chipstick Posted August 14, 2015 Posted August 14, 2015 Ooft , DCL v5.0 is due soon o.0 , gives me an excuse to give up on my current save for a while xD HYPE ! Kimy :- I dont know how scripting or anything works , but for the first time ever i got hit with a slut collar , and it was horrible >.< never ever go to a settlement xD but yeah on topic , i have like an extended UI thing , so i just ran out into the desert in solsthiem and waited for like 10 days xD. before people be like "coward" i play with my timescale set to 1 , so it wouldve been an eternity :'). In short i was wondering if you felt like disabling the wait option in correlation with the slut collar to remove a cheaty sort of way out , that leaves you with the option of sleeping in a cave (which has its own risks) or getting absolutely molested trying to get to a player home to sleep. I dont know if its doable or how complex it is but i thought id throw it out there p.s. im 27 in 2 days ,could be the best present ever ! IMO going too crazy on the "anti-cheat" restrictions can make legitimate play frustrating without actually forcing anyone to get out of a restraint in a legit way. If anyone wanted really get out of one without just using the "free me" button they could just console timescale to 200000 or something. I feel it is more up to players to decide how hardcore they want cursed loot to be, which is why all the work Kimy put into the MCM menu is so great. That being said, this could be a really cool toggle option for the slut collar if it was easy to add. For now tho, if you don't want to have the option to cheat the collar by waiting in a safe place, don't wait in a safe place. Reesewow2, I'm with you on this. I'm always worried about the unintended consequences and complications of anti-cheat restrictions. In this particular case, my characters tend to have a slut collar on more or less permanently, but still need the wait function for utilty and general testing/debugging purposes (I'm not the least bit interested in escaping until necessary, usually when I want to trigger events from another mod). The slut collar is also a peculiar thing, in that there are so many different settings and mods that make it more or less difficult to escape, nevermind the wait function. Kimy, If you do implement Tifa Lockheart's suggestion, please do consider making it a toggle, rather than an inbuilt property. Also, echoing Saphiral's 300-page congratulations - I should say that of ALL the optional/non-core sexlab mods, DCUR is undoubtedly the most essential mod for me. Couldn't play without it. (And hence why I can't play Sexlab Skyrim atm - waiting for 5.0 when I'll start a new character )
MrBig Posted August 14, 2015 Posted August 14, 2015 was reading something the other day that involved an item that I thought would work well cursed and devious ; A special new collar that acts like a slut collar in that people will use you regardless but it traps the wearer on the brink of climax; suspending them in a state where they can't orgasm. Every time they do they get no release and instead the orgasm is stored and when the collar is eventually removed every stored orgasm hits at once. Most of the parts already exist it some way; cursed plugs prevent orgasm; slut collar properties force sex and therefore more climax's. I reckon it should lock arousal at 100 so everything sets the wearer off in their desperate attempt to orgasms (which of course would never be allowed). The only thing im not sure about is if you could have some sort of counter or tracker for the orgasms prevented and I don't know what you would do for the finale release; it would have to be something big not just the usual orgasm.
Trash Metal Barbie Posted August 14, 2015 Posted August 14, 2015 Ooft , DCL v5.0 is due soon o.0 , gives me an excuse to give up on my current save for a while xD HYPE ! Kimy :- I dont know how scripting or anything works , but for the first time ever i got hit with a slut collar , and it was horrible >.< never ever go to a settlement xD but yeah on topic , i have like an extended UI thing , so i just ran out into the desert in solsthiem and waited for like 10 days xD. before people be like "coward" i play with my timescale set to 1 , so it wouldve been an eternity :'). In short i was wondering if you felt like disabling the wait option in correlation with the slut collar to remove a cheaty sort of way out , that leaves you with the option of sleeping in a cave (which has its own risks) or getting absolutely molested trying to get to a player home to sleep. I dont know if its doable or how complex it is but i thought id throw it out there p.s. im 27 in 2 days ,could be the best present ever ! IMO going too crazy on the "anti-cheat" restrictions can make legitimate play frustrating without actually forcing anyone to get out of a restraint in a legit way. If anyone wanted really get out of one without just using the "free me" button they could just console timescale to 200000 or something. I feel it is more up to players to decide how hardcore they want cursed loot to be, which is why all the work Kimy put into the MCM menu is so great. That being said, this could be a really cool toggle option for the slut collar if it was easy to add. For now tho, if you don't want to have the option to cheat the collar by waiting in a safe place, don't wait in a safe place. Reesewow2, I'm with you on this. I'm always worried about the unintended consequences and complications of anti-cheat restrictions. In this particular case, my characters tend to have a slut collar on more or less permanently, but still need the wait function for utilty and general testing/debugging purposes (I'm not the least bit interested in escaping until necessary, usually when I want to trigger events from another mod). The slut collar is also a peculiar thing, in that there are so many different settings and mods that make it more or less difficult to escape, nevermind the wait function. Kimy, If you do implement Tifa Lockheart's suggestion, please do consider making it a toggle, rather than an inbuilt property. Also, echoing Saphiral's 300-page congratulations - I should say that of ALL the optional/non-core sexlab mods, DCUR is undoubtedly the most essential mod for me. Couldn't play without it. (And hence why I can't play Sexlab Skyrim atm - waiting for 5.0 when I'll start a new character ) Im not bothered about pegging out the cheaty ways out (that was just me voicing a guilty conscience xD) , as someone said earlier theres multiple ways out of it , it was more as a means of giving it more of a direct link to encourage aspects of the mod such as the sleep related instances. An mcm option for it would be a good way of incorporating it though if it did make it in as like people have said , the customization options for it via MCM are absolutely brilliant.
Morferous Posted August 14, 2015 Posted August 14, 2015 It seems that armbinder and corset are often left in place, when customer frees character after solicitation event. I wanted to ask if I am only one experiencing the problem, or if Kimy is aware of this, before starting to create and post logs about the situation.It is not a big problem, because armbinder is very easy to get rid of in city area. I just think it would be good to know what is going on. I have checked that nothing shoud be interfering with Cursed Loot and cause this problem outside of it. I made a test profile with only Cursed Loot and it's requirements to test it out. Armbinder was still occasionally - not always - left in place, as the corset was.
Blackness blackness is... Posted August 14, 2015 Posted August 14, 2015 It seems that armbinder and corset are often left in place, when customer frees character after solicitation event. I wanted to ask if I am only one experiencing the problem, or if Kimy is aware of this, before starting to create and post logs about the situation. It is not a big problem, because armbinder is very easy to get rid of in city area. I just think it would be good to know what is going on. I have checked that nothing shoud be interfering with Cursed Loot and cause this problem outside of it. I made a test profile with only Cursed Loot and it's requirements to test it out. Armbinder was still occasionally - not always - left in place, as the corset was. when i get the corset through dcl it becomes unremovable. there is a serious problem with it. what a shame
tarl7 Posted August 14, 2015 Posted August 14, 2015 Got all the requirements triple checked. Still CTD when loading when I unload this mod skyrim starts? Any other requirements I may need that I missed? I am using a unp body and yes I have the xm32 skeleton installed, I also ran fnis and have all the latest versions. How's your load order, make sure you've got the order right on the dependencies, something like sexlab - sl aroused - dd assets - dd expansion - dcl I think is what mine is, I'm not on my pc atm so I can't check. If you look at the esps and esms in you're mod organiser it should tell you what you need to be loading first hope this helps you out Yea, that is my load order, sexlab, aroused, ddassets, ddexpansion, then dcl. Don't use mod organizer though. still won't load for some reason. Try using LOOT and TESVEdit https://loot.github.io/ http://www.nexusmods.com/skyrim/mods/25859/? These softwares should solve any problem regarding load order if you would ever have an problem with it and if you're not using MO. Not having much luck, tried loot, didn't work.
Trash Metal Barbie Posted August 14, 2015 Posted August 14, 2015 Got all the requirements triple checked. Still CTD when loading when I unload this mod skyrim starts? Any other requirements I may need that I missed? I am using a unp body and yes I have the xm32 skeleton installed, I also ran fnis and have all the latest versions. How's your load order, make sure you've got the order right on the dependencies, something like sexlab - sl aroused - dd assets - dd expansion - dcl I think is what mine is, I'm not on my pc atm so I can't check. If you look at the esps and esms in you're mod organiser it should tell you what you need to be loading first hope this helps you out Yea, that is my load order, sexlab, aroused, ddassets, ddexpansion, then dcl. Don't use mod organizer though. still won't load for some reason. Try using LOOT and TESVEdit https://loot.github.io/ http://www.nexusmods.com/skyrim/mods/25859/? These softwares should solve any problem regarding load order if you would ever have an problem with it and if you're not using MO. Not having much luck, tried loot, didn't work. Just noticed in my mod load order list I missed out mentioning devious devices integration, I assume you have that mod already as I'm sure it's a requirement?
tarl7 Posted August 14, 2015 Posted August 14, 2015 yes forgot to mention that one I do have it installed, it is loaded right after devious devices expansion.esm
Trash Metal Barbie Posted August 14, 2015 Posted August 14, 2015 Eesh not a clue then sadly if neither boss or loot can detect an issue with your load order, there's some pretty mega clued up people on here that could probably help with your load order if there's a conflict somewhere, out of interest do you use sanguines debauchery? I think a few pages back that it's pretty incompatible or very temperamental at the least. Sorry I'm not of much use kinda just taking guesses yes forgot to mention that one I do have it installed, it is loaded right after devious devices expansion.esm I think expansion is dependent on integration too just re read what you put
Reesewow Posted August 14, 2015 Posted August 14, 2015 yes forgot to mention that one I do have it installed, it is loaded right after devious devices expansion.esm Couple things to try/clarify: Are you CTDing on the Bethesda Logo, or when trying to load your save game? If you are crashing at the logo, a mod dependency is missing/broken. If you are crashing when trying to load a save, does the game crash when you start a new game with the mods loaded? If it crashes even with a new game, then something could be wrong with your load order or skeleton issues/missing HDT high heels ect. If the game does not crash when you start a new game, try loading your old save from the new game. If this works, you have a common problem with older savegames where the game will CTDs if you try to load a save from the main menu. To avoid this, you can keep a save of a freshly made character and always load that save first to get the game engine settled in, then load your save file. Some people console to QASmoke before loading.
tarl7 Posted August 14, 2015 Posted August 14, 2015 yes forgot to mention that one I do have it installed, it is loaded right after devious devices expansion.esm Couple things to try/clarify: Are you CTDing on the Bethesda Logo, or when trying to load your save game? If you are crashing at the logo, a mod dependency is missing/broken. If you are crashing when trying to load a save, does the game crash when you start a new game with the mods loaded? If it crashes even with a new game, then something could be wrong with your load order or skeleton issues/missing HDT high heels ect. If the game does not crash when you start a new game, try loading your old save from the new game. If this works, you have a common problem with older savegames where the game will CTDs if you try to load a save from the main menu. To avoid this, you can keep a save of a freshly made character and always load that save first to get the game engine settled in, then load your save file. Some people console to QASmoke before loading. Tifa Lockheart, thanks for all your help appreciated nonetheless. My game is crashing on startup don't even get to the save menu, so got to be a dependancy or a mod conflicting. I've lost count the number of times I checked the required mods and they are all there up to date. including latest skse. I guess I'll have to uncheck mods and see if one of them is non compatible. I am using dynamic things which changes containers I'll try unchecking that. If I find anything I will post it.
stobor Posted August 14, 2015 Posted August 14, 2015 It seems that armbinder and corset are often left in place, when customer frees character after solicitation event. I wanted to ask if I am only one experiencing the problem, or if Kimy is aware of this, before starting to create and post logs about the situation. It is not a big problem, because armbinder is very easy to get rid of in city area. I just think it would be good to know what is going on. I have checked that nothing shoud be interfering with Cursed Loot and cause this problem outside of it. I made a test profile with only Cursed Loot and it's requirements to test it out. Armbinder was still occasionally - not always - left in place, as the corset was. I've often found that these items get left in place - or rather, restored after being momentarily removed. What seems to be happening, from the logs, is that DDi's check for bulk removal (a 'remove all items' call) is being fooled by repeated back-to-back scripted removals. And the standard remedy for this case is to put the removed items back, as a defense against badly-behaved mods. So DCL thinks it has removed the gear, and no longer offers dialogue to do so. But the character is still wrapped up like a parcel. Particularly likely when a combo corset + belt is involved, but I've had it happen in other cases as well.
chipstick Posted August 15, 2015 Posted August 15, 2015 Im not bothered about pegging out the cheaty ways out (that was just me voicing a guilty conscience xD) , as someone said earlier theres multiple ways out of it , it was more as a means of giving it more of a direct link to encourage aspects of the mod such as the sleep related instances. An mcm option for it would be a good way of incorporating it though if it did make it in as like people have said , the customization options for it via MCM are absolutely brilliant. Lol, guilty conscience Yeah, I hear you on finding ways to link up different aspects of DCUR, and that is good thinking. And yes, <3 the mcm options.
cjam076 Posted August 15, 2015 Posted August 15, 2015 Are there situations depending on what you're wearing where dialogue options don't appear? I've gotten myself locked in chastity belt, bra, full hood (gag + blindfold), rubber suit and gloves, and no matter who I talk to, there's no Cursed Loot dialogue options - no solicitation, no 'can you help me', no option to ask for assistance. These have appeared before, so was wondering if this is a bug that's cropped up, or something intentional based on the exact combination of items/MCM options I may have missed.
Trash Metal Barbie Posted August 15, 2015 Posted August 15, 2015 Are there situations depending on what you're wearing where dialogue options don't appear? I've gotten myself locked in chastity belt, bra, full hood (gag + blindfold), rubber suit and gloves, and no matter who I talk to, there's no Cursed Loot dialogue options - no solicitation, no 'can you help me', no option to ask for assistance. These have appeared before, so was wondering if this is a bug that's cropped up, or something intentional based on the exact combination of items/MCM options I may have missed. you cant solicit whilst belted , another option with solicitation is it can be set to in taverns/inns only. i think there chance of npc dialogue is set to occur x amount of time / hour. as for being free'd i think its only trades people , so blacksmiths / store owners / inn owners etc. i would thoroughly check all your mcm options , you may have overlooked a dialogue time config or % chance to trigger. if you cant access all of them you could always make a new save , go to mcm - DCL - Debug - Free Me, then check out all your config. Hope this helps you out
cjam076 Posted August 15, 2015 Posted August 15, 2015 Are there situations depending on what you're wearing where dialogue options don't appear? I've gotten myself locked in chastity belt, bra, full hood (gag + blindfold), rubber suit and gloves, and no matter who I talk to, there's no Cursed Loot dialogue options - no solicitation, no 'can you help me', no option to ask for assistance. These have appeared before, so was wondering if this is a bug that's cropped up, or something intentional based on the exact combination of items/MCM options I may have missed. you cant solicit whilst belted , another option with solicitation is it can be set to in taverns/inns only. i think there chance of npc dialogue is set to occur x amount of time / hour. as for being free'd i think its only trades people , so blacksmiths / store owners / inn owners etc. i would thoroughly check all your mcm options , you may have overlooked a dialogue time config or % chance to trigger. if you cant access all of them you could always make a new save , go to mcm - DCL - Debug - Free Me, then check out all your config. Hope this helps you out I assumed solicitation might be disabled while belted, but I've looked all through the entire MCM and haven't found anything that would stop other options appearing - for instance, I have bondage adventure turned on, but am not getting any of that dialogue. I've tried blacksmiths, shop owners and innkeepers, nothing other than their default dialogue.
chipstick Posted August 15, 2015 Posted August 15, 2015 I assumed solicitation might be disabled while belted, but I've looked all through the entire MCM and haven't found anything that would stop other options appearing - for instance, I have bondage adventure turned on, but am not getting any of that dialogue. I've tried blacksmiths, shop owners and innkeepers, nothing other than their default dialogue. The dialogue options covered by the bondage adventure tab (to ask merchants/shopkeepers for help when bound) are bugged atm and will not show. Kimy has stated this will be fixed in 5.0. As Tifa stated, you're probably not getting solicitation options because you're belted. I would assume so; i disable chastity belts entirely. (Hate them!) If you do get locked into an armbinder, you should get another dialogue option for every npc you talk to. That isn't bugged in 4.10.
Trash Metal Barbie Posted August 15, 2015 Posted August 15, 2015 WTB chippy a slave belt Best get hunting for keys Cjam :') , good luck >.< :D
Vampir2005 Posted August 15, 2015 Posted August 15, 2015 Hi There, ( sorry for ma bad English ) yes forgot to mention that one I do have it installed, it is loaded right after devious devices expansion.esm Couple things to try/clarify: Are you CTDing on the Bethesda Logo, or when trying to load your save game? If you are crashing at the logo, a mod dependency is missing/broken. If you are crashing when trying to load a save, does the game crash when you start a new game with the mods loaded? If it crashes even with a new game, then something could be wrong with your load order or skeleton issues/missing HDT high heels ect. If the game does not crash when you start a new game, try loading your old save from the new game. If this works, you have a common problem with older savegames where the game will CTDs if you try to load a save from the main menu. To avoid this, you can keep a save of a freshly made character and always load that save first to get the game engine settled in, then load your save file. Some people console to QASmoke before loading. Tifa Lockheart, thanks for all your help appreciated nonetheless. My game is crashing on startup don't even get to the save menu, so got to be a dependancy or a mod conflicting. I've lost count the number of times I checked the required mods and they are all there up to date. including latest skse. I guess I'll have to uncheck mods and see if one of them is non compatible. I am using dynamic things which changes containers I'll try unchecking that. If I find anything I will post it. Download the Tes5edit from Nexus and install it. Then Run it ( let load all files, as marked ). Tes5edit give you an error if there an error at your loadorder incl. where. than you can change your loadorder. Recommed use a Modmanager ie. NMM or MO <lg> Vampi
cjam076 Posted August 15, 2015 Posted August 15, 2015 I assumed solicitation might be disabled while belted, but I've looked all through the entire MCM and haven't found anything that would stop other options appearing - for instance, I have bondage adventure turned on, but am not getting any of that dialogue. I've tried blacksmiths, shop owners and innkeepers, nothing other than their default dialogue. The dialogue options covered by the bondage adventure tab (to ask merchants/shopkeepers for help when bound) are bugged atm and will not show. Kimy has stated this will be fixed in 5.0. As Tifa stated, you're probably not getting solicitation options because you're belted. I would assume so; i disable chastity belts entirely. (Hate them!) If you do get locked into an armbinder, you should get another dialogue option for every npc you talk to. That isn't bugged in 4.10. Ah. Guess I'll have to wait until the next release then. Now that I think about it, when I have seen dialogues before, I have been in an armbinder, which I'm not this time, so I've probably just never noticed the bug WTB chippy a slave belt Best get hunting for keys Cjam :') , good luck >.< :D Yep, looks like I'm going keyhunting while wearing a hood. It'll be fun.... Thanks for the info
chipstick Posted August 15, 2015 Posted August 15, 2015 WTB chippy a slave belt Best get hunting for keys Cjam :') , good luck >.< :D Sexlab is all about sex. And slavebelts prevent sex... Not my thing! I tend towards the DCUR items that increase the occurence of sex. Also, them slavebelts probably are *not* hygienic in the slightest. +, prefer the look of lingerie over belts. (Sorta kills me that there is way more lingerie for CBBE over UNP, since I use the latter) Edit: misc edits
Slorm Posted August 15, 2015 Posted August 15, 2015 Sexlab is all about sex. And slavebelts prevent sex... Not my thing! I tend towards the DCUR items that increase the occurence of sex. Also, them slavebelts probably are *not* hygienic in the slightest. +, prefer the look of lingerie over belts. (Sorta kills me that there is way more lingerie for CBBE over UNP, since I use the latter) Edit: misc edits Deviously cursed lingerie - now there's an idea to ponder
Trash Metal Barbie Posted August 15, 2015 Posted August 15, 2015 Sexlab is all about sex. And slavebelts prevent sex... Not my thing! I tend towards the DCUR items that increase the occurence of sex. Also, them slavebelts probably are *not* hygienic in the slightest. +, prefer the look of lingerie over belts. (Sorta kills me that there is way more lingerie for CBBE over UNP, since I use the latter) Edit: misc edits Deviously cursed lingerie - now there's an idea to ponder *throws out all underwear* *goes commando* fixed. In all honesty i prefer the frustration and torment of not getting what you want My current dcl config would probably have most people throw their phone through my monitor in protest of it xD
chipstick Posted August 15, 2015 Posted August 15, 2015 Deviously cursed lingerie - now there's an idea to ponder I wubs that idea so damn much *throws out all underwear* *goes commando* fixed. In all honesty i prefer the frustration and torment of not getting what you want My current dcl config would probably have most people throw their phone through my monitor in protest of it xD Nu. Little bits that aren't quite enough to hide what they're supposed to... that's where its at. My philosophy in Sexlab and DCUR? Too much of a good thing isn't yet enough. Edit: Also, stockings. Thigh high boots. Oh dear. Oh yes.
Trash Metal Barbie Posted August 15, 2015 Posted August 15, 2015 Deviously cursed lingerie - now there's an idea to ponder I wubs that idea so damn much *throws out all underwear* *goes commando* fixed. In all honesty i prefer the frustration and torment of not getting what you want My current dcl config would probably have most people throw their phone through my monitor in protest of it xD Nu. Little bits that aren't quite enough to hide what they're supposed to... that's where its at. My philosophy in Sexlab and DCUR? Too much of a good thing isn't yet enough. Edit: Also, stockings. Thigh high boots. Oh dear. Oh yes. 1:Not that brave 2:thigh boots suck xD 3:platforms are where its at 4: ill give you a thumbs up on stockings xD
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