CaptainJ03 Posted February 20, 2025 Posted February 20, 2025 1 hour ago, titlover123 said: Thanks for the info, I wasn't sure if there was a beta hidden somewhere among these 1000+ pages hence why I asked, I also only use LE since I tried my hand at modding SE and it was more trouble than it was worth, kinda sucks though that DD is only being developed for SE/AE now... Nothing serious happening over there. The only real change is that you can use a carriage in any bondage, and the gag effect ist much simpler and does not affect your carry weight.
_Helen_ Posted March 19, 2025 Posted March 19, 2025 Hello everyone. First of all, I apologize if this has already been answered. I've noticed that the mod hasn't been updated for a while now, and I wanted to know if this mod will still be updated or if you're going to abandon it altogether? 2
sahd184 Posted March 25, 2025 Posted March 25, 2025 I was playing on DCL 8.5 and noticed problems 1) Steel shackles (fastening my hands behind my back) have never been properly equipped when wearing cuffs made of ebonite on my hands. When equipping steel shackles, a yoke or an ambinder and unblocked steel shackles are worn.I'm constantly putting steel shackles in a barrel 2 Blindfolds that do not allow you to wear other hats are torn off when undressing during sleep and only when DCL undresses the character this is a problem with both open masks and the open mask of a rubber doll Or are there problems with my build? I installed 9 DCL the problem is the same Suggestions for DD5 : Replace all latex socks in DD5 with socks from the mods Human_Latex_Doll or Latex_Condom_Suit_Kit to look more beautiful Add latex costumes for milk mod with open breasts in dd5 😃 And visually replace all hoods with latex masks. Apologies for the google translator
TajZ Posted April 2, 2025 Posted April 2, 2025 (edited) So, I have the latest version and Leah is my my XDFF Mistress, but I have a game breaking bug. If I am put in the Heavy Shackles harness - it never is taken off when I go to a "dangerous" location or outside a city. How do I remove that restraint from being equipped? I already put all shackles and harnesses at 0.0 - which I dislike as I do like the bondage/slave harnesses. I even installed More XDFF Rules Community version hoping that would give me an option to get out of it. Even if I end XDFF slavery, I am still stuck in the shackles. Help please! I should note I have this problem in both LE and SE. Edited April 2, 2025 by TajZ
CaptainJ03 Posted April 2, 2025 Posted April 2, 2025 2 minutes ago, TajZ said: So, I have the latest version and Leah is my my XDFF Mistress, but I have a game breaking bug. If I am put in the Heavy Shackles harness - it never is taken off when I go to a "dangerous" location or outside a city. How do I remove that restraint from being equipped? If you wear arm and/or leg cuffs, the slots are occupied and the prisoner chains (I guess you're referring to them. A set with collar, shackles and leg irons, joined by a long chain in front) cannot be equipped. If normal DDs get unequipped, you may want to try the High Security variant, those count as quest items and shouldn't be unequipped by any other mod, not even by Leah.
TajZ Posted April 2, 2025 Posted April 2, 2025 45 minutes ago, CaptainJ03 said: If you wear arm and/or leg cuffs, the slots are occupied and the prisoner chains (I guess you're referring to them. A set with collar, shackles and leg irons, joined by a long chain in front) cannot be equipped. If normal DDs get unequipped, you may want to try the High Security variant, those count as quest items and shouldn't be unequipped by any other mod, not even by Leah. I will try that and put them on, thanks. 1
TajZ Posted April 5, 2025 Posted April 5, 2025 On 4/2/2025 at 1:32 PM, CaptainJ03 said: If you wear arm and/or leg cuffs, the slots are occupied and the prisoner chains (I guess you're referring to them. A set with collar, shackles and leg irons, joined by a long chain in front) cannot be equipped. If normal DDs get unequipped, you may want to try the High Security variant, those count as quest items and shouldn't be unequipped by any other mod, not even by Leah. So, that sort of works, but I still will occasionally get the Heavy Shackles equipped instead of the Strict Armbinder when I enter a town or city. I suppose I could theoretically just put on an armbinder manually before I enter any town or city but that is annoying nonetheless. IF I can just delete the entry in SSEEdit or something, I'd rather do that. Or atleast figure out which is the correct unlockable key I need get with console commands?
CaptainJ03 Posted April 5, 2025 Posted April 5, 2025 1 hour ago, TajZ said: figure out which is the correct unlockable key I need get with console commands? Why bother with the clumsy console? As you seem to be on SE, you'll want QUI and in case you're on AE, you'll need the QUI unofficial update too
TajZ Posted April 7, 2025 Posted April 7, 2025 On 4/5/2025 at 1:16 PM, CaptainJ03 said: Why bother with the clumsy console? As you seem to be on SE, you'll want QUI and in case you're on AE, you'll need the QUI unofficial update too So... How do I use QUI, I don't see it in my powers menu or in my Mod config menu. Also it seems that my fellow slave is stuck in her binder, Leah didn't free Lydia from her City Restraints or allow here to redress. On the mountain road to Windhelm from Whiterun. And yes, I am on SE.
TajZ Posted April 7, 2025 Posted April 7, 2025 Found it, Function F11. Though I still can't figure out how to tell the game to stop choosing the Heavy Shackles randomly. If equipped and ask Leah to remove them, it will say Heavy Restraint not found and cancel.
xyzxyz Posted April 14, 2025 Posted April 14, 2025 (edited) @Kimy Is there no magic effect on the bodysuits like "Master black college minidress"? It has the symbol and a high price but unlike boots and gloves nothing is listed in my effects. Edited April 20, 2025 by xyzxyz
xyzxyz Posted April 20, 2025 Posted April 20, 2025 Is there any setting for Not loosing your keys when getting approached for public indecency?
Kryona Posted April 22, 2025 Posted April 22, 2025 Is there a way to exclude specific cells or containers from cursed loot Events? I tried giving myself ownership of those containers with the console but its still triggering. I have a home in the wilderness and id prefer if things didnt go off there
xyzxyz Posted April 23, 2025 Posted April 23, 2025 Has the prison system of this mod completly removed the option to just pay the bounty? I never get it anymore. Also why is it sso hard to get answers here?
Ursur1major Posted April 23, 2025 Posted April 23, 2025 3 hours ago, xyzxyz said: Has the prison system of this mod completly removed the option to just pay the bounty? I never get it anymore. Also why is it sso hard to get answers here? I believe so yes. And this mod isn't seeing active development currently (That I am aware of) so it makes sense that people aren't really active here much. 1
CaptainJ03 Posted April 29, 2025 Posted April 29, 2025 7 hours ago, xyzxyz said: Leon can't unlock the obsidian piercings from the party? that just happens, there's always this one piece he forgets to unlock - script lag. Console the key and do it yourself.
Elsidia Posted April 29, 2025 Posted April 29, 2025 8 hours ago, xyzxyz said: eon can't unlock the obsidian piercings from the party? https://www.loverslab.com/topic/33986-deviously-cursed-loot-le-90-2021-03-09/?do=findComment&comment=3843504
Bonding1005 Posted May 4, 2025 Posted May 4, 2025 (edited) Edit: problem solved, after starting a completely new game instead of going back to the start save from earlier, it works as intended. So I wanted to do a new game with traps only equipping the "special" devices, like the different collars, slave chastity belt, exhibitionist suit etc. Set standard devices, high sec devices, gas trap and the lot to that 0 weight, but still got equipped with standard devices. Also ignoring my "max 1 device per container" setting and equipping more. After that, I tested several times with 100% trap chance, every time I got normal devices despite them weighted a 0. Playing on LE, everything else works like it should. Getting keys and stuff. Is that a known issue or just my game? Is there another hidden setting that chooses between normal / special events? Can anyone test/confirm? Edited May 5, 2025 by Bonding1005
Sara Blackheart42 Posted May 6, 2025 Posted May 6, 2025 I am confused, would this not have something like the ZaZ animationpack as its requirements? since it clearly triggers sexscenes or am i missing something here? are there animations in it?
Elsidia Posted May 6, 2025 Posted May 6, 2025 (edited) 3 hours ago, Sara Blackheart42 said: like the ZaZ animationpack as its requirements? DCL have sex scenes from DD, Sexlab and not need zaz Edited May 6, 2025 by Elsidia
Elsidia Posted May 6, 2025 Posted May 6, 2025 On 5/5/2025 at 12:11 AM, Bonding1005 said: Can anyone test/confirm? Beyond the player level 3 it fires simple traps and ignore MCM settings.
Bonding1005 Posted May 6, 2025 Posted May 6, 2025 I have to reopen the topic above. DCUR is not recognizing it´s event probability weights anymore. I´m getting pretty frustrated. Here´s what happened. - Yesterday, completely new game. Set the first 7 entries in the "events" page to 0 probability (standard, furniture, gas trap and the likes). Set the special ones (collars, rubber suit, slave belt etc) to their defaults. Set "only standard traps until" to level 1. Worked as it should. I got zapped with the rubber suit, after that the exhibitionist suit. Today after loading, first trap equipped the slave chastity belt. Got through levels 1-6. - Some time after that, it stopped doing what I set it to. Several standard traps in a row. Not a single special one (5+ traps). Maybe starting in level 7 or 8 if that matters. - I use mod organizer, apart from this issue everything works, next to no crashes, the last game I got to level 65 with this config. Apart from DCUR and its requirements, there´s "bondage furniture world", devious followers (paused), devious lore (shutdown), EC+, Laura´s bondage shop. Nothing special really. Mod list below: Spoiler "DLC: HighResTexturePack03" "DLC: HighResTexturePack02" "DLC: HighResTexturePack01" "DLC: HearthFires" "DLC: Dragonborn" "DLC: Dawnguard" "Patch Unofficial Skyrim Legendary Edition Patch" "Patch Modern Brawl Bug Fix" "Animation Fores New Idles in Skyrim - FNIS" "Patch Auto Unequip Ammo" "Patch SkyUI" "Patch RaceMenu" "Patch Unread Books Glow" "Patch Correct Gender Animations - Legendary Edition" "Bijin NPCs" "Bijin Wives" "Bijin Warmaidens" "BodySlide and Outfit Studio" "XP32 Maximum Skeleton Extended" "NetImmerse Override" "Remodeled Armor for UUNP BodySlide HDT" "No empty tag on empty containers" "Devious anticheat" "Hardcore Saving Overhaul" "Alternate Start" "KS Hairdos - Renewal" "SexLabFramework v1.62" "SOS" "SexLabAroused_V28b" "Devious Devices" "Fuz Ro D-oh - Silent Voice" "All-in-One UUNP HDT AP 4.0 Standard Edition (2K Optimized)" "FNIS Sexy Move" "FNIS Sexy Move 360" "Zaz Animation Pack UNP V8.0" "BondageFurnitureWorld" "JContainers" "MYSLALPACK v12.0" "SLAnimLoader" "Pubic hairstyles all in one UNP" "Deviously Cursed Loot" "EstrusForSkyrimV120" "Estrus Chaurus V" "Laura's Bondage Shop v3.53 LE" "Devious Lore 3.0.0" "Devious Lore 3.0.2 Hotfix Update" "Devious Devices - Lore Patch for DD 5.2" "Devious Lore - KS Hairs Patch 3.0.2" "Devious Cidhna" "Devious Followers 2.14.4" "Devious Followers 2.14.X - FemaleSultry Voice Pack" "Devious Followers Spank SLAL mini" "Crash fixes v12" "PapyrusUtil - Modders Scripting Utility Functions" "Safety Load" "A Quality World Map and Solstheim Map - With Roads" "ConsoleUtil" - I tried "shut down all functions", then re-enabled them, no effect - The log file has nothing that points to a conflict while selecting an event that I can see. Here´s a section where I set the trap chance to 100%: Spoiler [05/06/2025 - 08:54:37PM] [DCUR] Looted a container. [05/06/2025 - 08:54:40PM] [DCUR] Periodical update starts [05/06/2025 - 08:54:40PM] [DCUR] Hourly events processing [05/06/2025 - 08:54:40PM] [DCUR] Scanning for followers [05/06/2025 - 08:54:40PM] [DCUR] Checking for Cursed Loot event. [05/06/2025 - 08:54:40PM] [DCUR] Currently there are 0 bound girls active. [05/06/2025 - 08:54:41PM] [DCUR] Calculated chance for cursed loot = 100.000000% [05/06/2025 - 08:54:41PM] [DCUR] Sex attacks are disabled! [05/06/2025 - 08:54:45PM] [Zad]: Set Device Hider slot to 41. [05/06/2025 - 08:54:45PM] [Zad]: RebuildSlotmask() [05/06/2025 - 08:54:48PM] [Zad]: OnContainerChanged() [05/06/2025 - 08:54:48PM] [Zad]: LockDevice called for Gwen: Black Waxed Restrictive Gloves) [05/06/2025 - 08:54:48PM] [Zad]: OnEquipped(Gwen: Black Waxed Restrictive Gloves) [05/06/2025 - 08:54:48PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousGloves (0902AFA1)>] [05/06/2025 - 08:54:48PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousGloves (0902AFA1)>]. Proceeding [05/06/2025 - 08:54:48PM] [Zad]: No menus are open. Equipping silently. [05/06/2025 - 08:54:48PM] [Zad]: Sending device event DeviceEquippedGloves(Gwen:1) [05/06/2025 - 08:54:48PM] [Zad]: RestraintScript OnEquippedPost Gloves [05/06/2025 - 08:54:50PM] [Zad]: Set Device Hider slot to 41. [05/06/2025 - 08:54:50PM] [Zad]: RebuildSlotmask() [05/06/2025 - 08:54:55PM] [Zad]: Set Device Hider slot to 41. [05/06/2025 - 08:54:55PM] [Zad]: RebuildSlotmask() - Here´s a log from an earlier save where it works as it should. Interestingly, no entries from DCUR this time. Only the equipping messages from [Zad] which I think is DD? Spoiler [05/06/2025 - 09:44:08PM] [Zad]: Set Device Hider slot to 41. [05/06/2025 - 09:44:08PM] [Zad]: RebuildSlotmask() [05/06/2025 - 09:44:08PM] [Zad]: LockDevice called for Gwen: Cursed Vaginal Plug) [05/06/2025 - 09:44:08PM] [Zad]: OnContainerChanged() [05/06/2025 - 09:44:08PM] [Zad]: LockDevice called for Gwen: Cursed Anal Plug) [05/06/2025 - 09:44:08PM] [Zad]: OnEquipped(Gwen: Cursed Vaginal Plug) [05/06/2025 - 09:44:08PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousPlugVaginal (0901DD7C)>] [05/06/2025 - 09:44:08PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousPlugVaginal (0901DD7C)>]. Proceeding [05/06/2025 - 09:44:08PM] [Zad]: OnContainerChanged() [05/06/2025 - 09:44:08PM] [Zad]: No menus are open. Equipping silently. [05/06/2025 - 09:44:08PM] [Zad]: OnEquipped(Gwen: Cursed Anal Plug) [05/06/2025 - 09:44:08PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousPlugAnal (0901DD7D)>] [05/06/2025 - 09:44:08PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousPlugAnal (0901DD7D)>]. Proceeding [05/06/2025 - 09:44:08PM] [Zad]: LockDevice called for Gwen: Slave Chastity Belt) [05/06/2025 - 09:44:08PM] [Zad]: No menus are open. Equipping silently. [05/06/2025 - 09:44:08PM] [Zad]: SwapDevices called for Gwen: Slave Chastity Belt) [05/06/2025 - 09:44:08PM] [Zad]: No confilicting device worn. Proceeding. [05/06/2025 - 09:44:08PM] [Zad]: OnContainerChanged() [05/06/2025 - 09:44:08PM] [Zad]: Sending device event DeviceEquippedVaginal Plug(Gwen:1) [05/06/2025 - 09:44:08PM] [Zad]: OnEquipped(Gwen: Slave Chastity Belt) [05/06/2025 - 09:44:08PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousBelt (09003330)>] [05/06/2025 - 09:44:08PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousBelt (09003330)>]. Proceeding [05/06/2025 - 09:44:08PM] [Zad]: Sending device event DeviceEquippedAnal Plug(Gwen:1) [05/06/2025 - 09:44:08PM] [Zad]: No menus are open. Equipping silently. [05/06/2025 - 09:44:08PM] [Zad]: Sending device event DeviceEquippedbelt(Gwen:1) Questions: - Is it possible to re-initialize the mod completely? - Have I missed some obvious or hidden tickbox/setting? - Can the level have an influence? - Can anyone running DCUR currently test this according to my settings? Preferred with a level >8. I´d love to know if it´s a "me" or a general problem.
Bonding1005 Posted May 6, 2025 Posted May 6, 2025 I did some more testing. I loaded the last save where the mod "obeys" the probability settings. Character is level 6 - Set trap chance to 100%. Opened a container. Got zapped with a slave chastity belt. Great! - Used "player.setlevel 7". Same exercise, got a whore collar. Great! - Used "player.setlevel 8". Got a gas trap (set to zero chance). Damn! Failed. - Used "player.setlevel 9". Got a high sec harness (set to zero chance). Failed again. - Used "player.setlevel 10". Got standard arm cuffs (set to zero chance). Arrrrr. So. It seems, that at least for my game, from level 8 the probability weight settings stop working and revert to (I assume) the standard setting. Question is, WHY????? 😢
Sara Blackheart42 Posted May 7, 2025 Posted May 7, 2025 (edited) So after alot of back and forth, i got this Mod finally working, but for some Reason the Mod isnt showing up in MCM even after 30 Mins of playing (I should mention that i had the AE Version installed before on the same Save) and i was curious if i broke something or if i had to enable that in the Files first (Settings Textdocument or something?) I did look for such a Thing but couldnt find anything, however while the Mod itself doesnt work yet (Looting doesnt do anything and while one of the Volkihar Vamps is already trying to fuck me (Which is annyoing cause i need to talk to him to start the Bloodchalice Quest) nothing actually happens) i can already see it showing up in the Command Console Edit: Why is it that LITERALLY ANYTIME i ask for Help, i just find the Solution myself right after Edit 2: Nevermind, i fixed a Problem i didnt even knew i had, but the Mod still doesnt show up in MCM Edited May 7, 2025 by Sara Blackheart42 Why is this happening?
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