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Posted

Hello, I have a little problem with your mod. Its an awesome mod, but i cant get the penises to show. I've downloaded the entire mod, all the required mods to download and use this one, put all the plugins in the required places, and used FNIS to even update all the animations. I've cleaned the mod from inside skyrim multiple times. I can see the sex, but no penis... ive tried other mods and they havent helped as well... can you please help me with this!? 

Posted

For whatever reason, some of the animations refuse to play. The option to force play it via sexlab "Click here" is greyed out (YES the correct actor was selected at the time), nor will the animation play when randomly triggered. Been over everything 16.000 times (this isnt my 1st time around the park) and nothing seems to work =\

Posted

For whatever reason, some of the animations refuse to play. The option to force play it via sexlab "Click here" is greyed out (YES the correct actor was selected at the time), nor will the animation play when randomly triggered. Been over everything 16.000 times (this isnt my 1st time around the park) and nothing seems to work =\

 

The only thing I can think of is not selecting  "enable creature animations" in sexlab (default is off) or not running FNIS (or missing FNIS Creature pack)  Also noticing you said "some of the animations"  Which ones? 

Posted

Everything works, except for the dicks who are flaccid all the time. I use MO. Any ideas?

 

Edit: Hmm, I missed the text where the latest versions will only be released on MEGA. Will try it out.

 

Edit2: Penises are still flaccid all the time.

Posted

 

For whatever reason, some of the animations refuse to play. The option to force play it via sexlab "Click here" is greyed out (YES the correct actor was selected at the time), nor will the animation play when randomly triggered. Been over everything 16.000 times (this isnt my 1st time around the park) and nothing seems to work =\

 

The only thing I can think of is not selecting  "enable creature animations" in sexlab (default is off) or not running FNIS (or missing FNIS Creature pack)  Also noticing you said "some of the animations"  Which ones? 

 

 

creature animations are enabled, FNIS creature pack is accounted for.

 

The animations are canine (dog and wolf) animations from Letio, Dayelyte, and panic. Some work. some dont. Cant remember which ones off the top of my head.

 

Posted

is oct 2015 really the last time this was updated like the mod page says or is that an artifact of using mega for the download link? can you date the change log if you are still working on this? creature framework has updated this month and im trying to figure out what codebase i should start hacking at to fix some things.

Posted

Everything works, except for the dicks who are flaccid all the time. I use MO. Any ideas?

 

Edit: Hmm, I missed the text where the latest versions will only be released on MEGA. Will try it out.

 

Edit2: Penises are still flaccid all the time.

 

Try going into SexLab and re-register animations.  Also, check to see if Aroused is loaded.

Posted

Hi, how do I get Judah to work correctly? I can summon him via hentai creatures, after entering an animation, he switches to husky texture though. I have instaleld GSDWithJudah from horny dogs, but it's still a husky in animations. What am I doing wrong? I have the lastest MNC 9.3

Posted

Hello !

I myself two questions:

 

1. animations: When I SexLabMatchMaker and try to challenge in animation more than one partner: my character is working properly and one partner working properly. But the second or third (hardly caused more than 2) not participate in animation - remain immobile. I note however that partners human skeletons and behave normally, so all correct participate in animation, plus 3 partners even my character. For all other creatures have that problem that I wrote initially (remain motionless)!

 

2. Needs Hentai Creature and Dawnguard, Dragonborn. Always install error (missing files) - (I use Mod Manager) - I never managed to install without error. And to run the game in Manager Mode must always unchecked to play game!

 

If I can help someone, I would be grateful! Thank you !

Posted

How i can use *LOTS OF SKEEVER* ?

install the mod, Run FNIS, open the game, press the ~` key, type "help hentai", type "player.placeatme (Hentai skeever's I.D.) (Number for quantity of spawns)", interact with the skeever and select train or manually start an animation from sexlab's menu.

 

Use the page up and page down keys to scroll through the cheat menu list and find the right I.D.

Posted

Anyone please help!!!!!.

When I istalled other mods from Sexlab it worked fine when loading saves. But when i install More Nasty critters the game crashes to desktop. But when i load older saves it works fine and i again have load the latest save file. Everytime i have load old saves then i have to load new save. help. And finally this problemoccurs when i tick MNC in Data files

Posted

 

 

 

 

 

 

Bought all the spells and found none of them in my spell list  :-/

Couldn't find the collar to buy.

Last time I had this mod installed (before reinstalling the game) everything was alright. Strange.

Handled it, sorry. Just forgot to read those spell-books  :blush:

And now, another cataclysm took place - all the hentai creatures had thier genitals lost. I have checked meshes and textures folders out - all the files seem to be down in their places.

Still searching for reasons. First assumption I've made is somewhat around this warning:

Remember to ALWAYS run FNIS after installing new version. "re-register all mod" in Creature Framework Menu. "Reset Animation Registry" in Sexlab Menu

The fact is that I can't locate that "Reset Animation Registry" in Sexlab Menu. There's no such a "button" in SL Menu.

Next I am no sure SLNC menu looks properly:

 

 

And what does that phrase "verbose debug logging" mean?

 

The "Reset Animation Registry" Button is actually in "SLAL" Sex Labs Animation Loader So...

 

Pushing that button makes no sense. All those critters are geldings.

 

Got it. Needed SexLab More Creatures.esp to get rid of.

 

I'm having the same problem as you, the animals are geldings without penis, download SexLab More Creatures.esp but no change

 

 

 

 

You see, my problem turned to be the temporary one. First, I decided to get rid of those SL More Creatures. As soon as I did it, all the nasty critters got their genitalias back. Then I made an attempt to include SL More Creatures into a game again. Then exclude them. And there were no issues with their penises. Never.

So, I consider it depends on how long are your critters suffering that "gelding disease". Though it can not depend on this, cause it depends on something else like mod conflicting or some meshes/textures missing. Knowing this I just can say if it is my case you have.

Posted

 

Why is the horse's penis like tihs and how to make it erect?  undecided.gif

Try this. In game, go into 3rd person view (sometimes the command is greyed out if in 1st person view). Open the MCM menu. Click the "Creature Framework" menu. Select "General". On the right pane under "Cleaning" click "Re-Register all mods". Select "yes". Close out the MCM menu. Retry the animations.

 

If this doesn't work, go back into the MCM menu. Select the "Sexlab" menu. Click "Rebuilt & Clean". On the left pane under "Maintenance"  click "Reset animation Registry". It will automatically reset. When done, a popup window will appear stating "Animation registry has successfully been reset". Click "Accept". Close the MCM menu. Retry animations.

 

If the problem is from a specific mod, it may be how the mod author has designed it. For instance Convenient Horses uses FormID's and Quests to create horses plus they are set as ghosts. You'll get the sheath but no aroused horses.

 

 

Guest joeyn784
Posted

I can seem to get this mod to work. FNIS stuff:

FNIS Behavior V6.2   5/20/2016 3:33:52 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
 
Reading ASX V2.0 ...
Reading FNISBase V6.2 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading MNC V?.? ...
Reading SexLab V1.60 ...
 
All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female
0_master usage: 3.9 %   ( 9 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Create Creature Behaviors ...
Reading MNC V?.? ...
 
 1593 animations for 6 mods successfully included (character)
 632 animations for 1 mods and 29 creatures successfully included.
 
 
 
 
any ideas?
Posted

 

I can seem to get this mod to work. FNIS stuff:

FNIS Behavior V6.2   5/20/2016 3:33:52 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
 
Reading ASX V2.0 ...
Reading FNISBase V6.2 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading MNC V?.? ...
Reading SexLab V1.60 ...
 
All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female
0_master usage: 3.9 %   ( 9 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Create Creature Behaviors ...
Reading MNC V?.? ...
 
 1593 animations for 6 mods successfully included (character)
 632 animations for 1 mods and 29 creatures successfully included.
 
 
 
 
any ideas?

 

 

A little more info please.  Such as - WHAT isn't working?  No schlongs on animals?  Animations won't play?  Crashing at logo?   Hentai creatures not 'training'?  We need more info.  Also depending on what the issue is, a papyrus log may be useful.  Look in the SexLab technical support threads for info on how to enable logging and other useful info when reporting issues.

 

Couple of things to note:

 

1)  Make sure you have SKSE (latest is 1.7.3 I think) and are launching the game with SKSE's loader (either directly or through Mod Organizer if you are using that).

 

2)  I noticed that you are using the base skeleton (the '99 bones' at the top is a give away).  Suggest getting XPMSE skeleton (look here or on Nexus).

 

3)  Since you appear to not have any gender specific animations:

No GENDER directory male
No GENDER directory female
I'd uncheck that option since it's unnecessary.
Posted

 

I can seem to get this mod to work. FNIS stuff:

FNIS Behavior V6.2 5/20/2016 3:33:52 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: Default (99 bones) male: Default (99 bones)

Patch: "GENDER Specific Animations"

 

Reading ASX V2.0 ...

Reading FNISBase V6.2 ...

Reading FNISCreatureVersion V6.1 ...

Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading MNC V?.? ...

Reading SexLab V1.60 ...

 

All Anim Lists scanned. Generating Behavior Files ...

No GENDER directory male

No GENDER directory female

0_master usage: 3.9 % ( 9 paired, 0 kill, 0 alternate animations)

Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

 

Create Creature Behaviors ...

Reading MNC V?.? ...

 

1593 animations for 6 mods successfully included (character)

632 animations for 1 mods and 29 creatures successfully included.

 

 

 

 

any ideas?

 

A little more info please. Such as - WHAT isn't working? No schlongs on animals? Animations won't play? Crashing at logo? Hentai creatures not 'training'? We need more info. Also depending on what the issue is, a papyrus log may be useful. Look in the SexLab technical support threads for info on how to enable logging and other useful info when reporting issues.

 

Couple of things to note:

 

1) Make sure you have SKSE (latest is 1.7.3 I think) and are launching the game with SKSE's loader (either directly or through Mod Organizer if you are using that).

 

2) I noticed that you are using the base skeleton (the '99 bones' at the top is a give away). Suggest getting XPMSE skeleton (look here or on Nexus).

 

3) Since you appear to not have any gender specific animations:

No GENDER directory male

No GENDER directory female

I'd uncheck that option since it's unnecessary.

Also if you are asking about the ?.?... beside mnc that is just version numbers missing, mod author does not version his mod for fnis every thing else looks ok except the skeleton as srayesmanl stated you need xpmse

Guest joeyn784
Posted

 

 

I can seem to get this mod to work. FNIS stuff:

FNIS Behavior V6.2 5/20/2016 3:33:52 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

 

Skeleton(hkx) female: Default (99 bones) male: Default (99 bones)

Patch: "GENDER Specific Animations"

 

Reading ASX V2.0 ...

Reading FNISBase V6.2 ...

Reading FNISCreatureVersion V6.1 ...

Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading MNC V?.? ...

Reading SexLab V1.60 ...

 

All Anim Lists scanned. Generating Behavior Files ...

No GENDER directory male

No GENDER directory female

0_master usage: 3.9 % ( 9 paired, 0 kill, 0 alternate animations)

Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

 

Create Creature Behaviors ...

Reading MNC V?.? ...

 

1593 animations for 6 mods successfully included (character)

632 animations for 1 mods and 29 creatures successfully included.

 

 

 

 

any ideas?

A little more info please. Such as - WHAT isn't working? No schlongs on animals? Animations won't play? Crashing at logo? Hentai creatures not 'training'? We need more info. Also depending on what the issue is, a papyrus log may be useful. Look in the SexLab technical support threads for info on how to enable logging and other useful info when reporting issues.

 

Couple of things to note:

 

1) Make sure you have SKSE (latest is 1.7.3 I think) and are launching the game with SKSE's loader (either directly or through Mod Organizer if you are using that).

 

2) I noticed that you are using the base skeleton (the '99 bones' at the top is a give away). Suggest getting XPMSE skeleton (look here or on Nexus).

 

3) Since you appear to not have any gender specific animations:

No GENDER directory male

No GENDER directory female

I'd uncheck that option since it's unnecessary.

Also if you are asking about the ?.?... beside mnc that is just version numbers missing, mod author does not version his mod for fnis every thing else looks ok except the skeleton as srayesmanl stated you need xpmse

 

I'm still not quite sure what the problem was. However, it seems to be fixed now, and I have no idea why. 

Posted

 

Try this. In game, go into 3rd person view (sometimes the command is greyed out if in 1st person view). Open the MCM menu. Click the "Creature Framework" menu. Select "General". On the right pane under "Cleaning" click "Re-Register all mods". Select "yes". Close out the MCM menu. Retry the animations.

 

If this doesn't work, go back into the MCM menu. Select the "Sexlab" menu. Click "Rebuilt & Clean". On the left pane under "Maintenance"  click "Reset animation Registry". It will automatically reset. When done, a popup window will appear stating "Animation registry has successfully been reset". Click "Accept". Close the MCM menu. Retry animations.

 

If the problem is from a specific mod, it may be how the mod author has designed it. For instance Convenient Horses uses FormID's and Quests to create horses plus they are set as ghosts. You'll get the sheath but no aroused horses.

 

 

 

The penis for just about every creature is invisible/non-existent. Dog (not wolf or fox), skeever, and draugr works.

In the Creature Framework, many creatures are disabled with no options to enable them.

The Re-register all mods is greyed out and using Sexlab's Reset animation registry does not help.

I am not using the "arousal" mod.

Any ideas to fix this? Or is there something that is essential for the male creature extremities to be visible?

Posted

 

 

Try this. In game, go into 3rd person view (sometimes the command is greyed out if in 1st person view). Open the MCM menu. Click the "Creature Framework" menu. Select "General". On the right pane under "Cleaning" click "Re-Register all mods". Select "yes". Close out the MCM menu. Retry the animations.

 

If this doesn't work, go back into the MCM menu. Select the "Sexlab" menu. Click "Rebuilt & Clean". On the left pane under "Maintenance"  click "Reset animation Registry". It will automatically reset. When done, a popup window will appear stating "Animation registry has successfully been reset". Click "Accept". Close the MCM menu. Retry animations.

 

If the problem is from a specific mod, it may be how the mod author has designed it. For instance Convenient Horses uses FormID's and Quests to create horses plus they are set as ghosts. You'll get the sheath but no aroused horses.

 

 

 

The penis for just about every creature is invisible/non-existent. Dog (not wolf or fox), skeever, and draugr works.

In the Creature Framework, many creatures are disabled with no options to enable them.

The Re-register all mods is greyed out and using Sexlab's Reset animation registry does not help.

I am not using the "arousal" mod.

Any ideas to fix this? Or is there something that is essential for the male creature extremities to be visible?

 

 

This is a known issue (see the Creature Framework thread)

 

just install Sexlab Aroused Redux and disable the plugin.

This should fix it.

 

Posted

Hello. I am having a problem with your mod; The animations play but the body meshes do not swap out and the animals do not have equipment. I have completely uninstalled and reinstalled it multiple times, and I use LOOT for the load order. I use NMM to install the mod. Any help you can give me will be much appreciated.

 

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