Mister E Posted March 28, 2016 Posted March 28, 2016 I hope you're not too nice to Sergius. He's kind of a douche, and not particularly helpful. Or that good of an enchanter.
Skullmar84 Posted March 28, 2016 Posted March 28, 2016 Hi, 1. i love your mod and 2. can you do a story in riverwood for sigrid?
Rattlesnark Posted March 28, 2016 Posted March 28, 2016 Doing Spellbound - looks like it might be a little bumpy in terms of fluidity if the player has already completed 'A Scroll for Anska' beforehand, quite a common possible occurrence as I'd imagine.1. Anska will be standing in the first room and will not follow you after you speak to her, since 'A Scroll for Anska' is already completed.2. She won't be in the final room where the final objective is once you reach it, making speaking to her a backtracking endeavour (I'd made sure to have selected her with the console for easy 'move to' though, in anticipation of needing her presence).3. (Supposedly fixed with the Unofficial Patch) The final room behind the boss area is locked off if the boss is no longer living, previously triggered to open upon the boss's death. Have to backtrack all the way to leave the dungeon if not using console commands to get past - was the case in my game. + I also had trouble with an earlier puzzle locked door - solving the puzzle didn't get the gate open. Again, could just be my game's faultiness. Basically, things *still* work fine, just not as "smooth" as intended if High Gate Ruins was previously cleared prior to Spellbound. Just a sharing of experience of course, not meaning to be dead-seriously overly critical
zelurker Posted March 28, 2016 Posted March 28, 2016 Just a quick message to congratulate you for the idea for the Mirabelle quest, very well done and quite surprising !
AnubiSs2167 Posted March 28, 2016 Posted March 28, 2016 People complained?? I thought Camilla's quest ending was very touching, and I wore her gift token the rest of the game despite not needing the stat boost. Yeah. Kinda strange to me, but a couple folk have really been irritated by getting a quest reward. It wasn't meant to be "Monty Haul" - just a useful memento of a lover. Just like real life. I guess the issue is they actually are fairly useful and some people are very sensitive about difficulty tuning their game. Well i have to say that i was suprised with camilla necklace, not the fact that she gave you an usefull item but how op it is. Basicly whole riverwood thing is one of the 1st quests you do in game. You run around in unechanted shits wielding iron sword. Camila quest itself is not hard at all as it is mostly atached to things that you do at the begining anyway. So for minimal effort you get arguebly the best amulet in the game. On thsi lvl it practicly doubles your character HP. To me wearing it feels like cheating so i sell it or throw it away as soon as i recive it like its contaminated with ebola or something. And thats not very nice to poor Camila.
cnalex Posted March 28, 2016 Posted March 28, 2016 Hi Foxy, First of all a FANTASTIC mod!! Romance IS something that should have been added to the vanilla game by Bethesda (good they did it in Fallout 4, hopefully for ES6 too). Your mod really feels "vanilla" and really adds depth to these characters. Great job!!! I'm really glad to see that you're still adding new quests into the mod, so i'm thinking if you may consider adding the following two NPCs in Riften possible for the new quests coz they can be a great boost to a skyrim playthrough. Forgive me if the post seems a bit long :-) 1) Karliah Let's admit it, without her story the entire Thieves' Guild questline would be kinda a lackluster. She has violet eyes (as a Dunmer with rumored link to Barenziah), sexy voice and a great romantic backstory. Her loss, years of exile and loneliness certainly can be soothed by a Dragonborn, and <SPOILER> it's kinda sad to see her still living alone in Nightingale Hall after the main quest <SPOILER> I see this could be more difficult with Karliah's limited voice data ingame. But maybe it's possible to borrow Moira Quirk's voice from elsewhere? Just a thought. Also, Thieves' Guild could certainly use a bit more romance compared to the Companions or the College. Although Vex and Delvin have interesting lines that hint romance, i think Karliah fits better into the guild main quest. If doable, this could be an amazing quest that runs along with the Thieves' Guild questline (as great as what you've done with Aela and Serana). 2) Marcurio I understand that you don't prefer to do male NPCs for reasons. But Marcurio is really an exception among skyrim guys that could fit well into a romance. His witty dialog and feisty, sassy character makes him a very popular choice as spouse for a female playthrough. Interestingly, his spouse dialog is very much the tender caring type. Besides, unusual for a mercenary, he has an Arcane University background (shown in dialog and hinted by his good knowledge of Dwemer and Nordic history; maybe he'd be interested in visiting the College of Winterhold?), and his powerful arcane arsenal and great combat AI makes him possibly the best mage follower ingame who can solo a dragon. Given his interesting character and rich background, if you may someday consider adding something different to this mod with mostly female NPC quests, PLEASE consider Marcurio as a top candidate for a male quest or maybe a funny part of another quest. Who wouldn't love someone who hates filthy skeever dens or being a pack mule, but would say "If these ruins frighten you, take comfort in the knowledge that I am here"? Technically i suppose Marc is easier than Karliah, coz his voice is shared by many others. Just some ideas, hope everything goes well with you!
FoxFingers Posted March 28, 2016 Author Posted March 28, 2016 I hope you're not too nice to Sergius. He's kind of a douche, and not particularly helpful. Or that good of an enchanter. Dragonborn has a way with cock-blockers I'm sure. Doing Spellbound - looks like it might be a little bumpy in terms of fluidity if the player has already completed 'A Scroll for Anska' beforehand, quite a common possible occurrence as I'd imagine. 1. Anska will be standing in the first room and will not follow you after you speak to her, since 'A Scroll for Anska' is already completed. 2. She won't be in the final room where the final objective is once you reach it, making speaking to her a backtracking endeavour (I'd make sure to have to selected for easy 'move to' though, in anticipation of needing her presence). 3. (Supposedly fixed with the Unofficial Patch) The final room behind the boss area is locked off if the boss is no longer living, previously triggered to open upon the boss's death. Have to backtrack all the way to leave the dungeon if not using console commands to get past - was the case in my game. + I also had trouble with an earlier puzzle locked door - solving the puzzle didn't get the gate open. Again, could just be my game's faultiness. Basically, things *still* work fine, just not as "smooth" as intended if High Gate Ruins was previously cleared prior to Spellbound. Just a sharing of experience of course, not meaning to be dead-seriously overly critical Thanks RS, some good feedback there. I was pretty sure the quest would still work but I figured it wasn't going to be a smooth. Thanks for the run-down on it. People complained?? I thought Camilla's quest ending was very touching, and I wore her gift token the rest of the game despite not needing the stat boost. Yeah. Kinda strange to me, but a couple folk have really been irritated by getting a quest reward. It wasn't meant to be "Monty Haul" - just a useful memento of a lover. Just like real life. I guess the issue is they actually are fairly useful and some people are very sensitive about difficulty tuning their game. Well i have to say that i was suprised with camilla necklace, not the fact that she gave you an usefull item but how op it is. Basicly whole riverwood thing is one of the 1st quests you do in game. You run around in unechanted shits wielding iron sword. Camila quest itself is not hard at all as it is mostly atached to things that you do at the begining anyway. So for minimal effort you get arguebly the best amulet in the game. On thsi lvl it practicly doubles your character HP. To me wearing it feels like cheating so i sell it or throw it away as soon as i recive it like its contaminated with ebola or something. And thats not very nice to poor Camila. Totally never intended to create the "best amulet in the game". Really. I mean... is it? To me it just seemed like something handy to have if you spend a lot of time running around naked. Or, perhaps if you use Untamed. Yeah... sorry about that.
rubenibanez Posted March 28, 2016 Posted March 28, 2016 I will have to play a mage now since College is getting interesting. Thanks Foxy. *cough cough Sigrid cough cough* Btw, I too used Camilla's memento through the entire Civil War Overhaul carnage, even when I didn't need it. Gave me strenght in the trenches.
FoxFingers Posted March 28, 2016 Author Posted March 28, 2016 BTW I know this has been said by many people and I know you don't particularly find the Theives Guild story intriguing, but I still recommend you to play thru the Theives Guild quest and meet Karliah, the lovely solitary dunmer. She is the direct descendant of the Queen Barenziah, but she also has Indoril(of Nerevar) family's blood in her. Such interesting pedigree.. Her story is very melancholic and full of revenge, and I think she deserves more "love" than what vanilla offers. Hi Foxy, 1) KarliahLet's admit it, without her story the entire Thieves' Guild questline would be kinda a lackluster. She has violet eyes (as a Dunmer with rumored link to Barenziah), sexy voice and a great romantic backstory. Her loss, years of exile and loneliness certainly can be soothed by a Dragonborn, and I am totally put off by the Thieves Guild. To me, the whole thing just plays like you got on the short bus for thugs... not thieves. But I do get a lot of requests for that NPC. I mean, I figure at some point if I keep doing this I'm gonna run out of women and end up there. I'll just have to figure out all the console codes to cheat past it all so I don't have to actually play it. Thanks! I will have to play a mage now since College is getting interesting. Thanks Foxy. *cough cough Sigrid cough cough* Btw, I too used Camilla's memento through the entire Civil War Overhaul carnage, even when I didn't need it. Gave me strenght in the trenches. Hey Ruben, good to see you. Yeah, Sigrid, that winsome MILF. Maybe it's time.
wyvern33 Posted March 28, 2016 Posted March 28, 2016 What else is going on? Well I have completed the first leg of "Serana and the Mark of Dibella". Serana has helped Ahlam with her husband Nazeem... The arrogant cocksucker. But can even Serana with Dibella's help aid the proud but isolated and lonely Angi in Falkreath? I guess we'll find out. Thanks! Nice^^
AnubiSs2167 Posted March 28, 2016 Posted March 28, 2016 Totally never intended to create the "best amulet in the game". Really. I mean... is it? To me it just seemed like something handy to have if you spend a lot of time running around naked. Or, perhaps if you use Untamed. Yeah... sorry about that. No need to be sorry, its impossible to predict how diffrent ppl balance their games. I gave up on untamed cuz it made my character regen health so fast that i became unkillable ;D Anyway using vanilla items strengh we can compare: -Best random health enchant on amulet i found during about 20 skyrim playthroughs was around 70. Chance to find it are like winning in lottery and you have to be very high lvl. -Gouldar amulet. You have to clear 3 dungeons and kill 3 bosses. As they are quite far apart you have to travel throughout all skyrim. Clear 4th dungeon and kill em again. You get amulet that suposed to be best in game if ur not using enchanting. Gives you 30 stamina 30 health and 30 magicka, one of this stats will most likly usless if you are playing anything other then somekind of spellsword. -Camillas gift. Do 1 dungeon that you are focred to do anyway. Talk to some guys in same village and fuck the bartender. 90 health. Ofcourse all goes to hell when you count enchanting into the mix wich is wastly OP in vanilla game and outshines every item you can find in the world including "all powerful" deadric artefacts. I think on this lvl something like 10-20 health bonus would be balanced. Or maybe if you realy want it to be worn thru whole game then you could make it a percentage increase.
rubenibanez Posted March 28, 2016 Posted March 28, 2016 -Camillas gift. Do 1 dungeon that you are focred to do anyway. Talk to some guys in same village and fuck the bartender. 90 health. If you fucked that hideous bartender you deserve more that Camilla's amulet. You are a real trooper, mate.
hisstoryman Posted March 28, 2016 Posted March 28, 2016 Loved Carlotta' s quest. It truly.is the most romantic of the ones I have played so far. While the stories for them all are good, many are morally ambiguous to say the least.... not that that is a bad thing.... . This time I felt like I actually did a good thing for a good person.
troy18999 Posted March 28, 2016 Posted March 28, 2016 -Camillas gift. Do 1 dungeon that you are focred to do anyway. Talk to some guys in same village and fuck the bartender. 90 health. If you fucked that hideous bartender you deserve more that Camilla's amulet. You are a real trooper, mate. Made me laugh as my friend was saying the same thing. Who would want to hit that...
Deemer Posted March 28, 2016 Posted March 28, 2016 One question. In Camilla's quest, once completed, she will gives a Special Item. Did you have any plans for any other characters to do the same? Just curious. Some users HATE that there are a couple places in the Mod where the player gets a reward, and have written to tell me as much. That said, I don't plan on adding any other ones. People complain about Camilla and Lydia's reward, both. Nobody complains about Elisif's reward... I guess everyone figures they deserved something for that one. The reason I put them in are completely self-serving. They fit with my play style at the point I typically want them. Thanks! Wait, Lydia gives you a reward? Or did you mean her armor set? I understand how people could bitch about such rewards if they were doing some hardcore playthrough with viewers (hardcore as in difficult ), but when it's a single player game where the world literally revolves around you as a player character I don't see the reason to whine. Especially as it's as easy as not using the item! On a sidenote tho, did you add the possibility to turn down the threesome with Jenassa and that EEC chick in a later version, or was it always like this? I can't remember having second thoughts about accepting the threesome the first time around. Turned it down this time as I felt Jenassa had been through enough of an emotional roller coaster the last couple days
wulfgear09 Posted March 28, 2016 Posted March 28, 2016 Oh yeah ! new content .. Just went through the process of finally switching to the uunp stuff ( I was scared) and now i find one of the best behind the scenes mod ever has more shit to it! best birthday present ever ! Going to put that working vagina to work!
pushto Posted March 28, 2016 Posted March 28, 2016 During Brelyna's quest, due to Nirya's vanilla ugliness, I had to swap her face with that of Minerva made by rxrx22: And this modification on her made the last scene of the quest truly EPIC. Oh yes I'd bang her any day.
AnubiSs2167 Posted March 28, 2016 Posted March 28, 2016 -Camillas gift. Do 1 dungeon that you are focred to do anyway. Talk to some guys in same village and fuck the bartender. 90 health. If you fucked that hideous bartender you deserve more that Camilla's amulet. You are a real trooper, mate. Well if you put it that way... trading life long trauma for 90 health seems pretty underpowered....
XarisZ Posted March 28, 2016 Posted March 28, 2016 Hello 1st of all i gotta say i love your mod you did a great job In the Known Issues you said:Amorous Adventures expects to find the games characters in their default place doing their default stuff and running their default quests. Does this mean that there are issues with Immersive Citizens - AI Overhaul? Sorry if this question has been answered already
pushto Posted March 28, 2016 Posted March 28, 2016 Hello 1st of all i gotta say i love your mod you did a great job In the Known Issues you said:Amorous Adventures expects to find the games characters in their default place doing their default stuff and running their default quests. Does this mean that there are issues with Immersive Citizens - AI Overhaul? Sorry if this question has been answered already I am having no issue with Immersive Citizens installed.
Vortec Posted March 28, 2016 Posted March 28, 2016 I would just like that thank you again for this wonderful mod. Page back talk was about Karliah although the Thieve guild quest is a major pain to get through, near the end you get to talk to her and imo the most beautiful sexy voice of hers is the best of all vanilla Skyrim. I'd imagine it wouldn't be practical to make a quest for her as the Thieves Guild quest is quite long and tedious to get through. Thanks again
Gulfwulf Posted March 28, 2016 Posted March 28, 2016 I am having no issue with Immersive Citizens installed. Neither am I. Well if you put it that way... trading life long trauma for 90 health seems pretty underpowered.... You do know you can just pay him off, right?
FoxFingers Posted March 28, 2016 Author Posted March 28, 2016 Loved Carlotta' s quest. It truly.is the most romantic of the ones I have played so far. While the stories for them all are good, many are morally ambiguous to say the least.... not that that is a bad thing.... . This time I felt like I actually did a good thing for a good person. To be fair, much of the Romance genre in and of itself is morally ambiguous. I have heard it said that Romance is simply the plot of a Horror story with the target of the romance being chased by someone cute instead of someone scary. The target of the romance still gets caught, in the end, but for much of it they're running. I present Exhibit A: One of these ends in a kiss. One of these ends in a police report. Thanks! EDIT Sorry, I actually have more to say on this subject. Romance doesn't have morals to begin with because people's hearts are mercurial. Carlotta's quest ends that way because of how it is written. It's kind of a feel good story, that's cool. But in Real Life, after going through all that crap for the object of the Romance, Carlotta, she could just as easily have pity fucked the "Hero" then turned around, dumped the "Hero" and made off with that jerk Bard at the Bannered Mare. And that happens. Now, is she immoral? No, because she is just choosing what she wants. There's a psychological dance that happens and different people need different signals. And, this would be a pretty boring Mod if all we did was run around getting teddy bears. And that brings me to the Original Lydia Quest. For all the outrage it generated, the fact is a lot of people respond to the psychological signal the Dragonborn was presenting - which was essentially dominance, where Lydia played the submissive. And that's perfectly valid in the Romance genre too. See: "Fifty Shades of Grey". Anyways, I don't think Romance can be pigeonholed.
FoxFingers Posted March 28, 2016 Author Posted March 28, 2016 Totally never intended to create the "best amulet in the game". Really. I mean... is it? To me it just seemed like something handy to have if you spend a lot of time running around naked. Or, perhaps if you use Untamed. Yeah... sorry about that. -Best random health enchant on amulet i found during about 20 skyrim playthroughs was around 70. Chance to find it are like winning in lottery and you have to be very high lvl. -Gouldar amulet. You have to clear 3 dungeons and kill 3 bosses. As they are quite far apart you have to travel throughout all skyrim. Clear 4th dungeon and kill em again. You get amulet that suposed to be best in game if ur not using enchanting. Gives you 30 stamina 30 health and 30 magicka, one of this stats will most likly usless if you are playing anything other then somekind of spellsword. -Camillas gift. Do 1 dungeon that you are focred to do anyway. Talk to some guys in same village and fuck the bartender. 90 health. I hadn't really realized I'd created Uber Amulet. I guess maybe I need to give it a nerf. Thanks for pointing that out.
FoxFingers Posted March 28, 2016 Author Posted March 28, 2016 On a sidenote tho, did you add the possibility to turn down the threesome with Jenassa and that EEC chick in a later version, or was it always like this? I can't remember having second thoughts about accepting the threesome the first time around. Turned it down this time as I felt Jenassa had been through enough of an emotional roller coaster the last couple days Yep, the choice plus more ending dialogue with Jenassa is all new. The player can decide how they want the romance to end. Thanks!
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