arronXP Posted May 2, 2015 Posted May 2, 2015 I've completed the starting quest but haven't been able to continue the any of the other ones since thaena doesn't give them.
ztnd13 Posted May 2, 2015 Posted May 2, 2015 I've completed the starting quest but haven't been able to continue the any of the other ones since thaena doesn't give them. I used to have this problem. Make sure you have the SL framework, Creature framework, I also had to get More Nasty Critters in order to make this work. Ensure that MNC is above the creature framework. LOOT automatically puts it lower on the list, so if you use Mod Organizer (which I highly recommend) you can lock them in place to prevent this, or you have to manually move it each time LOOT is ran.
halieslade Posted May 3, 2015 Posted May 3, 2015 I've completed the starting quest but haven't been able to continue the any of the other ones since thaena doesn't give them. I used to have this problem. Make sure you have the SL framework, Creature framework, I also had to get More Nasty Critters in order to make this work. Ensure that MNC is above the creature framework. LOOT automatically puts it lower on the list, so if you use Mod Organizer (which I highly recommend) you can lock them in place to prevent this, or you have to manually move it each time LOOT is ran. Very much this ^^^. I should note, too, that I was having some issues with A.M. dialog yesterday until I dropped A.M. down on my plugin load order (lower = last in). LOOT keeps wanting to bump it up, sometimes even above MNC and Creature Framework, so I had to lock it in place. I'll also repeat what I said a few posts above: go into MCM and see how many quests it takes to advance the mod's stage. The default is 5, meaning you need to do 5 "Entertain a Guest" quests (or dog trainer, etc) before it will give you something new. You can modify that number, but I'd suggest doing it before you start Animal Mansion rather than in the middle. It may/may not cause problems.
Morodin Posted May 4, 2015 Posted May 4, 2015 So I'm a little new here; and was having a problem with the party option that I see is a known bug. Now my concern here is, is that the current owner JMathers is showing 'banned'. Is that an actual ban or just the persons avatar? I certainly hope that's not the case as it would mean the end of this mod it seems since he holds so tightly onto the dev materials for this. T.TAlso are there any known work arounds/resets for the party bug it's preventing the quest chain from proceeding?
tj3n123 Posted May 4, 2015 Posted May 4, 2015 So I'm a little new here; and was having a problem with the party option that I see is a known bug. Now my concern here is, is that the current owner JMathers is showing 'banned'. Is that an actual ban or just the persons avatar? I certainly hope that's not the case as it would mean the end of this mod it seems since he holds so tightly onto the dev materials for this. T.T Also are there any known work arounds/resets for the party bug it's preventing the quest chain from proceeding? he's not banned, im not sure about the console command to advanced quest so sorry :/ guess u should just try load earlier...if not help then just reinstall it after use script remover
Jmathers Posted May 4, 2015 Posted May 4, 2015 Hello tj3n123, what party specific quest do you have problems with? is it jala's training part, the inital part gathering. or duing the 1st party, or trying to make a new parts (2+) With Regards JMathers
Varsookish Posted May 5, 2015 Posted May 5, 2015 I've posted this elsewhere here, but I thought I'd include it in the mod causing the issue. There is a dialogue in Animal Mansion where an NPC will say: "Oh my god, look at that... that's incredible" (or something very close to that). Now, in many parts of the game when I have to have a conversation with an NPC while in a quest, I can't do so because they say the above line instead of interacting with me; even my follower says the same thing from time to time. Any thoughts how to fix this? Possibly related, what is the importance of Save Games? There is a point where this started, so my thoughts are if I go back to that point I can get around this, but in doing so I'll lose, maybe, 10 or 15 Levels. I tried removing and reinstalling AM in MO, with no luck..... it's firmly ensconced in my saves.
Rdawgx Posted May 5, 2015 Posted May 5, 2015 Hey guys, when I go to the cave for the Falmer quest nothing happens. I can't talk to the Falmer or anything. Has someone else experienced this issue?
Erza Scarlet Posted May 5, 2015 Posted May 5, 2015 Hey guys, when I go to the cave for the Falmer quest nothing happens. I can't talk to the Falmer or anything. Has someone else experienced this issue? I experienced this with a npc before ("Buyer"). I opened the console, clicked on the npc and then used the command "recycleactor". Fixed my issue although the npc was somewhere else after that (xD), but that didn't matter so much at that time.
Rdawgx Posted May 6, 2015 Posted May 6, 2015 Hey guys, when I go to the cave for the Falmer quest nothing happens. I can't talk to the Falmer or anything. Has someone else experienced this issue? I experienced this with a npc before ("Buyer"). I opened the console, clicked on the npc and then used the command "recycleactor". Fixed my issue although the npc was somewhere else after that (xD), but that didn't matter so much at that time. Hmmm... Doesn't seem to be working. I tried recycleactor and I get the same problem. Also, my quest is still saying "go to the cave" even though i'm in the cave standing in front of the Falmer.
Varsookish Posted May 7, 2015 Posted May 7, 2015 I've posted this elsewhere here, but I thought I'd include it in the mod causing the issue. There is a dialogue in Animal Mansion where an NPC will say: "Oh my god, look at that... that's incredible" (or something very close to that). Now, in many parts of the game when I have to have a conversation with an NPC while in a quest, I can't do so because they say the above line instead of interacting with me; even my follower says the same thing from time to time. Any thoughts how to fix this? Possibly related, what is the importance of Save Games? There is a point where this started, so my thoughts are if I go back to that point I can get around this, but in doing so I'll lose, maybe, 10 or 15 Levels. I tried removing and reinstalling AM in MO, with no luck..... it's firmly ensconced in my saves. The problem with many script-heavy mods is the persistence of loose scripts after you deactivate the mod. To get rid of them you should use a tool to clean your save after you deactivated the mod and made a clean save. Typically you can simply let the most tools sort the loose scripts out or if they give you an overview you can delete the scripts related to this mod. "Papyrus Data Transfer GUI" works pretty good for me. Hope this helps. Never heard of that one. Would Save Game Cleaner do the same thing?
naravar Posted May 8, 2015 Posted May 8, 2015 I am unable to progress past "there is no business like....". I have the first quest completed but i don't get any dialog to do any of the side quests or progress the main quest. I have tried to change the main quest and side quest sliders but this does nothing. please help!!!
Twycross448 Posted May 8, 2015 Posted May 8, 2015 I am unable to progress past "there is no business like....". I have the first quest completed but i don't get any dialog to do any of the side quests or progress the main quest. I have tried to change the main quest and side quest sliders but this does nothing. please help!!! Are you running SexLab Dialogues, per chance? Animal Mansion and SexLab Dialogues don't like each other.
mybrainhurts Posted May 8, 2015 Posted May 8, 2015 Why was version 8P disabled, and can anyone send me a copy? Any news on versions 8R and 8S? Is this because of the undisclosed ToS issue? If so, what was the issue? I've been racking my brains trying to figure out what could possibly be going on here that would violate LL's ToS ... and absolutely nothing comes to mind.
knuxfighter Posted May 8, 2015 Posted May 8, 2015 Hi all I have just recorded a playthrough video of the Riverwood dog so I decided to share that with us for those who would like to see what is the mod about. <iframe width="420" height="315" src="https://www.youtube.com/embed/ByXjyq5Pq5s" frameborder="0" allowfullscreen></iframe>
SparkleWoof Posted May 8, 2015 Posted May 8, 2015 Why was version 8P disabled, and can anyone send me a copy? Any news on versions 8R and 8S? Is this because of the undisclosed ToS issue? If so, what was the issue? I've been racking my brains trying to figure out what could possibly be going on here that would violate LL's ToS ... and absolutely nothing comes to mind. it was most likely disabled because he had it up so people could help bug check it, and after it was up for long enough for a good chunk of people to grab it he pulled it so it could be tested rather than be a "full release" sort of thing
naravar Posted May 8, 2015 Posted May 8, 2015 I am unable to progress past "there is no business like....". I have the first quest completed but i don't get any dialog to do any of the side quests or progress the main quest. I have tried to change the main quest and side quest sliders but this does nothing. please help!!! Are you running SexLab Dialogues, per chance? Animal Mansion and SexLab Dialogues don't like each other. Not running sexlab dialogues, but i am running sexlab chats. And thanks for the response. may try turning it off anyways to see if it helps.
BogBrush82 Posted May 8, 2015 Posted May 8, 2015 @Idanis you are 100% correct there, prior to releasing version 1.0 I would ask everyone to report spelling mistakes, help with sentence structures and such. that is absolutely no real worry, as long as the quests starts, and displays dialogues and the objectives and code all work, i'm happy for now. but at the moment, i got a Massive Problem i can't fix. and it might end up Killing and / or completely reverting the mod back to version 0.6e Edit : Please don't ask me to explain further, it's LL (Terms Of Service) related , not mod related. Oh dear, that does not sound good.
zykfrytuchiha Posted May 9, 2015 Posted May 9, 2015 I have problem with mansion. I cant do anything in mansion now. No party, no customers, no specials. Last thing I remember was hooded guy with undead, and jola trainning. Now when I want provate show 1st is women and nothing happen, and when I talk 2nd time Felkas werewolf, but after talk to him I get "go to basement" but I don't have mark on map. Same with specials I have quest in log but no mark on map. Party isn't work at all.
Blitzv10001 Posted May 10, 2015 Posted May 10, 2015 I got the player animations to work, but the npcs animations don't work, I cant figure it out they just stand there and the animation never starts. I got the player animations to work, but the npcs animations don't work, I cant figure it out they just stand there and the animation never starts. I got the player animations to work, but the npcs animations don't work, I cant figure it out they just stand there and the animation never starts. I got the player animations to work, but the npcs animations don't work, I cant figure it out they just stand there and the animation never starts.
Idanis Posted May 10, 2015 Posted May 10, 2015 ......ok, so thats not going to help you in the slightest copy and pasting like that. and if your getting the player animations working with animals, but not with npcs with animals, then you clearly know to turn on creature animations in sexlab, so the problem most likely lies with a mod you have installed, uninstall any mods that you can live without then try again, if the problem persists, keep uninstalling mods until the problem is solved, because its not the current version of the mods fault and please refrain from copy and pasting the message over and over like that in the future, I know its frustrating, but its really annoying and childish
Jmathers Posted May 10, 2015 Posted May 10, 2015 Why was version 8P disabled, and can anyone send me a copy? Any news on versions 8R and 8S? Is this because of the undisclosed ToS issue? If so, what was the issue? I've been racking my brains trying to figure out what could possibly be going on here that would violate LL's ToS ... and absolutely nothing comes to mind. it was most likely disabled because he had it up so people could help bug check it, and after it was up for long enough for a good chunk of people to grab it he pulled it so it could be tested rather than be a "full release" sort of thing ok folks, here is my problem in regards to the TOS of LL, as previously mentioned, (see post 1963, page 99) I've been speaking with Several Administrators and such and the way Sky_mds has left the 1st page is becoming a nightmare for me. so until the Administrators decide what is what and / or Sky_mds changes the 1st post. there are / will be Right's Issues, what is providing me with the problems. that is why I have suspended the download for the moment as well I am actually on version 0.8V at this moment, with massive improvements and version 0.9a would be the next Public permenante release. but due to the massive wait, I would probarbly just release 0.9a to my beta testers again. who I think would be exstatic to get there hands on the current version want a little Spoiler, See the Spoiler Below ! DO NOT CLICK THE SPOILER, IF YOU DON'T LIKE SPOILERS Are You 100% Sure, You want to see it?? You've Been Warned !! it contains 40% dialog Voice for thaena
tsr091 Posted May 10, 2015 Posted May 10, 2015 I thought that sky_mds gave u full control over this mod, so can't u do a redux version or something? btw love the spoiler will help with this great mod
Jmathers Posted May 10, 2015 Posted May 10, 2015 I thought that sky_mds gave u full control over this mod, so can't u do a redux version or something? btw love the spoiler will help with this great mod that is where the Admins see it completely differently. that any update I make, falls under his rules of "open to edit" dispite the fact I say "no modification" and his old rule superseeds my new rule (with in limit and only applys to any & all modifications I made, what is 95%, but I can't prove it unless they intend to go through it bit by bit, what I can't ask of them, so I have to get Sky_mds to remove his open to edit, for my rules to apply, untill this occurs I will never update this mod past 1.0 and other files like animations / textures / voice file, i might have made for the mod, so prior to any releases I allways remove all of those files and submit that to the testers. but my version has *see previous message spoiler (don't see spoilters if you don't like spoilers and Ignore the last sentence))
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