather use this mod.  Might be worth noting a potential conflict on the downloads page.

 

Steps to reproduce:

1.  Start a new game with Frostfall and Campfire installed, but without Deviously Cursed Loot installed.

2.  Configure all mods loaded.  Activate Frostfall or don't - makes no difference.

3.  Save and quit.

4.  Install or activate Deviously Cursed Loot.

5.  Load saved game, configure DCL, and save.

6.  Attempt to load the save, either by quitting and restarting or just going to the load menu.

7.  Game inexplicably crashes when loading.  Repeat this step until you are satisfied that there is no explanation for the behavior.

 

Steps to resolve:

1.  Deactivate or uninstall Frostfall and Campfire.

2.  Start a new game with Deviously Cursed Loot installed and activated.

3.  Save and quit.

4.  Start and load your save.

5.  Everything works.

 

Conclusion:

Frostfall/Campfire can't coexist with Deviously Cursed Loot.  It isn't the first time that I have had to deactivate them to play Skyrim with the mods that I want to use.

Sorry to blow your theory out of the water but I use frostfal and campfire with cursed loot with no problem at all, all the time, for a long time now...

Posted

 

I'm not sure if this is the place to post this but I'm having a bit of an issue with this mod, maybe it's just down to my own stupidity or maybe there's a conflicting mod or something.

Yokes don't work for me. Whenever they are equipped, either by myself or events, my character's hands won't go into the yoke, they'll remain free. See picture:

http://i.imgur.com/y5HPiMP.jpg

 

Here's my loadorder if it helps:

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

HearthFires.esm

Unofficial Hearthfire Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

SexLab.esm

SexLabAroused.esm

Devious Devices - Assets.esm

fox_shop.esm

ZaZAnimationPack.esm

Devious Devices - Integration.esm

ClimatesOfTamriel.esm

hdtHighHeel.esm

notice board.esp

RSkyrimChildren.esm

RaceCompatibility.esm

Schlongs of Skyrim - Core.esm

Devious Devices - Expansion.esm

CreatureFramework.esm

daymoyl.esm

TERAArmors.esm

Heels Sound.esm

SGHairPackBase.esm

dcc-soulgem-oven-000.esm

ApachiiHairFemales.esm

ApachiiHair.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

FNIS.esp

SkyUI.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

EnhancedLightsandFX.esp

Guard Dialogue Overhaul.esp

Weapons & Armor Fixes_Remade.esp

LegacyoftheDragonborn.esp

JKs Skyrim.esp

3DNPC.esp

Clothing & Clutter Fixes.esp

Complete Crafting Overhaul_Remade.esp

WetandCold.esp

WetandCold - Ashes.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

ClimatesOfTamriel-Nights-Level-3.esp

iHUD.esp

Hothtrooper44_Armor_Ecksstra.esp

Skyrim Immersive Creatures.esp

RaceMenuMorphsUUNP.esp

dD - Realistic Ragdoll Force - Realistic.esp

RevampedExteriorFog.esp

ENB Snow FX.esp

Convenient Horses.esp

Facelight.esp

Purewaters.esp

ethereal_elven_overhaul.esp

Undeath.esp

Breezehome_Fully_Upgradable.esp

Ordinator - Perks of Skyrim.esp

SexLab_DibellaCult.esp

Skyrim Immersive Creatures - DLC2.esp

Hothtrooper44_ArmorCompilation.esp

SexLab_Solutions.esp

Captured Dreams.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDB.esp

SexLabNudeCreaturesDG.esp

HentaiCreatures.esp

SkyrimsUniqueTreasures.esp

Further Dark Dungeons for ENB.esp

ClimatesOfTamriel-Dungeons-Hazardous.esp

ClimatesOfTamriel-Interiors-Warm.esp

Cloaks - Dawnguard.esp

Combat Evolved.esp

dD - Enhanced Blood Main.esp

dD-DG-DB-Immersive Creatures EBT Patch.esp

TheChoiceIsYours.esp

Cloaks.esp

Run For Your Lives.esp

Wintermyst - Enchantments of Skyrim.esp

Weapons & Armor_TrueWeaponsLvlLists.esp

Immersive Weapons.esp

UFO - Ultimate Follower Overhaul.esp

SMIM-Merged-All.esp

SFO - Dragonborn.esp

1nivWICCloaks.esp

1nivWICSkyCloaksPatch.esp

AMB Glass Variants Lore.esp

Differently Ebony.esp

WeaponsArmorFixes_ImmersiveWeapons_Patch.esp

aMidianborn_Skyforge_Weapons.esp

Footprints.esp

When Vampires Attack.esp

Brawl Bugs CE.esp

AchieveThat.esp

DeadlySpellImpacts.esp

LovelyHairstylesCE.esp

MacKom_LoreStylesHairSet.esp

Acquisitive Soul Gems.esp

Deviously Cursed Loot.esp

SimpleSlavery.esp

DBM_IWIA_Patch.esp

DBM_IW_Patch.esp

SexLab-AmorousAdventures.esp

HearthfireMultiKid.esp

Size Does Matter HF.esp

HarvestOverhaulCreatures.esp

DBM_CCOR_patch.esp

Round Window Cabin.esp

DBM_IA_Patch.esp

EnhancedCharacterEdit.esp

AP Eyes.esp

ColdharbourDaedra.esp

Remodeled Armor - Vanilla Replacer.esp

FoxMerged.esp

SexLab Eager NPCs.esp

Recorder Follower Base.esp

SteelPlateBikini.esp

Bouncy-Bodices-Booties-Belts-Stockings.esp

notice board - dragonborn patch.esp

DragonboneBarbarianArmor.esp

DragonBoneBikini.esp

Follower Neisa.esp

My Home Is Your Home.esp

RosaFollower.esp

ForgottenMagic_Redone.esp

Wolfbikini.esp

Apocalypse - The Spell Package.esp

Apocalypse - Ordinator Compatibility Patch.esp

ASG Apocalypse Patch.esp

HarvestOverhaul.esp

LostGrimoire.esp

RSChildren - Complete.esp

RSChildren_PatchUSKP.esp

AHZmoreHUD.esp

360WalkandRunPlus-RunBackwardSpeedAdjust.esp

Predator Vision.esp

Immersive NPC in the dark.esp

UIExtensions.esp

AddItemMenu.esp

FS_UltimateAssortment.esp

Random Vampire Attacks in Towns Disabled.esp

DBM_WAFR Patch.esp

RSChildren - Legacy Patch.esp

AzarHairPonyTail 03 - Havok.esp

FineImperialDress.esp

better_torches_brighter_torchlight.esp

Clothing & Clutter_3DNPC_Patch.esp

Ish's Respec Mod.esp

LindsVaerminaHood.esp

KS Hairdo's.esp

KS Hairdos - HDT.esp

CharacterMakingExtender.esp

USKP Patcher for RaceCompatibility.esp

heimu0.esp

Emfy Cleric Robes.esp

Sexy Robes and Hats.esp

Schlongs of Skyrim.esp

SOS - Smurf Average Addon.esp

DD - Interactions.esp

DeviouslyHelpless.esp

GagSFX.esp

FlemethArmor.esp

Devious Deviants.esp

S&D black temptation.esp

DAO Morrigan's Robes.esp

MF_RadiantProstitution.esp

MoreNastyCritters.esp

GCE NPCs Replacer.esp

BTRH_Waifu.esp

Bijin Wives.esp

Bijin Warmaidens.esp

GCE NPCs ReplacerDG.esp

XPMSE.esp

SexLab_DibellaCult_Sisters.esp

Blush When Aroused.esp

VeronicaFollower.esp

FNIS_PCEA2.esp

ChaPi 7.esp

PeroPeroArmorPack2.esp

Neo's Devilmaid2.esp

Velvec Outfit.esp

Osare GothicLolita BU.esp

numenume bikini.esp

YuiH's Screenshot Models - Freyane.esp

TheEyesOfBeauty.esp

Leolic.esp

DragonPlateBrazen.esp

TVI Alir Armor.esp

HotPantsMicroBikini.esp

WiccaHunterOutfit.esp

PureFantasyMageRobes.esp

Lacey Clover.esp

HDTTailsEquipable.esp

Animated Dragon Wings.esp

Cute Serana.esp

Cute Adoptable.esp

HearthfireMultiKid_LastName.esp

NusbieVoices.esp

NonSexLabAnimationPack.esp

NecroAnims.esp

SLAnimLoader.esp

SGHairPackAIO.esp

Luxury Collection.esp

Luxury Collection Vendor.esp

No Dragon LODs v2 full.esp

Chakaru 1001 Nights.esp

Redguard Royal Armor.esp

Worlds Dawn.esp

SexLabDefeat.esp

mslDeviousCaptures.esp

RippedBodySuit.esp

zzEstrus.esp

EstrusChaurus.esp

yurica_chevaleresse_II [HDT].esp

PeroPeroArmorPack.esp

12FemaleBrows.esp

SexLab_SOS-Stapon.esp

GDZZJJDH.esp

TBBP_Black Leather Thief.esp

Remodeled Armor - Vanilla Replacer - Dawnguard.esp

Remodeled Armor - Vanilla Replacer - Dragonborn.esp

Insanity'sServatorMashup.esp

TsuntsunArmor7B.esp

BlacktalonArmorV11UNP.esp

Black Jacket.esp

Strap.esp

AradiaKatoArmor.esp

tie.esp

ScarletDawnArmor.esp

CrimsonTwilightArmor.esp

RaceChanger.esp

pchs_loansharks.esp

Bijin NPCs.esp

MarieRose Wig.esp

HHairstyles.esp

numenume Hair.esp

FF12FranArmor.esp

Ciri's DLC Outfit.esp

Gwelda Red Riding Hood.esp

ArmorChainMail.esp

Headtracking.esp

Alternate Start - Live Another Life.esp

ccas_starts.esp

ImmerSlave.esp

ASIS-Dependency.esp

 

 I've reinstalled my skeleton and I've rerun FNIS, I'm out of ideas.  :(

 

 

I too ran into trouble with the yokes after upgrading from 5.4 to 5.5, the yoke attach but does not animate the character who instead just hold her arms down her sides.

 

Triggering another devious animation, such as the one after sleeping chastity belted while wearing a yoke puts the arms in the correct place but instead leaves the character stuck in the devious animation.

 

Made sure all dependencies are up to date and ran FNIS, problem persist after starting a new game too.

Otherwise I still very much love what this mod adds to Skyrim and its really fantastic of Kimy to have maintained and kept expanding on the mod all this time :)

Posted

Hi, great mod, definitely made my playthrough more entertaining.

 

I was wondering, would it be possible to change the slave collar punishment effect for wearing clothes to something more constant? When my character gets punished, she only loses a small portion of health (which is easily offset by the other enchantments I have, including beneficial slave collar effects), and the stun effect only seems to work in third person (at least for me). My idea would be to halve her health/magicka/stamina (maybe even carry weight if we're being cruel), turn off health/magicka/stamina regeneration, and/or turn off benefitial slave collar enchantments until she removes her clothing.

Posted

Hi, great mod, definitely made my playthrough more entertaining.

 

I was wondering, would it be possible to change the slave collar punishment effect for wearing clothes to something more constant? When my character gets punished, she only loses a small portion of health (which is easily offset by the other enchantments I have, including beneficial slave collar effects), and the stun effect only seems to work in third person (at least for me). My idea would be to halve her health/magicka/stamina (maybe even carry weight if we're being cruel), turn off health/magicka/stamina regeneration, and/or turn off benefitial slave collar enchantments until she removes her clothing.

 

The "workaround" loophole to play in 1st person to avoid the animation sequence will be closed in 5.6. The slave collar will force 3rd person when shocking you, so the animations will play. But yes, it might be that I make the punishment harsher, too.

Posted

 

I can't quite figure out what it is, but there seems to be some incompatibility between Frostfall/Campfire and Deviously Cursed Loot.  There wasn't anything useful in my papyrus log (the game just crashed with no error when loading a save), so I won't bother posting it.  Whether I have Frostfall started up or not, my game crashes on load with Deviously Cursed Loot activated.

 

I ended up removing Frostfall and Campfire because I would rather use this mod.  Might be worth noting a potential conflict on the downloads page.

 

Steps to reproduce:

1.  Start a new game with Frostfall and Campfire installed, but without Deviously Cursed Loot installed.

2.  Configure all mods loaded.  Activate Frostfall or don't - makes no difference.

3.  Save and quit.

4.  Install or activate Deviously Cursed Loot.

5.  Load saved game, configure DCL, and save.

6.  Attempt to load the save, either by quitting and restarting or just going to the load menu.

7.  Game inexplicably crashes when loading.  Repeat this step until you are satisfied that there is no explanation for the behavior.

 

Steps to resolve:

1.  Deactivate or uninstall Frostfall and Campfire.

2.  Start a new game with Deviously Cursed Loot installed and activated.

3.  Save and quit.

4.  Start and load your save.

5.  Everything works.

 

Conclusion:

Frostfall/Campfire can't coexist with Deviously Cursed Loot.  It isn't the first time that I have had to deactivate them to play Skyrim with the mods that I want to use.

Sorry to blow your theory out of the water but I use frostfal and campfire with cursed loot with no problem at all, all the time, for a long time now...

 

 

I'm thinking it's just a matter of how many script-intensive mods I am trying to run.  Frostfall, Hunterborn, Defeat, Death Alternative, FNIS Sexy Move, and Deviously Cursed Loot, to name a few.  I had to deactivate FNIS Sexy Move as well.  I'll try again with Frostfall and Campfire.

 

Hi, great mod, definitely made my playthrough more entertaining.

 

I was wondering, would it be possible to change the slave collar punishment effect for wearing clothes to something more constant? When my character gets punished, she only loses a small portion of health (which is easily offset by the other enchantments I have, including beneficial slave collar effects), and the stun effect only seems to work in third person (at least for me). My idea would be to halve her health/magicka/stamina (maybe even carry weight if we're being cruel), turn off health/magicka/stamina regeneration, and/or turn off benefitial slave collar enchantments until she removes her clothing.

 

The "workaround" loophole to play in 1st person to avoid the animation sequence will be closed in 5.6. The slave collar will force 3rd person when shocking you, so the animations will play. But yes, it might be that I make the punishment harsher, too.

 

 

Oh!  When do you think 5.6 might be ready?  If it's soon, I'll wait to start a new game and just use the newer version.

Posted

Yes, too many script heavy mods will make the Papyrus engine choke. It's not exactly a racing car as far as script engines go. More like an old rusty bicycle. :D


Thumbs up for the possible spearhead catsuit, it was the first not-lore-friendly mod I installed. That was before I found this website with mod like these :D

 

Looked good at first, but when I tested it there was thin air where my wrists and ankles were supposed to be. Not sure of the catsuit absolutely requires the boots and gloves to be equipped as well, but if it does, I am not sure I can use it after all. :(
 

Posted

 

Hi, great mod, definitely made my playthrough more entertaining.

 

I was wondering, would it be possible to change the slave collar punishment effect for wearing clothes to something more constant? When my character gets punished, she only loses a small portion of health (which is easily offset by the other enchantments I have, including beneficial slave collar effects), and the stun effect only seems to work in third person (at least for me). My idea would be to halve her health/magicka/stamina (maybe even carry weight if we're being cruel), turn off health/magicka/stamina regeneration, and/or turn off benefitial slave collar enchantments until she removes her clothing.

 

The "workaround" loophole to play in 1st person to avoid the animation sequence will be closed in 5.6. The slave collar will force 3rd person when shocking you, so the animations will play. But yes, it might be that I make the punishment harsher, too.

 

If your taking suggestions, I never really liked the zap health punishment. As that can just get you killed, but its easy to heal off. Id remove the damage health part of the punishment, and instead give a very strong magicka and stamina regeneration penalty so it essentially makes you tired and unable to do much. You could have it encumber the character to slow them down by lowering carry capacity by like a 1000 or something [or maybe just prevent from jogging, or slow speed. Cant sprint without stamina at least but could further handicap mobility somehow] or damage skills. But, basically the idea would be to cripple you, not try and directly cause some damage. Unsure if its possible for the shock to actually kill you but even if it not and it brings you to a low percentage of health it just doesnt seem that fitting of the collar unless it was "trying" to kill you. Handicapping you would be better.

 

Speaking of, I think default gags should give a speech skill penalty. Hard to intimidate, persuade, or barter with something stuck in your mouth. :P Could that be done?

 

 

 

I'm thinking it's just a matter of how many script-intensive mods I am trying to run.  Frostfall, Hunterborn, Defeat, Death Alternative, FNIS Sexy Move, and Deviously Cursed Loot, to name a few.  I had to deactivate FNIS Sexy Move as well.  I'll try again with Frostfall and Campfire.

 

 

 

Oh!  When do you think 5.6 might be ready?  If it's soon, I'll wait to start a new game and just use the newer version.

Probably. I mean I have hunterborn, defeat, dealth alternative, sexy move and tons as well too. Not that it always works perfectly but Im at over 200 mods at the moment. I also have a pretty good compy though...

 

As far as when its ready, Kimmy never gives dates. I'd guess its probably still a fair bit out since she hasn't mentioned much about it yet so just go and start a new game.

Posted

Hi, I'm having some trouble with the "Bound Queen" quest. I can never find the items I'm looking for in the Boss/Ornate chests, even when their spawn rate is 100%. Somehow I got the chastity belt, but in addition there is another error. If i drop the book or place it in a chest and then retrieve it, the quest resets upon my reading it, but I still have the chastity belt. Anybody know what's going on? If someone could just reply with the base IDs of each of the items I bet that would also allow me to progress in the quest... Thanks!

Posted

When using the solicitation option, if client agrees and I am in an interior, player and npc will teleport way off to the side into the out of bounds area and start falling. Other mods that start sex doesn't cause this irritation problem for me.

Posted

 

 

If your taking suggestions, I never really liked the zap health punishment. As that can just get you killed, but its easy to heal off. Id remove the damage health part of the punishment, and instead give a very strong magicka and stamina regeneration penalty so it essentially makes you tired and unable to do much. You could have it encumber the character to slow them down by lowering carry capacity by like a 1000 or something [or maybe just prevent from jogging, or slow speed. Cant sprint without stamina at least but could further handicap mobility somehow] or damage skills.

 

Oh god, please don't do this! I hate speed penalties, bc i already have about 3 or 4 mods applying slows and i'm crawling most of the time. No need for more of that.

 

 

 

 But, basically the idea would be to cripple you, not try and directly cause some damage. Unsure if its possible for the shock to actually kill you but even if it not and it brings you to a low percentage of health it just doesnt seem that fitting of the collar unless it was "trying" to kill you. Handicapping you would be better.

 

Speaking of, I think default gags should give a speech skill penalty. Hard to intimidate, persuade, or barter with something stuck in your mouth. :P Could that be done?

 

 

 

Yes, the slave collar will eventually kill your pc. Atleast that happend to me last time i ignored it for a short sprint in town.

Gags are giving you a speech penalty, if you are using the DD integrated dialog.This feature was there, I didn't notice it for a while though, maybe it was removed? im running with Kimys gag dialog for most of the time, so maybe thats why.

 

 

@kimy I'd like to bump my idea, hoping for a response *crossingfingers*

I had an Idea

 

Since im not that much into all that rape stuff and im kind of missing some humiliation aspect of DCL: How about worn DD Items make a new dialoge option available and the pc needs* to offer her services without any guaranteed benefits (unlike the sex for key option), but with the possibility that the npc unlocks an item before (chastity belt for example to get to the goods) or after (reward: you have been a good slave). Dialoge should be a submissive plea to be of service.

It could also/instead of the dialoge be an option for sex attacks. The "assaylants" gather because its common knowledge that women wearing restraints are desperate and will do everything they can to get rid off them. One Npc opens a dialoge and you can choose to turn them down, or be submissive and beg them to use you. (If you are helpless and deny them, obviously there is a good chance the mob just takes what they came for. )

Of course, men in skyrim stash all keys they can find just for such an occasion... :D

This would provide a keyless system to deal with restraints, wich i think would fit great into your awesome mod.

 

cheers

 

*this feature could disable regular keys

 

Posted

 

@kimy I'd like to bump my idea, hoping for a response *crossingfingers*

I had an Idea

 

Since im not that much into all that rape stuff and im kind of missing some humiliation aspect of DCL: How about worn DD Items make a new dialoge option available and the pc needs* to offer her services without any guaranteed benefits (unlike the sex for key option), but with the possibility that the npc unlocks an item before (chastity belt for example to get to the goods) or after (reward: you have been a good slave). Dialoge should be a submissive plea to be of service.

It could also/instead of the dialoge be an option for sex attacks. The "assaylants" gather because its common knowledge that women wearing restraints are desperate and will do everything they can to get rid off them. One Npc opens a dialoge and you can choose to turn them down, or be submissive and beg them to use you. (If you are helpless and deny them, obviously there is a good chance the mob just takes what they came for. )

Of course, men in skyrim stash all keys they can find just for such an occasion... :D

This would provide a keyless system to deal with restraints, wich i think would fit great into your awesome mod.

 

cheers

 

*this feature could disable regular keys

 

 

Sounds like it kind of goes against the spirit of the mod.  The men in Skyrim don't seem that nice to me with this mod.  It seems more likely that they would just rape a woman and then laugh about not fulfilling the promise of removing items.

 

Wasn't there an option for this with merchants though?  Most of them won't help you, but you can set the weight of requiring sex to a higher level than anything else.

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