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Amorous Adventures [v3.4] (2018/06/02)


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Posted

I think the story around the dragon soul arousal is good and there should be a downside to being dragonborn but to be fair in practise when I've just come out of a dungeon and it decides a dragon was waiting for me so i have to kill it to be able to fast travel and carry on with what I'm doing i've taken to just use the sexlab arousal puppet master option to reset it back down to 0

 

On my first dragon kill i did do it the proper way and used sex and on my second dragon and even the third but as I'm now somewhere in the region of 20-30 dead dragons to my name the novelty has worn off.

 

I think we will just respectfully disagree with each other then, while it maybe good for its own seperate mod, I feel that its not lore friendly enough for me to enjoy. If you want a "downside" to being dragonborn having the soul take stamina as its being absorbed would be better, since Mirrak states that it takes a great deal of strength to command a dragons soul.

Posted

Just an idea

At Mixwater mill there's the lady, Gilfre, that owns the mill however all the men who worked there left to join up in the Civil war, so you could tie into that she has no more "men" in her life and she's lonely.

Posted

Well I played through most of it before I got stuck on a quest where no matter what I could not complete it but whatever, I got this gist of it, I am going to say that the author is indeed on the right track, if I had to change anything it would be merely to lengthen the quests for each character and have more interaction/dialogue with them, and either remove the dragon soul arousal thing or have it in a separate mod. Either way I will give this mod a go again when the author adds more characters, as it is definitely worth the time in starting a new game for.

 

The ranks with the lovers feature/message also hold potential and I cant wait to see what the author decides to do with it and what the rewards/quests will be if you get a lover's rank high enough.

Posted

ISSUE:  w/ Aela, finished companions questline then talked to Aela about how I killed all silver hand & it was

'reward' time. after sex they stand up & i'm stuck there w/ her staring at each other. I can move cam but that's it.

happened twice now. i'll avoid it till I hear back. thx.

Posted

ISSUE:  w/ Aela, finished companions questline then talked to Aela about how I killed all silver hand & it was

'reward' time. after sex they stand up & i'm stuck there w/ her staring at each other. I can move cam but that's it.

happened twice now. i'll avoid it till I hear back. thx.

 

Check the known issues section on the main download page.  It's probably that.

 

Character Freezes after Sex

You have a possible free camera conflict. Disable Free Cam on SexLab for the time it takes to get through a Quest Sex Scene and then turn it back on, or not, as you wish.

 

Also See: http://www.loverslab...-0511/?p=780004

Posted

Any chance of getting aela to transform thanks to those new animations? Sexlab werewolves hasn't done it yet sadly.

 

Are you talking about Dayelyte's Unnatural Animations?

 

There was a download there where you could add them into sexlab yourself.  Not sure about now though.  I did do it myself once and it worked.  You had to make Aela transform using another Mod though, Amazing Follower Tweaks in my case.

Posted

ok thx. great mod! cant wait for new girls!  when ur lpw on ideas Ria would be good. maybe go hunting w/ her a bunch to win her heart!

Posted

What a great and fun mod, I love how you have incorporated npc lines with the pretty well thought out stories, the only issue I have had in a few playthroughs is Sylgia wont follow through, she just wants here token and I wish Saadia would continue calling me master... :P ...that last one is personal preference. I look very forward to future quests, maybe something with Hroki in Markarth and Sapphire in Riften. Or maybe some baddies offering sex to live or baddies fulfilling their lust with the captured dragonborn only to offer a chance for escape. So many possibilities with what you have started here. Easily one of my favorite sexlab mods...thank you!

Posted

Any plans for Fastred in Ivarstead?   It'd be nice to have her come along on an adventure to help her settle her mind.  Get a chance to seduce her and then either return her to either of her suitors or marry her yourself to complete that stage of the Book of Love quest.

Posted

Any plans for Fastred in Ivarstead?   It'd be nice to have her come along on an adventure to help her settle her mind.  Get a chance to seduce her and then either return her to either of her suitors or marry her yourself to complete that stage of the Book of Love quest.

 

She already has her own quest, talk to the dark elf chick in the Temple of Mara in Riften to start it, Fastred already has lovers in mind....

 

That said I am also requesting Maven Black Briar get her own separate quest from Ingun as well.

Posted

 

Any plans for Fastred in Ivarstead?   It'd be nice to have her come along on an adventure to help her settle her mind.  Get a chance to seduce her and then either return her to either of her suitors or marry her yourself to complete that stage of the Book of Love quest.

 

She already has her own quest, talk to the dark elf chick in the Temple of Mara in Riften to start it, Fastred already has lovers in mind....

 

That said I am also requesting Maven Black Briar get her own separate quest from Ingun as well.

 

 

He knows she has her own quest; he mentions it in fact.  He's suggesting invoking the player as a possible option for her as an addition to this quest, and as we saw with Camilla, getting between the suitors isn't too much of an issue for this mod.

Posted

Just wanted to say this is a great mod, would have commented earlier........but I've been too busy enjoying your mod. ;)

 

Thanks for the hard work that has obviously gone into this and I look forward to future updates.

Posted

Just did the Dibellan Apprentice, that was a great quest. This is actually what I've been looking for since Skyrim came out, pretty much: a mod similar to FO3's Seducing Women that integrates sex options seamlessly into the game.

 

I'll definitely be looking to explore the rest of the content this mod has to offer, now - thanks for your work!

Posted

Hey, Great Mod, I Wanted To Ask If This Was Compatible With The Mod "Enhanced Skyrim Factions - The Companions Guild" And "Enhanced Skyrim Followers - Aela the Huntress" If Not, Do You Have Any Plans To Make It Compatible?

Posted

Hey, Great Mod, I Wanted To Ask If This Was Compatible With The Mod "Enhanced Skyrim Factions - The Companions Guild" And "Enhanced Skyrim Followers - Aela the Huntress" If Not, Do You Have Any Plans To Make It Compatible?

 

Sorry, don't know what those are.  Couldn't say.  No plans to specifically tailor to them though.

 

Thanks!

 

Posted

Definitely the best sexlab mod so far, hope the update could be here soon~

 

 

Because he isnt answering, i think he is taking a little rest he desearves it... after all.

Or he is bussy is the other posibility.

Anyway hope to see hin soon.

 

Yeah, for now the Mod basically is what it is.

 

I did a lot of work and produced a lot of dialogue for something of an ambitious quest line in Riften.  Playing through it though, I wasn't liking how it turned out.  Anyways ... one of these days I'll figure out something that seems to flow better.

 

Thanks!

Posted

 

Hey, Great Mod, I Wanted To Ask If This Was Compatible With The Mod "Enhanced Skyrim Factions - The Companions Guild" And "Enhanced Skyrim Followers - Aela the Huntress" If Not, Do You Have Any Plans To Make It Compatible?

 

Sorry, don't know what those are.  Couldn't say.  No plans to specifically tailor to them though.

 

Thanks!

 

 

I Am Not Vary Good At Explaining Things, So I'll Just Copy & Paste The 1st 2 Parts Of Their Description Pages & A Link To The Mods Themselves, Just In Case You're Interested,

 

Enhanced Skyrim Factions
The Companions Guild
 
By DreamKing
Latest Full Version: 0.3.7, 1 June 2014
Latest Requirements-Only Version: 0.1.1, 13 January 2013
 
Introduction
 
Skyrim's Companions guild questline suffers from being too short and too linear; it is possible for a low-level character, and/or one with minimal combat skills, to quickly accend to the highest ranks of this famed guild of warriors. Moreover the questline railroads the player, denying them the opportunity to make several key choices. ESF: Companions is a project that aims to improve this situation in several ways:
 
1. Increase the number of radiant quests required to advance in the guild, and add skill, level, and time requirements for each of the guild's milestone story quests (status: done).
2. Add new choices and consequences to those milestone quests (status: in-progress, one major new choice added to the scene with Skjor and Aela in the Underforge).
3. Add new radiant and story quests, both during and after the vanilla questline (status: in-progress, one radiant quest added).
4. Miscellaneous other improvements (status: in-progress, many tweaks made, see changelog).
 
 
Enhanced Skyrim Factions

The Companions Guild

 

By DreamKing

Latest Full Version: 0.3.7, 1 June 2014

Latest Requirements-Only Version: 0.1.1, 13 January 2013

 

Introduction

 

Skyrim's Companions guild questline suffers from being too short and too linear; it is possible for a low-level character, and/or one with minimal combat skills, to quickly accend to the highest ranks of this famed guild of warriors. Moreover the questline railroads the player, denying them the opportunity to make several key choices. ESF: Companions is a project that aims to improve this situation in several ways:

 

1. Increase the number of radiant quests required to advance in the guild, and add skill, level, and time requirements for each of the guild's milestone story quests (status: done).

2. Add new choices and consequences to those milestone quests (status: in-progress, one major new choice added to the scene with Skjor and Aela in the Underforge).

3. Add new radiant and story quests, both during and after the vanilla questline (status: in-progress, one radiant quest added).

4. Miscellaneous other improvements (status: in-progress, many tweaks made, see changelog).

 

 

Status

 

There are two versions of the mod available:

 

The Requirements Only version simply increases the number of radiant quests required between "story" quests in the guild questline, and adds skill, level, and time requirements as well. These requirements are all configurable via a SkyUI MCM panel, an included bat file, or console commands.

 

The Full version of the mod has those requirements and also adds new choices and consequences, expanded activity schedules around Jorrvaskr, various tweaks to the Companions NPCs and quests, and new (silent) dialogue, all to enhance the feeling of being a part of this fellowship of warriors.

 

In general this page describes the Full version of the mod; to use the Requirements Only version, download it and consult the ReadMe file in the download.

 
 
 
11450-1-1365778540.png
 
 
Also This Is Only My 3rd Time Posting On Any Of The Forums Here, So Please Forgive Me Taking Up More Room With In The Thread Then Necessary, I Would Have Used The "Spoiler Butten" Feature (Is That Even What It's Called?) But As I Said, I Do Not Know How, Yet
Posted

Hum, interesting stuff.

 

Personally I find the Companions quest line long enough - I wouldn't want more of it. :)  That's just personal taste though.

 

If all the Mod is really doing is adding more radiant quests, they may work together.  Amorous Adventures keys off of the Main quest line (C00 - C06 I think).  However, any conflicts are unknown to me and I don't plan on playing through it to test them.  So, your mileage may vary.

 

Of course I invite you to try it out and post your results.

 

In any case, if they do mess with the main Base Game quest progression, then no I wouldn't support it.  I would have to create a second version of Amorous Adventures and re-key everything to the changes, I imagine.  No chance of that happening.

 

Thanks!

 

Posted

Hum, interesting stuff.

 

Personally I find the Companions quest line long enough - I wouldn't want more of it. :)  That's just personal taste though.

 

If all the Mod is really doing is adding more radiant quests, they may work together.  Amorous Adventures keys off of the Main quest line (C00 - C06 I think).  However, any conflicts are unknown to me and I don't plan on playing through it to test them.  So, your mileage may vary.

 

Of course I invite you to try it out and post your results.

 

In any case, if they do mess with the main Base Game quest progression, then no I wouldn't support it.  I would have to create a second version of Amorous Adventures and re-key everything to the changes, I imagine.  No chance of that happening.

 

Thanks!

I Just Did Some Testing, They Seem Too Work Well Together, The Only Foreseeable Conflict I Think Might Happen, Is In The Case Where If You Do More Radiant Quests For Aela Then Any Other, She Will Be Your Observer During Proving Honer, Instead Of Farkas, I'll Do Test It Tomorrow Night, As I Am Nowhere Near That In Questline Yet, But When I Do I'll Let You Know The Results,

 

It Also Adds Several New Dialogue Topics To The NPCs Themselves, However They Don't Seem To Conflict With Each Other, Actually They Seem To Complement Themselves Vary Well

Posted

Adrianne Avennicci's hint that Ulfbert might be gay could make a nice follow up mini quest involving Jon Battleborn and Olfina Greymane. You could conquer Olfina's heart by coupling Jon and Ulfbert maybe :)

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