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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

2. Whenever I get normal rubber stuff equipped the the "slave" version also appears in my inventory.

 

 

I get this as well and I have the slave versions set to 0 (too hardcore for me). I've noticed it twice now if fitted with rubber boots.

 

Posted

When I'm going through the Cursed Collar quest, should I be in the bandit faction? Absolutely no bandit will attack me. 

Posted

When I'm going through the Cursed Collar quest, should I be in the bandit faction? Absolutely no bandit will attack me. 

 

I don't believe so?  My thought would be that sounds like the type of issues one gets when a mod like defeat or deviously helpless messes up and leaves some enemies non-aggressive, so possibly check if you have any of those and if they need to be reset.

Posted

I´ve been having the problem donkeywho mentioned with followers remaining hogtied after a scene. I think I narrowed it down to cursed loot by disabling other mods in the mcm, resetting features, reset sexlab, reset zaz and followers remained bound.

 

I tried the "safeword" debug, that didn't work, tried shutting off cursed loot functions - that didn't work either. Tried resetai etc. to no avail.

 

In the end re-enabled cursed loot functionality and got my character to stand around naked near the followers to trigger another cursed loot scene - this completed and the followers were then free again. I think, but not 100% sure, that this issue happens if you move your character out of range of the event - perhaps when CL hasn't finished doing its thing by processing any followers involved in the scene.

 

Anyway, triggering another event next to the affected followers seemed to reset things.

Posted

 

When I'm going through the Cursed Collar quest, should I be in the bandit faction? Absolutely no bandit will attack me. 

 

I don't believe so?  My thought would be that sounds like the type of issues one gets when a mod like defeat or deviously helpless messes up and leaves some enemies non-aggressive, so possibly check if you have any of those and if they need to be reset.

 

 

I think you are right. I finished the Cursed Collar quest... and still - forsworn, bandits, and necromancers are non-hostile towards me.

Posted

Found a minor conflict with another mod: SexLab Cumshot.

If one uses a female character, but flags it inside that mod as transgender Cursed Loot will see the PC as male and shut down.

Workaround is using the option to ignore the male check on start up. (Which works perfectly).

Posted

I recently got this mod and I was looking through the MCM menu. I saw the tab called rubber doll quest. I wanted to see what that was so I set the chance of it accruing to 100% and everything else to 0 but as it turns out, I still have no idea how activate/start the quest. What do I have to do to start it?

Posted

 

 

When I'm going through the Cursed Collar quest, should I be in the bandit faction? Absolutely no bandit will attack me. 

 

I don't believe so?  My thought would be that sounds like the type of issues one gets when a mod like defeat or deviously helpless messes up and leaves some enemies non-aggressive, so possibly check if you have any of those and if they need to be reset.

 

 

I think you are right. I finished the Cursed Collar quest... and still - forsworn, bandits, and necromancers are non-hostile towards me.

 

 

If you are using Estrus Charus+ you can get this.  There is a solution in that thread.

Posted

Not sure if the new traps effecting followers is working as intended but even with follower option disabled, my follower gets full bondage kit (15items) whenever I find a trap. hope its not as intended I prefer to leave my follower un-touched.

Posted

 

I have got the same problem now, currently using DCUR v4.10. The hogtie event took place in Sarthar

 

TBH, I am uncertain if the follower was hogtied after a Defeat or DCUR event

 

Whatever, the follower now always reverts to a hogtied pose. I can use AFT to force its poses/animations, but as soon as they are completed, the follower reverts to the hogtie The hogtied NPC will swivel to 'face' my PC, and will even slide around on their stomach if I direct them someplace with the 'I need you to do something' command. None of the other standard console soulutions work, ie disable and enable etc work, nor even does an AFT reset of the NPC follower.

 

I'm really not certain if it is a DCUR issue or not, but this seems to be the only place I can find a mention of anything similar happening, might anyone else here have come across this and fixed it somehow?

 

Any help, from anyone, would be welcome :)

reset animations in zaz?

 

 

 

I´ve been having the problem donkeywho mentioned with followers remaining hogtied after a scene. I think I narrowed it down to cursed loot by disabling other mods in the mcm, resetting features, reset sexlab, reset zaz and followers remained bound.

 

I tried the "safeword" debug, that didn't work, tried shutting off cursed loot functions - that didn't work either. Tried resetai etc. to no avail.

 

In the end re-enabled cursed loot functionality and got my character to stand around naked near the followers to trigger another cursed loot scene - this completed and the followers were then free again. I think, but not 100% sure, that this issue happens if you move your character out of range of the event - perhaps when CL hasn't finished doing its thing by processing any followers involved in the scene.

 

Anyway, triggering another event next to the affected followers seemed to reset things.

 

I'm playing only with this mod taking care of the defeats and it happened to me aswell on v4.9a. I was inside a dungeon with my follower and going out (i.e. changing cell) solved the problem. Next time I'm gonna try reset animations in ZAZ and see if it works.

Posted

Oh btw, I would suggest to add  "ERSO 09 - RUS-Npcs overhaul" (and maybe others) to your list of conflicting mods. Sure, you've got it technically covered with "all children altering mods", but it will save users a lot of hassle as the children-altering component of that mod is not immediatly apparent. :)

 

 

Can Confirm this plugin of ERSO makes Cursed Loot shut down

Posted

Using 4.10 i've seen this mentioned a few times already but I haven't seen you comment about it so chiming in to. I have no dialog options for gear removal anymore by anyone at all on clean saves 4th character i've made and played since 4.10 dropped i'm gonna manually dump the files just incase nmm hates me as usual I gotta swap to mo one of these days if I can ever sit here long enough to do it before I break down and play.

Posted

Using 4.10 i've seen this mentioned a few times already but I haven't seen you comment about it so chiming in to. I have no dialog options for gear removal anymore by anyone at all on clean saves

 

Same here ...

Posted

When I get trapped with arm bands nothing really changes. I mean I am visibly bound but they do not appear to affect me any other way. What are they suppose to do?

Posted

When I get trapped with arm bands nothing really changes. I mean I am visibly bound but they do not appear to affect me any other way. What are they suppose to do?

 

I'm assuming you mean the arm cuffs. They are cosmetic, if you use Deviously Helpless that add an event to cause you to fumble your weapon but beyond that they don't do anything

 

Posted

Using 4.10 i've seen this mentioned a few times already but I haven't seen you comment about it so chiming in to. I have no dialog options for gear removal anymore by anyone at all on clean saves 4th character i've made and played since 4.10 dropped i'm gonna manually dump the files just incase nmm hates me as usual I gotta swap to mo one of these days if I can ever sit here long enough to do it before I break down and play.

 

Bug confirmed and fixed in my build. :)

Posted

I'm having issues with the combat surrender function: It was working perfectly for an hour or so but in one battle I killed my aggressor in (what I assume to be) the delay between health threshold and the script kicking in to stop me fighting. Since then I've been essentially immortal and neither auto surrender nor manual surrender have worked. Is there a variable/flag I can set using console command to reset my status? I've seen this problem mentioned a couple of times but no obvious solution was posted (or if it was, I missed it - sorry)

 

In every other way this mod has performed perfectly and my herb collection expeditions have become fraught with danger :D  I've also developed an aversion to picking locked doors since the armbinder incident :dodgy:

 

The depth of the menu options and how adjustable everything is has made this my must-have DD mod!

 

In case it's of any use here is my load order:

 


Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
RaceCompatibility.esm=1
hdtHighHeel.esm=1
Schlongs of Skyrim - Core.esm=1
SexLab.esm=1
SexLabAroused.esm=1
ZaZAnimationPack.esm=1
Unofficial Skyrim Patch.esp=1
Unofficial Dawnguard Patch.esp=1
Unofficial Hearthfire Patch.esp=1
Unofficial Dragonborn Patch.esp=1
soulgem-oven.esp=1
EFFCore.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
CreatureFramework.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Brawl Bugs CE.esp=1
RaceCompatibilityUSKPOverride.esp=1
RevampedExteriorFog.esp=1
Long lost smelters by Hyralux.esp=1
two_handed_rebalance.esp=1
Auto Unequip Ammo.esp=1
Footprints.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
UIExtensions.esp=1
SkyUI.esp=1
iHUD.esp=1
Customizable Camera.esp=1
ArmoredCircletsQuickFox.esp=1
EK_RingLimiter.esp=1
Remodeled Armor - Vanilla Replacer.esp=1
Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1
Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1
The Paarthurnax Dilemma.esp=1
orc-female-idle-fix.esp=1
Rebirth Monster.esp=1
Schlongs of Skyrim.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
BFT Ships and Carriages - HF.esp=1
ShowRaceMenuAlternative.esp=1
Enchanting Freedom.esp=1
_NewHair.esp=1
Beards.esp=1
TheEyesOfBeauty.esp=1
Alternate Start - Live Another Life.esp=1
RealisticWaterTwo.esp=1
RealisticWaterTwo - Legendary.esp=1
AOS.esp=1
HHairstyles.esp=1
TrueBrows.esp=1
TDNEquipableHorns.esp=1
One With Nature - DG+DB.esp=1
donorcollegejoin.esp=1
SOS Female Schlongifier (No Schlong Addon by Erundil).esp=1
SOS - ERF Horse Penis Addon.esp=1
SOS - ERF Equipable Horse Penis.esp=1
IndividualizedShoutCooldowns.esp=1
SSv2.esp=1
SexLabSquirt.esp=1
Boethiah's Ring of Shadows.esp=1
The Eyes Of Beauty - Elves Edition.esp=1
VHVP.esp=1
SlaveTats.esp=1
SexLabStatsManipulator.esp=1
Whiterunbridgeden.esp=1
Skysan_GlassNTGBow.esp=1
AzarHairPonyTail 03 - Havok.esp=1
RaceMenuMorphsCBBE.esp=1
EFFDialogue.esp=1
Ars Metallica - Legendary Edition.esp=1
LesserCrossbow.esp=1
SexLabSolutions_LAL_Patch.esp=1
Gun Blade.esp=1
LoshRifle.esp=1
Ordinator Armor.esp=1
HarvestFeather.esp=1
Pouncer.esp=1
RaceMenuPluginXPMSE.esp=1
SexLab-StoriesDevious.esp=1
Devious Deviants.esp=1
PetCollar.esp=1
MoreNastyCritters.esp=1
SexLabNudeCreatures.esp=1
SexLabNudeCreaturesDG.esp=1
SexLabNudeCreaturesDB.esp=1
HentaiCreatures.esp=1
playsubmissive.esp=1
Captured Dreams.esp=1
SexLabSkoomaWhore.esp=1
EstrusChaurus.esp=1
NonSexLabAnimationPack.esp=1
Deviously Cursed Loot.esp=1

 

Posted

I´m having an issue with the transparent rubber suit. Whenever I put it on via inventory or getting it equipped by activating a cursed loot event, my game suddenly crashes. Every other restraint is working (even the transparent boots). I do have all required mods and bodytype is cbbe.

Any help or idea?

Posted

 

That log seems to indicate a polluted save game. I guess you uninstalled a number of mods mid-playthrough (that's never a good idea!). Can it also be that you have the old SexLab Aroused installed? Lots and lots of log spam from that mod at least.

 

 

Hi Kimy,

 

Hmmm, your comment worries me, as I try my best to take care of my save files. No mods uninstalled, no sexlab aroused  - I use redux. I update DCUR and dawnguard sentries via the clean saving method.  I update NSAP, Sexlab solutions, pet collar and the more nasty creatures package without clean saves. I've also updates arousd creatures once, although I cant remember if I cleansaved for that. I believe a big part of my papyrus spam is that sexlab nude creatures generates a lot of spam upon installation and my copy of aroused creatures runs checks pretty often - but I'm not much good at making sense of papyrus logs.  Anyways, I'm pretty sure you're not here to read more about my save files in particular... sorry.

 

Further feedback:

 

1) If I wear nothing but a collar/plugs and get hit with a standard device trap, I get gags and blindfolds equipped just fine. So something goes wrong when I'm already wearing several pieces of DD gear (collar, harness, boots, gloves, plugs, piercings)  and get hit by a trap that prevents it from completing its routine.

 

2) When using estrus attacks, the spectator crowd option doesn't work. I'm pretty sure its because I didnt install the EstrusForSkyrim scripts folder, to avoid its rumoured bugginess and tendency towards save corruption - is that correct? I would ideally like the crowds, but not at the cost of potential save corruption. Would you have any idea if the spectator crowd script is safe to use (zzEstrusPackageOnlooker_0100896F)? And even if it was, would it be advisable for me to reinstate that script file, given your stated plans to discontinue EstrusForSkyrim support? Hell, I'd guess I probably would have to reinstall the whole EFS script folder if I were to use it, rather than just the package onlooker script in isolation...? Any feedback?

 

3) Realised Dibella's Charm does use the proximity rape mechanism! Misunderstood you in our previous exchange and consequently thought that Dibellla's charm somehow triggered additional random sex attacks - I was quite mystified how that would work. I do like the charm so much now. Don't know why it didnt activate at all when I first tested it, including stalking random npcs for real life minutes on end - no changes made to my proximity rape settings. Ah well.

Posted

I´m having an issue with the transparent rubber suit. Whenever I put it on via inventory or getting it equipped by activating a cursed loot event, my game suddenly crashes. Every other restraint is working (even the transparent boots). I do have all required mods and bodytype is cbbe.

Any help or idea?

Posted

On my end, while suiting up, my game wouldnt crash but i would not equip boots. I needed to install HDT HighHeels System. Try installing that and double check listed reguirments.

Posted

 

 

That log seems to indicate a polluted save game. I guess you uninstalled a number of mods mid-playthrough (that's never a good idea!). Can it also be that you have the old SexLab Aroused installed? Lots and lots of log spam from that mod at least.

 

 

Hi Kimy,

 

Hmmm, your comment worries me, as I try my best to take care of my save files. No mods uninstalled, no sexlab aroused  - I use redux. I update DCUR and dawnguard sentries via the clean saving method.  I update NSAP, Sexlab solutions, pet collar and the more nasty creatures package without clean saves. I've also updates arousd creatures once, although I cant remember if I cleansaved for that. I believe a big part of my papyrus spam is that sexlab nude creatures generates a lot of spam upon installation and my copy of aroused creatures runs checks pretty often - but I'm not much good at making sense of papyrus logs.  Anyways, I'm pretty sure you're not here to read more about my save files in particular... sorry.

 

Further feedback:

 

1) If I wear nothing but a collar/plugs and get hit with a standard device trap, I get gags and blindfolds equipped just fine. So something goes wrong when I'm already wearing several pieces of DD gear (collar, harness, boots, gloves, plugs, piercings)  and get hit by a trap that prevents it from completing its routine.

 

2) When using estrus attacks, the spectator crowd option doesn't work. I'm pretty sure its because I didnt install the EstrusForSkyrim scripts folder, to avoid its rumoured bugginess and tendency towards save corruption - is that correct? I would ideally like the crowds, but not at the cost of potential save corruption. Would you have any idea if the spectator crowd script is safe to use (zzEstrusPackageOnlooker_0100896F)? And even if it was, would it be advisable for me to reinstate that script file, given your stated plans to discontinue EstrusForSkyrim support? Hell, I'd guess I probably would have to reinstall the whole EFS script folder if I were to use it, rather than just the package onlooker script in isolation...? Any feedback?

 

3) Realised Dibella's Charm does use the proximity rape mechanism! Misunderstood you in our previous exchange and consequently thought that Dibellla's charm somehow triggered additional random sex attacks - I was quite mystified how that would work. I do like the charm so much now. Don't know why it didnt activate at all when I first tested it, including stalking random npcs for real life minutes on end - no changes made to my proximity rape settings. Ah well.

 

 

Personally I don't recommend to delete any of Estrus for Skyrim's assets. Just disable the zzEstrus.esp in your load order, that will prevent the log spam from happening already. That being said, deleting the EfS scripts should actually be safe as far as I understand how EC+ works.

The Estrus crowds are outsides of my control, as I just pass the parameters to EC+ and let it do its thing from there.

 

Bug #1 is something that shouldn't happen with version 4.10 and a new save game. :s

Posted

I´ve been having the problem donkeywho mentioned with followers remaining hogtied after a scene. I think I narrowed it down to cursed loot by disabling other mods in the mcm, resetting features, reset sexlab, reset zaz and followers remained bound.

 

I tried the "safeword" debug, that didn't work, tried shutting off cursed loot functions - that didn't work either. Tried resetai etc. to no avail.

 

In the end re-enabled cursed loot functionality and got my character to stand around naked near the followers to trigger another cursed loot scene - this completed and the followers were then free again. I think, but not 100% sure, that this issue happens if you move your character out of range of the event - perhaps when CL hasn't finished doing its thing by processing any followers involved in the scene.

 

Anyway, triggering another event next to the affected followers seemed to reset things.

It wrks on my end, i had something of a similiar problem while trying to run a

sl submit devious devices combo mod.

Posted

I encountered a further problem / compability issue.

 

I'am playing with PSQ and somehow the slavecollar interferes with the ability to drain semen of PSQ. While carrying it i'am not able to drain. Futhermore even after i unlocked the collar, there is still no drain possible. :(

 

 

Posted

 

 

 

When I'm going through the Cursed Collar quest, should I be in the bandit faction? Absolutely no bandit will attack me. 

 

I don't believe so?  My thought would be that sounds like the type of issues one gets when a mod like defeat or deviously helpless messes up and leaves some enemies non-aggressive, so possibly check if you have any of those and if they need to be reset.

 

 

I think you are right. I finished the Cursed Collar quest... and still - forsworn, bandits, and necromancers are non-hostile towards me.

 

 

If you are using Estrus Charus+ you can get this.  There is a solution in that thread.

 

 

Thanks it was Devious Helpless.

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