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Posted

Thought I'd share a few ideas I've had reading some of the replies here.  I'm no modder, so apologies in advance if I make something horribly complex sound easy :)

 

1) Dialogue.  While I had no issues with the early dialogue (my first runthrough was with my Beastess, who'd humped 20+ Creatures by the time she hit Falkreath!)  I can see that it could be a little immersion breaking.  Would it be possible to do multiple dialogue trees, linking them to the "Creature Partners" stat in SexLab?  That was, innocent types could go down a longer path while raging nymphos just tell Thanaea "I've done far worse creatures that dogs!"

 

2) Girls.  Upon finishing the main questline, I had something like a dozen guests wandering the Mansion.  With only poor old Jala working, the poor kid would be working non-stop to keep that lot entertained.  Allowing the hiring of 1 extra girl per 4 guests, for a total of 4 girls at the end (including Jala and the Player).  Personally, I'd go a little higher, possibly 6 total.

 

3) Animals.  More beasties would be fun, but difficult to manage without adding extra required mods.  A couple of options come to mind.  Firstly, adding the Cold variations of normal mobs (Ice Wolf, Snow Bear, Snowy Sabrecat and Frost Troll).  Also Werewolf is an option.  You could also try assigning rooms to Girls instead of Animals and spawning beasts as needed (as said earlier, I have no idea if this is easy or difficult!)

 

4) Misc.  Just a few little extras that could be fun ;)  I thought about the possibility of an "Arena" party where guests watch multiple girls working with the same beasts (So a Wolf Pack Party for example) 

 

Also possibly a few additions to the Mansion, like a Baths area for the girls to clean up after a show.  Not essential, but would be a nice touch of immersion.

 

Lastly, I'd love to see an extra job at the end of the arc, "A Private Show for Sidgir".  As a sort of thanks to the Jarl for his support and potentially a spot of revenge on Nenya for being a bitch at the start :P

 

None of the above are even remotely essential to my personal enjoyment of the Quest.  Loved the comedy and looking forward to seeing where it goes next.

Posted

Uhmmm..

 

I accepted "Creatures 101", and for some reason Endrast was there... an always-dead guy you come across in the ruins of Alftand. Puzzling that it should pick him. At first I thought it had just picked random npcs to attend as per usual. But when I reloaded my save and fast traveled to the college again, the only npcs present were people related to the college of winterhold - phinis, nelacar, neranya, and the three apprentices.

 

Also, Phinis's dialogue in this quest is kind of silly. :P I'm mixed on this, it was odd to hear Phinis talking about how you shouldn't kill poor little doggies, but then suggest that if one corners you, you should try fucking it. On the other hand, it was nice to see a quest finally acknowledge me as the Arch-Mage, as opposed to the Companions not recognizing me as Harbinger.

Posted

hello, I'm here to ask why won't Bailey fuck my character. I have all the required mods installed. so far everything was ok. I spoke to Rayne and got the quest. I went to falkreath and spoke to the steward. on my return to the mansion I went to where Rayne was and when I went in the room behind the reception area Rayne was there and Bailey was laying down at her feet. I assume I was supposed to see Bailey breeding her judging by her embarassment and the subsequent dialogue. now she knows my character enjoy sex with creatures too, she wants her get bred by Bailey.   I look at Bailey and press E. and the menu with FUCK ME or NOT NOW appears. nothing I choose has any affect.

 

UPDATE. please ignore my question. I forgot it was a new game I was playing.  I also forgot to allow creature animations in Sexlab. sorry! 

Posted
I mod testing, but with a problem that the save inflates. so I CTD every one minute.

I do not know but I think the ideal is to always use a new game save, or have any way to fix this?

Posted

Either start this with a " clean save" or a new game.  Loading a game you have already had going can cause CTD's, but not always.  Mods like this you should always try out on a new game or clean save first.

Posted

This is an amazing mod, well thought out and well put together. Thank you.

 

I've got some feedback, I hope it's useful.

 

- Like others have said, the dialogue and quest flow at the start is a bit jarring. You go from curious, to trying it out, to doing it in front of the Jarl and his entire court really quickly. Having the dialogue be more hesitant, or having an option to say to Thaena "I'm not comfortable with that, it's your business, you do it" then lead her and Bailey to the Jarl could make it flow better.

 

- Jola, again goes from not knowing what's going on to "Yeah, I'll do three in a row". A persuade check to get her to agree and more hesitant curiosity in dialogue could smooth that. Also her work tends to see her do a couple of shows and then stop without being told to. I don't know if that's a bug on my end or a script problem. Maybe more direct player control would help that? A sort of "Jola, come here. Do what this client wants" instead of just wandering around on her own. Everyone probably follows her to watch the show anyway.

 

-  Companions, Lydia going from housecarl to a Thane of Whiterun to "Yeah I'll be dp'ed by spiders because you asked me" with no other interaction is jarring. It's great to have the followers interacting with the mod, however some form of training quest like Jola's before they agree to anything would be good. Again with a persuade or intimidate check and appropriate dialogue first, harder than Jola's as they're not in that world already.

 

- Parties, getting Jola involved after her training would be great. In normal parties it often ends up with Thaena suggesting audience participation and none of the ladies agreeing, leaving everyone standing around unless I have a female companion with me. Getting Jola in there "serving drinks" or something would solve that issue. Also being able to have her team up with Thaena, or doing a special show of her own while Thaena's working down the line at the end of a ladies night might be nice. A choice of animals for a party might be nice as well.

 

- Corruption. Thaena's is a corrupt and unusual business. Having some blackmail and corruption in some quests would make a nice mix. I agree with the poster above who mentioned a private show for Sidgir and getting some revenge on Nenya. If you get more women in to work, either at the mansion or in sidequests they don't have to be suddenly enthusiastic about shagging animals. Bribery, blackmail, extortion and simply being forced into it by her Jarl could all work to add more flavour.

 

I hope you don't mind this feedback, it's a great mod and I look forward to seeing where you take it in the future.

Posted
..a stupid question:

how I continue the main quest?


I found the dog (from the breeder in Rorikstead) I have met more than 10 customers, and now?


I don't know what to do

Posted

 

..a stupid question:
how I continue the main quest?

I found the dog (from the breeder in Rorikstead) I have met more than 10 customers, and now?

I don't know what to do

 

 

You should get a new main mission every 5 customers unless you changed it in the MCM menu, a new dialogue option should show in the "can we talk about our business" dialogue.

Posted

 

..a stupid question:
how I continue the main quest?

I found the dog (from the breeder in Rorikstead) I have met more than 10 customers, and now?

I don't know what to do

 

 

Talk with Taena... a new dialogue line will show up (which will start the horse quest).

Posted

I need help

 

when i say ''i want to entertain one of the guest'' no Quest start IS that a bug

 

sorry for bad englisch i'm from germany and my school time its 6 years ago :D

 

 

EDIT: only the missions inside the mansion doesn't work

Posted

First of all, thanks for the great mod. Been playing every update for a while now, and i enjoy each of it.

 

I felt like giving some sort of feedback on what i thought on playing through different editions of this mod as you progress through expanding. And to get this out of the way, its meant to be feedback. I dislike people coming into a thread saying "you should do it this way, yours is bad...." and so on. So its just that, my feedback, my ideas, and no more, so feel free to ignore :shy:

 

 

1. Dialogue: I recall an earlier installation where, for example, throughout parties, you had much more different dialogue. The guests did have more varieties to greet you, and they also had much more options to respond to your show after each animal round. I always liked the varying dialogue with different responses, really added to the overall feel of the mod, and generally made this mod better. Would love this to be back, and/ or even more (Talk to Thaena / Jala / guests outside of the quests, just about business, why you both enjoy animal sex, if they enjoy their stay, such things)

 

 

2. I agree with previous comments that easing into animal sex and working for the mansion works a little fast. For the player, Jala, as well as any possible follower agreeing to animal sex. Instead of having a hotel turning into a public animal show, might be an idea to revert it back to a more secretive business. Perhaps Thaena just has a small cottage for her and her dog, and the vague idea to get in touch with other woman who feel like her, but keep it a secret. The player somehow steps into this, and first reluctantly but slowly Thaena develops into becoming her mentor and teaching her the ways of animal sex (which would mean making Thaena your trainer, showing you how to have sex with all newcoming animals, giving her a much bigger role).  And only eventually, the player agress and begins to enjoy doing in front of others, and for others.

 

The cottage might then start out like that, a secret business and clients (women with shared interests) are carefully chosen to remain secrecry, and it slowly expands into the bigger and showlike business it eventually becomes (could also give reason to the money you earn: use the coin to buy additional wings to upgrade the mansion :D )

 

The same reluctant approach could possibly be taken with Jala and any followers. Through a series of chats, they slowly express interest and can be trained by the player eventually, then willing to mate with animals in privacy and secrecy until they eventually agree and enjoy doing it for the audience and become regular workforce in the mansion

 

 

3. Speaking of which, i have always thought how it would be if the clienbts could approach you, instead of going through Thaena to start and choose quests. Like in the "Radiant prostitution" mod, you could enter the "available for client" mode while inside the mansion, and possible interests could approach you, or Thaena instead (or Jala or possible and available followers once trained, and willing to work publicly)

 

4. Reputation. I wondered how it would be like if you could gain reputation. Once the mansions gets more notice, and people come to see your show, they could recognize you and talk to you when you meet them elsewhere. Could be anything from a side comment when passing by to actual fandom once the mansions gets more public or possible side quests even (people asking if you would come for a private show to their home). I really like the idea of mutually recognizing previous guests of your show, and them either greeting you, or appraching them, saying hi and perhaps asking if they enjoyed their last stay, and such things.

 

5. Progressing characters.. I had this idea when i played the Chauruis quest (which i liked best btw.: i had been wondering how you would do it, but the way you took totally surprised me, didn't see that coming). I eventually went back to the Falmer cave to see how the girl was doing, and if there would be more. I thought it would be great if she has some sort of daily life on her own in there: you can see her sleeping, can catch her mating with Falmers or the Chauri. Have the option to have a little chat with her, how she's been doing, and if she loves it where she is now. Ask her what she's doing all day. If a pregnancy mod is active, might even have her showing to be pregnant, or add some Chauri eggs to the floor or little Chaurus crawling about :P

 

6. Which sort of leads me to last. I usually use the pregnancy mod (Being Female), and forgot to disable when installing the 0.6 update. So, long story, i accidently ended up getting Thaena pregnant by the manions dog. Same could have of course happened to any other female in the game,. including the player. I thought how it would be like to talk to Thaena's she's getting puppies :P . Can then of course work for any other female, or in turn people talking to you about your offspring you're awaiting.

 

 

#2 = Genius... Maybe add some form of soft link / tie-in with bestial essence?

Something like Thaena hears a rumor about Yoana's shop and sends a courier letter (once you complete the troll or giant quest) to recruit you. This could be used as an alternate start instead of just stumbling upon the mansion when in Falkreath.

Posted
1) Dialogue.  While I had no issues with the early dialogue (my first runthrough was with my Beastess, who'd humped 20+ Creatures by the time she hit Falkreath!)  I can see that it could be a little immersion breaking.  Would it be possible to do multiple dialogue trees, linking them to the "Creature Partners" stat in SexLab?  That was, innocent types could go down a longer path while raging nymphos just tell Thanaea "I've done far worse creatures that dogs!"

 

 

I like the idea of some variation in quest path with this.  I personally didn't mind the immersion break, but then I knew what I was there for :) 

 

 

2) Girls.  Upon finishing the main questline, I had something like a dozen guests wandering the Mansion.  With only poor old Jala working, the poor kid would be working non-stop to keep that lot entertained.  Allowing the hiring of 1 extra girl per 4 guests, for a total of 4 girls at the end (including Jala and the Player).  Personally, I'd go a little higher, possibly 6 total.

 

 

Agreed.  It gets hard to move around in there, and it seems like I've had sex with Farkas and Vilkis way too often due to my Random Sex mod.   Going on what others have said in this thread about the presence of essential or quest-related NPCs, it's a shame the mod couldn't either create new NPCs or exclude those with open quests.  I had to stop a party and go do some of the main Dragonborn quest line to get Esbern to stop spamming his Ratway dialog and have sex with me!  Who knew Esbern was a dirty old perv? :)

 

3) Animals.  More beasties would be fun, but difficult to manage without adding extra required mods.  A couple of options come to mind.  Firstly, adding the Cold variations of normal mobs (Ice Wolf, Snow Bear, Snowy Sabrecat and Frost Troll).  Also Werewolf is an option.  You could also try assigning rooms to Girls instead of Animals and spawning beasts as needed (as said earlier, I have no idea if this is easy or difficult!)

 

So MUCH this!  I'd even remove the Markarth Spider quest from the repeating client requests from Thaena and add more mammal-like animals and random locations (because I hate spiders and Chaurus aren't much better).  It also seems like every dog or horse "tryout" session involves 3 animals, no more or less.  Why not have a random number between 2 and 5?  Or 3 and 10? Surprise me once in a while.

 

4) Misc.  Just a few little extras that could be fun ;)  I thought about the possibility of an "Arena" party where guests watch multiple girls working with the same beasts (So a Wolf Pack Party for example) 

 

My character is an avowed exhibitionist and spends most of her adventuring naked.  I have my other SexLab mods set up so that if I cast "Irresistibly attractive" on myself in public, I can gather a crowd of a dozen or 16 people to watch her masturbate, then after she's put on a show she gets random offers for copulation.  I like playing it that way, but after something like that, the Animal Mansion almost feels tame.  Bigger parties would be exciting.

 

Also: Parties have a set 11:00 start time.  Usually I can "Wait" and talk to Thaena right after the start time and the quest will work, but I've had a couple where I talked to her at 11:05 or 11:15 and she acted like she didn't know what I was talking about.  Is there a way to make the parties start right after I talk to her?  I realize that immersion requires time to organize the guests, but seriously I'd rather get some instant gratification from these.  Also, why only 4 guests for a party?  I liked the first show when there were a dozen or so guests.  Can it be randomized like the dog and horse demonstrations?

 

Lastly, I'd love to see an extra job at the end of the arc, "A Private Show for Sidgir".  As a sort of thanks to the Jarl for his support and potentially a spot of revenge on Nenya for being a bitch at the start :P

 

 

More quests would be perfect!

Posted

I have had an issue with one of the "Is there anything else to do?" quests. She says something about a dog trainer requesting my presence, but no quest starts.

Posted
@shinji72

@reesewow2

 

thanks!

now works .. I tried but I could not see the dialogue.

after a few days, it appeared.

 

bye!

S.

Posted

Hi. Excellent mod so far, congrats for your work.

 

But I had an issue after the dog selling quest. When I say Thana I want to entertain a client she answers accordingly but the quest is not started.

Posted

Thank you for this marvellous mod. I'm having as much fun with it as I did with Lovers Bitch Gone wild in Oblivion. the scripting in this mod is excellent. the quests are very entertaining. after the dog sale breeding, my girl had a slightly swollen belly.  Fill Her Up was showing 400 anal and 300 vaginal. that's a lot of dog spunk. hehe! shame we don't get a close up of the pullout!  when she got back to the mansion, the owner suggested to my girl that she might want to clean herself up..  I bet she has some scratches on her back and thighs.

 

my question is about beastiality themed art for the mansion. in lbgw there was an option for very adult paintings and posters to appear on the walls of the shop and kennels. would you consider something like that for AM?  naughty pictures on the walls in the private rooms of the mansion maybe?  if I knew how to add them myself, I would.

Posted

i won the civil war for the stormcloaks and i have to travel all the way to solitude at the start of AM quest, to talk to the steward then the jarl,

dont want to come across as rude or anything! i enjoy the mod, just letting you know of a possible bug

Posted

Great mod, but one problem:

 

The quest "Pleasing Paarthurnax" won't start. I skipped through the main questline using console commands, and eventually when I speak to Thaena she gives the line that SHOULD start the quest- only it doesn't. No quest shows up. I then tried to use startquest to force the quest, but it didn't work. What have I done wrong?

Posted

 im having a problem with te quest to train Jala, every time i tell her its her turn for the dog she runs over to it then runs back, the animations never start

 

Edit- not just the dog, had problem with all the animals. had to use the console to advance the stages.

Posted

started the quest talked to the person collecting taxes, went back to the mansion, The owner is just dry humping the air, i get the dialog to move on with the quest. I talk to the dog and then nothing happens.

Posted

I finished the dog quest, then went off to do some other stuff for a bit.  I'm having trouble starting the horse quest... I think?

 

I am given 1,000 gold and sent off to Whiterun to buy a horse.  However, there's no new quest getting triggered in my journal.

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