Bigglsby Posted Wednesday at 05:31 PM Posted Wednesday at 05:31 PM 10 minutes ago, kakarot300 said: works with sexlab v166b? I don't want to do the hazzle of installing sl p+ Yup, using with 166b and SLU+ myself. FOMOD has options for SL or SLP+
OtherM000 Posted Wednesday at 06:10 PM Posted Wednesday at 06:10 PM Sorry if this has already been asked, but how can I set up unique voice packs for each of these followers (Serana, Auri, Sofia, and Daegon)?
Times Soul Sake Posted Wednesday at 11:47 PM Posted Wednesday at 11:47 PM 10 hours ago, Bigglsby said: Male NPCs have their stock - but limited - voice line options. Female NPCs default to SL voices (moans only). Player by default gets the voice pack you choose. Other female NPCs can be ASSIGNED a voice pack by personal configuration. Specifics are on the wiki from the front page. I may have misexpressed myself earlier. To clarify: Player-NPC scenes are working correctly, but there are no sound effects in NPC-NPC scenes where the player is not involved
Fatal Posted Thursday at 03:09 AM Posted Thursday at 03:09 AM I think I understand this but I just wanted to verify. soshugeppsize is the same setting we see in TNG for penis size? So 6 would be 6.00 in the TNG mcm? So if I have 0.8-1.4 set as ranges then 1.3 would be huge? Just an example.
Elizinator Posted Thursday at 04:33 AM Posted Thursday at 04:33 AM i honestly don't know where to begin. atm im getting nothing which approximates sane behavior out of voice packs. first off, intenseenjoyment = 85 simply does nothing. no intense voices ever play, from either A or B variant voices. second, the example folders provided are apparently not correct, and the documentation only explains A variant folder structure. Trying out B voices, the console said it was looking for FemaleOrgasm, and that is not one of the folders which came in the example. Orgasm is. it did not play. thirdly, the audit function returns 0/15 100% of the time, even when voices are playing. But it only seems to be referring to A style voices? Even if the voice is set to A, and all those folders are filled and playing correctly, the audit still says everything is missing. voice_no_interrupt = true is still producing a great deal of audio cutout during multiple orgasm events through SLSO chancetocommentwhenclosetoorgasm = 100 femaleorgasmhypeenjoyment = 85 still never, ever, triggers any sound from NearOrgasmNoises, NearOrgasmExclamations, OrgasmSoonComments, or OrgasmSoonCommentsIntense. In fact, even setting ALL the comment probabilities to 100, nothing except for ForeplaySoft, BreathySoft, for consentual and PenetrativeCommentsSoft and Unamused for non, and Orgasm, ever play the console reports PC Enjoyment = 0, main Male Enjoyment = 0 at all times, under all circumstances. no idea if that is at the root. 1
redhat42 Posted Thursday at 10:47 AM Posted Thursday at 10:47 AM How do i set this up in conjunction with PPA voices? I want PPA to handle on-thrust moans, and SLOVE to play dynamic sounds on orgasm etc. Which folder responses for the generic "oh-ah"? If i remove it SLOVE will fall back to SL basic moans, afaik, which i don't want, so i probably have to replace .wav's with silence. 6 hours ago, Elizinator said: i honestly don't know where to begin. atm im getting nothing which approximates sane behavior out of voice packs. IDVT has a history of being overengineered crap barely working half of a time. My current hope is that Crajjjj, as a very experienced modder, will actually make it playable.
Elizinator Posted Thursday at 01:15 PM Posted Thursday at 01:15 PM 2 hours ago, redhat42 said: IDVT has a history of being overengineered crap barely working half of a time. My current hope is that Crajjjj, as a very experienced modder, will actually make it playable. well there has certainly been a lot of progress in the last few days which im grateful for. If the problem isn't just me, then I can be patient.
Bigglsby Posted Thursday at 02:24 PM Posted Thursday at 02:24 PM 11 hours ago, Fatal said: I think I understand this but I just wanted to verify. soshugeppsize is the same setting we see in TNG for penis size? So 6 would be 6.00 in the TNG mcm? So if I have 0.8-1.4 set as ranges then 1.3 would be huge? Just an example. Penis size for TNG is based on the different TNG sizes themselves (no matter what # is entered in your configuration). So your size ranges don't need to be adjusted unless you want to in your TNG setup. SOS just doesn't have a defined "what is large", so there needs to be a configuration to define it. I'm not sure if it's Large or X-Large that qualifies as that for TNG though for SLOVE/Hentairim purposes.
Fatal Posted Thursday at 02:36 PM Posted Thursday at 02:36 PM 11 minutes ago, Bigglsby said: Penis size for TNG is based on the different TNG sizes themselves (no matter what # is entered in your configuration). So your size ranges don't need to be adjusted unless you want to in your TNG setup. SOS just doesn't have a defined "what is large", so there needs to be a configuration to define it. I'm not sure if it's Large or X-Large that qualifies as that for TNG though for SLOVE/Hentairim purposes. Awesome answer, thanks for the reply Bigglsby! 1
crajjjj Posted Thursday at 10:47 PM Author Posted Thursday at 10:47 PM 22 hours ago, Times Soul Sake said: I may have misexpressed myself earlier. To clarify: Player-NPC scenes are working correctly, but there are no sound effects in NPC-NPC scenes where the player is not involved yea - that is out of scope for now
Mizusawa_omega Posted Friday at 02:27 AM Posted Friday at 02:27 AM (edited) does this support procedural penis animations? i searched accurate penetration only find procedural penis animations. i didnt notice if problem exsit. anyway this mod is damn goat. i never thought i can use fortune voice with lip sync Edited Friday at 02:32 AM by Mizusawa_omega
phuongvip Posted Friday at 02:33 AM Posted Friday at 02:33 AM On 30/7/2026 at 00:31, Bigglsby said: Đúng vậy, tôi cũng đang dùng với 166b và SLU+. FOMOD có các tùy chọn cho SL hoặc SLP+. Is there a way to make the player use male voice sounds?
Mesaerd Posted Friday at 02:38 AM Posted Friday at 02:38 AM Is there anyway to see what Willpower / resistance your PC is at. 1
Bigglsby Posted Friday at 03:26 AM Posted Friday at 03:26 AM 47 minutes ago, phuongvip said: Is there a way to make the player use male voice sounds? I don't think so......? at least not as it is. It might be possible to shoehorn something like that together by making a custom voice pack (using the template mod in the downloads). That COULD work, but I'm not sure what assumptions are made in the whole mod about if the player is always female - so how audio/expressions/excitement things are calculated. You might be able to copy over some of the male voice files from the SLOVE main mod, into the template mod, and see if it works, as a proof of concept. Then fill out with some more audio clips of choice if it works well enough to continue with. If you do, I hope that works out for you. :)
crajjjj Posted Friday at 02:38 PM Author Posted Friday at 02:38 PM 11 hours ago, Bigglsby said: I don't think so......? at least not as it is. It might be possible to shoehorn something like that together by making a custom voice pack (using the template mod in the downloads). That COULD work, but I'm not sure what assumptions are made in the whole mod about if the player is always female - so how audio/expressions/excitement things are calculated. You might be able to copy over some of the male voice files from the SLOVE main mod, into the template mod, and see if it works, as a proof of concept. Then fill out with some more audio clips of choice if it works well enough to continue with. If you do, I hope that works out for you. There is PC voice config - change default slot in AudioUtil toml # reserved player slots: the PC always speaks this slot and no NPC ever resolves # to it. Set pc_male_slot = "M1" too when playing a male PC. pc_female_slot = "F1" 1
Bigglsby Posted Friday at 03:38 PM Posted Friday at 03:38 PM 59 minutes ago, crajjjj said: There is PC voice config - change default slot in AudioUtil toml # reserved player slots: the PC always speaks this slot and no NPC ever resolves # to it. Set pc_male_slot = "M1" too when playing a male PC. pc_female_slot = "F1" Perfect. @phuongvip, here is what you need to know.
crajjjj Posted Friday at 07:23 PM Author Posted Friday at 07:23 PM On 7/30/2026 at 12:47 PM, redhat42 said: How do i set this up in conjunction with PPA voices? I want PPA to handle on-thrust moans, and SLOVE to play dynamic sounds on orgasm etc. Which folder responses for the generic "oh-ah"? If i remove it SLOVE will fall back to SL basic moans, afaik, which i don't want, so i probably have to replace .wav's with silence. IDVT has a history of being overengineered crap barely working half of a time. My current hope is that Crajjjj, as a very experienced modder, will actually make it playable. IVDT is not used anymore - new voice framework is used instead. Fomod has compatinility built in. (for me PPA is too silent though)
Fraying9981 Posted Friday at 10:24 PM Posted Friday at 10:24 PM (edited) 3 hours ago, crajjjj said: IVDT is not used anymore - new voice framework is used instead. Fomod has compatinility built in. (for me PPA is too silent though) nice, so the new version 0.5 replaces ahegao tongues? Edited Friday at 10:24 PM by Fraying9981
jdub2516 Posted Saturday at 12:08 AM Posted Saturday at 12:08 AM Where in the SLO VE .toml file do we drive followers to certain voice slots? Like my female follower 1 = F3, or Male follower 1 = M4.
crajjjj Posted Saturday at 12:14 AM Author Posted Saturday at 12:14 AM 1 hour ago, Fraying9981 said: nice, so the new version 0.5 replaces ahegao tongues? ahegao was working before 0.5 via https://www.nexusmods.com/skyrimspecialedition/mods/109636?tab=posts Now tongue is used in oral scenes - with collisions.
crajjjj Posted Saturday at 12:16 AM Author Posted Saturday at 12:16 AM 6 minutes ago, jdub2516 said: Where in the SLO VE .toml file do we drive followers to certain voice slots? Like my female follower 1 = F3, or Male follower 1 = M4. SLO VE\SKSE\Plugins\AudioUtil\config\SLOVE_voices.toml
jdub2516 Posted Saturday at 12:59 AM Posted Saturday at 12:59 AM 39 minutes ago, crajjjj said: SLO VE\SKSE\Plugins\AudioUtil\config\SLOVE_voices.toml Oh ok I see the sample my_mod_slots.toml that I would copy into the main folder for overrides. This line: # pin one NPC: 'Plugin.esp|FormID' = "SlotId" (ESL plugins: last 3 hex digits) # [npc_overrides] # 'MyFollower.esp|000D62' = "F1" Are we able to create another folder outside of the M1-M8 - like Serano_Voice_M1 as long as it followed the same kind of folder structure etc? And as to not overwrite the others.
crajjjj Posted Saturday at 01:08 AM Author Posted Saturday at 01:08 AM 8 minutes ago, jdub2516 said: Oh ok I see the sample my_mod_slots.toml that I would copy into the main folder for overrides. This line: # pin one NPC: 'Plugin.esp|FormID' = "SlotId" (ESL plugins: last 3 hex digits) # [npc_overrides] # 'MyFollower.esp|000D62' = "F1" Are we able to create another folder outside of the M1-M8 - like Serano_Voice_M1 as long as it followed the same kind of folder structure etc? And as to not overwrite the others. yes as many as you want 1
Fraying9981 Posted Saturday at 02:05 AM Posted Saturday at 02:05 AM 1 hour ago, crajjjj said: ahegao was working before 0.5 via https://www.nexusmods.com/skyrimspecialedition/mods/109636?tab=posts Now tongue is used in oral scenes - with collisions. indeed, it worked before. nice to know yours is an addition! thank you for your work on this, it's a great mod
Elizinator Posted Saturday at 03:50 AM Posted Saturday at 03:50 AM "intenseenjoyment = " still just doesn't work. The threshold comes and goes, the voice remains the same until the meter fills and empties.
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