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Posted (edited)

SFX Fallbacks and Invalid Interactions

 

Sexlab P+ 2.18

 

If a interaction is not recognized how do the sfx fallbacks work?  

 

If a creature interaction (is invalid) does the sfx sounds fallback into a build in sfx pool form Hentarium (not installed)?  I deleted the entire sfx folder but the loud slooshing sounds were still playing.  

 

Does something in scene builder need to be updated ,or do the animation sets need to be updated? TOML settings?

SLOVE.0.log

Edited by jdub2516
Posted

Hello,

 

I'm having a lot of trouble getting this mod to work, so i'm reaching out for some help.
I spent quite a bit of time trying to assign voices to NPCs using [voicetype_map] without success, only to realize that it works in scenes involving the PC with npc but never when a female NPC is in a scene alone by herself, in those cases, the voice defaults to the standard SexLab one—accompanied by a console error: "error json parse c5 lead" (and similar messages).

 

I'm trying to install the male voices from the "extra voices" mod, there are a lot of them, but i don't understand the folder structure for male NPCs; there seem to be many folders missing compared to the female NPCs. How should i handle things like groans and other sounds?
I believe the 'M' folders don't have a limit, is that the same for the 'F' folders? For example: m11, m12... F11, F12...

 

Any help would be greatly appreciated; i can't seem to find the slove.log file. Do i need to enable Papyrus in skyrim.ini for that?
I have an audio.log file, and everything appears to have loaded correctly according to the log.

Posted (edited)
On 7/29/2026 at 3:20 PM, Bigglsby said:

 

Male NPCs have their stock - but limited - voice line options.

 

Female NPCs default to SL voices (moans only).  Player by default gets the voice pack you choose.  Other female NPCs can be ASSIGNED a voice pack by personal configuration.  Specifics are on the wiki from the front page.

Can multiple assigned NPCs use same Voice pack?

Also assigning all female npcs will be extremelly tedious work

Edited by unwashed biomass
Posted
2 minutes ago, unwashed biomass said:

Can multiple assigned NPCs use same Voice pack?

Also assigning all female npcs will be extremelly tedious work

 

Yup.  The wiki has instructions for specific assignment, or random/directed assignment to multiple packs.  Highly configurable, just need to look into how to do it to your preference.

Posted

This mod is absolutely legendary. I've been using the legacy version of IVDT Hentai Edition for a very long time, but it seems like it was pretty much abandoned after the original author shifted his focus to HentaiRim — until this mod came along.

Btw, I'm curious — any plans to add a preset saving feature in the future? Right now, it seems like every update requires to manually reconfigure the settings file.

Posted
6 hours ago, crajjjj said:

yes - correct. there is console command to see what should be or is being played - slovetest animdump (check the doc)
Voicepacks are not super perfect now

Ok so after the latest update, male PC voice lines now work properly, but female NPCs still don't use voice lines, only moans.

Posted

Will all creatures be supported eventually? Because i have problems with such animals like foxes for instance: excessive cum shot sound is played periodically with insane volume.

Also if i use PPA but dont install optional creature support (baka is better as PPA adds penises distorion and unnecessary guidance to mouth when shouldnt be) should i tick silent option in SLO VE?

Posted (edited)

With the creatures, it's making cum sounds constantly from the start, any idea?  

 

 

Answer;  Got it, the current iteration 0.64 is incompatible with creatures (constant cumsounds).  Is that because those creatures don't have a voice?

Edited by blackoperations
Posted
57 minutes ago, unwashed biomass said:

Will all creatures be supported eventually? Because i have problems with such animals like foxes for instance: excessive cum shot sound is played periodically with insane volume.

Also if i use PPA but dont install optional creature support (baka is better as PPA adds penises distorion and unnecessary guidance to mouth when shouldnt be) should i tick silent option in SLO VE?

I don't think SLO VE is compatible with most creatures.  That excessive cum shot sound is a fallback sound effect not found in he SFX folder.

Posted (edited)

NPC sounds triggered by FHU, male ejaculation audio, and sounds from scenes without the player seem to play constantly right next to my ears at an extremely loud volume. (SexLab default latest version)

Edited by buguniaogu
Posted

Sooo, i cofigured female npcs, yet npc/npc scenes fallbacking to sexlab single moan sound, also ignoring volume setting (which default slove configuration is insanelly loud), only orgasm sound plays voice pack sound. Its on 1.5.97 version of Skyrim with 1.63 SL.

image.png.89a79a53c7f360113f2f73f650aeba47.png

Posted
3 hours ago, buguniaogu said:

NPC sounds triggered by FHU, male ejaculation audio, and sounds from scenes without the player seem to play constantly right next to my ears at an extremely loud volume. (SexLab default latest version)

volume is configurable. FHU 2.11 has its own toml config file

Posted
3 hours ago, unwashed biomass said:

Sooo, i cofigured female npcs, yet npc/npc scenes fallbacking to sexlab single moan sound, also ignoring volume setting (which default slove configuration is insanelly loud), only orgasm sound plays voice pack sound. Its on 1.5.97 version of Skyrim with 1.63 SL.

image.png.89a79a53c7f360113f2f73f650aeba47.png

Thanks for the report - fixed

Posted
8 hours ago, Sorrow_421 said:

I wanted to ask. Is this compatible with UBE? Meaning the Face Morphs/Expressions.

 

Should be

Posted (edited)
5 hours ago, crajjjj said:

音量可配置。FHU 2.11 有自己的 toml 配置文件。

These sounds felt like they came from right next to my ear instead of the NPCs. The default audio attenuation rate doesn't seem quite right either..

Sounds from PPA work fine. 

Using SLOVE also causes the FHU 2.11 sounds to exhibit the exact same issue.

Edited by buguniaogu
Posted (edited)
3 hours ago, xboxpro said:

Can it support UBE? I can't see after equipping the tongue.

Ahh it's about Armour records... Yes it needs a tweak. Added a fomod option

Edited by crajjjj
Posted
18 hours ago, blackoperations said:

With the creatures, it's making cum sounds constantly from the start, any idea?  

 

 

Answer;  Got it, the current iteration 0.64 is incompatible with creatures (constant cumsounds).  Is that because those creatures don't have a voice?

[sfx] printdebug = 1 
and give me the slove log 
voices and sfx are separate
 

Posted
3 hours ago, buguniaogu said:

These sounds felt like they came from right next to my ear instead of the NPCs. The default audio attenuation rate doesn't seem quite right either..

Sounds from PPA work fine. 

Using SLOVE also causes the FHU 2.11 sounds to exhibit the exact same issue.

 

12 hours ago, buguniaogu said:

NPC sounds triggered by FHU, male ejaculation audio, and sounds from scenes without the player seem to play constantly right next to my ears at an extremely loud volume. (SexLab default latest version)

Hopefully addressed 
new volume defaults are more conservative 
 

Posted (edited)
16 hours ago, lilbruh961 said:

Am I correct to assume that the only variation B pack right now is the Aika pack?

All voice packs downloadable from SLOVE are variation B but Aika's voice pack has most variety currently. 
I'm working on improving Lily's voicepack but it still requires improvements

[Edit: Just pushed an updated version for lily, its a no brainer upgrade over the original]

Edited by agent_perry

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