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Posted (edited)
7 hours ago, darthroman said:

So decide whether to transfer the penis to the female radstag or not. I do not know what is better. 

Please no 😅. It will look really weird if they have a penis. Leaving the female meshes alone is a good idea (unless you want to add a vagina to it) and if the game function getSex() reports it as female "1" then AAF shouldn't have any problem distinguishing them. You maybe get an error about no anim found if you select it in wizard but nothing more (mods should make sure that the NPC is female before calling AAF)

Edited by lee3310
Posted

Excellent animations! Everything works fine, except radstag animations cause me to CTD. Haven't been able to figure out why yet. Not using NAF, and it was a male radstag. The animation starts, but crashes almost immediately after. 

Posted
8 hours ago, lee3310 said:

Please no 😅. It will look really weird if they have a penis. Leaving the female meshes alone is a good idea (unless you want to add a vagina to it) and if the game function getSex() reports it as female "1" then AAF shouldn't have any problem distinguishing them. You maybe get an error about no anim found if you select it in wizard but nothing more (mods should make sure that the NPC is female before calling AAF)

Since opinions are divided, I think this can be done as an option, a separate file radstag female with a penis. And then there will be a choice. Whoever decides that a male is enough for him does nothing. And whoever finds it more convenient for all individuals to have a penis will install an archive with the desired model.

Posted
8 hours ago, nukacola1989 said:

Excellent animations! Everything works fine, except radstag animations cause me to CTD. Haven't been able to figure out why yet. Not using NAF, and it was a male radstag. The animation starts, but crashes almost immediately after. 

Did you find what happened? What version AAF, all needed files installed? Tried to reinstall and check if all files in correct folders?

Posted
50 minutes ago, darthroman said:

Since opinions are divided, I think this can be done as an option, a separate file radstag female with a penis. And then there will be a choice. Whoever decides that a male is enough for him does nothing. And whoever finds it more convenient for all individuals to have a penis will install an archive with the desired model.

Please do this.

 

A mod being modular (very controversial concept, I know) is preferred by some.

Posted
8 hours ago, darthroman said:

Did you find what happened? What version AAF, all needed files installed? Tried to reinstall and check if all files in correct folders?

No, I still haven't figured it out. Everything is the most recent version, as I just did a clean install of AAF and everything the day before yesterday. If I figure it out, I'll be sure to get back and let you know! 

Posted
31 minutes ago, nukacola1989 said:

No, I still haven't figured it out. Everything is the most recent version, as I just did a clean install of AAF and everything the day before yesterday. If I figure it out, I'll be sure to get back and let you know! 

Did you check syntax error in two xml files? If no read description. Check animations with "home" select menu, try animations 🤷 with radstag from there. If you find something in debug mode, let us know. 

Posted
On 8/6/2025 at 12:19 PM, Krazyone said:

AAF Violate Patch... working

 

Made a really rough AAF Violate Patch, feel free to do with it as you want. Rename it, tweak it, fix it, etc... I just want a fully working AAF Violate...

 

No Additional Creatures Animations MCM options... additional creatures are always ON with patch

 

Made with help from the AAF Violate Post Section posts...

 

===

 

Need to tweak AAF darthroman Creature Pack to get some of them to work.

 

Add the Cat_Fix_Zip to the AAF darthroman Creature Pack v1.0.1 ... if it hasn't already been added

 

In darthroman Creature Pack v1.0.1... Change the Tag on one of the Radstag Animations to F, as there currently are no Female Radstag animations, if you don't Violate will just exit violate if you are attacked by a Radstag Doe aka female Radstag.

 

Open the AAF Creature Pack when installed...

AAF

  DR_pack_Creatures_animationData.xml ... open it in Notepad++

    Change the M to an F, now you have a Female Tagged Animation.

      Line 470 ... <actor gender="F" skeleton="RadStag" idleForm="838">

 

===

 

AAF Post, for Download... https://www.loverslab.com/topic/105378-aaf-violate/page/267/#elControls_7099762_menu

 

Mediafire Download... AAF Violate Creature Patch KP v1.0

 

 

Enjoy... 🙂

 

 

Was your patch just for those 2 specific animals?

I donwaloded your patch and then tried to get AFF -V working on a new game in the vault when accosted by the Radroached but it did not work.  

Thak you for all you do! :)

Posted (edited)
1 hour ago, katrina.balanchuk said:

 

Was your patch just for those 2 specific animals?

I donwaloded your patch and then tried to get AFF -V working on a new game in the vault when accosted by the Radroached but it did not work.  

Thak you for all you do! :)

 

Fallout 4

Using Last Gen

 

Possible... it may not work until you exit Vault 111. Some mods turn themselves off, until you exit Vault 111.

 

To get easy Radroaches, save at the first town you go to, aka Concord, at the Sleeping Bag in the house. Then cross the road to the hatch to the Sewers, good for testing as there 3 Radroaches, 1 may be Legendary at Level 16.

 

===

 

All them work, I tried the Radroaches, they worked for me.

Gorilla's work, Nora just birthed a Baby Gorilla. I'm using my Goriila's of the Commonwealth mod, currently Unpublished.

Radstag Doe's and Bucks work, although the Deer's sometime lay down, bypassing the animations.

Cats work, although Cats are Passive. Hit them on the Head and press the Violate Surrender Button.

I added Dogmeat to it, but he's a Dog, so he works anyway.

 

===

 

Use the Home and End buttons, to turn on the Manual Sex, and try all the creatures, if they are nearby.

 

Use the Debug Plugin, to see what is working, and not working. During a Sex Scene...

 

 

Mod Organizer 2 ... Plugins Section...

AAF_debug_on.esp

 

Reinstall AAF V166.0 beta MAIN Fomod, if it's not there in the Plugins. The Fomod installer, will give you to option to use it. To turn it off, just go into the Plugins Section, and untick it to turn it off.

Edited by Krazyone
Posted (edited)
9 hours ago, Krazyone said:

To get easy Radroaches

In the console:

tdetect

player.placeatme 001BBEA9 3

 

tdetect again if you want them to attack you.

 

And running after the actors all over the wasteland - you can wear out your feet

Edited by Holylokki
Posted (edited)
1 hour ago, Holylokki said:

In the console:

tdetect

player.placeatme 001BBEA9 3

 

tdetect again if you want them to attack you.

 

And running after the actors all over the wasteland - you can wear out your feet

 

Yeah... you're right.

 

 

I use the player.placeatme all the time, when testing creature mods. Along with the tdetect command, for spawning in stuff, checking enemy pathing, and just running around when testing my mods, so I don't have to fight anything until I want to.

 

I need to reinstall the enemy spawn grenades, that was a good mod.

 

 

The Concord Sewer, you just reload your Sleeping Bag save for a randomised Radroach Attack, and if you get lucky, you may get a 2 Shot Pipe Rifle whilst testing. A great early to mid game weapon... Best at level 16 onwards.

 

Plus... I don't tend to kill the first enemies in Concord anymore, I just mess around in the background, and Preston Garvey eventually kills them, saving on Ammo.

 

 

Your way is better... 🙂

Edited by Krazyone
Posted

Would you be willing to make animations compatible with Mutant Menagerie? We'll have more animations in the future, and if you can, add some thick green dripping liquid to the cockroaches' animations.

 

Posted
29 minutes ago, yokito78 said:

Would you be willing to make animations compatible with Mutant Menagerie? We'll have more animations in the future, and if you can, add some thick green dripping liquid to the cockroaches' animations.

 

What is Mutant Menagerie? And second answer - green dripping liquid...I don't know how to do that thing 

Posted
On 8/8/2025 at 12:29 AM, Krazyone said:

 

Fallout 4

Using Last Gen

 

Possible... it may not work until you exit Vault 111. Some mods turn themselves off, until you exit Vault 111.

 

To get easy Radroaches, save at the first town you go to, aka Concord, at the Sleeping Bag in the house. Then cross the road to the hatch to the Sewers, good for testing as there 3 Radroaches, 1 may be Legendary at Level 16.

 

===

 

All them work, I tried the Radroaches, they worked for me.

Gorilla's work, Nora just birthed a Baby Gorilla. I'm using my Goriila's of the Commonwealth mod, currently Unpublished.

Radstag Doe's and Bucks work, although the Deer's sometime lay down, bypassing the animations.

Cats work, although Cats are Passive. Hit them on the Head and press the Violate Surrender Button.

I added Dogmeat to it, but he's a Dog, so he works anyway.

 

===

 

Use the Home and End buttons, to turn on the Manual Sex, and try all the creatures, if they are nearby.

 

Use the Debug Plugin, to see what is working, and not working. During a Sex Scene...

 

 

Mod Organizer 2 ... Plugins Section...

AAF_debug_on.esp

 

Reinstall AAF V166.0 beta MAIN Fomod, if it's not there in the Plugins. The Fomod installer, will give you to option to use it. To turn it off, just go into the Plugins Section, and untick it to turn it off.

 

Thank you for the tips!  :)

Posted
29 minutes ago, darthroman said:

What is Mutant Menagerie? And second answer - green dripping liquid...I don't know how to do that thing 

This would be https://www.nexusmods.com/fallout4/mods/53550
I understand why you wouldn't. Do you know how to set the AAF breached? I want the safe zone to be there before the animation kicks in after adding the restrictions. And wouldn't it be better to use the mole rat instead of the cat? I hope to see more lesbian animations.

Posted
1 hour ago, newturtle3 said:

very nice

 

just 1 error whenever i try Ragstag animations it crashes my game

all other ones seem to work fine though just those damn ragstags

In your game radstags friendly? Try to catch radstag in cage. Or check with command tcai in console 

Posted
51 minutes ago, darthroman said:

In your game radstags friendly? Try to catch radstag in cage. Or check with command tcai in console 

oh he he has to be friendly or it crashes

 

idk it seems to mostly be with albino radstags

 

 

if they're aggressive ill check it out with other docile ones

Posted
2 hours ago, darthroman said:

If it's possible why not. But this will take more time.😵‍💫

I was just curious what else we could look forward to.

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