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Posted (edited)

So, 

It works on classic sexlab (great!)
It is an alternative to Hentairim and can use the same soundpacks (great!)
It works with PPA (great!)

All the settings are in the TOML (great!)

Lipsync for voice lines (GREAT!!)


Big question;  SLATE tags?  Is this completely dynamic?  PPA has some tags, but I'm not sure those are updating (and if they are wrong, they are easy to update in the popup menu)

Answer (read the docs); SLATE and SLSO is needed for sexlab classic.  That's fine.  

Does anyone have any idea if there are any updated SLATE tag files available (Anub and Billy)????


 

Edited by blackoperations
Fixed
Posted

This is some modern age wizardry crajjjj! Thanks!
 

For someone running SL 1.6.3 who has never used Hentairim, what is the process to get the required tags working? 

 

Specifically which tag file(s) should be downloaded and do they need to be imported as an Action Log in SLATE?

 

I tried importing the tag file I found here as an Action Log but not 100% certain that is the correct file to use or even if importing it is needed. 

Posted

Appreciate the quick updates crajj! 
I'm working on improving lily's voicepack by adding actual comments instead of just moans in folders that mention "talking" behavior
Will make a post with full details soon!

Posted
On 8/1/2026 at 11:22 AM, crajjjj said:

if you disable sfx and it is still playing - that is not SLOVE but probably other mod in the list like Hentairim or PPA
you can also do [sfx] printdebug = 1  and check the SLOVE log if any sfx is logged - if not and you hear sounds - that is the proof something else is doing it

Well just installed Audio Util 9.7 and SLO 6.3 and it is working very well.  The loud slushing sounds only happen with large things (which I think you can configure), otherwise it seems to be really responsive to the action taking place.  I briefed over the patch notes, and maybe before it didnt really know what sequence was going on so sounds were playing out of place.

Posted
32 minutes ago, agent_perry said:

Appreciate the quick updates crajj! 
I'm working on improving lily's voicepack by adding actual comments instead of just moans in folders that mention "talking" behavior
Will make a post with full details soon!

I was looking into that too, like gear it toward one of the popular DBVO mods like Vampira.  But damn, there are so many moans and voice lines...

 

Posted
3 hours ago, crajjjj said:

Sounds like an sfx sound. Try to find the one you don't like in sfx folder and delete 

Thought 6.3 fixed it. But it seems this only happens with creatures.  I completly deleted all the files out of the SoundSFX folder but that loud slooshing sound just keeps popping up. If I I have PPA installed but no Hentarium.  Where could that sound be coming from?

Posted
3 hours ago, blackoperations said:

Does anyone have any idea if there are any updated SLATE tag files available (Anub and Billy)????

 

My tag updates have Anub and Billyy updates for the Hentairim tags.  My overhaul will have corrections for both Hentairim and SL tags for them (including Furniture tags for example).

Posted
3 hours ago, modball said:

This is some modern age wizardry crajjjj! Thanks!
 

For someone running SL 1.6.3 who has never used Hentairim, what is the process to get the required tags working? 

 

Specifically which tag file(s) should be downloaded and do they need to be imported as an Action Log in SLATE?

 

I tried importing the tag file I found here as an Action Log but not 100% certain that is the correct file to use or even if importing it is needed. 

 

The tags you linked from the Hentairim page work, but they're outdated.  The same author updated those tags on the P+ page if you want an updated source.  I've been working on updating and correcting those tags as well.  Most recent version is here:

 

 

So far, I've been updating that one post as I revise.  It has all those from Shimizu, plus corrections and updates. 

 

For SL users, Hentairim tags are doing a lot more lifting for SLOVE than if you're using the P+ version.  P+ "watches" the action, but SL can only look at the tags to see what is happening.  Both make solid use of the tags though.  It may seem a bit confusing doing the tag import and application at first, but it's not that bad - just time consuming at new game.... and since tag application can be done in the background while playing, not even a lot of time at that.

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